123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222 |
- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- llvm/CodeGen/VirtRegMap.h - Virtual Register Map ---------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements a virtual register map. This maps virtual registers to
- // physical registers and virtual registers to stack slots. It is created and
- // updated by a register allocator and then used by a machine code rewriter that
- // adds spill code and rewrites virtual into physical register references.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_CODEGEN_VIRTREGMAP_H
- #define LLVM_CODEGEN_VIRTREGMAP_H
- #include "llvm/ADT/IndexedMap.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/TargetRegisterInfo.h"
- #include "llvm/CodeGen/TileShapeInfo.h"
- #include "llvm/Pass.h"
- #include <cassert>
- namespace llvm {
- class MachineFunction;
- class MachineRegisterInfo;
- class raw_ostream;
- class TargetInstrInfo;
- class VirtRegMap : public MachineFunctionPass {
- public:
- enum {
- NO_PHYS_REG = 0,
- NO_STACK_SLOT = (1L << 30)-1,
- MAX_STACK_SLOT = (1L << 18)-1
- };
- private:
- MachineRegisterInfo *MRI = nullptr;
- const TargetInstrInfo *TII = nullptr;
- const TargetRegisterInfo *TRI = nullptr;
- MachineFunction *MF = nullptr;
- /// Virt2PhysMap - This is a virtual to physical register
- /// mapping. Each virtual register is required to have an entry in
- /// it; even spilled virtual registers (the register mapped to a
- /// spilled register is the temporary used to load it from the
- /// stack).
- IndexedMap<Register, VirtReg2IndexFunctor> Virt2PhysMap;
- /// Virt2StackSlotMap - This is virtual register to stack slot
- /// mapping. Each spilled virtual register has an entry in it
- /// which corresponds to the stack slot this register is spilled
- /// at.
- IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
- /// Virt2SplitMap - This is virtual register to splitted virtual register
- /// mapping.
- IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
- /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
- /// information.
- DenseMap<unsigned, ShapeT> Virt2ShapeMap;
- /// createSpillSlot - Allocate a spill slot for RC from MFI.
- unsigned createSpillSlot(const TargetRegisterClass *RC);
- public:
- static char ID;
- VirtRegMap()
- : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
- Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) {}
- VirtRegMap(const VirtRegMap &) = delete;
- VirtRegMap &operator=(const VirtRegMap &) = delete;
- bool runOnMachineFunction(MachineFunction &MF) override;
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- MachineFunction &getMachineFunction() const {
- assert(MF && "getMachineFunction called before runOnMachineFunction");
- return *MF;
- }
- MachineRegisterInfo &getRegInfo() const { return *MRI; }
- const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
- void grow();
- /// returns true if the specified virtual register is
- /// mapped to a physical register
- bool hasPhys(Register virtReg) const {
- return getPhys(virtReg) != NO_PHYS_REG;
- }
- /// returns the physical register mapped to the specified
- /// virtual register
- MCRegister getPhys(Register virtReg) const {
- assert(virtReg.isVirtual());
- return MCRegister::from(Virt2PhysMap[virtReg.id()]);
- }
- /// creates a mapping for the specified virtual register to
- /// the specified physical register
- void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
- bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
- bool hasShape(Register virtReg) const {
- return getShape(virtReg).isValid();
- }
- ShapeT getShape(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2ShapeMap.lookup(virtReg);
- }
- void assignVirt2Shape(Register virtReg, ShapeT shape) {
- Virt2ShapeMap[virtReg.id()] = shape;
- }
- /// clears the specified virtual register's, physical
- /// register mapping
- void clearVirt(Register virtReg) {
- assert(virtReg.isVirtual());
- assert(Virt2PhysMap[virtReg.id()] != NO_PHYS_REG &&
- "attempt to clear a not assigned virtual register");
- Virt2PhysMap[virtReg.id()] = NO_PHYS_REG;
- }
- /// clears all virtual to physical register mappings
- void clearAllVirt() {
- Virt2PhysMap.clear();
- grow();
- }
- /// returns true if VirtReg is assigned to its preferred physreg.
- bool hasPreferredPhys(Register VirtReg) const;
- /// returns true if VirtReg has a known preferred register.
- /// This returns false if VirtReg has a preference that is a virtual
- /// register that hasn't been assigned yet.
- bool hasKnownPreference(Register VirtReg) const;
- /// records virtReg is a split live interval from SReg.
- void setIsSplitFromReg(Register virtReg, Register SReg) {
- Virt2SplitMap[virtReg.id()] = SReg;
- if (hasShape(SReg)) {
- Virt2ShapeMap[virtReg.id()] = getShape(SReg);
- }
- }
- /// returns the live interval virtReg is split from.
- Register getPreSplitReg(Register virtReg) const {
- return Virt2SplitMap[virtReg.id()];
- }
- /// getOriginal - Return the original virtual register that VirtReg descends
- /// from through splitting.
- /// A register that was not created by splitting is its own original.
- /// This operation is idempotent.
- Register getOriginal(Register VirtReg) const {
- Register Orig = getPreSplitReg(VirtReg);
- return Orig ? Orig : VirtReg;
- }
- /// returns true if the specified virtual register is not
- /// mapped to a stack slot or rematerialized.
- bool isAssignedReg(Register virtReg) const {
- if (getStackSlot(virtReg) == NO_STACK_SLOT)
- return true;
- // Split register can be assigned a physical register as well as a
- // stack slot or remat id.
- return (Virt2SplitMap[virtReg.id()] &&
- Virt2PhysMap[virtReg.id()] != NO_PHYS_REG);
- }
- /// returns the stack slot mapped to the specified virtual
- /// register
- int getStackSlot(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2StackSlotMap[virtReg.id()];
- }
- /// create a mapping for the specifed virtual register to
- /// the next available stack slot
- int assignVirt2StackSlot(Register virtReg);
- /// create a mapping for the specified virtual register to
- /// the specified stack slot
- void assignVirt2StackSlot(Register virtReg, int SS);
- void print(raw_ostream &OS, const Module* M = nullptr) const override;
- void dump() const;
- };
- inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
- VRM.print(OS);
- return OS;
- }
- } // end llvm namespace
- #endif // LLVM_CODEGEN_VIRTREGMAP_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
|