//===- ValueSymbolTable.cpp - Implement the ValueSymbolTable class --------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements the ValueSymbolTable class for the IR library. // //===----------------------------------------------------------------------===// #include "llvm/IR/ValueSymbolTable.h" #include "llvm/ADT/SmallString.h" #include "llvm/ADT/Triple.h" #include "llvm/Config/llvm-config.h" #include "llvm/IR/GlobalValue.h" #include "llvm/IR/Module.h" #include "llvm/IR/Type.h" #include "llvm/IR/Value.h" #include "llvm/Support/Casting.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include #include using namespace llvm; #define DEBUG_TYPE "valuesymtab" // Class destructor ValueSymbolTable::~ValueSymbolTable() { #ifndef NDEBUG // Only do this in -g mode... for (const auto &VI : vmap) dbgs() << "Value still in symbol table! Type = '" << *VI.getValue()->getType() << "' Name = '" << VI.getKeyData() << "'\n"; assert(vmap.empty() && "Values remain in symbol table!"); #endif } ValueName *ValueSymbolTable::makeUniqueName(Value *V, SmallString<256> &UniqueName) { unsigned BaseSize = UniqueName.size(); while (true) { // Trim any suffix off and append the next number. UniqueName.resize(BaseSize); raw_svector_ostream S(UniqueName); if (auto *GV = dyn_cast(V)) { // A dot is appended to mark it as clone during ABI demangling so that // for example "_Z1fv" and "_Z1fv.1" both demangle to "f()", the second // one being a clone. // On NVPTX we cannot use a dot because PTX only allows [A-Za-z0-9_$] for // identifiers. This breaks ABI demangling but at least ptxas accepts and // compiles the program. const Module *M = GV->getParent(); if (!(M && Triple(M->getTargetTriple()).isNVPTX())) S << "."; } S << ++LastUnique; // Try insert the vmap entry with this suffix. auto IterBool = vmap.insert(std::make_pair(UniqueName.str(), V)); if (IterBool.second) return &*IterBool.first; } } // Insert a value into the symbol table with the specified name... // void ValueSymbolTable::reinsertValue(Value *V) { assert(V->hasName() && "Can't insert nameless Value into symbol table"); // Try inserting the name, assuming it won't conflict. if (vmap.insert(V->getValueName())) { // LLVM_DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " << // *V << "\n"); return; } // Otherwise, there is a naming conflict. Rename this value. SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); // The name is too already used, just free it so we can allocate a new name. MallocAllocator Allocator; V->getValueName()->Destroy(Allocator); ValueName *VN = makeUniqueName(V, UniqueName); V->setValueName(VN); } void ValueSymbolTable::removeValueName(ValueName *V) { // LLVM_DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); // Remove the value from the symbol table. vmap.remove(V); } /// createValueName - This method attempts to create a value name and insert /// it into the symbol table with the specified name. If it conflicts, it /// auto-renames the name and returns that instead. ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { if (MaxNameSize > -1 && Name.size() > (unsigned)MaxNameSize) Name = Name.substr(0, std::max(1u, (unsigned)MaxNameSize)); // In the common case, the name is not already in the symbol table. auto IterBool = vmap.insert(std::make_pair(Name, V)); if (IterBool.second) { // LLVM_DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " // << *V << "\n"); return &*IterBool.first; } // Otherwise, there is a naming conflict. Rename this value. SmallString<256> UniqueName(Name.begin(), Name.end()); return makeUniqueName(V, UniqueName); } #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) // dump - print out the symbol table // LLVM_DUMP_METHOD void ValueSymbolTable::dump() const { // dbgs() << "ValueSymbolTable:\n"; for (const auto &I : *this) { // dbgs() << " '" << I->getKeyData() << "' = "; I.getValue()->dump(); // dbgs() << "\n"; } } #endif