Commit History

Author SHA1 Message Date
  Ghostkeeper 41ebd593c5 Revert "Merge branch 'bremco-graphics_buffer_update'" 2 years ago
  Remco Burema 4f20dc4c5d Add documentation. 3 years ago
  Remco Burema e119c46944 Fetch count from simple property instead of recalculation. 3 years ago
  Remco Burema 96ca3b1417 Handle render-range in shader. 3 years ago
  Nino van Hooff 89f0970a88 Remove trailing whitespace from Python files 4 years ago
  Jaime van Kessel 81b33b8649 Add some missing typing 4 years ago
  Ghostkeeper ea7211f0f6 Fix spelling 5 years ago
  Jaime van Kessel c5928d2c4b Add typing & tests for Layer 5 years ago
  Diego Prado Gesto aa9f9d5b88 Add line thickness and feedrate to the data sent from the backend 7 years ago
  Jaime van Kessel 94c6b23418 Codestyle & removal unused imports 7 years ago
  Jack Ha fc4c60b0dc Added layer view options 7 years ago
  Jack Ha 1217281727 Busy with layer_view options 7 years ago
  Jack Ha 0f2fb86cd9 Layer shader now uses own attribute for line dimensions instead of misusing uvs. 7 years ago
  Jack Ha 9904dad07b Added line thickness to layer view 7 years ago
  Jack Ha c12e6da3ac Started setting layer height and line width in layer view 7 years ago
  Jack Ha 0adb1a4c1c Finally got normals in 8 years ago
  Johan K d31516bbb1 Code cleanup 8 years ago
  Johan Kristensen 41503d7d5b Adapting code to merge of simple_convex_hull and code cleanup. 8 years ago
  Johan K f184baadf0 Formulate layerview logic using numpy to speed up. Also changed layer data packets from engine to make it possible. 8 years ago
  Simon Edwards a2b5128c05 Updated the cura code for removal of MeshBuilder.getMesh(). 8 years ago
  Jaime van Kessel 63593ba16c Moved layerData & polygon to own file 8 years ago