Lipu Fei
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48bac1a0f7
Do not move locked nodes
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6 years ago |
Diego Prado Gesto
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b7fe43e68c
Merge branch 'master' into WIP_improve_initialization
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6 years ago |
Jack Ha
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7136b8649a
CURA-5388 disable automatic_push_free / Ensure models are kept apart by default
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6 years ago |
Diego Prado Gesto
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43657010ba
CURA-5164 The Preferences is not a singleton class anymore since in some point
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6 years ago |
fieldOfView
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83168886d6
Parent added meshes to the parent node instead of creating a group
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6 years ago |
Jaime van Kessel
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00f5e6ff7c
Only trigger platform physics update if the node has meshdata
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6 years ago |
Lipu Fei
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710e3c1629
Revert "Simplify check for _outside_buildarea"
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6 years ago |
Lipu Fei
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d3e85e6370
Revert "Do boundary checks on nodes for which the boundary check is unknown"
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6 years ago |
Ghostkeeper
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27e441ecd9
Do boundary checks on nodes for which the boundary check is unknown
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6 years ago |
Ghostkeeper
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5c8d46b5c2
Simplify check for _outside_buildarea
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6 years ago |
Lipu Fei
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b54b075cc9
Use isinstance() instead or issubclass()
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6 years ago |
Lipu Fei
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7b8f951682
Simplify temp_scale_factor assignment
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6 years ago |
Lipu Fei
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3a4445b656
Fix code style
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6 years ago |
Lipu Fei
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9cb7050681
Remove unused code
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6 years ago |
ChrisTerBeke
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08322d0a5e
Move all decorators in the scene subfolder
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7 years ago |
ChrisTerBeke
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62b06b063b
Also move other operations into operations subfolder
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7 years ago |
Jack Ha
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bfa33c721c
CURA-4525 solved merge conflicts
|
7 years ago |
Ghostkeeper
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a4d83331ad
Code style: Space around binary operator
|
7 years ago |
Ghostkeeper
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4b9ddc186a
Code style: Space after binary operator
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7 years ago |
Aleksei S
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05acb2e00f
Prvent integer infinitive value after arranging all models
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7 years ago |
Aleksei S
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f591822836
Set minimum distance between models
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7 years ago |
Lipu Fei
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4e90204620
Only push aways other objects if they are printing meshes
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7 years ago |
Jack Ha
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0839125076
Fix platform physics not working across different build plates. CURA-4525
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7 years ago |
Jack Ha
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9f8eae006c
Fix push free. CURA-4525
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7 years ago |
Jack Ha
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c05e6b43ff
Fixed platform physics. CURA-4525
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7 years ago |
Mark
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9a193ad5c5
Changing AGPLv3 to LGPLv3
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7 years ago |
ChrisTerBeke
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3db04c918f
fixes for reverting 11ebdf730389eca66bafc37be7c6a741c5641f46
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7 years ago |
ChrisTerBeke
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f07f7a2f12
Remove logging
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7 years ago |
ChrisTerBeke
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4ca5987ca8
CURA-4269 added a flag to determine wether auto drop should be executed or not
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7 years ago |
ChrisTerBeke
|
51e257eda6
remove unused Logger import
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7 years ago |
ChrisTerBeke
|
11ebdf7303
CURA-4269 disable auto-drop for first time loaded models from project files
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7 years ago |
Jaime van Kessel
|
f9fbd8c02e
Only push free nodes inside buildplate
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7 years ago |
Jack Ha
|
1164805a68
WIP Solved stash apply. CURA-3610
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7 years ago |
Jaime van Kessel
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de02d331c7
Selection tool operation stoped no longer triggers platform physics
|
7 years ago |
Jaime van Kessel
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70a33d9dc5
Fixed drop to buildplate issue with 3mf
|
8 years ago |
Jaime van Kessel
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4792aadc3a
Platform collision no longer crashes if node has no parent
|
8 years ago |
Jaime van Kessel
|
09f7d9b999
We shuffle the list of nodes so that the push free won't endlessly repeat the same 2 steps
|
8 years ago |
Jaime van Kessel
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e010c90c43
No longer set move_vector when we don't have to
|
8 years ago |
Jaime van Kessel
|
75c1f12d33
If a group node is outside build area, all it's children are also marked as such
|
8 years ago |
Jaime van Kessel
|
bb7f6f87c7
Platfom physics now actually checks max_overlap_checks instead of max_overlap_checks +1
|
8 years ago |
Jaime van Kessel
|
4817dbe62f
Platform physics now checks if the found result actually is a solution
|
8 years ago |
Jaime van Kessel
|
7d8b3dfa51
One at a time now uses correct shapes to push free again
|
8 years ago |
fieldOfView
|
7a1f7b3654
Make automatic drop to buildplate optional.
|
8 years ago |
Jaime van Kessel
|
a01a541c5d
When two nodes overlap, only one is pushed free
|
8 years ago |
Jaime van Kessel
|
c6d1caaf0f
Convex hull is no longer needlessly re-calculated
|
8 years ago |
Jack Ha
|
bac3f73e6d
Check ConvexHullHead vs ConvexHullHead collision. CURA-1776
|
8 years ago |
Jack Ha
|
cbbf62106d
Fix moving objects through bottom.
|
8 years ago |
Jaime van Kessel
|
b69388525f
Fixed uncaught exception on first run
|
8 years ago |
Jack Ha
|
b3837fbafd
Raft thickness lowers the build volume.
|
8 years ago |
Jaime van Kessel
|
19933cb4e7
Improved robustness of Platform physics by checking if the hulls are calculated before trying to intersect them.
|
8 years ago |