Alessandro Ranellucci
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2295d48947
Better pruning of thin walls to avoid unwanted extra extrusions. Includes regression test. #1794
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11 лет назад |
Alessandro Ranellucci
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9a51964e98
Clean medial axis code and gap fill
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11 лет назад |
Alessandro Ranellucci
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0ffb0f6a58
Fix tests
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11 лет назад |
Alessandro Ranellucci
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da1b6117df
Minor fix in debug code
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11 лет назад |
Alessandro Ranellucci
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ef8ce1b5ba
Improvements to SVG debug tools: honor input order and support all colours
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11 лет назад |
Alessandro Ranellucci
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5380b6cb33
Incomplete work to improve support material by avoiding thin columns and making sure everything is supported correctly
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11 лет назад |
Alessandro Ranellucci
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08a0bbd7f0
Optimization: split meshes automatically when avoid_crossing_perimeters is enabled, so that we reduce the complexity of the MotionPlanner graphs. This commit includes a very large refactoring of the Model class which is now responsible for duplication and arrangement
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11 лет назад |
Alessandro Ranellucci
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855ba90332
New script to generate vertical section cuts from any given G-code file
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11 лет назад |
Alessandro Ranellucci
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e809a5bdcc
Added support for expolygons in Slic3r::SVG
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12 лет назад |
Alessandro Ranellucci
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ad9be0e4d7
Bugfix: crash when reading/writing files to paths containing non-ASCII characters on Windows. #651 #865
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12 лет назад |
Alessandro Ranellucci
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cb4ede7f9e
Do not pass the Print object to SVG::output anymore
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12 лет назад |
Alessandro Ranellucci
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7e34244b05
Refactored configuration handling.
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12 лет назад |
Alessandro Ranellucci
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d59d4a2c55
Bugfix: infill every N layers was consuming large amounts of memory when used with models having sloping walls. #259
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12 лет назад |
Alessandro Ranellucci
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96d5e513b8
Rename $Slic3r::resolution to $Slic3r::scaling_factor
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12 лет назад |
Alessandro Ranellucci
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d51a37a0ae
Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
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13 лет назад |
Alessandro Ranellucci
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f01ddae974
Some compatibility bugs. Slic3r will still fail hard with non-manifold objects
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13 лет назад |
Alessandro Ranellucci
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34681af6ae
Improvements for bottom and top surfaces perimeters
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13 лет назад |
Alessandro Ranellucci
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84abd41cf4
Fixes for bridges
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13 лет назад |
Alessandro Ranellucci
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459577f9a2
Completely rewritten the slicing algorithm
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13 лет назад |
Alessandro Ranellucci
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ad27f25c71
Skeining algorithm totally rewritten
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13 лет назад |
Alessandro Ranellucci
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743f2abcf2
Detection of optimal infill direction for bridges. Includes many fixes and improvements.
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13 лет назад |
Alessandro Ranellucci
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5daaf454b1
Faster algorithm for rectilinear fill
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13 лет назад |
Alessandro Ranellucci
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5812804d6b
Refactored the can_connect() logic (includes a refactoring of the SVG library)
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13 лет назад |
Alessandro Ranellucci
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794b7a99d2
Fixes for hi-res STL models
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13 лет назад |
Alessandro Ranellucci
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ea88cad8e3
Don't extrude acute angles
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13 лет назад |
Alessandro Ranellucci
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478047fad3
Fixes and improvements after testing with more complex objects
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13 лет назад |
Alessandro Ranellucci
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03341f3485
Multiple solid layers near external surfaces
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13 лет назад |
Alessandro Ranellucci
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18c7aef1a7
Lots of changes and refactoring after testing with hollow objects
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13 лет назад |