Автор | SHA1 Сообщение | Дата |
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Lukáš Hejl | b45675b4e1 Follow-up of 6194e67e689d85d4e6d0666dd4c2b993fdeeb90d - Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo. | 3 лет назад |