Commit History

Author SHA1 Message Date
  Erwan MATHIEU 34a746654d Properly display the unretraction travel moves 6 months ago
  Saumya Jain 3e1ee4b266 Updated shader for support seams 7 months ago
  Remco Burema d6295171dd Add the last line (when time-sim active) as a separate batch instead. 8 months ago
  Remco Burema 6e75eb34af Make lines update in real-time in the simulation-view too. 8 months ago
  Ghostkeeper 41ebd593c5 Revert "Merge branch 'bremco-graphics_buffer_update'" 3 years ago
  Remco Burema ac8d5fc12c More explicit float's in shader just to be sure. 3 years ago
  fieldOfView c6b6af668d Fix shader compilation on some GPUs 3 years ago
  Ghostkeeper dc28370178 Remove implicit casts and comparisons of int to float 3 years ago
  Remco Burema 458fbd35f1 Merge branch 'master' into graphics_buffer_update 3 years ago
  Remco Burema 96ca3b1417 Handle render-range in shader. 3 years ago
  Jaime van Kessel 91c4d8b5f2 Fix rendering issue in flow view 3 years ago
  Felipe Navas 62bc71572a Add flow color scheme on preview 3 years ago
  Jaime van Kessel eb3bdfc18a Merge branch 'layer_view_statistic_limits_only_visible' of github.com:Ultimaker/Cura 3 years ago
  Ghostkeeper 171d425bf6 Match precision of input to precision of previous stage output 3 years ago
  Jim Watson 396c26ce3d Fix for crashes on Mac 10.13 in 2010 era hardware 3 years ago
  Ghostkeeper cd551555ef Merge branch 'master' into layer_view_statistic_limits_only_visible 3 years ago
  Ghostkeeper 71b217c624 Fix colour calculations if spectrum is entirely one value 3 years ago
  Ghostkeeper fd6dbd3ede Draw simulation view lines with a constant colour for the entire line 3 years ago
  Ghostkeeper 2c33ebdd05 Document part of the vertex positions generated here 3 years ago
  Ghostkeeper dc68fbc94a Add colour scheme for line width 3 years ago
  bas f6badcaeca Added starts color to theme, and support in shader / simulationpass 4 years ago
  bas 757d7eee50 layers3d.shader now detects and draws 'starts' as boxes 4 years ago
  Kostas Karmas 6ffd250965 Format spacing 4 years ago
  Remco Burema 99e99e4650 Layerview can now deal with visibility extruder nrs. 4+ 4 years ago
  Remco Burema b0418716fd Rename 'Feedrate' to 'Speed'. 4 years ago
  Remco Burema 2e88c172c1 Reduced amount of matrix multiplication in geometry shaders. 5 years ago
  Remco Burema ed6db6c9b0 Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 5 years ago
  Jaime van Kessel ffce9bd172 Ensure that the primetower gets drawn in the right color again 5 years ago
  Ghostkeeper a8493ee35d Give black materials at least some albedo 6 years ago
  Diego Prado Gesto 0328050548 Change layer thickness colormap to parula-like (https://es.mathworks.com/help/matlab/ref/parula.html) 6 years ago
  Ghostkeeper 1aebe32ba6 Fix winding order of left endpoint triangles 7 years ago
  Ruben D f69375691f Reduce vertices per tube by 1 7 years ago
  Ruben D e36099a380 Draw backside of travel lines inverted 7 years ago
  Ruben D 3666b35ff3 Fix winding order of 3D tubes 7 years ago
  Diego Prado Gesto fa00a17c78 Make UI changes in the Simulation View for adapting the color gradient 7 years ago
  Diego Prado Gesto 2df06bbbb9 CURA-4526 Add Simulation View plugin 7 years ago