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- //===-- X86MachineFunctionInfo.h - X86 machine function info ----*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file declares X86-specific per-machine-function information.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
- #define LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/CodeGen/CallingConvLower.h"
- #include "llvm/CodeGen/MachineFunction.h"
- namespace llvm {
- /// X86MachineFunctionInfo - This class is derived from MachineFunction and
- /// contains private X86 target-specific information for each MachineFunction.
- class X86MachineFunctionInfo : public MachineFunctionInfo {
- virtual void anchor();
- /// ForceFramePointer - True if the function is required to use of frame
- /// pointer for reasons other than it containing dynamic allocation or
- /// that FP eliminatation is turned off. For example, Cygwin main function
- /// contains stack pointer re-alignment code which requires FP.
- bool ForceFramePointer = false;
- /// RestoreBasePointerOffset - Non-zero if the function has base pointer
- /// and makes call to llvm.eh.sjlj.setjmp. When non-zero, the value is a
- /// displacement from the frame pointer to a slot where the base pointer
- /// is stashed.
- signed char RestoreBasePointerOffset = 0;
- /// WinEHXMMSlotInfo - Slot information of XMM registers in the stack frame
- /// in bytes.
- DenseMap<int, unsigned> WinEHXMMSlotInfo;
- /// CalleeSavedFrameSize - Size of the callee-saved register portion of the
- /// stack frame in bytes.
- unsigned CalleeSavedFrameSize = 0;
- /// BytesToPopOnReturn - Number of bytes function pops on return (in addition
- /// to the space used by the return address).
- /// Used on windows platform for stdcall & fastcall name decoration
- unsigned BytesToPopOnReturn = 0;
- /// ReturnAddrIndex - FrameIndex for return slot.
- int ReturnAddrIndex = 0;
- /// FrameIndex for return slot.
- int FrameAddrIndex = 0;
- /// TailCallReturnAddrDelta - The number of bytes by which return address
- /// stack slot is moved as the result of tail call optimization.
- int TailCallReturnAddrDelta = 0;
- /// SRetReturnReg - Some subtargets require that sret lowering includes
- /// returning the value of the returned struct in a register. This field
- /// holds the virtual register into which the sret argument is passed.
- Register SRetReturnReg;
- /// GlobalBaseReg - keeps track of the virtual register initialized for
- /// use as the global base register. This is used for PIC in some PIC
- /// relocation models.
- Register GlobalBaseReg;
- /// VarArgsFrameIndex - FrameIndex for start of varargs area.
- int VarArgsFrameIndex = 0;
- /// RegSaveFrameIndex - X86-64 vararg func register save area.
- int RegSaveFrameIndex = 0;
- /// VarArgsGPOffset - X86-64 vararg func int reg offset.
- unsigned VarArgsGPOffset = 0;
- /// VarArgsFPOffset - X86-64 vararg func fp reg offset.
- unsigned VarArgsFPOffset = 0;
- /// ArgumentStackSize - The number of bytes on stack consumed by the arguments
- /// being passed on the stack.
- unsigned ArgumentStackSize = 0;
- /// NumLocalDynamics - Number of local-dynamic TLS accesses.
- unsigned NumLocalDynamics = 0;
- /// HasPushSequences - Keeps track of whether this function uses sequences
- /// of pushes to pass function parameters.
- bool HasPushSequences = false;
- /// True if the function recovers from an SEH exception, and therefore needs
- /// to spill and restore the frame pointer.
- bool HasSEHFramePtrSave = false;
- /// The frame index of a stack object containing the original frame pointer
- /// used to address arguments in a function using a base pointer.
- int SEHFramePtrSaveIndex = 0;
- /// True if this function has a subset of CSRs that is handled explicitly via
- /// copies.
- bool IsSplitCSR = false;
- /// True if this function uses the red zone.
- bool UsesRedZone = false;
- /// True if this function has DYN_ALLOCA instructions.
- bool HasDynAlloca = false;
- /// True if this function has any preallocated calls.
- bool HasPreallocatedCall = false;
- /// Whether this function has an extended frame record [Ctx, RBP, Return
- /// addr]. If so, bit 60 of the in-memory frame pointer will be 1 to enable
- /// other tools to detect the extended record.
- bool HasSwiftAsyncContext = false;
- /// True if this function has tile virtual register. This is used to
- /// determine if we should insert tilerelease in frame lowering.
- bool HasVirtualTileReg = false;
- std::optional<int> SwiftAsyncContextFrameIdx;
- // Preallocated fields are only used during isel.
- // FIXME: Can we find somewhere else to store these?
- DenseMap<const Value *, size_t> PreallocatedIds;
- SmallVector<size_t, 0> PreallocatedStackSizes;
- SmallVector<SmallVector<size_t, 4>, 0> PreallocatedArgOffsets;
- private:
- /// ForwardedMustTailRegParms - A list of virtual and physical registers
- /// that must be forwarded to every musttail call.
- SmallVector<ForwardedRegister, 1> ForwardedMustTailRegParms;
- public:
- X86MachineFunctionInfo() = default;
- X86MachineFunctionInfo(const Function &F, const TargetSubtargetInfo *STI) {}
- X86MachineFunctionInfo(const X86MachineFunctionInfo &) = default;
- MachineFunctionInfo *
- clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF,
- const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB)
- const override;
- bool getForceFramePointer() const { return ForceFramePointer;}
- void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
- bool getHasPushSequences() const { return HasPushSequences; }
- void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; }
- bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; }
- void setRestoreBasePointer(const MachineFunction *MF);
- int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; }
- DenseMap<int, unsigned>& getWinEHXMMSlotInfo() { return WinEHXMMSlotInfo; }
- const DenseMap<int, unsigned>& getWinEHXMMSlotInfo() const {
- return WinEHXMMSlotInfo; }
- unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
- void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
- unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
- void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
- int getRAIndex() const { return ReturnAddrIndex; }
- void setRAIndex(int Index) { ReturnAddrIndex = Index; }
- int getFAIndex() const { return FrameAddrIndex; }
- void setFAIndex(int Index) { FrameAddrIndex = Index; }
- int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
- void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
- Register getSRetReturnReg() const { return SRetReturnReg; }
- void setSRetReturnReg(Register Reg) { SRetReturnReg = Reg; }
- Register getGlobalBaseReg() const { return GlobalBaseReg; }
- void setGlobalBaseReg(Register Reg) { GlobalBaseReg = Reg; }
- int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
- void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
- int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
- void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
- unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
- void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
- unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
- void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
- unsigned getArgumentStackSize() const { return ArgumentStackSize; }
- void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; }
- unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
- void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
- bool getHasSEHFramePtrSave() const { return HasSEHFramePtrSave; }
- void setHasSEHFramePtrSave(bool V) { HasSEHFramePtrSave = V; }
- int getSEHFramePtrSaveIndex() const { return SEHFramePtrSaveIndex; }
- void setSEHFramePtrSaveIndex(int Index) { SEHFramePtrSaveIndex = Index; }
- SmallVectorImpl<ForwardedRegister> &getForwardedMustTailRegParms() {
- return ForwardedMustTailRegParms;
- }
- bool isSplitCSR() const { return IsSplitCSR; }
- void setIsSplitCSR(bool s) { IsSplitCSR = s; }
- bool getUsesRedZone() const { return UsesRedZone; }
- void setUsesRedZone(bool V) { UsesRedZone = V; }
- bool hasDynAlloca() const { return HasDynAlloca; }
- void setHasDynAlloca(bool v) { HasDynAlloca = v; }
- bool hasPreallocatedCall() const { return HasPreallocatedCall; }
- void setHasPreallocatedCall(bool v) { HasPreallocatedCall = v; }
- bool hasSwiftAsyncContext() const { return HasSwiftAsyncContext; }
- void setHasSwiftAsyncContext(bool v) { HasSwiftAsyncContext = v; }
- bool hasVirtualTileReg() const { return HasVirtualTileReg; }
- void setHasVirtualTileReg(bool v) { HasVirtualTileReg = v; }
- std::optional<int> getSwiftAsyncContextFrameIdx() const {
- return SwiftAsyncContextFrameIdx;
- }
- void setSwiftAsyncContextFrameIdx(int v) { SwiftAsyncContextFrameIdx = v; }
- size_t getPreallocatedIdForCallSite(const Value *CS) {
- auto Insert = PreallocatedIds.insert({CS, PreallocatedIds.size()});
- if (Insert.second) {
- PreallocatedStackSizes.push_back(0);
- PreallocatedArgOffsets.emplace_back();
- }
- return Insert.first->second;
- }
- void setPreallocatedStackSize(size_t Id, size_t StackSize) {
- PreallocatedStackSizes[Id] = StackSize;
- }
- size_t getPreallocatedStackSize(const size_t Id) {
- assert(PreallocatedStackSizes[Id] != 0 && "stack size not set");
- return PreallocatedStackSizes[Id];
- }
- void setPreallocatedArgOffsets(size_t Id, ArrayRef<size_t> AO) {
- PreallocatedArgOffsets[Id].assign(AO.begin(), AO.end());
- }
- ArrayRef<size_t> getPreallocatedArgOffsets(const size_t Id) {
- assert(!PreallocatedArgOffsets[Id].empty() && "arg offsets not set");
- return PreallocatedArgOffsets[Id];
- }
- };
- } // End llvm namespace
- #endif
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