devtools.copyrights.report 1.8 KB

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  1. # File format ($ symbol means the beginning of a line):
  2. #
  3. # $ # this message
  4. # $ # =======================
  5. # $ # comments (all commentaries should starts with some number of spaces and # symbol)
  6. # ${action} {license id} {license text hash}
  7. # $BELONGS ./ya/make/file/relative/path/1/ya.make ./ya/make/2/ya.make
  8. # ${all_file_action} filename
  9. # $ # user commentaries (many lines)
  10. # $ generated description - files with this license, license text... (some number of lines that starts with some number of spaces, do not modify)
  11. # ${action} {license spdx} {license text hash}
  12. # $BELONGS ./ya/make/file/relative/path/3/ya.make
  13. # ${all_file_action} filename
  14. # $ # user commentaries
  15. # $ generated description
  16. # $ ...
  17. #
  18. # You can modify action, all_file_action and add commentaries
  19. # Available actions:
  20. # keep - keep license in contrib and use in credits
  21. # skip - skip license
  22. # remove - remove all files with this license
  23. # rename - save license text/links into licenses texts file, but not store SPDX into LINCENSE macro. You should store correct license id into devtools.license.spdx.txt file
  24. #
  25. # {all file action} records will be generated when license text contains filename that exists on filesystem (in contrib directory)
  26. # We suppose that that files can contain some license info
  27. # Available all file actions:
  28. # FILE_IGNORE - ignore file (do nothing)
  29. # FILE_INCLUDE - include all file data into licenses text file
  30. # =======================
  31. KEEP COPYRIGHT_SERVICE_LABEL a40b4dfd85d7d2a0c253d02baa200370
  32. BELONGS ya.make
  33. License text:
  34. Copyright (c) 1997-2019 Intel Corporation
  35. Scancode info:
  36. Original SPDX id: COPYRIGHT_SERVICE_LABEL
  37. Score : 100.00
  38. Match type : COPYRIGHT
  39. Files with this license:
  40. LICENSE.TXT [254:254]
  41. LICENSE.TXT [291:291]