Ghostkeeper
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41ebd593c5
Revert "Merge branch 'bremco-graphics_buffer_update'"
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2 years ago |
Remco Burema
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4f20dc4c5d
Add documentation.
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3 years ago |
Remco Burema
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e119c46944
Fetch count from simple property instead of recalculation.
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3 years ago |
Remco Burema
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96ca3b1417
Handle render-range in shader.
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3 years ago |
Nino van Hooff
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89f0970a88
Remove trailing whitespace from Python files
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4 years ago |
Jaime van Kessel
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81b33b8649
Add some missing typing
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4 years ago |
Ghostkeeper
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ea7211f0f6
Fix spelling
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5 years ago |
Jaime van Kessel
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c5928d2c4b
Add typing & tests for Layer
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5 years ago |
Diego Prado Gesto
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aa9f9d5b88
Add line thickness and feedrate to the data sent from the backend
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7 years ago |
Jaime van Kessel
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94c6b23418
Codestyle & removal unused imports
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7 years ago |
Jack Ha
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fc4c60b0dc
Added layer view options
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7 years ago |
Jack Ha
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1217281727
Busy with layer_view options
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7 years ago |
Jack Ha
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0f2fb86cd9
Layer shader now uses own attribute for line dimensions instead of misusing uvs.
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7 years ago |
Jack Ha
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9904dad07b
Added line thickness to layer view
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7 years ago |
Jack Ha
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c12e6da3ac
Started setting layer height and line width in layer view
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7 years ago |
Jack Ha
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0adb1a4c1c
Finally got normals in
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8 years ago |
Johan K
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d31516bbb1
Code cleanup
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8 years ago |
Johan Kristensen
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41503d7d5b
Adapting code to merge of simple_convex_hull and code cleanup.
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8 years ago |
Johan K
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f184baadf0
Formulate layerview logic using numpy to speed up. Also changed layer data packets from engine to make it possible.
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8 years ago |
Simon Edwards
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a2b5128c05
Updated the cura code for removal of MeshBuilder.getMesh().
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8 years ago |
Jaime van Kessel
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63593ba16c
Moved layerData & polygon to own file
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8 years ago |