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@@ -10,17 +10,24 @@
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#include <CGAL/Polygon_mesh_processing/corefinement.h>
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#include <CGAL/Exact_integer.h>
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#include <CGAL/Surface_mesh.h>
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+#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
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+#include <CGAL/Polygon_mesh_processing/repair_polygon_soup.h>
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+#include <CGAL/Polygon_mesh_processing/repair.h>
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+#include <CGAL/Polygon_mesh_processing/remesh.h>
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+#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
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+#include <CGAL/Polygon_mesh_processing/orientation.h>
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+#include <CGAL/Cartesian_converter.h>
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namespace Slic3r {
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namespace MeshBoolean {
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-typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
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-typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
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+using MapMatrixXfUnaligned = Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
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+using MapMatrixXiUnaligned = Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>>;
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-typedef std::pair<Eigen::MatrixXd, Eigen::MatrixXi> EigenMesh;
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-
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-static TriangleMesh eigen_to_triangle_mesh(const Eigen::MatrixXd& VC, const Eigen::MatrixXi& FC)
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+TriangleMesh eigen_to_triangle_mesh(const EigenMesh &emesh)
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{
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+ auto &VC = emesh.first; auto &FC = emesh.second;
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+
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Pointf3s points(size_t(VC.rows()));
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std::vector<Vec3crd> facets(size_t(FC.rows()));
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@@ -35,7 +42,7 @@ static TriangleMesh eigen_to_triangle_mesh(const Eigen::MatrixXd& VC, const Eige
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return out;
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}
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-static EigenMesh triangle_mesh_to_eigen_mesh(const TriangleMesh &mesh)
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+EigenMesh triangle_mesh_to_eigen(const TriangleMesh &mesh)
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{
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EigenMesh emesh;
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emesh.first = MapMatrixXfUnaligned(mesh.its.vertices.front().data(),
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@@ -48,70 +55,116 @@ static EigenMesh triangle_mesh_to_eigen_mesh(const TriangleMesh &mesh)
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return emesh;
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}
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-void minus(TriangleMesh& A, const TriangleMesh& B)
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+void minus(EigenMesh &A, const EigenMesh &B)
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{
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- auto [VA, FA] = triangle_mesh_to_eigen_mesh(A);
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- auto [VB, FB] = triangle_mesh_to_eigen_mesh(B);
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-
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+ auto &[VA, FA] = A;
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+ auto &[VB, FB] = B;
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+
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Eigen::MatrixXd VC;
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Eigen::MatrixXi FC;
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igl::MeshBooleanType boolean_type(igl::MESH_BOOLEAN_TYPE_MINUS);
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igl::copyleft::cgal::mesh_boolean(VA, FA, VB, FB, boolean_type, VC, FC);
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-
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- A = eigen_to_triangle_mesh(VC, FC);
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+
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+ VA = std::move(VC); FA = std::move(FC);
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}
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-void self_union(TriangleMesh& mesh)
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+void minus(TriangleMesh& A, const TriangleMesh& B)
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{
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- auto [V, F] = triangle_mesh_to_eigen_mesh(mesh);
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+ EigenMesh eA = triangle_mesh_to_eigen(A);
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+ minus(eA, triangle_mesh_to_eigen(B));
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+ A = eigen_to_triangle_mesh(eA);
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+}
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- Eigen::MatrixXd VC;
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- Eigen::MatrixXi FC;
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+void self_union(EigenMesh &A)
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+{
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+ EigenMesh result;
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+ auto &[V, F] = A;
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+ auto &[VC, FC] = result;
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igl::MeshBooleanType boolean_type(igl::MESH_BOOLEAN_TYPE_UNION);
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igl::copyleft::cgal::mesh_boolean(V, F, Eigen::MatrixXd(), Eigen::MatrixXi(), boolean_type, VC, FC);
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- mesh = eigen_to_triangle_mesh(VC, FC);
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+ A = std::move(result);
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+}
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+
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+void self_union(TriangleMesh& mesh)
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+{
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+ auto eM = triangle_mesh_to_eigen(mesh);
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+ self_union(eM);
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+ mesh = eigen_to_triangle_mesh(eM);
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}
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namespace cgal {
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-namespace CGALProc = CGAL::Polygon_mesh_processing;
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-namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
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+namespace CGALProc = CGAL::Polygon_mesh_processing;
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+namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
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-using Kernel = CGAL::Exact_predicates_inexact_constructions_kernel;
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-using _CGALMesh = CGAL::Surface_mesh<Kernel::Point_3>;
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+using EpecKernel = CGAL::Exact_predicates_exact_constructions_kernel;
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+using EpicKernel = CGAL::Exact_predicates_inexact_constructions_kernel;
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+using _EpicMesh = CGAL::Surface_mesh<EpicKernel::Point_3>;
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+using _EpecMesh = CGAL::Surface_mesh<EpecKernel::Point_3>;
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-struct CGALMesh { _CGALMesh m; };
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+struct CGALMesh { _EpicMesh m; };
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-static void triangle_mesh_to_cgal(const TriangleMesh &M, _CGALMesh &out)
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-{
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- for (const Vec3f &v : M.its.vertices)
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- out.add_vertex(_CGALMesh::Point(v.x(), v.y(), v.z()));
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+// /////////////////////////////////////////////////////////////////////////////
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+// Converions from and to CGAL mesh
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+// /////////////////////////////////////////////////////////////////////////////
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- for (const Vec3crd &face : M.its.indices) {
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- auto f = face.cast<CGAL::SM_Vertex_index>();
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- out.add_face(f(0), f(1), f(2));
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+template<class _Mesh> void triangle_mesh_to_cgal(const TriangleMesh &M, _Mesh &out)
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+{
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+ using Index3 = std::array<size_t, 3>;
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+ std::vector<typename _Mesh::Point> points;
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+ std::vector<Index3> indices;
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+ points.reserve(M.its.vertices.size());
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+ indices.reserve(M.its.indices.size());
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+ for (auto &v : M.its.vertices) points.emplace_back(v.x(), v.y(), v.z());
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+ for (auto &_f : M.its.indices) {
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+ auto f = _f.cast<size_t>();
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+ indices.emplace_back(Index3{f(0), f(1), f(2)});
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}
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+
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+ CGALProc::orient_polygon_soup(points, indices);
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+ CGALProc::polygon_soup_to_polygon_mesh(points, indices, out);
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+
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+ // Number the faces because 'orient_to_bound_a_volume' needs a face <--> index map
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+ unsigned index = 0;
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+ for (auto face : out.faces()) face = CGAL::SM_Face_index(index++);
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+
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+ if(CGAL::is_closed(out))
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+ CGALProc::orient_to_bound_a_volume(out);
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+ else
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+ std::runtime_error("Mesh not watertight");
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}
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-static TriangleMesh cgal_to_triangle_mesh(const _CGALMesh &cgalmesh)
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+inline Vec3d to_vec3d(const _EpicMesh::Point &v)
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+{
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+ return {v.x(), v.y(), v.z()};
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+}
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+
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+inline Vec3d to_vec3d(const _EpecMesh::Point &v)
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+{
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+ CGAL::Cartesian_converter<EpecKernel, EpicKernel> cvt;
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+ auto iv = cvt(v);
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+ return {iv.x(), iv.y(), iv.z()};
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+}
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+
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+template<class _Mesh> TriangleMesh cgal_to_triangle_mesh(const _Mesh &cgalmesh)
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{
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Pointf3s points;
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std::vector<Vec3crd> facets;
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points.reserve(cgalmesh.num_vertices());
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facets.reserve(cgalmesh.num_faces());
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-
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+
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for (auto &vi : cgalmesh.vertices()) {
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auto &v = cgalmesh.point(vi); // Don't ask...
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- points.emplace_back(v.x(), v.y(), v.z());
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+ points.emplace_back(to_vec3d(v));
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}
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-
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+
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for (auto &face : cgalmesh.faces()) {
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auto vtc = cgalmesh.vertices_around_face(cgalmesh.halfedge(face));
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int i = 0;
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Vec3crd trface;
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- for (auto v : vtc) trface(i++) = static_cast<unsigned>(v);
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+ for (auto v : vtc) trface(i++) = static_cast<int>(v);
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facets.emplace_back(trface);
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}
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@@ -120,59 +173,100 @@ static TriangleMesh cgal_to_triangle_mesh(const _CGALMesh &cgalmesh)
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return out;
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}
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-std::unique_ptr<CGALMesh> triangle_mesh_to_cgal(const TriangleMesh &M)
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+std::unique_ptr<CGALMesh, CGALMeshDeleter> triangle_mesh_to_cgal(const TriangleMesh &M)
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{
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- auto out = std::make_unique<CGALMesh>();
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+ std::unique_ptr<CGALMesh, CGALMeshDeleter> out(new CGALMesh{});
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triangle_mesh_to_cgal(M, out->m);
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return out;
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}
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-void cgal_to_triangle_mesh(const CGALMesh &cgalmesh, TriangleMesh &out)
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+TriangleMesh cgal_to_triangle_mesh(const CGALMesh &cgalmesh)
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{
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- out = cgal_to_triangle_mesh(cgalmesh.m);
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+ return cgal_to_triangle_mesh(cgalmesh.m);
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}
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-void minus(CGALMesh &A, CGALMesh &B)
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+// /////////////////////////////////////////////////////////////////////////////
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+// Boolean operations for CGAL meshes
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+// /////////////////////////////////////////////////////////////////////////////
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+
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+static bool _cgal_diff(CGALMesh &A, CGALMesh &B, CGALMesh &R)
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{
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- CGALProc::corefine_and_compute_difference(A.m, B.m, A.m);
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+ const auto &p = CGALParams::throw_on_self_intersection(true);
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+ return CGALProc::corefine_and_compute_difference(A.m, B.m, R.m, p, p);
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}
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-void self_union(CGALMesh &A)
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+static bool _cgal_union(CGALMesh &A, CGALMesh &B, CGALMesh &R)
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{
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- CGALProc::corefine(A.m, A.m);
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+ const auto &p = CGALParams::throw_on_self_intersection(true);
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+ return CGALProc::corefine_and_compute_union(A.m, B.m, R.m, p, p);
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}
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-void minus(TriangleMesh &A, const TriangleMesh &B)
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-{
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- CGALMesh meshA;
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- CGALMesh meshB;
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- triangle_mesh_to_cgal(A, meshA.m);
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- triangle_mesh_to_cgal(B, meshB.m);
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-
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- CGALMesh meshResult;
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+static bool _cgal_intersection(CGALMesh &A, CGALMesh &B, CGALMesh &R)
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+{
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+ const auto &p = CGALParams::throw_on_self_intersection(true);
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+ return CGALProc::corefine_and_compute_intersection(A.m, B.m, R.m, p, p);
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+}
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+
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+template<class Op> void _cgal_do(Op &&op, CGALMesh &A, CGALMesh &B)
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+{
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bool success = false;
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try {
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- success = CGALProc::corefine_and_compute_difference(meshA.m, meshB.m, meshResult.m,
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- CGALParams::throw_on_self_intersection(true), CGALParams::throw_on_self_intersection(true));
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- }
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- catch (const CGAL::Polygon_mesh_processing::Corefinement::Self_intersection_exception&) {
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+ CGALMesh result;
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+ success = op(A, B, result);
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+ A = std::move(result); // In-place operation does not work
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+ } catch (...) {
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success = false;
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}
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- if (! success)
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- throw std::runtime_error("CGAL corefine_and_compute_difference failed");
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- A = cgal_to_triangle_mesh(meshResult.m);
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+ if (! success)
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+ throw std::runtime_error("CGAL mesh boolean operation failed.");
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}
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-void self_union(TriangleMesh &m)
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+void minus(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_diff, A, B); }
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+void plus(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_union, A, B); }
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+void intersect(CGALMesh &A, CGALMesh &B) { _cgal_do(_cgal_intersection, A, B); }
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+bool does_self_intersect(const CGALMesh &mesh) { return CGALProc::does_self_intersect(mesh.m); }
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+
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+// /////////////////////////////////////////////////////////////////////////////
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+// Now the public functions for TriangleMesh input:
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+// /////////////////////////////////////////////////////////////////////////////
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+
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+template<class Op> void _mesh_boolean_do(Op &&op, TriangleMesh &A, const TriangleMesh &B)
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{
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- _CGALMesh cgalmesh;
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- triangle_mesh_to_cgal(m, cgalmesh);
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- CGALProc::corefine(cgalmesh, cgalmesh);
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+ CGALMesh meshA;
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+ CGALMesh meshB;
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+ triangle_mesh_to_cgal(A, meshA.m);
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+ triangle_mesh_to_cgal(B, meshB.m);
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+
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+ _cgal_do(op, meshA, meshB);
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- m = cgal_to_triangle_mesh(cgalmesh);
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+ A = cgal_to_triangle_mesh(meshA.m);
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+}
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+
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+void minus(TriangleMesh &A, const TriangleMesh &B)
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+{
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+ _mesh_boolean_do(_cgal_diff, A, B);
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+}
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+
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+void plus(TriangleMesh &A, const TriangleMesh &B)
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+{
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+ _mesh_boolean_do(_cgal_union, A, B);
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+}
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+
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+void intersect(TriangleMesh &A, const TriangleMesh &B)
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+{
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+ _mesh_boolean_do(_cgal_intersection, A, B);
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}
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+bool does_self_intersect(const TriangleMesh &mesh)
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+{
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+ CGALMesh cgalm;
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+ triangle_mesh_to_cgal(mesh, cgalm.m);
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+ return CGALProc::does_self_intersect(cgalm.m);
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+}
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+
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+void CGALMeshDeleter::operator()(CGALMesh *ptr) { delete ptr; }
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+
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} // namespace cgal
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} // namespace MeshBoolean
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