//===-- X86MachineFunctionInfo.h - X86 machine function info ----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file declares X86-specific per-machine-function information. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H #define LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/CallingConvLower.h" #include "llvm/CodeGen/MachineFunction.h" namespace llvm { /// X86MachineFunctionInfo - This class is derived from MachineFunction and /// contains private X86 target-specific information for each MachineFunction. class X86MachineFunctionInfo : public MachineFunctionInfo { virtual void anchor(); /// ForceFramePointer - True if the function is required to use of frame /// pointer for reasons other than it containing dynamic allocation or /// that FP eliminatation is turned off. For example, Cygwin main function /// contains stack pointer re-alignment code which requires FP. bool ForceFramePointer = false; /// RestoreBasePointerOffset - Non-zero if the function has base pointer /// and makes call to llvm.eh.sjlj.setjmp. When non-zero, the value is a /// displacement from the frame pointer to a slot where the base pointer /// is stashed. signed char RestoreBasePointerOffset = 0; /// WinEHXMMSlotInfo - Slot information of XMM registers in the stack frame /// in bytes. DenseMap WinEHXMMSlotInfo; /// CalleeSavedFrameSize - Size of the callee-saved register portion of the /// stack frame in bytes. unsigned CalleeSavedFrameSize = 0; /// BytesToPopOnReturn - Number of bytes function pops on return (in addition /// to the space used by the return address). /// Used on windows platform for stdcall & fastcall name decoration unsigned BytesToPopOnReturn = 0; /// ReturnAddrIndex - FrameIndex for return slot. int ReturnAddrIndex = 0; /// FrameIndex for return slot. int FrameAddrIndex = 0; /// TailCallReturnAddrDelta - The number of bytes by which return address /// stack slot is moved as the result of tail call optimization. int TailCallReturnAddrDelta = 0; /// SRetReturnReg - Some subtargets require that sret lowering includes /// returning the value of the returned struct in a register. This field /// holds the virtual register into which the sret argument is passed. Register SRetReturnReg; /// GlobalBaseReg - keeps track of the virtual register initialized for /// use as the global base register. This is used for PIC in some PIC /// relocation models. Register GlobalBaseReg; /// VarArgsFrameIndex - FrameIndex for start of varargs area. int VarArgsFrameIndex = 0; /// RegSaveFrameIndex - X86-64 vararg func register save area. int RegSaveFrameIndex = 0; /// VarArgsGPOffset - X86-64 vararg func int reg offset. unsigned VarArgsGPOffset = 0; /// VarArgsFPOffset - X86-64 vararg func fp reg offset. unsigned VarArgsFPOffset = 0; /// ArgumentStackSize - The number of bytes on stack consumed by the arguments /// being passed on the stack. unsigned ArgumentStackSize = 0; /// NumLocalDynamics - Number of local-dynamic TLS accesses. unsigned NumLocalDynamics = 0; /// HasPushSequences - Keeps track of whether this function uses sequences /// of pushes to pass function parameters. bool HasPushSequences = false; /// True if the function recovers from an SEH exception, and therefore needs /// to spill and restore the frame pointer. bool HasSEHFramePtrSave = false; /// The frame index of a stack object containing the original frame pointer /// used to address arguments in a function using a base pointer. int SEHFramePtrSaveIndex = 0; /// True if this function has a subset of CSRs that is handled explicitly via /// copies. bool IsSplitCSR = false; /// True if this function uses the red zone. bool UsesRedZone = false; /// True if this function has DYN_ALLOCA instructions. bool HasDynAlloca = false; /// True if this function has any preallocated calls. bool HasPreallocatedCall = false; /// Whether this function has an extended frame record [Ctx, RBP, Return /// addr]. If so, bit 60 of the in-memory frame pointer will be 1 to enable /// other tools to detect the extended record. bool HasSwiftAsyncContext = false; /// True if this function has tile virtual register. This is used to /// determine if we should insert tilerelease in frame lowering. bool HasVirtualTileReg = false; std::optional SwiftAsyncContextFrameIdx; // Preallocated fields are only used during isel. // FIXME: Can we find somewhere else to store these? DenseMap PreallocatedIds; SmallVector PreallocatedStackSizes; SmallVector, 0> PreallocatedArgOffsets; private: /// ForwardedMustTailRegParms - A list of virtual and physical registers /// that must be forwarded to every musttail call. SmallVector ForwardedMustTailRegParms; public: X86MachineFunctionInfo() = default; X86MachineFunctionInfo(const Function &F, const TargetSubtargetInfo *STI) {} X86MachineFunctionInfo(const X86MachineFunctionInfo &) = default; MachineFunctionInfo * clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF, const DenseMap &Src2DstMBB) const override; bool getForceFramePointer() const { return ForceFramePointer;} void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; } bool getHasPushSequences() const { return HasPushSequences; } void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; } bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; } void setRestoreBasePointer(const MachineFunction *MF); int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; } DenseMap& getWinEHXMMSlotInfo() { return WinEHXMMSlotInfo; } const DenseMap& getWinEHXMMSlotInfo() const { return WinEHXMMSlotInfo; } unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; } void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; } unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; } void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;} int getRAIndex() const { return ReturnAddrIndex; } void setRAIndex(int Index) { ReturnAddrIndex = Index; } int getFAIndex() const { return FrameAddrIndex; } void setFAIndex(int Index) { FrameAddrIndex = Index; } int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; } void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;} Register getSRetReturnReg() const { return SRetReturnReg; } void setSRetReturnReg(Register Reg) { SRetReturnReg = Reg; } Register getGlobalBaseReg() const { return GlobalBaseReg; } void setGlobalBaseReg(Register Reg) { GlobalBaseReg = Reg; } int getVarArgsFrameIndex() const { return VarArgsFrameIndex; } void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; } int getRegSaveFrameIndex() const { return RegSaveFrameIndex; } void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; } unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; } void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; } unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; } void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; } unsigned getArgumentStackSize() const { return ArgumentStackSize; } void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; } unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; } void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; } bool getHasSEHFramePtrSave() const { return HasSEHFramePtrSave; } void setHasSEHFramePtrSave(bool V) { HasSEHFramePtrSave = V; } int getSEHFramePtrSaveIndex() const { return SEHFramePtrSaveIndex; } void setSEHFramePtrSaveIndex(int Index) { SEHFramePtrSaveIndex = Index; } SmallVectorImpl &getForwardedMustTailRegParms() { return ForwardedMustTailRegParms; } bool isSplitCSR() const { return IsSplitCSR; } void setIsSplitCSR(bool s) { IsSplitCSR = s; } bool getUsesRedZone() const { return UsesRedZone; } void setUsesRedZone(bool V) { UsesRedZone = V; } bool hasDynAlloca() const { return HasDynAlloca; } void setHasDynAlloca(bool v) { HasDynAlloca = v; } bool hasPreallocatedCall() const { return HasPreallocatedCall; } void setHasPreallocatedCall(bool v) { HasPreallocatedCall = v; } bool hasSwiftAsyncContext() const { return HasSwiftAsyncContext; } void setHasSwiftAsyncContext(bool v) { HasSwiftAsyncContext = v; } bool hasVirtualTileReg() const { return HasVirtualTileReg; } void setHasVirtualTileReg(bool v) { HasVirtualTileReg = v; } std::optional getSwiftAsyncContextFrameIdx() const { return SwiftAsyncContextFrameIdx; } void setSwiftAsyncContextFrameIdx(int v) { SwiftAsyncContextFrameIdx = v; } size_t getPreallocatedIdForCallSite(const Value *CS) { auto Insert = PreallocatedIds.insert({CS, PreallocatedIds.size()}); if (Insert.second) { PreallocatedStackSizes.push_back(0); PreallocatedArgOffsets.emplace_back(); } return Insert.first->second; } void setPreallocatedStackSize(size_t Id, size_t StackSize) { PreallocatedStackSizes[Id] = StackSize; } size_t getPreallocatedStackSize(const size_t Id) { assert(PreallocatedStackSizes[Id] != 0 && "stack size not set"); return PreallocatedStackSizes[Id]; } void setPreallocatedArgOffsets(size_t Id, ArrayRef AO) { PreallocatedArgOffsets[Id].assign(AO.begin(), AO.end()); } ArrayRef getPreallocatedArgOffsets(const size_t Id) { assert(!PreallocatedArgOffsets[Id].empty() && "arg offsets not set"); return PreallocatedArgOffsets[Id]; } }; } // End llvm namespace #endif