//===- Object.cpp ---------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Object.h" #include "llvm/ADT/DenseSet.h" #include namespace llvm { namespace objcopy { namespace coff { using namespace object; void Object::addSymbols(ArrayRef NewSymbols) { for (Symbol S : NewSymbols) { S.UniqueId = NextSymbolUniqueId++; Symbols.emplace_back(S); } updateSymbols(); } void Object::updateSymbols() { SymbolMap = DenseMap(Symbols.size()); for (Symbol &Sym : Symbols) SymbolMap[Sym.UniqueId] = &Sym; } const Symbol *Object::findSymbol(size_t UniqueId) const { return SymbolMap.lookup(UniqueId); } Error Object::removeSymbols( function_ref(const Symbol &)> ToRemove) { Error Errs = Error::success(); llvm::erase_if(Symbols, [ToRemove, &Errs](const Symbol &Sym) { Expected ShouldRemove = ToRemove(Sym); if (!ShouldRemove) { Errs = joinErrors(std::move(Errs), ShouldRemove.takeError()); return false; } return *ShouldRemove; }); updateSymbols(); return Errs; } Error Object::markSymbols() { for (Symbol &Sym : Symbols) Sym.Referenced = false; for (const Section &Sec : Sections) { for (const Relocation &R : Sec.Relocs) { auto It = SymbolMap.find(R.Target); if (It == SymbolMap.end()) return createStringError(object_error::invalid_symbol_index, "relocation target %zu not found", R.Target); It->second->Referenced = true; } } return Error::success(); } void Object::addSections(ArrayRef
NewSections) { for (Section S : NewSections) { S.UniqueId = NextSectionUniqueId++; Sections.emplace_back(S); } updateSections(); } void Object::updateSections() { SectionMap = DenseMap(Sections.size()); size_t Index = 1; for (Section &S : Sections) { SectionMap[S.UniqueId] = &S; S.Index = Index++; } } const Section *Object::findSection(ssize_t UniqueId) const { return SectionMap.lookup(UniqueId); } void Object::removeSections(function_ref ToRemove) { DenseSet AssociatedSections; auto RemoveAssociated = [&AssociatedSections](const Section &Sec) { return AssociatedSections.contains(Sec.UniqueId); }; do { DenseSet RemovedSections; llvm::erase_if(Sections, [ToRemove, &RemovedSections](const Section &Sec) { bool Remove = ToRemove(Sec); if (Remove) RemovedSections.insert(Sec.UniqueId); return Remove; }); // Remove all symbols referring to the removed sections. AssociatedSections.clear(); llvm::erase_if( Symbols, [&RemovedSections, &AssociatedSections](const Symbol &Sym) { // If there are sections that are associative to a removed // section, // remove those as well as nothing will include them (and we can't // leave them dangling). if (RemovedSections.contains(Sym.AssociativeComdatTargetSectionId)) AssociatedSections.insert(Sym.TargetSectionId); return RemovedSections.contains(Sym.TargetSectionId); }); ToRemove = RemoveAssociated; } while (!AssociatedSections.empty()); updateSections(); updateSymbols(); } void Object::truncateSections(function_ref ToTruncate) { for (Section &Sec : Sections) { if (ToTruncate(Sec)) { Sec.clearContents(); Sec.Relocs.clear(); Sec.Header.SizeOfRawData = 0; } } } } // end namespace coff } // end namespace objcopy } // end namespace llvm