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- //===-- primary64.h ---------------------------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #ifndef SCUDO_PRIMARY64_H_
- #define SCUDO_PRIMARY64_H_
- #include "bytemap.h"
- #include "common.h"
- #include "list.h"
- #include "local_cache.h"
- #include "memtag.h"
- #include "options.h"
- #include "release.h"
- #include "stats.h"
- #include "string_utils.h"
- namespace scudo {
- // SizeClassAllocator64 is an allocator tuned for 64-bit address space.
- //
- // It starts by reserving NumClasses * 2^RegionSizeLog bytes, equally divided in
- // Regions, specific to each size class. Note that the base of that mapping is
- // random (based to the platform specific map() capabilities). If
- // PrimaryEnableRandomOffset is set, each Region actually starts at a random
- // offset from its base.
- //
- // Regions are mapped incrementally on demand to fulfill allocation requests,
- // those mappings being split into equally sized Blocks based on the size class
- // they belong to. The Blocks created are shuffled to prevent predictable
- // address patterns (the predictability increases with the size of the Blocks).
- //
- // The 1st Region (for size class 0) holds the TransferBatches. This is a
- // structure used to transfer arrays of available pointers from the class size
- // freelist to the thread specific freelist, and back.
- //
- // The memory used by this allocator is never unmapped, but can be partially
- // released if the platform allows for it.
- template <typename Config> class SizeClassAllocator64 {
- public:
- typedef typename Config::PrimaryCompactPtrT CompactPtrT;
- static const uptr CompactPtrScale = Config::PrimaryCompactPtrScale;
- static const uptr GroupSizeLog = Config::PrimaryGroupSizeLog;
- typedef typename Config::SizeClassMap SizeClassMap;
- typedef SizeClassAllocator64<Config> ThisT;
- typedef SizeClassAllocatorLocalCache<ThisT> CacheT;
- typedef typename CacheT::TransferBatch TransferBatch;
- typedef typename CacheT::BatchGroup BatchGroup;
- static uptr getSizeByClassId(uptr ClassId) {
- return (ClassId == SizeClassMap::BatchClassId)
- ? roundUpTo(sizeof(TransferBatch), 1U << CompactPtrScale)
- : SizeClassMap::getSizeByClassId(ClassId);
- }
- static bool canAllocate(uptr Size) { return Size <= SizeClassMap::MaxSize; }
- void init(s32 ReleaseToOsInterval) {
- DCHECK(isAligned(reinterpret_cast<uptr>(this), alignof(ThisT)));
- DCHECK_EQ(PrimaryBase, 0U);
- // Reserve the space required for the Primary.
- PrimaryBase = reinterpret_cast<uptr>(
- map(nullptr, PrimarySize, nullptr, MAP_NOACCESS, &Data));
- u32 Seed;
- const u64 Time = getMonotonicTime();
- if (!getRandom(reinterpret_cast<void *>(&Seed), sizeof(Seed)))
- Seed = static_cast<u32>(Time ^ (PrimaryBase >> 12));
- const uptr PageSize = getPageSizeCached();
- for (uptr I = 0; I < NumClasses; I++) {
- RegionInfo *Region = getRegionInfo(I);
- // The actual start of a region is offset by a random number of pages
- // when PrimaryEnableRandomOffset is set.
- Region->RegionBeg = getRegionBaseByClassId(I) +
- (Config::PrimaryEnableRandomOffset
- ? ((getRandomModN(&Seed, 16) + 1) * PageSize)
- : 0);
- Region->RandState = getRandomU32(&Seed);
- Region->ReleaseInfo.LastReleaseAtNs = Time;
- }
- setOption(Option::ReleaseInterval, static_cast<sptr>(ReleaseToOsInterval));
- }
- void unmapTestOnly() {
- for (uptr I = 0; I < NumClasses; I++) {
- RegionInfo *Region = getRegionInfo(I);
- *Region = {};
- }
- if (PrimaryBase)
- unmap(reinterpret_cast<void *>(PrimaryBase), PrimarySize, UNMAP_ALL,
- &Data);
- PrimaryBase = 0U;
- }
- TransferBatch *popBatch(CacheT *C, uptr ClassId) {
- DCHECK_LT(ClassId, NumClasses);
- RegionInfo *Region = getRegionInfo(ClassId);
- ScopedLock L(Region->Mutex);
- TransferBatch *B = popBatchImpl(C, ClassId);
- if (UNLIKELY(!B)) {
- if (UNLIKELY(!populateFreeList(C, ClassId, Region)))
- return nullptr;
- B = popBatchImpl(C, ClassId);
- // if `populateFreeList` succeeded, we are supposed to get free blocks.
- DCHECK_NE(B, nullptr);
- }
- Region->Stats.PoppedBlocks += B->getCount();
- return B;
- }
- // Push the array of free blocks to the designated batch group.
- void pushBlocks(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size) {
- DCHECK_LT(ClassId, NumClasses);
- DCHECK_GT(Size, 0);
- RegionInfo *Region = getRegionInfo(ClassId);
- if (ClassId == SizeClassMap::BatchClassId) {
- ScopedLock L(Region->Mutex);
- // Constructing a batch group in the free list will use two blocks in
- // BatchClassId. If we are pushing BatchClassId blocks, we will use the
- // blocks in the array directly (can't delegate local cache which will
- // cause a recursive allocation). However, The number of free blocks may
- // be less than two. Therefore, populate the free list before inserting
- // the blocks.
- if (Size == 1 && UNLIKELY(!populateFreeList(C, ClassId, Region)))
- return;
- pushBlocksImpl(C, ClassId, Array, Size);
- Region->Stats.PushedBlocks += Size;
- return;
- }
- // TODO(chiahungduan): Consider not doing grouping if the group size is not
- // greater than the block size with a certain scale.
- // Sort the blocks so that blocks belonging to the same group can be pushed
- // together.
- bool SameGroup = true;
- for (u32 I = 1; I < Size; ++I) {
- if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I]))
- SameGroup = false;
- CompactPtrT Cur = Array[I];
- u32 J = I;
- while (J > 0 && compactPtrGroup(Cur) < compactPtrGroup(Array[J - 1])) {
- Array[J] = Array[J - 1];
- --J;
- }
- Array[J] = Cur;
- }
- ScopedLock L(Region->Mutex);
- pushBlocksImpl(C, ClassId, Array, Size, SameGroup);
- Region->Stats.PushedBlocks += Size;
- if (ClassId != SizeClassMap::BatchClassId)
- releaseToOSMaybe(Region, ClassId);
- }
- void disable() {
- // The BatchClassId must be locked last since other classes can use it.
- for (sptr I = static_cast<sptr>(NumClasses) - 1; I >= 0; I--) {
- if (static_cast<uptr>(I) == SizeClassMap::BatchClassId)
- continue;
- getRegionInfo(static_cast<uptr>(I))->Mutex.lock();
- }
- getRegionInfo(SizeClassMap::BatchClassId)->Mutex.lock();
- }
- void enable() {
- getRegionInfo(SizeClassMap::BatchClassId)->Mutex.unlock();
- for (uptr I = 0; I < NumClasses; I++) {
- if (I == SizeClassMap::BatchClassId)
- continue;
- getRegionInfo(I)->Mutex.unlock();
- }
- }
- template <typename F> void iterateOverBlocks(F Callback) {
- for (uptr I = 0; I < NumClasses; I++) {
- if (I == SizeClassMap::BatchClassId)
- continue;
- const RegionInfo *Region = getRegionInfo(I);
- const uptr BlockSize = getSizeByClassId(I);
- const uptr From = Region->RegionBeg;
- const uptr To = From + Region->AllocatedUser;
- for (uptr Block = From; Block < To; Block += BlockSize)
- Callback(Block);
- }
- }
- void getStats(ScopedString *Str) {
- // TODO(kostyak): get the RSS per region.
- uptr TotalMapped = 0;
- uptr PoppedBlocks = 0;
- uptr PushedBlocks = 0;
- for (uptr I = 0; I < NumClasses; I++) {
- RegionInfo *Region = getRegionInfo(I);
- if (Region->MappedUser)
- TotalMapped += Region->MappedUser;
- PoppedBlocks += Region->Stats.PoppedBlocks;
- PushedBlocks += Region->Stats.PushedBlocks;
- }
- Str->append("Stats: SizeClassAllocator64: %zuM mapped (%uM rss) in %zu "
- "allocations; remains %zu\n",
- TotalMapped >> 20, 0U, PoppedBlocks,
- PoppedBlocks - PushedBlocks);
- for (uptr I = 0; I < NumClasses; I++)
- getStats(Str, I, 0);
- }
- bool setOption(Option O, sptr Value) {
- if (O == Option::ReleaseInterval) {
- const s32 Interval = Max(
- Min(static_cast<s32>(Value), Config::PrimaryMaxReleaseToOsIntervalMs),
- Config::PrimaryMinReleaseToOsIntervalMs);
- atomic_store_relaxed(&ReleaseToOsIntervalMs, Interval);
- return true;
- }
- // Not supported by the Primary, but not an error either.
- return true;
- }
- uptr releaseToOS() {
- uptr TotalReleasedBytes = 0;
- for (uptr I = 0; I < NumClasses; I++) {
- if (I == SizeClassMap::BatchClassId)
- continue;
- RegionInfo *Region = getRegionInfo(I);
- ScopedLock L(Region->Mutex);
- TotalReleasedBytes += releaseToOSMaybe(Region, I, /*Force=*/true);
- }
- return TotalReleasedBytes;
- }
- const char *getRegionInfoArrayAddress() const {
- return reinterpret_cast<const char *>(RegionInfoArray);
- }
- static uptr getRegionInfoArraySize() { return sizeof(RegionInfoArray); }
- uptr getCompactPtrBaseByClassId(uptr ClassId) {
- // If we are not compacting pointers, base everything off of 0.
- if (sizeof(CompactPtrT) == sizeof(uptr) && CompactPtrScale == 0)
- return 0;
- return getRegionInfo(ClassId)->RegionBeg;
- }
- CompactPtrT compactPtr(uptr ClassId, uptr Ptr) {
- DCHECK_LE(ClassId, SizeClassMap::LargestClassId);
- return compactPtrInternal(getCompactPtrBaseByClassId(ClassId), Ptr);
- }
- void *decompactPtr(uptr ClassId, CompactPtrT CompactPtr) {
- DCHECK_LE(ClassId, SizeClassMap::LargestClassId);
- return reinterpret_cast<void *>(
- decompactPtrInternal(getCompactPtrBaseByClassId(ClassId), CompactPtr));
- }
- static BlockInfo findNearestBlock(const char *RegionInfoData, uptr Ptr) {
- const RegionInfo *RegionInfoArray =
- reinterpret_cast<const RegionInfo *>(RegionInfoData);
- uptr ClassId;
- uptr MinDistance = -1UL;
- for (uptr I = 0; I != NumClasses; ++I) {
- if (I == SizeClassMap::BatchClassId)
- continue;
- uptr Begin = RegionInfoArray[I].RegionBeg;
- uptr End = Begin + RegionInfoArray[I].AllocatedUser;
- if (Begin > End || End - Begin < SizeClassMap::getSizeByClassId(I))
- continue;
- uptr RegionDistance;
- if (Begin <= Ptr) {
- if (Ptr < End)
- RegionDistance = 0;
- else
- RegionDistance = Ptr - End;
- } else {
- RegionDistance = Begin - Ptr;
- }
- if (RegionDistance < MinDistance) {
- MinDistance = RegionDistance;
- ClassId = I;
- }
- }
- BlockInfo B = {};
- if (MinDistance <= 8192) {
- B.RegionBegin = RegionInfoArray[ClassId].RegionBeg;
- B.RegionEnd = B.RegionBegin + RegionInfoArray[ClassId].AllocatedUser;
- B.BlockSize = SizeClassMap::getSizeByClassId(ClassId);
- B.BlockBegin =
- B.RegionBegin + uptr(sptr(Ptr - B.RegionBegin) / sptr(B.BlockSize) *
- sptr(B.BlockSize));
- while (B.BlockBegin < B.RegionBegin)
- B.BlockBegin += B.BlockSize;
- while (B.RegionEnd < B.BlockBegin + B.BlockSize)
- B.BlockBegin -= B.BlockSize;
- }
- return B;
- }
- AtomicOptions Options;
- private:
- static const uptr RegionSize = 1UL << Config::PrimaryRegionSizeLog;
- static const uptr NumClasses = SizeClassMap::NumClasses;
- static const uptr PrimarySize = RegionSize * NumClasses;
- static const uptr MapSizeIncrement = Config::PrimaryMapSizeIncrement;
- // Fill at most this number of batches from the newly map'd memory.
- static const u32 MaxNumBatches = SCUDO_ANDROID ? 4U : 8U;
- struct RegionStats {
- uptr PoppedBlocks;
- uptr PushedBlocks;
- };
- struct ReleaseToOsInfo {
- uptr PushedBlocksAtLastRelease;
- uptr RangesReleased;
- uptr LastReleasedBytes;
- u64 LastReleaseAtNs;
- };
- struct UnpaddedRegionInfo {
- HybridMutex Mutex;
- SinglyLinkedList<BatchGroup> FreeList;
- uptr RegionBeg = 0;
- RegionStats Stats = {};
- u32 RandState = 0;
- uptr MappedUser = 0; // Bytes mapped for user memory.
- uptr AllocatedUser = 0; // Bytes allocated for user memory.
- MapPlatformData Data = {};
- ReleaseToOsInfo ReleaseInfo = {};
- bool Exhausted = false;
- };
- struct RegionInfo : UnpaddedRegionInfo {
- char Padding[SCUDO_CACHE_LINE_SIZE -
- (sizeof(UnpaddedRegionInfo) % SCUDO_CACHE_LINE_SIZE)] = {};
- };
- static_assert(sizeof(RegionInfo) % SCUDO_CACHE_LINE_SIZE == 0, "");
- uptr PrimaryBase = 0;
- MapPlatformData Data = {};
- atomic_s32 ReleaseToOsIntervalMs = {};
- alignas(SCUDO_CACHE_LINE_SIZE) RegionInfo RegionInfoArray[NumClasses];
- RegionInfo *getRegionInfo(uptr ClassId) {
- DCHECK_LT(ClassId, NumClasses);
- return &RegionInfoArray[ClassId];
- }
- uptr getRegionBaseByClassId(uptr ClassId) const {
- return PrimaryBase + (ClassId << Config::PrimaryRegionSizeLog);
- }
- static CompactPtrT compactPtrInternal(uptr Base, uptr Ptr) {
- return static_cast<CompactPtrT>((Ptr - Base) >> CompactPtrScale);
- }
- static uptr decompactPtrInternal(uptr Base, CompactPtrT CompactPtr) {
- return Base + (static_cast<uptr>(CompactPtr) << CompactPtrScale);
- }
- static uptr compactPtrGroup(CompactPtrT CompactPtr) {
- return static_cast<uptr>(CompactPtr) >> (GroupSizeLog - CompactPtrScale);
- }
- static uptr batchGroupBase(uptr Base, uptr GroupId) {
- return (GroupId << GroupSizeLog) + Base;
- }
- // Push the blocks to their batch group. The layout will be like,
- //
- // FreeList - > BG -> BG -> BG
- // | | |
- // v v v
- // TB TB TB
- // |
- // v
- // TB
- //
- // Each BlockGroup(BG) will associate with unique group id and the free blocks
- // are managed by a list of TransferBatch(TB). To reduce the time of inserting
- // blocks, BGs are sorted and the input `Array` are supposed to be sorted so
- // that we can get better performance of maintaining sorted property.
- // Use `SameGroup=true` to indicate that all blocks in the array are from the
- // same group then we will skip checking the group id of each block.
- //
- // Note that this aims to have a better management of dirty pages, i.e., the
- // RSS usage won't grow indefinitely. There's an exception that we may not put
- // a block to its associated group. While populating new blocks, we may have
- // blocks cross different groups. However, most cases will fall into same
- // group and they are supposed to be popped soon. In that case, it's not worth
- // sorting the array with the almost-sorted property. Therefore, we use
- // `SameGroup=true` instead.
- //
- // The region mutex needs to be held while calling this method.
- void pushBlocksImpl(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size,
- bool SameGroup = false) {
- DCHECK_GT(Size, 0U);
- RegionInfo *Region = getRegionInfo(ClassId);
- auto CreateGroup = [&](uptr GroupId) {
- BatchGroup *BG = nullptr;
- TransferBatch *TB = nullptr;
- if (ClassId == SizeClassMap::BatchClassId) {
- DCHECK_GE(Size, 2U);
- BG = reinterpret_cast<BatchGroup *>(
- decompactPtr(ClassId, Array[Size - 1]));
- BG->Batches.clear();
- TB = reinterpret_cast<TransferBatch *>(
- decompactPtr(ClassId, Array[Size - 2]));
- TB->clear();
- } else {
- BG = C->createGroup();
- BG->Batches.clear();
- TB = C->createBatch(ClassId, nullptr);
- TB->clear();
- }
- BG->GroupId = GroupId;
- BG->Batches.push_front(TB);
- BG->PushedBlocks = 0;
- BG->PushedBlocksAtLastCheckpoint = 0;
- BG->MaxCachedPerBatch =
- TransferBatch::getMaxCached(getSizeByClassId(ClassId));
- return BG;
- };
- auto InsertBlocks = [&](BatchGroup *BG, CompactPtrT *Array, u32 Size) {
- SinglyLinkedList<TransferBatch> &Batches = BG->Batches;
- TransferBatch *CurBatch = Batches.front();
- DCHECK_NE(CurBatch, nullptr);
- for (u32 I = 0; I < Size;) {
- DCHECK_GE(BG->MaxCachedPerBatch, CurBatch->getCount());
- u16 UnusedSlots =
- static_cast<u16>(BG->MaxCachedPerBatch - CurBatch->getCount());
- if (UnusedSlots == 0) {
- CurBatch = C->createBatch(
- ClassId,
- reinterpret_cast<void *>(decompactPtr(ClassId, Array[I])));
- CurBatch->clear();
- Batches.push_front(CurBatch);
- UnusedSlots = BG->MaxCachedPerBatch;
- }
- // `UnusedSlots` is u16 so the result will be also fit in u16.
- u16 AppendSize = static_cast<u16>(Min<u32>(UnusedSlots, Size - I));
- CurBatch->appendFromArray(&Array[I], AppendSize);
- I += AppendSize;
- }
- BG->PushedBlocks += Size;
- };
- BatchGroup *Cur = Region->FreeList.front();
- if (ClassId == SizeClassMap::BatchClassId) {
- if (Cur == nullptr) {
- // Don't need to classify BatchClassId.
- Cur = CreateGroup(/*GroupId=*/0);
- Region->FreeList.push_front(Cur);
- }
- InsertBlocks(Cur, Array, Size);
- return;
- }
- // In the following, `Cur` always points to the BatchGroup for blocks that
- // will be pushed next. `Prev` is the element right before `Cur`.
- BatchGroup *Prev = nullptr;
- while (Cur != nullptr && compactPtrGroup(Array[0]) > Cur->GroupId) {
- Prev = Cur;
- Cur = Cur->Next;
- }
- if (Cur == nullptr || compactPtrGroup(Array[0]) != Cur->GroupId) {
- Cur = CreateGroup(compactPtrGroup(Array[0]));
- if (Prev == nullptr)
- Region->FreeList.push_front(Cur);
- else
- Region->FreeList.insert(Prev, Cur);
- }
- // All the blocks are from the same group, just push without checking group
- // id.
- if (SameGroup) {
- InsertBlocks(Cur, Array, Size);
- return;
- }
- // The blocks are sorted by group id. Determine the segment of group and
- // push them to their group together.
- u32 Count = 1;
- for (u32 I = 1; I < Size; ++I) {
- if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I])) {
- DCHECK_EQ(compactPtrGroup(Array[I - 1]), Cur->GroupId);
- InsertBlocks(Cur, Array + I - Count, Count);
- while (Cur != nullptr && compactPtrGroup(Array[I]) > Cur->GroupId) {
- Prev = Cur;
- Cur = Cur->Next;
- }
- if (Cur == nullptr || compactPtrGroup(Array[I]) != Cur->GroupId) {
- Cur = CreateGroup(compactPtrGroup(Array[I]));
- DCHECK_NE(Prev, nullptr);
- Region->FreeList.insert(Prev, Cur);
- }
- Count = 1;
- } else {
- ++Count;
- }
- }
- InsertBlocks(Cur, Array + Size - Count, Count);
- }
- // Pop one TransferBatch from a BatchGroup. The BatchGroup with the smallest
- // group id will be considered first.
- //
- // The region mutex needs to be held while calling this method.
- TransferBatch *popBatchImpl(CacheT *C, uptr ClassId) {
- RegionInfo *Region = getRegionInfo(ClassId);
- if (Region->FreeList.empty())
- return nullptr;
- SinglyLinkedList<TransferBatch> &Batches =
- Region->FreeList.front()->Batches;
- DCHECK(!Batches.empty());
- TransferBatch *B = Batches.front();
- Batches.pop_front();
- DCHECK_NE(B, nullptr);
- DCHECK_GT(B->getCount(), 0U);
- if (Batches.empty()) {
- BatchGroup *BG = Region->FreeList.front();
- Region->FreeList.pop_front();
- // We don't keep BatchGroup with zero blocks to avoid empty-checking while
- // allocating. Note that block used by constructing BatchGroup is recorded
- // as free blocks in the last element of BatchGroup::Batches. Which means,
- // once we pop the last TransferBatch, the block is implicitly
- // deallocated.
- if (ClassId != SizeClassMap::BatchClassId)
- C->deallocate(SizeClassMap::BatchClassId, BG);
- }
- return B;
- }
- NOINLINE bool populateFreeList(CacheT *C, uptr ClassId, RegionInfo *Region) {
- const uptr Size = getSizeByClassId(ClassId);
- const u16 MaxCount = TransferBatch::getMaxCached(Size);
- const uptr RegionBeg = Region->RegionBeg;
- const uptr MappedUser = Region->MappedUser;
- const uptr TotalUserBytes = Region->AllocatedUser + MaxCount * Size;
- // Map more space for blocks, if necessary.
- if (TotalUserBytes > MappedUser) {
- // Do the mmap for the user memory.
- const uptr MapSize =
- roundUpTo(TotalUserBytes - MappedUser, MapSizeIncrement);
- const uptr RegionBase = RegionBeg - getRegionBaseByClassId(ClassId);
- if (UNLIKELY(RegionBase + MappedUser + MapSize > RegionSize)) {
- if (!Region->Exhausted) {
- Region->Exhausted = true;
- ScopedString Str;
- getStats(&Str);
- Str.append(
- "Scudo OOM: The process has exhausted %zuM for size class %zu.\n",
- RegionSize >> 20, Size);
- Str.output();
- }
- return false;
- }
- if (MappedUser == 0)
- Region->Data = Data;
- if (UNLIKELY(!map(
- reinterpret_cast<void *>(RegionBeg + MappedUser), MapSize,
- "scudo:primary",
- MAP_ALLOWNOMEM | MAP_RESIZABLE |
- (useMemoryTagging<Config>(Options.load()) ? MAP_MEMTAG : 0),
- &Region->Data))) {
- return false;
- }
- Region->MappedUser += MapSize;
- C->getStats().add(StatMapped, MapSize);
- }
- const u32 NumberOfBlocks = Min(
- MaxNumBatches * MaxCount,
- static_cast<u32>((Region->MappedUser - Region->AllocatedUser) / Size));
- DCHECK_GT(NumberOfBlocks, 0);
- constexpr u32 ShuffleArraySize =
- MaxNumBatches * TransferBatch::MaxNumCached;
- CompactPtrT ShuffleArray[ShuffleArraySize];
- DCHECK_LE(NumberOfBlocks, ShuffleArraySize);
- const uptr CompactPtrBase = getCompactPtrBaseByClassId(ClassId);
- uptr P = RegionBeg + Region->AllocatedUser;
- for (u32 I = 0; I < NumberOfBlocks; I++, P += Size)
- ShuffleArray[I] = compactPtrInternal(CompactPtrBase, P);
- // No need to shuffle the batches size class.
- if (ClassId != SizeClassMap::BatchClassId)
- shuffle(ShuffleArray, NumberOfBlocks, &Region->RandState);
- for (u32 I = 0; I < NumberOfBlocks;) {
- // `MaxCount` is u16 so the result will also fit in u16.
- const u16 N = static_cast<u16>(Min<u32>(MaxCount, NumberOfBlocks - I));
- // Note that the N blocks here may have different group ids. Given that
- // it only happens when it crosses the group size boundary. Instead of
- // sorting them, treat them as same group here to avoid sorting the
- // almost-sorted blocks.
- pushBlocksImpl(C, ClassId, &ShuffleArray[I], N, /*SameGroup=*/true);
- I += N;
- }
- const uptr AllocatedUser = Size * NumberOfBlocks;
- C->getStats().add(StatFree, AllocatedUser);
- Region->AllocatedUser += AllocatedUser;
- return true;
- }
- void getStats(ScopedString *Str, uptr ClassId, uptr Rss) {
- RegionInfo *Region = getRegionInfo(ClassId);
- if (Region->MappedUser == 0)
- return;
- const uptr InUse = Region->Stats.PoppedBlocks - Region->Stats.PushedBlocks;
- const uptr TotalChunks = Region->AllocatedUser / getSizeByClassId(ClassId);
- Str->append("%s %02zu (%6zu): mapped: %6zuK popped: %7zu pushed: %7zu "
- "inuse: %6zu total: %6zu rss: %6zuK releases: %6zu last "
- "released: %6zuK region: 0x%zx (0x%zx)\n",
- Region->Exhausted ? "F" : " ", ClassId,
- getSizeByClassId(ClassId), Region->MappedUser >> 10,
- Region->Stats.PoppedBlocks, Region->Stats.PushedBlocks, InUse,
- TotalChunks, Rss >> 10, Region->ReleaseInfo.RangesReleased,
- Region->ReleaseInfo.LastReleasedBytes >> 10, Region->RegionBeg,
- getRegionBaseByClassId(ClassId));
- }
- NOINLINE uptr releaseToOSMaybe(RegionInfo *Region, uptr ClassId,
- bool Force = false) {
- const uptr BlockSize = getSizeByClassId(ClassId);
- const uptr PageSize = getPageSizeCached();
- DCHECK_GE(Region->Stats.PoppedBlocks, Region->Stats.PushedBlocks);
- const uptr BytesInFreeList =
- Region->AllocatedUser -
- (Region->Stats.PoppedBlocks - Region->Stats.PushedBlocks) * BlockSize;
- if (BytesInFreeList < PageSize)
- return 0; // No chance to release anything.
- const uptr BytesPushed = (Region->Stats.PushedBlocks -
- Region->ReleaseInfo.PushedBlocksAtLastRelease) *
- BlockSize;
- if (BytesPushed < PageSize)
- return 0; // Nothing new to release.
- bool CheckDensity = BlockSize < PageSize / 16U;
- // Releasing smaller blocks is expensive, so we want to make sure that a
- // significant amount of bytes are free, and that there has been a good
- // amount of batches pushed to the freelist before attempting to release.
- if (CheckDensity) {
- if (!Force && BytesPushed < Region->AllocatedUser / 16U)
- return 0;
- }
- if (!Force) {
- const s32 IntervalMs = atomic_load_relaxed(&ReleaseToOsIntervalMs);
- if (IntervalMs < 0)
- return 0;
- if (Region->ReleaseInfo.LastReleaseAtNs +
- static_cast<u64>(IntervalMs) * 1000000 >
- getMonotonicTime()) {
- return 0; // Memory was returned recently.
- }
- }
- const uptr GroupSize = (1U << GroupSizeLog);
- const uptr AllocatedUserEnd = Region->AllocatedUser + Region->RegionBeg;
- ReleaseRecorder Recorder(Region->RegionBeg, &Region->Data);
- PageReleaseContext Context(BlockSize, Region->AllocatedUser,
- /*NumberOfRegions=*/1U);
- const uptr CompactPtrBase = getCompactPtrBaseByClassId(ClassId);
- auto DecompactPtr = [CompactPtrBase](CompactPtrT CompactPtr) {
- return decompactPtrInternal(CompactPtrBase, CompactPtr);
- };
- for (BatchGroup &BG : Region->FreeList) {
- const uptr PushedBytesDelta =
- BG.PushedBlocks - BG.PushedBlocksAtLastCheckpoint;
- if (PushedBytesDelta * BlockSize < PageSize)
- continue;
- // Group boundary does not necessarily have the same alignment as Region.
- // It may sit across a Region boundary. Which means that we may have the
- // following two cases,
- //
- // 1. Group boundary sits before RegionBeg.
- //
- // (BatchGroupBeg)
- // batchGroupBase RegionBeg BatchGroupEnd
- // | | |
- // v v v
- // +------------+----------------+
- // \ /
- // ------ GroupSize ------
- //
- // 2. Group boundary sits after RegionBeg.
- //
- // (BatchGroupBeg)
- // RegionBeg batchGroupBase BatchGroupEnd
- // | | |
- // v v v
- // +-----------+-----------------------------+
- // \ /
- // ------ GroupSize ------
- //
- // Note that in the first case, the group range before RegionBeg is never
- // used. Therefore, while calculating the used group size, we should
- // exclude that part to get the correct size.
- const uptr BatchGroupBeg =
- Max(batchGroupBase(CompactPtrBase, BG.GroupId), Region->RegionBeg);
- DCHECK_GE(AllocatedUserEnd, BatchGroupBeg);
- const uptr BatchGroupEnd =
- batchGroupBase(CompactPtrBase, BG.GroupId) + GroupSize;
- const uptr AllocatedGroupSize = AllocatedUserEnd >= BatchGroupEnd
- ? BatchGroupEnd - BatchGroupBeg
- : AllocatedUserEnd - BatchGroupBeg;
- if (AllocatedGroupSize == 0)
- continue;
- // TransferBatches are pushed in front of BG.Batches. The first one may
- // not have all caches used.
- const uptr NumBlocks = (BG.Batches.size() - 1) * BG.MaxCachedPerBatch +
- BG.Batches.front()->getCount();
- const uptr BytesInBG = NumBlocks * BlockSize;
- // Given the randomness property, we try to release the pages only if the
- // bytes used by free blocks exceed certain proportion of group size. Note
- // that this heuristic only applies when all the spaces in a BatchGroup
- // are allocated.
- if (CheckDensity && (BytesInBG * 100U) / AllocatedGroupSize <
- (100U - 1U - BlockSize / 16U)) {
- continue;
- }
- BG.PushedBlocksAtLastCheckpoint = BG.PushedBlocks;
- // Note that we don't always visit blocks in each BatchGroup so that we
- // may miss the chance of releasing certain pages that cross BatchGroups.
- Context.markFreeBlocks(BG.Batches, DecompactPtr, Region->RegionBeg);
- }
- if (!Context.hasBlockMarked())
- return 0;
- auto SkipRegion = [](UNUSED uptr RegionIndex) { return false; };
- releaseFreeMemoryToOS(Context, Recorder, SkipRegion);
- if (Recorder.getReleasedRangesCount() > 0) {
- Region->ReleaseInfo.PushedBlocksAtLastRelease =
- Region->Stats.PushedBlocks;
- Region->ReleaseInfo.RangesReleased += Recorder.getReleasedRangesCount();
- Region->ReleaseInfo.LastReleasedBytes = Recorder.getReleasedBytes();
- }
- Region->ReleaseInfo.LastReleaseAtNs = getMonotonicTime();
- return Recorder.getReleasedBytes();
- }
- };
- } // namespace scudo
- #endif // SCUDO_PRIMARY64_H_
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