CMakeLists.txt 26 KB

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  1. # Enable C++11 language standard.
  2. set(CMAKE_CXX_STANDARD 11)
  3. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  4. # Add our own cmake module path.
  5. list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
  6. if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
  7. # Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
  8. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall" )
  9. endif()
  10. if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
  11. # Adding -fext-numeric-literals to enable GCC extensions on definitions of quad float literals, which are required by Boost.
  12. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fext-numeric-literals" )
  13. endif()
  14. # Where all the bundled libraries reside?
  15. set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
  16. # For the bundled boost libraries (boost::nowide)
  17. include_directories(${LIBDIR})
  18. # For libslic3r.h
  19. include_directories(${LIBDIR}/libslic3r)
  20. #set(CMAKE_INCLUDE_CURRENT_DIR ON)
  21. if(WIN32)
  22. # BOOST_ALL_NO_LIB: Avoid the automatic linking of Boost libraries on Windows. Rather rely on explicit linking.
  23. add_definitions(-D_USE_MATH_DEFINES -D_WIN32 -DBOOST_ALL_NO_LIB)
  24. # -D_ITERATOR_DEBUG_LEVEL)
  25. if(WIN10SDK_PATH)
  26. message("Building with Win10 Netfabb STL fixing service support")
  27. add_definitions(-DHAS_WIN10SDK)
  28. include_directories("${WIN10SDK_PATH}/Include")
  29. else()
  30. message("Building without Win10 Netfabb STL fixing service support")
  31. endif()
  32. endif()
  33. add_definitions(-DwxUSE_UNICODE -D_UNICODE -DUNICODE -DWXINTL_NO_GETTEXT_MACRO)
  34. add_library(libslic3r STATIC
  35. ${LIBDIR}/libslic3r/BoundingBox.cpp
  36. ${LIBDIR}/libslic3r/BoundingBox.hpp
  37. ${LIBDIR}/libslic3r/BridgeDetector.cpp
  38. ${LIBDIR}/libslic3r/BridgeDetector.hpp
  39. ${LIBDIR}/libslic3r/ClipperUtils.cpp
  40. ${LIBDIR}/libslic3r/ClipperUtils.hpp
  41. ${LIBDIR}/libslic3r/Config.cpp
  42. ${LIBDIR}/libslic3r/Config.hpp
  43. ${LIBDIR}/libslic3r/EdgeGrid.cpp
  44. ${LIBDIR}/libslic3r/EdgeGrid.hpp
  45. ${LIBDIR}/libslic3r/ExPolygon.cpp
  46. ${LIBDIR}/libslic3r/ExPolygon.hpp
  47. ${LIBDIR}/libslic3r/ExPolygonCollection.cpp
  48. ${LIBDIR}/libslic3r/ExPolygonCollection.hpp
  49. ${LIBDIR}/libslic3r/Extruder.cpp
  50. ${LIBDIR}/libslic3r/Extruder.hpp
  51. ${LIBDIR}/libslic3r/ExtrusionEntity.cpp
  52. ${LIBDIR}/libslic3r/ExtrusionEntity.hpp
  53. ${LIBDIR}/libslic3r/ExtrusionEntityCollection.cpp
  54. ${LIBDIR}/libslic3r/ExtrusionEntityCollection.hpp
  55. ${LIBDIR}/libslic3r/ExtrusionSimulator.cpp
  56. ${LIBDIR}/libslic3r/ExtrusionSimulator.hpp
  57. ${LIBDIR}/libslic3r/FileParserError.hpp
  58. ${LIBDIR}/libslic3r/Fill/Fill.cpp
  59. ${LIBDIR}/libslic3r/Fill/Fill.hpp
  60. ${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.cpp
  61. ${LIBDIR}/libslic3r/Fill/Fill3DHoneycomb.hpp
  62. ${LIBDIR}/libslic3r/Fill/FillBase.cpp
  63. ${LIBDIR}/libslic3r/Fill/FillBase.hpp
  64. ${LIBDIR}/libslic3r/Fill/FillConcentric.cpp
  65. ${LIBDIR}/libslic3r/Fill/FillConcentric.hpp
  66. ${LIBDIR}/libslic3r/Fill/FillHoneycomb.cpp
  67. ${LIBDIR}/libslic3r/Fill/FillHoneycomb.hpp
  68. ${LIBDIR}/libslic3r/Fill/FillGyroid.cpp
  69. ${LIBDIR}/libslic3r/Fill/FillGyroid.hpp
  70. ${LIBDIR}/libslic3r/Fill/FillPlanePath.cpp
  71. ${LIBDIR}/libslic3r/Fill/FillPlanePath.hpp
  72. ${LIBDIR}/libslic3r/Fill/FillRectilinear.cpp
  73. ${LIBDIR}/libslic3r/Fill/FillRectilinear.hpp
  74. ${LIBDIR}/libslic3r/Fill/FillRectilinear2.cpp
  75. ${LIBDIR}/libslic3r/Fill/FillRectilinear2.hpp
  76. ${LIBDIR}/libslic3r/Fill/FillRectilinear3.cpp
  77. ${LIBDIR}/libslic3r/Fill/FillRectilinear3.hpp
  78. ${LIBDIR}/libslic3r/Fill/FillSmooth.cpp
  79. ${LIBDIR}/libslic3r/Fill/FillSmooth.hpp
  80. ${LIBDIR}/libslic3r/Flow.cpp
  81. ${LIBDIR}/libslic3r/Flow.hpp
  82. ${LIBDIR}/libslic3r/Format/3mf.cpp
  83. ${LIBDIR}/libslic3r/Format/3mf.hpp
  84. ${LIBDIR}/libslic3r/Format/AMF.cpp
  85. ${LIBDIR}/libslic3r/Format/AMF.hpp
  86. ${LIBDIR}/libslic3r/Format/OBJ.cpp
  87. ${LIBDIR}/libslic3r/Format/OBJ.hpp
  88. ${LIBDIR}/libslic3r/Format/objparser.cpp
  89. ${LIBDIR}/libslic3r/Format/objparser.hpp
  90. ${LIBDIR}/libslic3r/Format/PRUS.cpp
  91. ${LIBDIR}/libslic3r/Format/PRUS.hpp
  92. ${LIBDIR}/libslic3r/Format/STL.cpp
  93. ${LIBDIR}/libslic3r/Format/STL.hpp
  94. ${LIBDIR}/libslic3r/GCode/Analyzer.cpp
  95. ${LIBDIR}/libslic3r/GCode/Analyzer.hpp
  96. ${LIBDIR}/libslic3r/GCode/CoolingBuffer.cpp
  97. ${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp
  98. ${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp
  99. ${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp
  100. ${LIBDIR}/libslic3r/GCode/PreviewData.cpp
  101. ${LIBDIR}/libslic3r/GCode/PreviewData.hpp
  102. ${LIBDIR}/libslic3r/GCode/PrintExtents.cpp
  103. ${LIBDIR}/libslic3r/GCode/PrintExtents.hpp
  104. ${LIBDIR}/libslic3r/GCode/SpiralVase.cpp
  105. ${LIBDIR}/libslic3r/GCode/SpiralVase.hpp
  106. ${LIBDIR}/libslic3r/GCode/ToolOrdering.cpp
  107. ${LIBDIR}/libslic3r/GCode/ToolOrdering.hpp
  108. ${LIBDIR}/libslic3r/GCode/WipeTower.hpp
  109. ${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.cpp
  110. ${LIBDIR}/libslic3r/GCode/WipeTowerPrusaMM.hpp
  111. ${LIBDIR}/libslic3r/GCode.cpp
  112. ${LIBDIR}/libslic3r/GCode.hpp
  113. ${LIBDIR}/libslic3r/GCodeReader.cpp
  114. ${LIBDIR}/libslic3r/GCodeReader.hpp
  115. ${LIBDIR}/libslic3r/GCodeSender.cpp
  116. ${LIBDIR}/libslic3r/GCodeSender.hpp
  117. ${LIBDIR}/libslic3r/GCodeTimeEstimator.cpp
  118. ${LIBDIR}/libslic3r/GCodeTimeEstimator.hpp
  119. ${LIBDIR}/libslic3r/GCodeWriter.cpp
  120. ${LIBDIR}/libslic3r/GCodeWriter.hpp
  121. ${LIBDIR}/libslic3r/Geometry.cpp
  122. ${LIBDIR}/libslic3r/Geometry.hpp
  123. ${LIBDIR}/libslic3r/Int128.hpp
  124. # ${LIBDIR}/libslic3r/KdTree.hpp
  125. ${LIBDIR}/libslic3r/Layer.cpp
  126. ${LIBDIR}/libslic3r/Layer.hpp
  127. ${LIBDIR}/libslic3r/LayerRegion.cpp
  128. ${LIBDIR}/libslic3r/libslic3r.h
  129. ${LIBDIR}/libslic3r/Line.cpp
  130. ${LIBDIR}/libslic3r/Line.hpp
  131. ${LIBDIR}/libslic3r/Model.cpp
  132. ${LIBDIR}/libslic3r/Model.hpp
  133. ${LIBDIR}/libslic3r/MotionPlanner.cpp
  134. ${LIBDIR}/libslic3r/MotionPlanner.hpp
  135. ${LIBDIR}/libslic3r/MultiPoint.cpp
  136. ${LIBDIR}/libslic3r/MultiPoint.hpp
  137. ${LIBDIR}/libslic3r/MutablePriorityQueue.hpp
  138. ${LIBDIR}/libslic3r/PerimeterGenerator.cpp
  139. ${LIBDIR}/libslic3r/PerimeterGenerator.hpp
  140. ${LIBDIR}/libslic3r/PlaceholderParser.cpp
  141. ${LIBDIR}/libslic3r/PlaceholderParser.hpp
  142. ${LIBDIR}/libslic3r/Point.cpp
  143. ${LIBDIR}/libslic3r/Point.hpp
  144. ${LIBDIR}/libslic3r/Polygon.cpp
  145. ${LIBDIR}/libslic3r/Polygon.hpp
  146. ${LIBDIR}/libslic3r/Polyline.cpp
  147. ${LIBDIR}/libslic3r/Polyline.hpp
  148. ${LIBDIR}/libslic3r/PolylineCollection.cpp
  149. ${LIBDIR}/libslic3r/PolylineCollection.hpp
  150. ${LIBDIR}/libslic3r/Print.cpp
  151. ${LIBDIR}/libslic3r/Print.hpp
  152. ${LIBDIR}/libslic3r/PrintConfig.cpp
  153. ${LIBDIR}/libslic3r/PrintConfig.hpp
  154. ${LIBDIR}/libslic3r/PrintObject.cpp
  155. ${LIBDIR}/libslic3r/PrintRegion.cpp
  156. ${LIBDIR}/libslic3r/Slicing.cpp
  157. ${LIBDIR}/libslic3r/Slicing.hpp
  158. ${LIBDIR}/libslic3r/SlicingAdaptive.cpp
  159. ${LIBDIR}/libslic3r/SlicingAdaptive.hpp
  160. ${LIBDIR}/libslic3r/SupportMaterial.cpp
  161. ${LIBDIR}/libslic3r/SupportMaterial.hpp
  162. ${LIBDIR}/libslic3r/Surface.cpp
  163. ${LIBDIR}/libslic3r/Surface.hpp
  164. ${LIBDIR}/libslic3r/SurfaceCollection.cpp
  165. ${LIBDIR}/libslic3r/SurfaceCollection.hpp
  166. ${LIBDIR}/libslic3r/SVG.cpp
  167. ${LIBDIR}/libslic3r/SVG.hpp
  168. ${LIBDIR}/libslic3r/TriangleMesh.cpp
  169. ${LIBDIR}/libslic3r/TriangleMesh.hpp
  170. # ${LIBDIR}/libslic3r/utils.cpp
  171. ${LIBDIR}/libslic3r/Utils.hpp
  172. )
  173. add_library(libslic3r_gui STATIC
  174. ${LIBDIR}/slic3r/GUI/AboutDialog.cpp
  175. ${LIBDIR}/slic3r/GUI/AboutDialog.hpp
  176. ${LIBDIR}/slic3r/GUI/AppConfig.cpp
  177. ${LIBDIR}/slic3r/GUI/AppConfig.hpp
  178. ${LIBDIR}/slic3r/GUI/BitmapCache.cpp
  179. ${LIBDIR}/slic3r/GUI/BitmapCache.hpp
  180. ${LIBDIR}/slic3r/GUI/ConfigSnapshotDialog.cpp
  181. ${LIBDIR}/slic3r/GUI/ConfigSnapshotDialog.hpp
  182. ${LIBDIR}/slic3r/GUI/3DScene.cpp
  183. ${LIBDIR}/slic3r/GUI/3DScene.hpp
  184. ${LIBDIR}/slic3r/GUI/GLShader.cpp
  185. ${LIBDIR}/slic3r/GUI/GLShader.hpp
  186. ${LIBDIR}/slic3r/GUI/GLCanvas3D.hpp
  187. ${LIBDIR}/slic3r/GUI/GLCanvas3D.cpp
  188. ${LIBDIR}/slic3r/GUI/GLCanvas3DManager.hpp
  189. ${LIBDIR}/slic3r/GUI/GLCanvas3DManager.cpp
  190. ${LIBDIR}/slic3r/GUI/GLGizmo.hpp
  191. ${LIBDIR}/slic3r/GUI/GLGizmo.cpp
  192. ${LIBDIR}/slic3r/GUI/GLTexture.hpp
  193. ${LIBDIR}/slic3r/GUI/GLTexture.cpp
  194. ${LIBDIR}/slic3r/GUI/Preferences.cpp
  195. ${LIBDIR}/slic3r/GUI/Preferences.hpp
  196. ${LIBDIR}/slic3r/GUI/Preset.cpp
  197. ${LIBDIR}/slic3r/GUI/Preset.hpp
  198. ${LIBDIR}/slic3r/GUI/PresetBundle.cpp
  199. ${LIBDIR}/slic3r/GUI/PresetBundle.hpp
  200. ${LIBDIR}/slic3r/GUI/PresetHints.cpp
  201. ${LIBDIR}/slic3r/GUI/PresetHints.hpp
  202. ${LIBDIR}/slic3r/GUI/GUI.cpp
  203. ${LIBDIR}/slic3r/GUI/GUI.hpp
  204. ${LIBDIR}/slic3r/GUI/Tab.cpp
  205. ${LIBDIR}/slic3r/GUI/Tab.hpp
  206. ${LIBDIR}/slic3r/GUI/TabIface.cpp
  207. ${LIBDIR}/slic3r/GUI/TabIface.hpp
  208. ${LIBDIR}/slic3r/GUI/Field.cpp
  209. ${LIBDIR}/slic3r/GUI/Field.hpp
  210. ${LIBDIR}/slic3r/GUI/OptionsGroup.cpp
  211. ${LIBDIR}/slic3r/GUI/OptionsGroup.hpp
  212. ${LIBDIR}/slic3r/GUI/BedShapeDialog.cpp
  213. ${LIBDIR}/slic3r/GUI/BedShapeDialog.hpp
  214. ${LIBDIR}/slic3r/GUI/2DBed.cpp
  215. ${LIBDIR}/slic3r/GUI/2DBed.hpp
  216. ${LIBDIR}/slic3r/GUI/wxExtensions.cpp
  217. ${LIBDIR}/slic3r/GUI/wxExtensions.hpp
  218. ${LIBDIR}/slic3r/GUI/WipeTowerDialog.cpp
  219. ${LIBDIR}/slic3r/GUI/WipeTowerDialog.hpp
  220. ${LIBDIR}/slic3r/GUI/RammingChart.cpp
  221. ${LIBDIR}/slic3r/GUI/RammingChart.hpp
  222. ${LIBDIR}/slic3r/GUI/BonjourDialog.cpp
  223. ${LIBDIR}/slic3r/GUI/BonjourDialog.hpp
  224. ${LIBDIR}/slic3r/GUI/ButtonsDescription.cpp
  225. ${LIBDIR}/slic3r/GUI/ButtonsDescription.hpp
  226. ${LIBDIR}/slic3r/Config/Snapshot.cpp
  227. ${LIBDIR}/slic3r/Config/Snapshot.hpp
  228. ${LIBDIR}/slic3r/Config/Version.cpp
  229. ${LIBDIR}/slic3r/Config/Version.hpp
  230. ${LIBDIR}/slic3r/Utils/ASCIIFolding.cpp
  231. ${LIBDIR}/slic3r/Utils/ASCIIFolding.hpp
  232. ${LIBDIR}/slic3r/Utils/Serial.cpp
  233. ${LIBDIR}/slic3r/Utils/Serial.hpp
  234. ${LIBDIR}/slic3r/GUI/ConfigWizard.cpp
  235. ${LIBDIR}/slic3r/GUI/ConfigWizard.hpp
  236. ${LIBDIR}/slic3r/GUI/MsgDialog.cpp
  237. ${LIBDIR}/slic3r/GUI/MsgDialog.hpp
  238. ${LIBDIR}/slic3r/GUI/UpdateDialogs.cpp
  239. ${LIBDIR}/slic3r/GUI/UpdateDialogs.hpp
  240. ${LIBDIR}/slic3r/GUI/FirmwareDialog.cpp
  241. ${LIBDIR}/slic3r/GUI/FirmwareDialog.hpp
  242. ${LIBDIR}/slic3r/Utils/Http.cpp
  243. ${LIBDIR}/slic3r/Utils/Http.hpp
  244. ${LIBDIR}/slic3r/Utils/FixModelByWin10.cpp
  245. ${LIBDIR}/slic3r/Utils/FixModelByWin10.hpp
  246. ${LIBDIR}/slic3r/Utils/OctoPrint.cpp
  247. ${LIBDIR}/slic3r/Utils/OctoPrint.hpp
  248. ${LIBDIR}/slic3r/Utils/Bonjour.cpp
  249. ${LIBDIR}/slic3r/Utils/Bonjour.hpp
  250. ${LIBDIR}/slic3r/Utils/PresetUpdater.cpp
  251. ${LIBDIR}/slic3r/Utils/PresetUpdater.hpp
  252. ${LIBDIR}/slic3r/Utils/Time.cpp
  253. ${LIBDIR}/slic3r/Utils/Time.hpp
  254. )
  255. add_library(admesh STATIC
  256. ${LIBDIR}/admesh/connect.cpp
  257. ${LIBDIR}/admesh/normals.cpp
  258. ${LIBDIR}/admesh/shared.cpp
  259. ${LIBDIR}/admesh/stl.h
  260. ${LIBDIR}/admesh/stl_io.cpp
  261. ${LIBDIR}/admesh/stlinit.cpp
  262. ${LIBDIR}/admesh/util.cpp
  263. )
  264. add_library(miniz STATIC
  265. ${LIBDIR}/miniz/miniz.h
  266. ${LIBDIR}/miniz/miniz_common.h
  267. ${LIBDIR}/miniz/miniz_tdef.h
  268. ${LIBDIR}/miniz/miniz_tinfl.h
  269. ${LIBDIR}/miniz/miniz_zip.h
  270. ${LIBDIR}/miniz/miniz.cpp
  271. ${LIBDIR}/miniz/miniz_tdef.cpp
  272. ${LIBDIR}/miniz/miniz_tinfl.cpp
  273. ${LIBDIR}/miniz/miniz_zip.cpp
  274. )
  275. add_library(clipper STATIC
  276. ${LIBDIR}/clipper.cpp
  277. ${LIBDIR}/clipper.hpp
  278. )
  279. add_library(polypartition STATIC
  280. ${LIBDIR}/polypartition.cpp
  281. ${LIBDIR}/polypartition.h
  282. )
  283. add_library(poly2tri STATIC
  284. ${LIBDIR}/poly2tri/common/shapes.cc
  285. ${LIBDIR}/poly2tri/common/shapes.h
  286. ${LIBDIR}/poly2tri/common/utils.h
  287. ${LIBDIR}/poly2tri/poly2tri.h
  288. ${LIBDIR}/poly2tri/sweep/advancing_front.cc
  289. ${LIBDIR}/poly2tri/sweep/advancing_front.h
  290. ${LIBDIR}/poly2tri/sweep/cdt.cc
  291. ${LIBDIR}/poly2tri/sweep/cdt.h
  292. ${LIBDIR}/poly2tri/sweep/sweep.cc
  293. ${LIBDIR}/poly2tri/sweep/sweep.h
  294. ${LIBDIR}/poly2tri/sweep/sweep_context.cc
  295. ${LIBDIR}/poly2tri/sweep/sweep_context.h
  296. )
  297. add_library(nowide STATIC
  298. ${LIBDIR}/boost/nowide/args.hpp
  299. ${LIBDIR}/boost/nowide/cenv.hpp
  300. ${LIBDIR}/boost/nowide/config.hpp
  301. ${LIBDIR}/boost/nowide/convert.hpp
  302. ${LIBDIR}/boost/nowide/cstdio.hpp
  303. ${LIBDIR}/boost/nowide/cstdlib.hpp
  304. ${LIBDIR}/boost/nowide/filebuf.hpp
  305. ${LIBDIR}/boost/nowide/fstream.hpp
  306. ${LIBDIR}/boost/nowide/integration/filesystem.hpp
  307. ${LIBDIR}/boost/nowide/iostream.cpp
  308. ${LIBDIR}/boost/nowide/iostream.hpp
  309. ${LIBDIR}/boost/nowide/stackstring.hpp
  310. ${LIBDIR}/boost/nowide/system.hpp
  311. ${LIBDIR}/boost/nowide/utf8_codecvt.hpp
  312. ${LIBDIR}/boost/nowide/windows.hpp
  313. )
  314. add_library(Shiny STATIC
  315. ${LIBDIR}/Shiny/Shiny.h
  316. ${LIBDIR}/Shiny/ShinyConfig.h
  317. ${LIBDIR}/Shiny/ShinyData.h
  318. ${LIBDIR}/Shiny/ShinyMacros.h
  319. ${LIBDIR}/Shiny/ShinyManager.c
  320. ${LIBDIR}/Shiny/ShinyManager.h
  321. ${LIBDIR}/Shiny/ShinyNode.c
  322. ${LIBDIR}/Shiny/ShinyNode.h
  323. ${LIBDIR}/Shiny/ShinyNodePool.c
  324. ${LIBDIR}/Shiny/ShinyNodePool.h
  325. ${LIBDIR}/Shiny/ShinyNodeState.c
  326. ${LIBDIR}/Shiny/ShinyNodeState.h
  327. ${LIBDIR}/Shiny/ShinyOutput.c
  328. ${LIBDIR}/Shiny/ShinyOutput.h
  329. ${LIBDIR}/Shiny/ShinyPrereqs.h
  330. ${LIBDIR}/Shiny/ShinyTools.c
  331. ${LIBDIR}/Shiny/ShinyTools.h
  332. ${LIBDIR}/Shiny/ShinyVersion.h
  333. ${LIBDIR}/Shiny/ShinyZone.c
  334. ${LIBDIR}/Shiny/ShinyZone.h
  335. )
  336. add_library(semver STATIC
  337. ${LIBDIR}/semver/semver.h
  338. ${LIBDIR}/semver/semver.c
  339. )
  340. # Generate the Slic3r Perl module (XS) typemap file.
  341. set(MyTypemap ${CMAKE_CURRENT_BINARY_DIR}/typemap)
  342. add_custom_command(
  343. OUTPUT ${MyTypemap}
  344. DEPENDS ${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
  345. COMMAND ${PERL_EXECUTABLE} -MExtUtils::Typemaps -MExtUtils::Typemaps::Basic -e "$typemap = ExtUtils::Typemaps->new(file => \"${CMAKE_CURRENT_LIST_DIR}/xsp/my.map\"); $typemap->merge(typemap => ExtUtils::Typemaps::Basic->new); $typemap->write(file => \"${MyTypemap}\")"
  346. VERBATIM
  347. )
  348. # Generate the Slic3r Perl module (XS) main.xs file.
  349. set(XS_MAIN_XS ${CMAKE_CURRENT_BINARY_DIR}/main.xs)
  350. set(XSP_DIR ${CMAKE_CURRENT_SOURCE_DIR}/xsp)
  351. #FIXME list the dependecies explicitely, add dependency on the typemap.
  352. set(XS_XSP_FILES
  353. ${XSP_DIR}/BoundingBox.xsp
  354. ${XSP_DIR}/BridgeDetector.xsp
  355. ${XSP_DIR}/Clipper.xsp
  356. ${XSP_DIR}/Config.xsp
  357. ${XSP_DIR}/ExPolygon.xsp
  358. ${XSP_DIR}/ExPolygonCollection.xsp
  359. ${XSP_DIR}/ExtrusionEntityCollection.xsp
  360. ${XSP_DIR}/ExtrusionLoop.xsp
  361. ${XSP_DIR}/ExtrusionMultiPath.xsp
  362. ${XSP_DIR}/ExtrusionPath.xsp
  363. ${XSP_DIR}/ExtrusionSimulator.xsp
  364. ${XSP_DIR}/Filler.xsp
  365. ${XSP_DIR}/Flow.xsp
  366. ${XSP_DIR}/GCode.xsp
  367. ${XSP_DIR}/GCodeSender.xsp
  368. ${XSP_DIR}/Geometry.xsp
  369. ${XSP_DIR}/GUI.xsp
  370. ${XSP_DIR}/GUI_AppConfig.xsp
  371. ${XSP_DIR}/GUI_3DScene.xsp
  372. ${XSP_DIR}/GUI_Preset.xsp
  373. ${XSP_DIR}/GUI_Tab.xsp
  374. ${XSP_DIR}/Layer.xsp
  375. ${XSP_DIR}/Line.xsp
  376. ${XSP_DIR}/Model.xsp
  377. ${XSP_DIR}/MotionPlanner.xsp
  378. ${XSP_DIR}/PerimeterGenerator.xsp
  379. ${XSP_DIR}/PlaceholderParser.xsp
  380. ${XSP_DIR}/Point.xsp
  381. ${XSP_DIR}/Polygon.xsp
  382. ${XSP_DIR}/Polyline.xsp
  383. ${XSP_DIR}/PolylineCollection.xsp
  384. ${XSP_DIR}/Print.xsp
  385. ${XSP_DIR}/Surface.xsp
  386. ${XSP_DIR}/SurfaceCollection.xsp
  387. ${XSP_DIR}/TriangleMesh.xsp
  388. ${XSP_DIR}/Utils_OctoPrint.xsp
  389. ${XSP_DIR}/Utils_PresetUpdater.xsp
  390. ${XSP_DIR}/XS.xsp
  391. )
  392. foreach (file ${XS_XSP_FILES})
  393. if (MSVC)
  394. # Visual Studio C compiler has issues with FILE pragmas containing quotes.
  395. set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt ${file}\n")
  396. else ()
  397. set(INCLUDE_COMMANDS "${INCLUDE_COMMANDS}INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- -t \"${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt\" \"${file}\"\n")
  398. endif ()
  399. endforeach ()
  400. configure_file(main.xs.in ${XS_MAIN_XS} @ONLY) # Insert INCLUDE_COMMANDS into main.xs
  401. # Generate the Slic3r Perl module (XS) XS.cpp file.
  402. #FIXME add the dependency on main.xs and typemap.
  403. set(XS_MAIN_CPP ${CMAKE_CURRENT_BINARY_DIR}/XS.cpp)
  404. add_custom_command(
  405. OUTPUT ${XS_MAIN_CPP}
  406. DEPENDS ${MyTypemap} ${XS_XSP_FILES} ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
  407. COMMAND COMMAND xsubpp -typemap typemap -output ${XS_MAIN_CPP} -hiertype ${XS_MAIN_XS}
  408. )
  409. # Define the Perl XS shared library.
  410. if(APPLE)
  411. set(XS_SHARED_LIBRARY_TYPE MODULE)
  412. else()
  413. set(XS_SHARED_LIBRARY_TYPE SHARED)
  414. endif()
  415. add_library(XS ${XS_SHARED_LIBRARY_TYPE}
  416. ${XS_MAIN_CPP}
  417. ${LIBDIR}/libslic3r/utils.cpp
  418. ${LIBDIR}/slic3r/GUI/wxPerlIface.cpp
  419. ${LIBDIR}/perlglue.cpp
  420. ${LIBDIR}/ppport.h
  421. ${LIBDIR}/xsinit.h
  422. ${CMAKE_CURRENT_LIST_DIR}/xsp/my.map
  423. # mytype.map is empty. Is it required by Build.PL or the Perl xspp module?
  424. ${CMAKE_CURRENT_LIST_DIR}/xsp/mytype.map
  425. # Used by Perl xsubpp to generate XS.cpp
  426. ${CMAKE_CURRENT_LIST_DIR}/xsp/typemap.xspt
  427. )
  428. if(APPLE)
  429. set_target_properties(XS PROPERTIES BUNDLE TRUE)
  430. # Ignore undefined symbols of the perl interpreter, they will be found in the caller image.
  431. target_link_libraries(XS "-undefined dynamic_lookup")
  432. endif()
  433. target_link_libraries(XS libslic3r libslic3r_gui admesh miniz clipper nowide polypartition poly2tri semver avrdude)
  434. if(SLIC3R_PROFILE)
  435. target_link_libraries(XS Shiny)
  436. endif()
  437. # Add the OpenGL and GLU libraries.
  438. if (SLIC3R_GUI)
  439. if (MSVC)
  440. target_link_libraries(XS user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
  441. elseif (MINGW)
  442. target_link_libraries(XS -lopengl32)
  443. elseif (APPLE)
  444. target_link_libraries(XS "-framework OpenGL")
  445. else ()
  446. target_link_libraries(XS -lGL -lGLU)
  447. endif ()
  448. endif ()
  449. target_include_directories(XS PRIVATE src src/libslic3r) # Local include directories
  450. target_compile_definitions(XS PRIVATE -DSLIC3RXS)
  451. set_target_properties(XS PROPERTIES PREFIX "") # Prevent cmake from generating libXS.so instead of XS.so
  452. if (APPLE)
  453. # add_compile_options(-stdlib=libc++)
  454. # add_definitions(-DBOOST_THREAD_DONT_USE_CHRONO -DBOOST_NO_CXX11_RVALUE_REFERENCES -DBOOST_THREAD_USES_MOVE)
  455. target_link_libraries(XS "-framework IOKit" "-framework CoreFoundation" -lc++)
  456. elseif (MSVC)
  457. target_link_libraries(XS )
  458. else ()
  459. target_link_libraries(XS -lstdc++)
  460. endif ()
  461. # Windows specific stuff
  462. if (WIN32)
  463. target_compile_definitions(XS PRIVATE -DNOGDI -DNOMINMAX -DHAS_BOOL)
  464. endif ()
  465. ## Configuration flags
  466. if (SLIC3R_GUI)
  467. message("Slic3r will be built with GUI support")
  468. target_compile_definitions(XS PRIVATE -DSLIC3R_GUI)
  469. endif ()
  470. if (SLIC3R_PROFILE)
  471. message("Slic3r will be built with a Shiny invasive profiler")
  472. add_definitions(-DSLIC3R_PROFILE)
  473. endif ()
  474. if (CMAKE_BUILD_TYPE MATCHES DEBUG)
  475. target_compile_definitions(XS PRIVATE -DSLIC3R_DEBUG -DDEBUG -D_DEBUG)
  476. else ()
  477. target_compile_definitions(XS PRIVATE -DNDEBUG)
  478. endif ()
  479. # Perl specific stuff
  480. find_package(PerlLibs REQUIRED)
  481. set(PerlEmbed_DEBUG 1)
  482. find_package(PerlEmbed REQUIRED)
  483. target_include_directories(XS PRIVATE ${PERL_INCLUDE_PATH})
  484. target_compile_options(XS PRIVATE ${PerlEmbed_CCFLAGS})
  485. # If the Perl is compiled with optimization off, disable optimization over the whole project.
  486. if (WIN32 AND ";${PerlEmbed_CCFLAGS};" MATCHES ";[-/]Od;")
  487. message(STATUS "Perl compiled without optimization. Disabling optimization for the Slic3r build.")
  488. message("Old CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}")
  489. message("Old CMAKE_CXX_FLAGS_RELWITHDEBINFO: ${CMAKE_CXX_FLAGS_RELEASE}")
  490. message("Old CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS_RELEASE}")
  491. set(CMAKE_CXX_FLAGS_RELEASE "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32")
  492. set(CMAKE_C_FLAGS_RELEASE "/MD /Od /Zi /DNDEBUG /DWIN32")
  493. set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32")
  494. set(CMAKE_C_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /DNDEBUG /DWIN32")
  495. set(CMAKE_CXX_FLAGS "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32")
  496. set(CMAKE_C_FLAGS "/MD /Od /Zi /DNDEBUG /DWIN32")
  497. endif()
  498. # The following line will add -fPIC on Linux to make the XS.so rellocable.
  499. add_definitions(${PerlEmbed_CCCDLFLAGS})
  500. if (WIN32)
  501. target_link_libraries(XS ${PERL_LIBRARY})
  502. endif()
  503. add_subdirectory(src/avrdude)
  504. ## REQUIRED packages
  505. # Find and configure boost
  506. if(SLIC3R_STATIC)
  507. # Use static boost libraries.
  508. set(Boost_USE_STATIC_LIBS ON)
  509. # Use boost libraries linked statically to the C++ runtime.
  510. # set(Boost_USE_STATIC_RUNTIME ON)
  511. endif()
  512. #set(Boost_DEBUG ON)
  513. find_package(Boost REQUIRED COMPONENTS system filesystem thread log locale regex)
  514. if(Boost_FOUND)
  515. include_directories(${Boost_INCLUDE_DIRS})
  516. target_link_libraries(XS ${Boost_LIBRARIES})
  517. if (APPLE)
  518. # BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
  519. add_definitions(-DBOOST_ASIO_DISABLE_KQUEUE)
  520. endif()
  521. if(NOT SLIC3R_STATIC)
  522. add_definitions(-DBOOST_LOG_DYN_LINK)
  523. endif()
  524. endif()
  525. # Find and configure intel-tbb
  526. if(SLIC3R_STATIC)
  527. set(TBB_STATIC 1)
  528. endif()
  529. set(TBB_DEBUG 1)
  530. find_package(TBB REQUIRED)
  531. include_directories(${TBB_INCLUDE_DIRS})
  532. add_definitions(${TBB_DEFINITIONS})
  533. if(MSVC)
  534. # Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
  535. add_definitions(-D__TBB_NO_IMPLICIT_LINKAGE)
  536. endif()
  537. # The Intel TBB library will use the std::exception_ptr feature of C++11.
  538. add_definitions(-DTBB_USE_CAPTURED_EXCEPTION=0)
  539. target_link_libraries(XS ${TBB_LIBRARIES})
  540. # Find and configure wxWidgets
  541. if (SLIC3R_PRUSACONTROL)
  542. set(wxWidgets_UseAlienWx 1)
  543. if (wxWidgets_UseAlienWx)
  544. set(AlienWx_DEBUG 1)
  545. find_package(AlienWx REQUIRED COMPONENTS base core adv html gl)
  546. include_directories(${AlienWx_INCLUDE_DIRS})
  547. #add_compile_options(${AlienWx_CXX_FLAGS})
  548. add_definitions(${AlienWx_DEFINITIONS})
  549. set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
  550. else ()
  551. find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
  552. include(${wxWidgets_USE_FILE})
  553. endif ()
  554. add_definitions(-DSLIC3R_GUI -DSLIC3R_PRUS)
  555. target_link_libraries(XS ${wxWidgets_LIBRARIES})
  556. endif()
  557. find_package(CURL REQUIRED)
  558. include_directories(${CURL_INCLUDE_DIRS})
  559. target_link_libraries(XS ${CURL_LIBRARIES})
  560. if (SLIC3R_STATIC)
  561. if (NOT APPLE)
  562. # libcurl is always linked dynamically to the system libcurl on OSX.
  563. # On other systems, libcurl is linked statically if SLIC3R_STATIC is set.
  564. add_definitions(-DCURL_STATICLIB)
  565. endif()
  566. if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
  567. # As of now, our build system produces a statically linked libcurl,
  568. # which links the OpenSSL library dynamically.
  569. find_package(OpenSSL REQUIRED)
  570. message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}")
  571. message("OpenSSL libraries: ${OPENSSL_LIBRARIES}")
  572. include_directories(${OPENSSL_INCLUDE_DIR})
  573. target_link_libraries(XS ${OPENSSL_LIBRARIES})
  574. endif()
  575. endif()
  576. ## OPTIONAL packages
  577. # Find eigen3 or use bundled version
  578. if (NOT SLIC3R_STATIC)
  579. find_package(Eigen3)
  580. endif ()
  581. if (NOT Eigen3_FOUND)
  582. set(Eigen3_FOUND 1)
  583. set(EIGEN3_INCLUDE_DIR ${LIBDIR}/eigen/)
  584. endif ()
  585. include_directories(${EIGEN3_INCLUDE_DIR})
  586. # Find expat or use bundled version
  587. # Always use the system libexpat on Linux.
  588. if (NOT SLIC3R_STATIC OR CMAKE_SYSTEM_NAME STREQUAL "Linux")
  589. find_package(EXPAT)
  590. endif ()
  591. if (NOT EXPAT_FOUND)
  592. add_library(expat STATIC
  593. ${LIBDIR}/expat/xmlparse.c
  594. ${LIBDIR}/expat/xmlrole.c
  595. ${LIBDIR}/expat/xmltok.c
  596. )
  597. set(EXPAT_FOUND 1)
  598. set(EXPAT_INCLUDE_DIRS ${LIBDIR}/expat/)
  599. set(EXPAT_LIBRARIES expat)
  600. endif ()
  601. include_directories(${EXPAT_INCLUDE_DIRS})
  602. target_link_libraries(XS ${EXPAT_LIBRARIES})
  603. # Find glew or use bundled version
  604. if (NOT SLIC3R_STATIC)
  605. find_package(GLEW)
  606. endif ()
  607. if (NOT GLEW_FOUND)
  608. add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
  609. set(GLEW_FOUND 1)
  610. set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
  611. set(GLEW_LIBRARIES glew)
  612. add_definitions(-DGLEW_STATIC)
  613. endif ()
  614. include_directories(${GLEW_INCLUDE_DIRS})
  615. target_link_libraries(XS ${GLEW_LIBRARIES})
  616. # Install the XS.pm and XS.{so,dll,bundle} into the local-lib directory.
  617. set(PERL_LOCAL_LIB_DIR "${PROJECT_SOURCE_DIR}/local-lib/lib/perl5/${PerlEmbed_ARCHNAME}")
  618. add_custom_command(
  619. TARGET XS
  620. POST_BUILD
  621. COMMAND ${CMAKE_COMMAND} -E make_directory "${PERL_LOCAL_LIB_DIR}/auto/Slic3r/XS/"
  622. COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:XS>" "${PERL_LOCAL_LIB_DIR}/auto/Slic3r/XS/"
  623. COMMAND ${CMAKE_COMMAND} -E make_directory "${PERL_LOCAL_LIB_DIR}/Slic3r/"
  624. COMMAND ${CMAKE_COMMAND} -E copy "${PROJECT_SOURCE_DIR}/xs/lib/Slic3r/XS.pm" "${PERL_LOCAL_LIB_DIR}/Slic3r/"
  625. COMMENT "Installing XS.pm and XS.{so,dll,bundle} into the local-lib directory ..."
  626. )
  627. if(APPLE)
  628. add_custom_command(
  629. TARGET XS
  630. POST_BUILD
  631. COMMAND ${CMAKE_COMMAND} -E rename "${PERL_LOCAL_LIB_DIR}/auto/Slic3r/XS/XS" "${PERL_LOCAL_LIB_DIR}/auto/Slic3r/XS/XS.bundle"
  632. )
  633. endif()
  634. # Create a slic3r executable
  635. add_executable(slic3r ${PROJECT_SOURCE_DIR}/src/slic3r.cpp)
  636. target_include_directories(XS PRIVATE src src/libslic3r)
  637. target_link_libraries(slic3r libslic3r libslic3r_gui admesh miniz ${Boost_LIBRARIES} clipper ${EXPAT_LIBRARIES} ${GLEW_LIBRARIES} polypartition poly2tri ${TBB_LIBRARIES} ${wxWidgets_LIBRARIES})
  638. if(SLIC3R_PROFILE)
  639. target_link_libraries(Shiny)
  640. endif()
  641. if (APPLE)
  642. target_link_libraries(slic3r "-framework IOKit" "-framework CoreFoundation" -lc++)
  643. elseif (NOT MSVC)
  644. target_link_libraries(slic3r -lstdc++)
  645. endif ()
  646. if (MSVC)
  647. # Here we associate some additional properties with the MSVC project to enable compilation and debugging out of the box.
  648. get_filename_component(PROPS_PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
  649. string(REPLACE "/" "\\" PROPS_PERL_BIN_PATH "${PROPS_PERL_BIN_PATH}")
  650. string(REPLACE "/" "\\" PROPS_PERL_EXECUTABLE "${PERL_EXECUTABLE}")
  651. string(REPLACE "/" "\\" PROPS_CMAKE_SOURCE_DIR "${CMAKE_SOURCE_DIR}")
  652. configure_file("${PROJECT_SOURCE_DIR}/cmake/msvc/xs.wperl.props.in" "${CMAKE_BINARY_DIR}/xs.wperl.props" NEWLINE_STYLE CRLF)
  653. set_target_properties(XS PROPERTIES VS_USER_PROPS "${CMAKE_BINARY_DIR}/xs.wperl.props")
  654. endif()
  655. # l10n
  656. set(L10N_DIR "${PROJECT_SOURCE_DIR}/resources/localization")
  657. add_custom_target(pot
  658. COMMAND xgettext --keyword=L --from-code=UTF-8 --debug
  659. -f "${L10N_DIR}/list.txt"
  660. -o "${L10N_DIR}/Slic3rPE.pot"
  661. WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
  662. COMMENT "Generate pot file from strings in the source tree"
  663. )
  664. # Installation
  665. install(TARGETS XS DESTINATION ${PERL_VENDORARCH}/auto/Slic3r/XS)
  666. install(FILES lib/Slic3r/XS.pm DESTINATION ${PERL_VENDORLIB}/Slic3r)