G-code generator for 3D printers (Prusa, Voron, Creality, etc.)
Merill 06848c2d13 Revert "Start adding Lerdge motherboard support" | 4 years ago | |
---|---|---|
.github | 4 years ago | |
cmake | 5 years ago | |
deps | 4 years ago | |
doc | 4 years ago | |
lib | 5 years ago | |
resources | 4 years ago | |
sandboxes | 5 years ago | |
src | 4 years ago | |
t | 4 years ago | |
tests | 4 years ago | |
xs | 5 years ago | |
.clang-format | 5 years ago | |
.gitignore | 5 years ago | |
Build.PL | 5 years ago | |
CMakeLists.txt | 4 years ago | |
LICENSE | 7 years ago | |
PrusaSlicer.sublime-project | 5 years ago | |
README.md | 4 years ago | |
version.inc | 4 years ago |
Q: Oh cool, a new fork of slic3r?
A: Yeah!
Prebuilt Windows 64b releases are available through the git releases page. Nightly builds for windows, Linux and macos are available through the git actions page. Click on the a build for your plateform and then on 'Artifacts (1)' in the top right corner.
Slic3r++ takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain, including all those based on the Marlin, Prusa, Sprinter and Repetier firmware. It also works with Mach3, LinuxCNC and Machinekit controllers.
Slic3r++ is based on Slic3r by Alessandro Ranelucci and the RepRap community.
See the project homepage and the documentation directory for more information.
Almost everything are written in C++,
The slicing core is the libslic3r
library, which can be built and used in a standalone way.
The command line interface is a thin wrapper over libslic3r
.
See the wiki for examples.
Key features are:
Other major features are:
You can download a precompiled package from the release page. it will run without the need for any dependency.
If you want to compile the source yourself, follow the instructions on one of these documentation pages:
Also, you can look at the worklow yaml files for git actions, as they describe how to build from source from a "virgin" dev computer.
Sure! You can do the following to find things that are available to help with:
Before sending patches and pull requests contact me (preferably through opening a github issue or commenting on an existing, related, issue) to discuss your proposed changes: this way we'll ensure nobody wastes their time and no conflicts arise in development.
Slic3r++ is licensed under the GNU Affero General Public License, version 3. The Slic3r++ is originally based on Slic3r by Alessandro Ranellucci.
Slic3r is licensed under the GNU Affero General Public License, version 3. The first author is Alessandro Ranellucci, and many contributors Then the Prusa team Then Durand remi for this fork
Please refer to the Command Line Interface wiki page.