c.lamboo
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1046b24ee5
Fix crash in similation view
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8 months ago |
Remco Burema
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d441130e3b
Defensive programming: Fix current path can be None.
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8 months ago |
Remco Burema
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778bd11a71
Review comments to add a comment.
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8 months ago |
Remco Burema
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5dcab95358
Code review: change name to 'vertex_distance_ratio'.
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8 months ago |
Remco Burema
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d6295171dd
Add the last line (when time-sim active) as a separate batch instead.
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8 months ago |
Remco Burema
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6e75eb34af
Make lines update in real-time in the simulation-view too.
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8 months ago |
saumya.jain
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ee7ecc1acc
offset removed
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11 months ago |
saumya.jain
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0bb1f0b7c3
Case of simulation with multiple extruders
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11 months ago |
saumya.jain
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632c10db51
Guard against index for edge case
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11 months ago |
c.lamboo
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7fab301866
Guard against index out of bound
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11 months ago |
saumya.jain
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cfec5e0cc1
Proof of concept for simulation
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11 months ago |
Ghostkeeper
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9140b71b19
Merge branch 'libArachne_rebased'
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3 years ago |
Ghostkeeper
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41ebd593c5
Revert "Merge branch 'bremco-graphics_buffer_update'"
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3 years ago |
Ghostkeeper
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0da37ae6e7
Revert "Workaround for if layer is None somehow."
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3 years ago |
Remco Burema
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c2ed0a9181
Workaround for if layer is None somehow.
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3 years ago |
Remco Burema
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f0cb9dd39e
Workaround for if layer is None somehow.
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3 years ago |
Remco Burema
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4f20dc4c5d
Add documentation.
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3 years ago |
Remco Burema
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e119c46944
Fetch count from simple property instead of recalculation.
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3 years ago |
Remco Burema
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458fbd35f1
Merge branch 'master' into graphics_buffer_update
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3 years ago |
Remco Burema
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96ca3b1417
Handle render-range in shader.
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3 years ago |
Felipe Navas
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62bc71572a
Add flow color scheme on preview
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3 years ago |
Ghostkeeper
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a379e01f1d
Fix layer view being greyed out after reslicing gives same current layer
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3 years ago |
Ghostkeeper
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dc68fbc94a
Add colour scheme for line width
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3 years ago |
bas
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46933693a7
removed hardcoded 0: now using LayerPolygon.MoveCombingType
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3 years ago |
BasF0
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d8440edd4d
Merge branch 'master' into dev
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4 years ago |
bas
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f6badcaeca
Added starts color to theme, and support in shader / simulationpass
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4 years ago |
Ghostkeeper
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e8e90e398a
Don't render non-printed meshes as if being outside of build volume
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4 years ago |
bas
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757d7eee50
layers3d.shader now detects and draws 'starts' as boxes
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4 years ago |
Remco Burema
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24f95a9cab
Fix confusing nozzle-node 'ghost' in simulation-view.
|
4 years ago |
Ghostkeeper
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9ea418c0a1
Revert "Revert "Merge branch '4.7' of github.com:Ultimaker/Cura into 4.7""
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4 years ago |
Ghostkeeper
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28f4d8513d
Revert "Merge branch '4.7' of github.com:Ultimaker/Cura into 4.7"
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4 years ago |
Remco Burema
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99cd8ab1b0
Show models outside of BP clearly in layerview.
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4 years ago |
Remco Burema
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99e99e4650
Layerview can now deal with visibility extruder nrs. 4+
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4 years ago |
Jaime van Kessel
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239a8ea3db
Revert speedup
|
4 years ago |
Jaime van Kessel
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b86658996b
Revert "Chop up the render function to make it a bit more readable"
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4 years ago |
Jaime van Kessel
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043ef2e84f
Fix crash when layer does not exist
|
4 years ago |
Jaime van Kessel
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61a605d02b
Chop up the render function to make it a bit more readable
|
4 years ago |
Jaime van Kessel
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0d7421140f
Recalculate the start / end elements when the layer is changed instead of on render
|
4 years ago |
Lipu Fei
|
495fc8bbd7
WIP: Refactor BuildPlateModel and split MultiBuildPlateModel
|
6 years ago |
Lipu Fei
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b54b075cc9
Use isinstance() instead or issubclass()
|
6 years ago |
Diego Prado Gesto
|
4c8c4c78da
CURA-4772 Create a CuraSceneNode instead of a SceneNode when reading a
|
6 years ago |
Jack Ha
|
5152b2ae65
Solved merge conflicts. CURA-4525
|
7 years ago |
Ruben D
|
79d7de050e
Enable backface culling for layer view
|
7 years ago |
Diego Prado Gesto
|
b97ed4c211
CURA-4609 Minor improvements in Simulation View:
|
7 years ago |
Diego Prado Gesto
|
d415c5fcbb
CURA-4526 Add transparency to the nozzle so the user can see the lines
|
7 years ago |
Diego Prado Gesto
|
abe9ba3795
CURA-4526 Stop simulation when changing preferences.
|
7 years ago |
Diego Prado Gesto
|
2df06bbbb9
CURA-4526 Add Simulation View plugin
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7 years ago |