G-code generator for 3D printers (Prusa, Voron, Creality, etc.)
supermerill e2eef1da2d version 2.5.59.13 | 4 months ago | |
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.github | 6 months ago | |
cmake | 2 years ago | |
deps | 8 months ago | |
doc | 1 year ago | |
lib | 2 years ago | |
resources | 5 months ago | |
sandboxes | 3 years ago | |
src | 4 months ago | |
t | 2 years ago | |
tests | 7 months ago | |
xs | 2 years ago | |
.clang-format | 1 year ago | |
.gitignore | 2 years ago | |
.gitmodules | 2 years ago | |
BuildLinux.sh | 5 months ago | |
BuildMacOS.sh | 1 year ago | |
CMakeLists.txt | 8 months ago | |
LICENSE | 7 years ago | |
PrusaSlicer.mo | 4 years ago | |
PrusaSlicer.sublime-project | 5 years ago | |
README.md | 11 months ago | |
SECURITY.md | 3 years ago | |
build_win.bat | 2 years ago | |
create_release.py | 5 months ago | |
version.inc | 4 months ago |
A PrusaSlicer fork (which is a slic3r fork) (previously Slic3r++)
Prebuilt Windows, Linux and macOS 64-bit releases are available through the git releases page. The Linux & macOS builds aren't tested (by me), just compiled, so please report any bugs that may occur during use.
For installers, check the badges above. Windows users can use chocolatey or scoop.
Nightly builds are available through the git actions page. Click on the build for your platform and then on the archive name (nightly_win64
or SuperSlicer-gtk2.AppImage
or nightly_macos.dmg
) in the "Artifacts" section in the top right corner.
SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain which is running a firmware based on Marlin, Prusa, Klipper, etc.
SuperSlicer is based on PrusaSlicer by Prusa Research. PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.
See the wiki and the documentation directory for information about compilation.
See the wiki for examples.
Key features are:
Other major features are:
Command-Line Interface wiki page.
Almost everything is written in C++.
The slicing core is the libslic3r
library, which can be built and used in a standalone way.
The command-line interface is a thin wrapper over libslic3r
.
You can download a precompiled package from the release page - it will run without the need for any dependency.
If you want to compile the source yourself, follow the instructions on one of these documentation pages:
You can also look at the workflow YAML-files for git actions, as they describe how to build from source from a "virgin" dev computer.
Sure! You can do the following to find things that are available to help with:
Before sending patches and pull requests contact me (preferably through opening a GitHub issue or commenting on an existing, related, issue) to discuss your proposed changes. This way we can ensure that nobody wastes their time and no conflicts arise in development.
SuperSlicer is licensed under the GNU Affero General Public License, version 3. SuperSlicer is based on PrusaSlicer by PrusaResearch.
PrusaSlicer is licensed under the GNU Affero General Public License, version 3. PrusaSlicer is owned by Prusa Research. PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
Slic3r is licensed under the GNU Affero General Public License, version 3. Slic3r was created by Alessandro Ranellucci with the help of many other contributors.
The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.