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- #ifndef slic3r_MultiPoint_hpp_
- #define slic3r_MultiPoint_hpp_
- #include "libslic3r.h"
- #include <algorithm>
- #include <vector>
- #include "Line.hpp"
- #include "Point.hpp"
- namespace Slic3r {
- class BoundingBox;
- class BoundingBox3;
- class MultiPoint
- {
- public:
- Points points;
-
- MultiPoint() {}
- MultiPoint(const MultiPoint &other) : points(other.points) {}
- MultiPoint(MultiPoint &&other) : points(std::move(other.points)) {}
- MultiPoint(std::initializer_list<Point> list) : points(list) {}
- explicit MultiPoint(const Points &_points) : points(_points) {}
- MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; }
- MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; }
- void scale(double factor);
- void scale(double factor_x, double factor_y);
- void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); }
- void translate(const Point &vector);
- void rotate(double angle) { this->rotate(cos(angle), sin(angle)); }
- void rotate(double cos_angle, double sin_angle);
- void rotate(double angle, const Point ¢er);
- void reverse() { std::reverse(this->points.begin(), this->points.end()); }
- const Point& first_point() const { return this->points.front(); }
- virtual const Point& last_point() const = 0;
- virtual Lines lines() const = 0;
- size_t size() const { return points.size(); }
- bool empty() const { return points.empty(); }
- double length() const;
- bool is_valid() const { return this->points.size() >= 2; }
- int find_point(const Point &point) const;
- bool has_boundary_point(const Point &point) const;
- int closest_point_index(const Point &point) const {
- int idx = -1;
- if (! this->points.empty()) {
- idx = 0;
- double dist_min = (point - this->points.front()).cast<double>().norm();
- for (int i = 1; i < int(this->points.size()); ++ i) {
- double d = (this->points[i] - point).cast<double>().norm();
- if (d < dist_min) {
- dist_min = d;
- idx = i;
- }
- }
- }
- return idx;
- }
- const Point* closest_point(const Point &point) const { return this->points.empty() ? nullptr : &this->points[this->closest_point_index(point)]; }
- BoundingBox bounding_box() const;
- // Return true if there are exact duplicates.
- bool has_duplicate_points() const;
- // Remove exact duplicates, return true if any duplicate has been removed.
- bool remove_duplicate_points();
- void append(const Point &point) { this->points.push_back(point); }
- void append(const Points &src) { this->append(src.begin(), src.end()); }
- void append(const Points::const_iterator &begin, const Points::const_iterator &end) { this->points.insert(this->points.end(), begin, end); }
- void append(Points &&src)
- {
- if (this->points.empty()) {
- this->points = std::move(src);
- } else {
- this->points.insert(this->points.end(), src.begin(), src.end());
- src.clear();
- }
- }
- bool intersection(const Line& line, Point* intersection) const;
- bool first_intersection(const Line& line, Point* intersection) const;
- bool intersections(const Line &line, Points *intersections) const;
- // Projection of a point onto the lines defined by the points.
- virtual Point point_projection(const Point &point) const;
- static Points _douglas_peucker(const Points& points, const double tolerance);
- static Points _douglas_peucker_plus(const Points& points, const double tolerance, const double min_length);
- static Points visivalingam(const Points& pts, const double& tolerance);
- };
- class MultiPoint3
- {
- public:
- Points3 points;
- void append(const Vec3crd& point) { this->points.push_back(point); }
- void translate(double x, double y);
- void translate(const Point& vector);
- virtual Lines3 lines() const = 0;
- double length() const;
- bool is_valid() const { return this->points.size() >= 2; }
- BoundingBox3 bounding_box() const;
- // Remove exact duplicates, return true if any duplicate has been removed.
- bool remove_duplicate_points();
- };
- extern BoundingBox get_extents(const MultiPoint &mp);
- extern BoundingBox get_extents_rotated(const std::vector<Point> &points, double angle);
- extern BoundingBox get_extents_rotated(const MultiPoint &mp, double angle);
- inline double length(const Points &pts) {
- double total = 0;
- if (! pts.empty()) {
- auto it = pts.begin();
- for (auto it_prev = it ++; it != pts.end(); ++ it, ++ it_prev)
- total += (*it - *it_prev).cast<double>().norm();
- }
- return total;
- }
- inline double area(const Points &polygon) {
- double area = 0.;
- for (size_t i = 0, j = polygon.size() - 1; i < polygon.size(); j = i ++)
- area += double(polygon[i](0) + polygon[j](0)) * double(polygon[i](1) - polygon[j](1));
- return area;
- }
- } // namespace Slic3r
- #endif
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