Commit History

Author SHA1 Message Date
  Remco Burema 8c20523601 Investigate: How hard is upgrading to Qt6.x? 2 years ago
  jelle Spijker b6665f1142 Applied review comments 3 years ago
  Jelle Spijker 2263969d5f Updated message with message types 3 years ago
  Jaime van Kessel 900db57f0f Update messages to use the message_types 3 years ago
  Kostas Karmas f9bd5e3dcd Modify arrange() to optionally create AddSceneNodeOperations 4 years ago
  Kostas Karmas 518003f027 Remove unused variables 4 years ago
  Kostas Karmas eedbcb6a2d Fix z position of objects that end outside the buildplate 4 years ago
  Jaime van Kessel a46bf8d6fa Apply suggestions from code review 4 years ago
  Jaime van Kessel 59b9639d87 Don't let arranger place all objects on the same spot if they don't fit 4 years ago
  Jaime van Kessel 9312dc5c07 Add deprecated tag to arranger 4 years ago
  Jaime van Kessel a1f43e7bcf Also use the new arranger when multiplying objects 4 years ago
  Jaime van Kessel 5823140b21 Always add multiplied nodes to the root. 4 years ago
  Jaime van Kessel 85797c4cf5 Add processEvents calls to multiply job 4 years ago
  Jaime van Kessel e74f049142 Fix bunch of issues found by pylint 4 years ago
  Jaime van Kessel 242c3a7470 Fix crash when arranging special meshtypes 5 years ago
  Jaime van Kessel 789eddbdee Add missing typing 5 years ago
  Jaime van Kessel d4b47c75ab Fix typo in multiply message 5 years ago
  Diego Prado Gesto 981eed313c FindNodePlacement should find a placement for the node, but not creating 6 years ago
  Jack Ha 14294936c5 CURA-5434 reversed the role of offset_shape_arr and hull_shape_arr, to fix one-at-a-time arranging 6 years ago
  Jack Ha ed0a0dd765 Fix multiply object in a rare case that an object is just too big 6 years ago
  Jack Ha f5bed242ed CURA-5370 Small refactor for Arranger: make x and y consistent (numpy arrays start with y first in general), faster, cleanup, more unit tests, take actual build plate size in Arranger instances 6 years ago
  fieldOfView 78b49e8400 When multiplying a parented node, multiply the parent instead (like groups) 6 years ago
  fieldOfView e861a8a112 Add children to correct buildplate when multiplying 6 years ago
  ChrisTerBeke 08322d0a5e Move all decorators in the scene subfolder 6 years ago
  ChrisTerBeke a5630e5c54 Move all arranging related code into a subfolder 6 years ago
  Jack Ha 41d5ec86a3 CURA-4525 updated scene node menu and added multi buildplate arrange 7 years ago
  Mark 9a193ad5c5 Changing AGPLv3 to LGPLv3 7 years ago
  alekseisasin 204019702d Added Title for messages 7 years ago
  Arjen Hiemstra 905e59354b Change MultiplyObjectsJob to work on a list of objects 7 years ago
  Jack Ha 2879ec0e30 Permission for file. CURA-3676 7 years ago
  Jack Ha c7a6d42920 Fixed arranger multiplying too big objects and arrange All. CURA-3676 7 years ago
  Jaime van Kessel e26ade0e6f Multiplying now also gives a message if it could not find a suitable spot for some objects 7 years ago
  Jaime van Kessel f42efcb7e0 Removed count from findNodePlacement 7 years ago
  Jaime van Kessel 04eca9073a Moved multiply objects to job 7 years ago