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- #ifndef SLICESTOTRIANGLEMESH_HPP
- #define SLICESTOTRIANGLEMESH_HPP
- #include "libslic3r/TriangleMesh.hpp"
- #include "libslic3r/ExPolygon.hpp"
- namespace Slic3r {
- void slices_to_triangle_mesh(TriangleMesh & mesh,
- const std::vector<ExPolygons> &slices,
- double zmin,
- double lh,
- double ilh);
- inline TriangleMesh slices_to_triangle_mesh(
- const std::vector<ExPolygons> &slices, double zmin, double lh, double ilh)
- {
- TriangleMesh out; slices_to_triangle_mesh(out, slices, zmin, lh, ilh);
- return out;
- }
- } // namespace Slic3r
- #endif // SLICESTOTRIANGLEMESH_HPP
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