История коммитов

Автор SHA1 Сообщение Дата
  Lukáš Hejl b45675b4e1 Follow-up of 6194e67e689d85d4e6d0666dd4c2b993fdeeb90d - Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo. 3 лет назад