# File format ($ symbol means the beginning of a line): # # $ # this message # $ # ======================= # $ # comments (all commentaries should starts with some number of spaces and # symbol) # $ IGNORE_FILES {file1.ext1} {file2.ext2} - (optional) ignore listed files when generating license macro and credits # $ RENAME {original license id} TO {new license id} # user comments - (optional) use {new license id} instead {original license id} in ya.make files # $ # user comments # $ # ${action} {license id} {license text hash} # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make # ${all_file_action} filename # $ # user commentaries (many lines) # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify) # ${action} {license spdx} {license text hash} # $BELONGS ./ya/make/file/relative/path/3/ya.make # ${all_file_action} filename # $ # user commentaries # $ generated description # $ ... # # You can modify action, all_file_action and add commentaries # Available actions: # keep - keep license in contrib and use in credits # skip - skip license # remove - remove all files with this license # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file # # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory) # We suppose that that files can contain some license info # Available all file actions: # FILE_IGNORE - ignore file (do nothing) # FILE_INCLUDE - include all file data into licenses text file # ======================= KEEP MIT 22b5b5d070e97abf2f294fd8daa049ef BELONGS ya.make Note: matched license text is too long. Read it in the source files. Scancode info: Original SPDX id: MIT Score : 66.67 Match type : TAG Links : http://opensource.org/licenses/mit-license.php, https://spdx.org/licenses/MIT Files with this license: README.md [270:272] KEEP BSL-1.0 2c7a3fa82e66676005cd4ee2608fd7d2 BELONGS ya.make Note: matched license text is too long. Read it in the source files. Scancode info: Original SPDX id: BSL-1.0 Score : 100.00 Match type : TEXT Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: LICENSE_1_0.txt [1:23] KEEP Zlib 6d13094d211db3a58bdf333865e7b7c3 BELONGS ya.make Note: matched license text is too long. Read it in the source files. Scancode info: Original SPDX id: Zlib Score : 100.00 Match type : TEXT Links : http://www.gzip.org/zlib/zlib_license.html, http://www.zlib.net/, https://spdx.org/licenses/Zlib Files with this license: include/miniselect/pdqselect.h [6:22] KEEP BSL-1.0 7d3828955914ad1d2ca8cc379f314483 BELONGS ya.make FILE_INCLUDE LICENSE_1_0.txt found in files: include/miniselect/floyd_rivest_select.h at line 3, include/miniselect/heap_select.h at line 3, include/miniselect/median_of_3_random.h at line 3, include/miniselect/median_of_medians.h at line 3, include/miniselect/median_of_ninthers.h at line 3, include/miniselect/median_of_ninthers.h at line 8, include/miniselect/pdqselect.h at line 26, include/miniselect/private/median_common.h at line 3, include/miniselect/private/median_common.h at line 8 License text: * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * https://boost.org/LICENSE_1_0.txt) Scancode info: Original SPDX id: BSL-1.0 Score : 96.30 Match type : NOTICE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: include/miniselect/floyd_rivest_select.h [2:4] include/miniselect/heap_select.h [2:4] include/miniselect/median_of_3_random.h [2:4] include/miniselect/median_of_medians.h [2:4] include/miniselect/median_of_ninthers.h [2:4] include/miniselect/median_of_ninthers.h [7:9] include/miniselect/pdqselect.h [25:27] include/miniselect/private/median_common.h [2:4] include/miniselect/private/median_common.h [7:9] KEEP BSL-1.0 875c30f97ef14814ddf77b6469bdd156 BELONGS ya.make License text: [![License](https://img.shields.io/badge/License-Boost%201.0-lightblue.svg)](https://www.boost.org/LICENSE_1_0.txt) Scancode info: Original SPDX id: BSL-1.0 Score : 95.00 Match type : REFERENCE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: README.md [2:2] KEEP BSL-1.0 8b185f9934ff0624f3fc2241acab1ded BELONGS ya.make License text: The code is made available under the [Boost License 1.0](https://boost.org/LICENSE_1_0.txt). Scancode info: Original SPDX id: BSL-1.0 Score : 99.00 Match type : REFERENCE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: README.md [265:265] README.md [273:273] KEEP BSL-1.0 e0ebbe8d1888f759d08bfccd2ebbd8bc BELONGS ya.make License text: [![License](https://img.shields.io/badge/License-Boost%201.0-lightblue.svg)](https://www.boost.org/LICENSE_1_0.txt) Scancode info: Original SPDX id: BSL-1.0 Score : 100.00 Match type : REFERENCE Links : http://www.boost.org/LICENSE_1_0.txt, http://www.boost.org/users/license.html, https://spdx.org/licenses/BSL-1.0 Files with this license: README.md [2:2]