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- # File format ($ symbol means the beginning of a line):
- #
- # $ # this message
- # $ # =======================
- # $ # comments (all commentaries should starts with some number of spaces and # symbol)
- # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits
- # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files
- # $ # user comments
- # $
- # ${action} {license id} {license text hash}
- # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
- # ${all_file_action} filename
- # $ # user commentaries (many lines)
- # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
- # ${action} {license spdx} {license text hash}
- # $BELONGS ./ya/make/file/relative/path/3/ya.make
- # ${all_file_action} filename
- # $ # user commentaries
- # $ generated description
- # $ ...
- #
- # You can modify action, all_file_action and add commentaries
- # Available actions:
- # keep - keep license in contrib and use in credits
- # skip - skip license
- # remove - remove all files with this license
- # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
- #
- # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
- # We suppose that that files can contain some license info
- # Available all file actions:
- # FILE_IGNORE - ignore file (do nothing)
- # FILE_INCLUDE - include all file data into licenses text file
- # =======================
- KEEP MIT 22b5b5d070e97abf2f294fd8daa049ef
- BELONGS ya.make
- Note: matched license text is too long. Read it in the source files.
- Scancode info:
- Original SPDX id: MIT
- Score : 66.67
- Match type : TAG
- Links : http://opensource.org/licenses/mit-license.php, https://spdx.org/licenses/MIT
- Files with this license:
- README.md [270:272]
- KEEP BSL-1.0 2c7a3fa82e66676005cd4ee2608fd7d2
- BELONGS ya.make
- Note: matched license text is too long. Read it in the source files.
- Scancode info:
- Original SPDX id: BSL-1.0
- Score : 100.00
- Match type : TEXT
- Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
- Files with this license:
- LICENSE_1_0.txt [1:23]
- KEEP Zlib 6d13094d211db3a58bdf333865e7b7c3
- BELONGS ya.make
- Note: matched license text is too long. Read it in the source files.
- Scancode info:
- Original SPDX id: Zlib
- Score : 100.00
- Match type : TEXT
- Links : http://www.gzip.org/zlib/zlib_license.html, http://www.zlib.net/, https://spdx.org/licenses/Zlib
- Files with this license:
- include/miniselect/pdqselect.h [6:22]
- KEEP BSL-1.0 7d3828955914ad1d2ca8cc379f314483
- BELONGS ya.make
- FILE_INCLUDE LICENSE_1_0.txt found in files: include/miniselect/floyd_rivest_select.h at line 3, include/miniselect/heap_select.h at line 3, include/miniselect/median_of_3_random.h at line 3, include/miniselect/median_of_medians.h at line 3, include/miniselect/median_of_ninthers.h at line 3, include/miniselect/median_of_ninthers.h at line 8, include/miniselect/pdqselect.h at line 26, include/miniselect/private/median_common.h at line 3, include/miniselect/private/median_common.h at line 8
- License text:
- * Distributed under the Boost Software License, Version 1.0.
- * (See accompanying file LICENSE_1_0.txt or copy at
- * https://boost.org/LICENSE_1_0.txt)
- Scancode info:
- Original SPDX id: BSL-1.0
- Score : 96.30
- Match type : NOTICE
- Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
- Files with this license:
- include/miniselect/floyd_rivest_select.h [2:4]
- include/miniselect/heap_select.h [2:4]
- include/miniselect/median_of_3_random.h [2:4]
- include/miniselect/median_of_medians.h [2:4]
- include/miniselect/median_of_ninthers.h [2:4]
- include/miniselect/median_of_ninthers.h [7:9]
- include/miniselect/pdqselect.h [25:27]
- include/miniselect/private/median_common.h [2:4]
- include/miniselect/private/median_common.h [7:9]
- KEEP BSL-1.0 875c30f97ef14814ddf77b6469bdd156
- BELONGS ya.make
- License text:
- [![License](https://img.shields.io/badge/License-Boost%201.0-lightblue.svg)](https://www.boost.org/LICENSE_1_0.txt)
- Scancode info:
- Original SPDX id: BSL-1.0
- Score : 95.00
- Match type : REFERENCE
- Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
- Files with this license:
- README.md [2:2]
- KEEP BSL-1.0 8b185f9934ff0624f3fc2241acab1ded
- BELONGS ya.make
- License text:
- The code is made available under the [Boost License 1.0](https://boost.org/LICENSE_1_0.txt).
- Scancode info:
- Original SPDX id: BSL-1.0
- Score : 99.00
- Match type : REFERENCE
- Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
- Files with this license:
- README.md [265:265]
- README.md [273:273]
- KEEP BSL-1.0 e0ebbe8d1888f759d08bfccd2ebbd8bc
- BELONGS ya.make
- License text:
- [![License](https://img.shields.io/badge/License-Boost%201.0-lightblue.svg)](https://www.boost.org/LICENSE_1_0.txt)
- Scancode info:
- Original SPDX id: BSL-1.0
- Score : 100.00
- Match type : REFERENCE
- Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0
- Files with this license:
- README.md [2:2]
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