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- //===- ValueSymbolTable.cpp - Implement the ValueSymbolTable class --------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the ValueSymbolTable class for the IR library.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/IR/ValueSymbolTable.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/ADT/Triple.h"
- #include "llvm/Config/llvm-config.h"
- #include "llvm/IR/GlobalValue.h"
- #include "llvm/IR/Module.h"
- #include "llvm/IR/Type.h"
- #include "llvm/IR/Value.h"
- #include "llvm/Support/Casting.h"
- #include "llvm/Support/Compiler.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include <cassert>
- #include <utility>
- using namespace llvm;
- #define DEBUG_TYPE "valuesymtab"
- // Class destructor
- ValueSymbolTable::~ValueSymbolTable() {
- #ifndef NDEBUG // Only do this in -g mode...
- for (const auto &VI : vmap)
- dbgs() << "Value still in symbol table! Type = '"
- << *VI.getValue()->getType() << "' Name = '" << VI.getKeyData()
- << "'\n";
- assert(vmap.empty() && "Values remain in symbol table!");
- #endif
- }
- ValueName *ValueSymbolTable::makeUniqueName(Value *V,
- SmallString<256> &UniqueName) {
- unsigned BaseSize = UniqueName.size();
- while (true) {
- // Trim any suffix off and append the next number.
- UniqueName.resize(BaseSize);
- raw_svector_ostream S(UniqueName);
- if (auto *GV = dyn_cast<GlobalValue>(V)) {
- // A dot is appended to mark it as clone during ABI demangling so that
- // for example "_Z1fv" and "_Z1fv.1" both demangle to "f()", the second
- // one being a clone.
- // On NVPTX we cannot use a dot because PTX only allows [A-Za-z0-9_$] for
- // identifiers. This breaks ABI demangling but at least ptxas accepts and
- // compiles the program.
- const Module *M = GV->getParent();
- if (!(M && Triple(M->getTargetTriple()).isNVPTX()))
- S << ".";
- }
- S << ++LastUnique;
- // Try insert the vmap entry with this suffix.
- auto IterBool = vmap.insert(std::make_pair(UniqueName.str(), V));
- if (IterBool.second)
- return &*IterBool.first;
- }
- }
- // Insert a value into the symbol table with the specified name...
- //
- void ValueSymbolTable::reinsertValue(Value *V) {
- assert(V->hasName() && "Can't insert nameless Value into symbol table");
- // Try inserting the name, assuming it won't conflict.
- if (vmap.insert(V->getValueName())) {
- // LLVM_DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " <<
- // *V << "\n");
- return;
- }
- // Otherwise, there is a naming conflict. Rename this value.
- SmallString<256> UniqueName(V->getName().begin(), V->getName().end());
- // The name is too already used, just free it so we can allocate a new name.
- MallocAllocator Allocator;
- V->getValueName()->Destroy(Allocator);
- ValueName *VN = makeUniqueName(V, UniqueName);
- V->setValueName(VN);
- }
- void ValueSymbolTable::removeValueName(ValueName *V) {
- // LLVM_DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n");
- // Remove the value from the symbol table.
- vmap.remove(V);
- }
- /// createValueName - This method attempts to create a value name and insert
- /// it into the symbol table with the specified name. If it conflicts, it
- /// auto-renames the name and returns that instead.
- ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) {
- if (MaxNameSize > -1 && Name.size() > (unsigned)MaxNameSize)
- Name = Name.substr(0, std::max(1u, (unsigned)MaxNameSize));
- // In the common case, the name is not already in the symbol table.
- auto IterBool = vmap.insert(std::make_pair(Name, V));
- if (IterBool.second) {
- // LLVM_DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": "
- // << *V << "\n");
- return &*IterBool.first;
- }
- // Otherwise, there is a naming conflict. Rename this value.
- SmallString<256> UniqueName(Name.begin(), Name.end());
- return makeUniqueName(V, UniqueName);
- }
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- // dump - print out the symbol table
- //
- LLVM_DUMP_METHOD void ValueSymbolTable::dump() const {
- // dbgs() << "ValueSymbolTable:\n";
- for (const auto &I : *this) {
- // dbgs() << " '" << I->getKeyData() << "' = ";
- I.getValue()->dump();
- // dbgs() << "\n";
- }
- }
- #endif
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