Browse Source

Use isinstance() instead or issubclass()

CURA-4525
Lipu Fei 7 years ago
parent
commit
b54b075cc9

+ 8 - 8
cura/CuraApplication.py

@@ -895,7 +895,7 @@ class CuraApplication(QtApplication):
         scene_bounding_box = None
         is_block_slicing_node = False
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode) or (not node.getMeshData() and not node.callDecoration("getLayerData")):
+            if not isinstance(node, SceneNode) or (not node.getMeshData() and not node.callDecoration("getLayerData")):
                 continue
             if node.callDecoration("isBlockSlicing"):
                 is_block_slicing_node = True
@@ -1012,7 +1012,7 @@ class CuraApplication(QtApplication):
 
         Selection.clear()
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1058,7 +1058,7 @@ class CuraApplication(QtApplication):
         Logger.log("i", "Resetting all scene translations")
         nodes = []
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1086,7 +1086,7 @@ class CuraApplication(QtApplication):
         Logger.log("i", "Resetting all scene transformations")
         nodes = []
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1113,7 +1113,7 @@ class CuraApplication(QtApplication):
     def arrangeObjectsToAllBuildPlates(self):
         nodes = []
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1134,7 +1134,7 @@ class CuraApplication(QtApplication):
         nodes = []
         active_build_plate = self.getBuildPlateModel().activeBuildPlate
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1158,7 +1158,7 @@ class CuraApplication(QtApplication):
         # What nodes are on the build plate and are not being moved
         fixed_nodes = []
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if not node.getMeshData() and not node.callDecoration("isGroup"):
                 continue  # Node that doesnt have a mesh and is not a group.
@@ -1186,7 +1186,7 @@ class CuraApplication(QtApplication):
         Logger.log("i", "Reloading all loaded mesh data.")
         nodes = []
         for node in DepthFirstIterator(self.getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode) or not node.getMeshData():
+            if not isinstance(node, SceneNode) or not node.getMeshData():
                 continue
 
             nodes.append(node)

+ 1 - 1
cura/ObjectsModel.py

@@ -28,7 +28,7 @@ class ObjectsModel(ListModel):
         active_build_plate_number = self._build_plate_number
         group_nr = 1
         for node in DepthFirstIterator(Application.getInstance().getController().getScene().getRoot()):
-            if not issubclass(type(node), SceneNode):
+            if not isinstance(node, SceneNode):
                 continue
             if (not node.getMeshData() and not node.callDecoration("getLayerData")) and not node.callDecoration("isGroup"):
                 continue

+ 1 - 1
cura/PlatformPhysics.py

@@ -61,7 +61,7 @@ class PlatformPhysics:
 
         random.shuffle(nodes)
         for node in nodes:
-            if node is root or not issubclass(type(node), SceneNode) or node.getBoundingBox() is None:
+            if node is root or not isinstance(node, SceneNode) or node.getBoundingBox() is None:
                 continue
 
             bbox = node.getBoundingBox()

+ 1 - 1
cura/Scene/BuildPlateDecorator.py

@@ -13,7 +13,7 @@ class BuildPlateDecorator(SceneNodeDecorator):
         # Make sure that groups are set correctly
         # setBuildPlateForSelection in CuraActions makes sure that no single childs are set.
         self._build_plate_number = nr
-        if issubclass(type(self._node), CuraSceneNode):
+        if isinstance(self._node, CuraSceneNode):
             self._node.transformChanged()  # trigger refresh node without introducing a new signal
         if self._node and self._node.callDecoration("isGroup"):
             for child in self._node.getChildren():

+ 1 - 1
cura/Scene/ConvexHullNode.py

@@ -65,7 +65,7 @@ class ConvexHullNode(SceneNode):
             ConvexHullNode.shader.setUniformValue("u_opacity", 0.6)
 
         if self.getParent():
-            if self.getMeshData() and issubclass(type(self._node), SceneNode) and self._node.callDecoration("getBuildPlateNumber") == Application.getInstance().getBuildPlateModel().activeBuildPlate:
+            if self.getMeshData() and isinstance(self._node, SceneNode) and self._node.callDecoration("getBuildPlateNumber") == Application.getInstance().getBuildPlateModel().activeBuildPlate:
                 renderer.queueNode(self, transparent = True, shader = ConvexHullNode.shader, backface_cull = True, sort = -8)
                 if self._convex_hull_head_mesh:
                     renderer.queueNode(self, shader = ConvexHullNode.shader, transparent = True, mesh = self._convex_hull_head_mesh, backface_cull = True, sort = -8)

+ 1 - 1
cura/Scene/CuraSceneController.py

@@ -30,7 +30,7 @@ class CuraSceneController(QObject):
             source = args[0]
         else:
             source = None
-        if not issubclass(type(source), SceneNode):
+        if not isinstance(source, SceneNode):
             return
         max_build_plate = self._calcMaxBuildPlate()
         changed = False

+ 1 - 1
plugins/CuraEngineBackend/CuraEngineBackend.py

@@ -422,7 +422,7 @@ class CuraEngineBackend(QObject, Backend):
     #
     #   \param source The scene node that was changed.
     def _onSceneChanged(self, source):
-        if not issubclass(type(source), SceneNode):
+        if not isinstance(source, SceneNode):
             return
 
         build_plate_changed = set()

+ 1 - 1
plugins/SimulationView/SimulationPass.py

@@ -106,7 +106,7 @@ class SimulationPass(RenderPass):
                 nozzle_node = node
                 nozzle_node.setVisible(False)
 
-            elif issubclass(type(node), SceneNode) and (node.getMeshData() or node.callDecoration("isBlockSlicing")) and node.isVisible():
+            elif isinstance(node, SceneNode) and (node.getMeshData() or node.callDecoration("isBlockSlicing")) and node.isVisible():
                 layer_data = node.callDecoration("getLayerData")
                 if not layer_data:
                     continue