G-code generator for 3D printers (Prusa, Voron, Creality, etc.)

supermerill 5daa5a1884 fix linux debug build 5 months ago
.github 6d8893123a upload mac_arm dmg for rc 6 months ago
cmake a2efcd3a12 Merge remote-tracking branch 'remotes/prusa/master_250' into dev 2 years ago
deps 8d2751646e apple silicon build fix 7 months ago
doc 72b8e2d825 Merge doc/How to build - Mac OS.md 1 year ago
lib 6e0017ff8f Merge remote-tracking branch 'remotes/prusa/master' 2.4 into dev 2.3.58 2 years ago
resources e848103e17 Fix Wipe tower starting wipe speed as % 5 months ago
sandboxes e185bf58b7 Replaced "Simple shorthands for smart pointers" shptr, uqptr, wkptr 3 years ago
src 5daa5a1884 fix linux debug build 5 months ago
t 96eed73b1b Fixed infill polygons filtering. 2 years ago
tests b36f112195 test flow for print & gcode 7 months ago
xs a2efcd3a12 Merge remote-tracking branch 'remotes/prusa/master_250' into dev 2 years ago
.clang-format 4c9e5cbd9e clang-format: allow longer lines. 11 months ago
.gitignore b1f4af64a5 early 2.4 merge 2 years ago
.gitmodules f18692fe70 Fix compile on windows & linux 2 years ago
BuildLinux.sh 8991a24e13 try fix linux build: missing gettext package 1 year ago
BuildMacOS.sh 2e6c5e3310 updated BuildMacOS.sh to support XCode builds 1 year ago
CMakeLists.txt 8d2751646e apple silicon build fix 7 months ago
LICENSE 7308017ee8 Added the AGPL v3 license file 7 years ago
PrusaSlicer.mo 028d853299 Update on Brazilian Portuguese translation 4 years ago
PrusaSlicer.sublime-project a3c1ef509c Further renaming to PrusaSlicer 5 years ago
README.md fdb1129d13 update Archwiki link on readme 11 months ago
SECURITY.md efc2e4fe80 Create SECURITY.md 3 years ago
build_win.bat 8351d80145 MLocalization update: now save TODO and all utility files for easier updating of localization 2 years ago
create_release.py de1f4a9bd6 now complete apths for scripts, texture, models. 2 years ago
version.inc c849901f15 version 2.6.59.10 5 months ago

README.md

you can get this shield at shields.io you can get this shield at shields.io you can get this shield at shields.io

Packaging status you can get this shield at shields.io you can get this shield at shields.io you can get this shield at shields.io

SuperSlicer

A PrusaSlicer fork (which is a slic3r fork) (previously Slic3r++)

Prebuilt Windows, Linux and macOS 64-bit releases are available through the git releases page. The Linux & macOS builds aren't tested (by me), just compiled, so please report any bugs that may occur during use.
For installers, check the badges above. Windows users can use chocolatey or scoop.
Nightly builds are available through the git actions page. Click on the build for your platform and then on the archive name (nightly_win64 or SuperSlicer-gtk2.AppImage or nightly_macos.dmg) in the "Artifacts" section in the top right corner.

SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain which is running a firmware based on Marlin, Prusa, Klipper, etc.

SuperSlicer is based on PrusaSlicer by Prusa Research. PrusaSlicer is based on Slic3r by Alessandro Ranellucci and the RepRap community.

See the wiki and the documentation directory for information about compilation.

What are SuperSlicer main features? main new features/differences?

  • Custom-made generated calibration tests.
  • new settings to fine-tune the top surface quality, like 'only one perimeter on top'.
  • A "denser infill" option for supporting the (solid) top layers.
  • Better Thin walls (anchored inside the print, no more random bits at the ends, embedded in perimeter loops).
  • Options to change holes dimensions and/or geometry, to print them at the right size.
  • Better overhangs (add perimeters if needed, slice them in opposite direction each layer).
  • Brim rework: many more options (inside, outside only, 'ears', per object)
  • Some new seam options, to help hide them.
  • Built-in calibration prints
  • Built-in object generation script
  • Can join perimeters into a big one to avoid travel moves.
  • Many other little options and corrections (like the filled concentric pattern).
  • It has also all the current slic3rPE/PrusaSlicer features.

Complete changelog here

See the wiki for examples.

What are SuperSlicer / PrusaSlicer / Slic3r's main features?

Key features are:

  • Multi-platform (Linux/Mac/Win) and packaged as standalone-app with no dependencies required
  • Complete command-line interface to use it without GUI
  • Multi-material (multiple extruders) object printing
  • Multiple G-code flavors supported (RepRap, Makerbot, Mach3, Machinekit, etc.)
  • Ability to plate multiple objects having distinct print settings
  • Multithread processing
  • STL auto-repair (tolerance for broken models)
  • Wide automated unit testing

Other major features are:

  • Combine infill every 'n' perimeters layer & varying density to speed up printing
  • 3D preview (including multi-material files)
  • Multiple layer heights in a single print
  • Spiral vase mode for bumpless vases
  • Fine adjustment of speed, acceleration, and extrusion width
  • Several infill patterns including honeycomb, spirals, Hilbert curves, gyroid
  • Support material, raft, brim, skirt
  • Standby temperature and automatic wiping for multi-extruder printing
  • Customizable G-code macros and output filename with variable placeholders
  • Support for post-processing scripts
  • Cooling logic controlling fan speed and dynamic print speed

Command-Line Interface wiki page.

Development

What language is it written in?

Almost everything is written in C++.

The slicing core is the libslic3r library, which can be built and used in a standalone way. The command-line interface is a thin wrapper over libslic3r. You can download a precompiled package from the release page - it will run without the need for any dependency.

How to compile

If you want to compile the source yourself, follow the instructions on one of these documentation pages:

You can also look at the workflow YAML-files for git actions, as they describe how to build from source from a "virgin" dev computer.

Can I help?

Sure! You can do the following to find things that are available to help with:

  • Add an issue to the GitHub tracker if it isn't already present.

Before sending patches and pull requests contact me (preferably through opening a GitHub issue or commenting on an existing, related, issue) to discuss your proposed changes. This way we can ensure that nobody wastes their time and no conflicts arise in development.

License and attribution

SuperSlicer is licensed under the GNU Affero General Public License, version 3. SuperSlicer is based on PrusaSlicer by PrusaResearch.

PrusaSlicer is licensed under the GNU Affero General Public License, version 3. PrusaSlicer is owned by Prusa Research. PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.

Slic3r is licensed under the GNU Affero General Public License, version 3. Slic3r was created by Alessandro Ranellucci with the help of many other contributors.

The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.