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- //===- Object.cpp ---------------------------------------------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #include "Object.h"
- #include "llvm/ADT/DenseSet.h"
- #include <algorithm>
- namespace llvm {
- namespace objcopy {
- namespace coff {
- using namespace object;
- void Object::addSymbols(ArrayRef<Symbol> NewSymbols) {
- for (Symbol S : NewSymbols) {
- S.UniqueId = NextSymbolUniqueId++;
- Symbols.emplace_back(S);
- }
- updateSymbols();
- }
- void Object::updateSymbols() {
- SymbolMap = DenseMap<size_t, Symbol *>(Symbols.size());
- for (Symbol &Sym : Symbols)
- SymbolMap[Sym.UniqueId] = &Sym;
- }
- const Symbol *Object::findSymbol(size_t UniqueId) const {
- return SymbolMap.lookup(UniqueId);
- }
- Error Object::removeSymbols(
- function_ref<Expected<bool>(const Symbol &)> ToRemove) {
- Error Errs = Error::success();
- llvm::erase_if(Symbols, [ToRemove, &Errs](const Symbol &Sym) {
- Expected<bool> ShouldRemove = ToRemove(Sym);
- if (!ShouldRemove) {
- Errs = joinErrors(std::move(Errs), ShouldRemove.takeError());
- return false;
- }
- return *ShouldRemove;
- });
- updateSymbols();
- return Errs;
- }
- Error Object::markSymbols() {
- for (Symbol &Sym : Symbols)
- Sym.Referenced = false;
- for (const Section &Sec : Sections) {
- for (const Relocation &R : Sec.Relocs) {
- auto It = SymbolMap.find(R.Target);
- if (It == SymbolMap.end())
- return createStringError(object_error::invalid_symbol_index,
- "relocation target %zu not found", R.Target);
- It->second->Referenced = true;
- }
- }
- return Error::success();
- }
- void Object::addSections(ArrayRef<Section> NewSections) {
- for (Section S : NewSections) {
- S.UniqueId = NextSectionUniqueId++;
- Sections.emplace_back(S);
- }
- updateSections();
- }
- void Object::updateSections() {
- SectionMap = DenseMap<ssize_t, Section *>(Sections.size());
- size_t Index = 1;
- for (Section &S : Sections) {
- SectionMap[S.UniqueId] = &S;
- S.Index = Index++;
- }
- }
- const Section *Object::findSection(ssize_t UniqueId) const {
- return SectionMap.lookup(UniqueId);
- }
- void Object::removeSections(function_ref<bool(const Section &)> ToRemove) {
- DenseSet<ssize_t> AssociatedSections;
- auto RemoveAssociated = [&AssociatedSections](const Section &Sec) {
- return AssociatedSections.contains(Sec.UniqueId);
- };
- do {
- DenseSet<ssize_t> RemovedSections;
- llvm::erase_if(Sections, [ToRemove, &RemovedSections](const Section &Sec) {
- bool Remove = ToRemove(Sec);
- if (Remove)
- RemovedSections.insert(Sec.UniqueId);
- return Remove;
- });
- // Remove all symbols referring to the removed sections.
- AssociatedSections.clear();
- llvm::erase_if(
- Symbols, [&RemovedSections, &AssociatedSections](const Symbol &Sym) {
- // If there are sections that are associative to a removed
- // section,
- // remove those as well as nothing will include them (and we can't
- // leave them dangling).
- if (RemovedSections.contains(Sym.AssociativeComdatTargetSectionId))
- AssociatedSections.insert(Sym.TargetSectionId);
- return RemovedSections.contains(Sym.TargetSectionId);
- });
- ToRemove = RemoveAssociated;
- } while (!AssociatedSections.empty());
- updateSections();
- updateSymbols();
- }
- void Object::truncateSections(function_ref<bool(const Section &)> ToTruncate) {
- for (Section &Sec : Sections) {
- if (ToTruncate(Sec)) {
- Sec.clearContents();
- Sec.Relocs.clear();
- Sec.Header.SizeOfRawData = 0;
- }
- }
- }
- } // end namespace coff
- } // end namespace objcopy
- } // end namespace llvm
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