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@@ -80,7 +80,7 @@ class PlatformPhysics:
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# Check for collisions between convex hulls
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for other_node in BreadthFirstIterator(root):
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# Ignore root, ourselves and anything that is not a normal SceneNode.
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- if other_node is root or type(other_node) is not SceneNode or other_node is node:
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+ if other_node is root or not issubclass(type(other_node), SceneNode) or other_node is node:
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continue
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# Ignore collisions of a group with it's own children
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