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- #
- # This CMake project downloads, configures and builds PrusaSlicer dependencies on Unix and Windows.
- #
- # When using this script, it's recommended to perform an out-of-source build using CMake.
- #
- # All the dependencies are installed in a `destdir` directory in the root of the build directory,
- # in a traditional Unix-style prefix structure. The destdir can be used directly by CMake
- # when building PrusaSlicer - to do this, set the CMAKE_PREFIX_PATH to ${destdir}/usr/local.
- # Warning: On UNIX/Linux, you also need to set -DSLIC3R_STATIC=1 when building PrusaSlicer.
- #
- # For better clarity of console output, it's recommended to _not_ use a parallelized build
- # for the top-level command, ie. use `make -j 1` or `ninja -j 1` to force single-threaded top-level
- # build. This doesn't degrade performance as individual dependencies are built in parallel fashion
- # if supported by the dependency.
- #
- # On Windows, architecture (64 vs 32 bits) is judged based on the compiler variant.
- # To build dependencies for either 64 or 32 bit OS, use the respective compiler command line.
- #
- # WARNING: On UNIX platforms wxWidgets hardcode the destdir path into its `wx-conffig` utility,
- # therefore, unfortunatelly, the installation cannot be copied/moved elsewhere without re-installing wxWidgets.
- #
- project(PrusaSlicer-deps)
- cmake_minimum_required(VERSION 3.2)
- include(ExternalProject)
- include(ProcessorCount)
- ProcessorCount(NPROC)
- if (NPROC EQUAL 0)
- set(NPROC 1)
- endif ()
- set(DESTDIR "${CMAKE_CURRENT_BINARY_DIR}/destdir" CACHE PATH "Destination directory")
- option(DEP_DEBUG "Build debug variants (only applicable on Windows)" ON)
- if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
- option(DEP_WX_GTK3 "Build wxWidgets against GTK3" OFF)
- endif()
- # On developer machines, it can be enabled to speed up compilation and suppress warnings coming from IGL.
- # FIXME:
- # Enabling this option is not safe. IGL will compile itself with its own version of Eigen while
- # Slic3r compiles with a different version which will cause runtime errors.
- # option(DEP_BUILD_IGL_STATIC "Build IGL as a static library. Might cause link errors and increase binary size." OFF)
- message(STATUS "PrusaSlicer deps DESTDIR: ${DESTDIR}")
- message(STATUS "PrusaSlicer deps debug build: ${DEP_DEBUG}")
- find_package(Git REQUIRED)
- get_property(_is_multi GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
- function(prusaslicer_add_cmake_project projectname)
- cmake_parse_arguments(P_ARGS "" "INSTALL_DIR;BUILD_COMMAND;INSTALL_COMMAND" "CMAKE_ARGS" ${ARGN})
- set(_configs_line -DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE})
- if (_is_multi OR MSVC)
- set(_configs_line "")
- endif ()
- set(_gen "")
- set(_build_j "-j${NPROC}")
- if (MSVC)
- set(_gen CMAKE_GENERATOR "${DEP_MSVC_GEN}" CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}")
- set(_build_j "/m")
- endif ()
- ExternalProject_Add(
- dep_${projectname}
- EXCLUDE_FROM_ALL ON
- INSTALL_DIR ${DESTDIR}/usr/local
- ${_gen}
- CMAKE_ARGS
- -DCMAKE_INSTALL_PREFIX:STRING=${DESTDIR}/usr/local
- -DCMAKE_MODULE_PATH:STRING=${PROJECT_SOURCE_DIR}/../cmake/modules
- -DCMAKE_PREFIX_PATH:STRING=${DESTDIR}/usr/local
- -DCMAKE_DEBUG_POSTFIX:STRING=d
- -DCMAKE_C_COMPILER:STRING=${CMAKE_C_COMPILER}
- -DCMAKE_CXX_COMPILER:STRING=${CMAKE_CXX_COMPILER}
- -DBUILD_SHARED_LIBS:BOOL=OFF
- "${_configs_line}"
- ${DEP_CMAKE_OPTS}
- ${P_ARGS_CMAKE_ARGS}
- ${P_ARGS_UNPARSED_ARGUMENTS}
- BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${_build_j}
- INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install --config Release
- )
- endfunction(prusaslicer_add_cmake_project)
- if (MSVC)
- if ("${CMAKE_SIZEOF_VOID_P}" STREQUAL "8")
- message(STATUS "\nDetected 64-bit compiler => building 64-bit deps bundle\n")
- set(DEPS_BITS 64)
- include("deps-windows.cmake")
- elseif ("${CMAKE_SIZEOF_VOID_P}" STREQUAL "4")
- message(STATUS "\nDetected 32-bit compiler => building 32-bit deps bundle\n")
- set(DEPS_BITS 32)
- include("deps-windows.cmake")
- else ()
- message(FATAL_ERROR "Unable to detect architecture")
- endif ()
- elseif (APPLE)
- message("OS X SDK Path: ${CMAKE_OSX_SYSROOT}")
- if (CMAKE_OSX_DEPLOYMENT_TARGET)
- set(DEP_OSX_TARGET "${CMAKE_OSX_DEPLOYMENT_TARGET}")
- message("OS X Deployment Target: ${DEP_OSX_TARGET}")
- else ()
- # Attempt to infer the SDK version from the CMAKE_OSX_SYSROOT,
- # this is done because wxWidgets need the min version explicitly set
- string(REGEX MATCH "[0-9]+[.][0-9]+[.]sdk$" DEP_OSX_TARGET "${CMAKE_OSX_SYSROOT}")
- string(REGEX MATCH "^[0-9]+[.][0-9]+" DEP_OSX_TARGET "${DEP_OSX_TARGET}")
- if (NOT DEP_OSX_TARGET)
- message(FATAL_ERROR "Could not determine OS X SDK version. Please use -DCMAKE_OSX_DEPLOYMENT_TARGET=<version>")
- endif ()
- message("OS X Deployment Target (inferred from SDK): ${DEP_OSX_TARGET}")
- endif ()
- include("deps-macos.cmake")
- elseif (MINGW)
- message(STATUS "Building for MinGW...")
- include("deps-mingw.cmake")
- else()
- include("deps-linux.cmake")
- endif()
- set(ZLIB_PKG "")
- if (NOT ZLIB_FOUND)
- include(ZLIB/ZLIB.cmake)
- set(ZLIB_PKG dep_ZLIB)
- endif ()
- set(PNG_PKG "")
- if (NOT PNG_FOUND)
- include(PNG/PNG.cmake)
- set(PNG_PKG dep_PNG)
- endif ()
- set(EXPAT_PKG "")
- if (NOT EXPAT_FOUND)
- include(EXPAT/EXPAT.cmake)
- set(EXPAT_PKG dep_EXPAT)
- endif ()
- include(GLEW/GLEW.cmake)
- include(OpenCSG/OpenCSG.cmake)
- include(GMP/GMP.cmake)
- include(MPFR/MPFR.cmake)
- include(CGAL/CGAL.cmake)
- include(wxWidgets/wxWidgets.cmake)
- if (MSVC)
- add_custom_target(deps ALL
- DEPENDS
- dep_boost
- dep_tbb
- dep_libcurl
- dep_wxWidgets
- dep_gtest
- dep_cereal
- dep_nlopt
- # dep_qhull # Experimental
- dep_openvdb
- dep_OpenCSG
- dep_CGAL
- ${PNG_PKG}
- ${ZLIB_PKG}
- ${EXPAT_PKG}
- )
- else()
- add_custom_target(deps ALL
- DEPENDS
- dep_boost
- dep_tbb
- dep_libcurl
- dep_wxWidgets
- dep_gtest
- dep_cereal
- dep_nlopt
- dep_qhull
- dep_openvdb
- dep_OpenCSG
- dep_CGAL
- ${PNG_PKG}
- ${ZLIB_PKG}
- ${EXPAT_PKG}
- # dep_libigl # Not working, static build has different Eigen
- )
- endif()
- # Note: I'm not using any of the LOG_xxx options in ExternalProject_Add() commands
- # because they seem to generate bogus build files (possibly a bug in ExternalProject).
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