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- #include <libslic3r/Point.hpp>
- #include <catch2/catch.hpp>
- #include <libslic3r/GCode/SeamRandom.hpp>
- #include "test_data.hpp"
- #include <fstream>
- using namespace Slic3r;
- using namespace Slic3r::Seams;
- constexpr bool debug_files{false};
- namespace RandomTest {
- Perimeters::Perimeter get_perimeter() {
- const double slice_z{1.0};
- const std::size_t layer_index{};
- std::vector<Vec2d> positions{{0.0, 0.0}, {0.5, 0.0}, {1.0, 0.0}};
- std::vector<double> angles(positions.size(), -M_PI / 2.0);
- std::vector<Perimeters::PointType> point_types(positions.size(), Perimeters::PointType::common);
- std::vector<Perimeters::PointClassification>
- point_classifications{positions.size(), Perimeters::PointClassification::common};
- std::vector<Perimeters::AngleType> angle_type(positions.size(), Perimeters::AngleType::concave);
- return {
- slice_z,
- layer_index,
- false,
- std::move(positions),
- std::move(angles),
- std::move(point_types),
- std::move(point_classifications),
- std::move(angle_type)};
- }
- } // namespace RandomTest
- double get_chi2_uniform(const std::vector<double> &data, double min, double max, const std::size_t bin_count) {
- std::vector<std::size_t> bins(bin_count);
- const double bin_size{(max - min) / bin_count};
- const double expected_frequncy{static_cast<double>(data.size()) / bin_count};
- for (const double value : data) {
- auto bin{static_cast<int>(std::floor((value - min) / bin_size))};
- bins[bin]++;
- }
- return std::accumulate(bins.begin(), bins.end(), 0.0, [&](const double total, const std::size_t count_in_bin){
- return total + std::pow(static_cast<double>(count_in_bin - expected_frequncy), 2.0) / expected_frequncy;
- });
- }
- TEST_CASE("Random is uniform", "[Seams][SeamRandom]") {
- const int seed{42};
- std::mt19937 random_engine{seed};
- const Random::Impl::Random random{random_engine};
- Perimeters::Perimeter perimeter{RandomTest::get_perimeter()};
- std::vector<double> x_positions;
- const std::size_t count{1001};
- x_positions.reserve(count);
- std::generate_n(std::back_inserter(x_positions), count, [&]() {
- std::optional<SeamChoice> choice{
- random(perimeter, Perimeters::PointType::common, Perimeters::PointClassification::common)};
- return choice->position.x();
- });
- const std::size_t degrees_of_freedom{10};
- const double critical{18.307}; // dof 10, significance 0.05
- CHECK(get_chi2_uniform(x_positions, 0.0, 1.0, degrees_of_freedom + 1) < critical);
- }
- TEST_CASE("Random respects point type", "[Seams][SeamRandom]") {
- const int seed{42};
- std::mt19937 random_engine{seed};
- const Random::Impl::Random random{random_engine};
- Perimeters::Perimeter perimeter{RandomTest::get_perimeter()};
- std::optional<SeamChoice> choice{
- random(perimeter, Perimeters::PointType::common, Perimeters::PointClassification::common)};
- REQUIRE(choice);
- const std::size_t picked_index{choice->previous_index};
- perimeter.point_types[picked_index] = Perimeters::PointType::blocker;
- choice = random(perimeter, Perimeters::PointType::common, Perimeters::PointClassification::common);
- REQUIRE(choice);
- CHECK(choice->previous_index != picked_index);
- }
- TEST_CASE_METHOD(Test::SeamsFixture, "Generate random seam", "[Seams][SeamRandom][Integration]") {
- Seams::Perimeters::LayerPerimeters perimeters{
- Seams::Perimeters::create_perimeters(projected, layer_infos, painting, params.perimeter)};
- const std::vector<std::vector<SeamPerimeterChoice>> seams{
- Random::get_object_seams(std::move(perimeters), params.random_seed)};
- if constexpr (debug_files) {
- std::ofstream csv{"random_seam.csv"};
- Test::serialize_seam(csv, seams);
- }
- }
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