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- # 2D cut in the XZ plane through the toolpaths.
- # For debugging purposes.
- package Slic3r::Test::SectionCut;
- use Moo;
- use List::Util qw(any min max);
- use Slic3r::Geometry qw(unscale);
- use Slic3r::Geometry::Clipper qw(intersection_pl);
- use SVG;
- use Slic3r::SVG;
- has 'print' => (is => 'ro', required => 1);
- has 'scale' => (is => 'ro', default => sub { 30 });
- has 'y_percent' => (is => 'ro', default => sub { 0.5 }); # Y coord of section line expressed as factor
- has '_line' => (is => 'lazy');
- has '_height' => (is => 'rw');
- has '_svg' => (is => 'rw');
- has '_svg_style' => (is => 'rw', default => sub { {} });
- has '_bb' => (is => 'lazy');
- sub _build__line {
- my $self = shift;
-
- # calculate the Y coordinate of the section line
- my $bb = $self->_bb;
- my $y = ($bb->y_min + $bb->y_max) * $self->y_percent;
-
- # store our section line
- return Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ]);
- }
- sub _build__bb {
- my ($self) = @_;
-
- return $self->print->bounding_box;
- }
- sub export_svg {
- my $self = shift;
- my ($filename) = @_;
-
- # get bounding box of print and its height
- # (Print should return a BoundingBox3 object instead)
- my $print_size = $self->_bb->size;
- $self->_height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects}));
-
- # initialize the SVG canvas
- $self->_svg(my $svg = SVG->new(
- width => $self->scale * unscale($print_size->x),
- height => $self->scale * $self->_height,
- ));
-
- # set default styles
- $self->_svg_style->{'stroke-width'} = 1;
- $self->_svg_style->{'fill-opacity'} = 0.5;
- $self->_svg_style->{'stroke-opacity'} = 0.2;
-
- # plot perimeters
- $self->_svg_style->{'stroke'} = '#EE0000';
- $self->_svg_style->{'fill'} = '#FF0000';
- $self->_plot_group(sub { map @{$_->perimeters}, @{$_[0]->regions} });
-
- # plot infill
- $self->_svg_style->{'stroke'} = '#444444';
- $self->_svg_style->{'fill'} = '#454545';
- $self->_plot_group(sub { map @{$_->fills}, @{$_[0]->regions} });
-
- # plot support material
- $self->_svg_style->{'stroke'} = '#12EF00';
- $self->_svg_style->{'fill'} = '#22FF00';
- $self->_plot_group(sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () });
-
- Slic3r::open(\my $fh, '>', $filename);
- print $fh $svg->xmlify;
- close $fh;
- printf "Section cut SVG written to %s\n", $filename;
- }
- sub _plot_group {
- my $self = shift;
- my ($filter) = @_;
-
- foreach my $object (@{$self->print->objects}) {
- foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
- my @paths = map $_->clone, map @{$_->flatten}, grep defined $_, $filter->($layer);
-
- my $name = sprintf "%s %d (z = %f)",
- ($layer->isa('Slic3r::Layer::Support') ? 'Support Layer' : 'Layer'),
- $layer->id,
- $layer->print_z;
-
- my $g = $self->_svg->getElementByID($name)
- || $self->_svg->group(id => $name, style => { %{$self->_svg_style} });
-
- foreach my $copy (@{$object->_shifted_copies}) {
- if (0) {
- # export plan with section line and exit
- my @grown = map @{$_->grow}, @paths;
- $_->translate(@$copy) for @paths;
-
- require "Slic3r/SVG.pm";
- Slic3r::SVG::output(
- "line.svg",
- no_arrows => 1,
- polygons => \@grown,
- red_lines => [ $self->_line ],
- );
- exit;
- }
-
- $self->_plot_path($_, $g, $copy, $layer) for @paths;
- }
- }
- }
- }
- sub _plot_path {
- my ($self, $path, $g, $copy, $layer) = @_;
-
- my $grown = $path->grow;
- $_->translate(@$copy) for @$grown;
- my $intersections = intersection_pl(
- [ $self->_line->as_polyline ],
- $grown,
- );
-
- if (0 && @$intersections) {
- # export plan with section line and exit
- require "Slic3r/SVG.pm";
- Slic3r::SVG::output(
- "intersections.svg",
- no_arrows => 1,
- polygons => $grown,
- red_lines => [ $self->_line ],
- );
- exit;
- }
-
- # turn intersections to lines
- die "Intersection has more than two points!\n"
- if any { @$_ > 2 } @$intersections;
- my @lines = map Slic3r::Line->new(@$_), @$intersections;
-
- my $is_bridge = $path->isa('Slic3r::ExtrusionPath')
- ? $path->is_bridge
- : any { $_->is_bridge } @$path;
-
- foreach my $line (@lines) {
- my $this_path = $path;
- if ($path->isa('Slic3r::ExtrusionLoop')) {
- # FIXME: find the actual ExtrusionPath of this intersection
- $this_path = $path->[0];
- }
-
- # align to canvas
- $line->translate(-$self->_bb->x_min, 0);
-
- # we want lines oriented from left to right in order to draw rectangles correctly
- $line->reverse if $line->a->x > $line->b->x;
-
- if ($is_bridge) {
- my $radius = $this_path->width / 2;
- my $width = unscale abs($line->b->x - $line->a->x);
- if ((10 * $radius) < $width) {
- # we're cutting the path in the longitudinal direction, so we've got a rectangle
- $g->rectangle(
- 'x' => $self->scale * unscale($line->a->x),
- 'y' => $self->scale * $self->_y($layer->print_z),
- 'width' => $self->scale * $width,
- 'height' => $self->scale * $radius * 2,
- 'rx' => $self->scale * $radius * 0.35,
- 'ry' => $self->scale * $radius * 0.35,
- );
- } else {
- $g->circle(
- 'cx' => $self->scale * (unscale($line->a->x) + $radius),
- 'cy' => $self->scale * $self->_y($layer->print_z - $radius),
- 'r' => $self->scale * $radius,
- );
- }
- } else {
- my $height = $this_path->height != -1 ? $this_path->height : $layer->height;
- $g->rectangle(
- 'x' => $self->scale * unscale($line->a->x),
- 'y' => $self->scale * $self->_y($layer->print_z),
- 'width' => $self->scale * unscale($line->b->x - $line->a->x),
- 'height' => $self->scale * $height,
- 'rx' => $self->scale * $height * 0.5,
- 'ry' => $self->scale * $height * 0.5,
- );
- }
- }
- }
- sub _y {
- my $self = shift;
- my ($y) = @_;
-
- return $self->_height - $y;
- }
- 1;
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