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- package Slic3r::Print::Object;
- # extends c++ class Slic3r::PrintObject (Print.xsp)
- use strict;
- use warnings;
- use List::Util qw(min max sum first any);
- use Slic3r::Flow ':roles';
- use Slic3r::Geometry qw(X Y Z PI scale unscale chained_path epsilon);
- use Slic3r::Geometry::Clipper qw(diff diff_ex intersection intersection_ex union union_ex
- offset offset_ex offset2 offset2_ex intersection_ppl CLIPPER_OFFSET_SCALE JT_MITER);
- use Slic3r::Print::State ':steps';
- use Slic3r::Surface ':types';
- # TODO: lazy
- sub fill_maker {
- my $self = shift;
- return Slic3r::Fill->new(bounding_box => $self->bounding_box);
- }
- sub region_volumes {
- my $self = shift;
- return [ map $self->get_region_volumes($_), 0..($self->region_count - 1) ];
- }
- sub layers {
- my $self = shift;
- return [ map $self->get_layer($_), 0..($self->layer_count - 1) ];
- }
- sub support_layers {
- my $self = shift;
- return [ map $self->get_support_layer($_), 0..($self->support_layer_count - 1) ];
- }
- # 1) Decides Z positions of the layers,
- # 2) Initializes layers and their regions
- # 3) Slices the object meshes
- # 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
- # 5) Applies size compensation (offsets the slices in XY plane)
- # 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
- # Resulting expolygons of layer regions are marked as Internal.
- #
- # this should be idempotent
- sub slice {
- my $self = shift;
-
- return if $self->step_done(STEP_SLICE);
- $self->set_step_started(STEP_SLICE);
- $self->print->status_cb->(10, "Processing triangulated mesh");
- $self->_slice;
- # detect slicing errors
- my $warning_thrown = 0;
- for my $i (0 .. ($self->layer_count - 1)) {
- my $layer = $self->get_layer($i);
- next unless $layer->slicing_errors;
- if (!$warning_thrown) {
- warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
- . "however you might want to check the results or repair the input file and retry.\n";
- $warning_thrown = 1;
- }
-
- # try to repair the layer surfaces by merging all contours and all holes from
- # neighbor layers
- Slic3r::debugf "Attempting to repair layer %d\n", $i;
-
- foreach my $region_id (0 .. ($layer->region_count - 1)) {
- my $layerm = $layer->region($region_id);
-
- my (@upper_surfaces, @lower_surfaces);
- for (my $j = $i+1; $j < $self->layer_count; $j++) {
- if (!$self->get_layer($j)->slicing_errors) {
- @upper_surfaces = @{$self->get_layer($j)->region($region_id)->slices};
- last;
- }
- }
- for (my $j = $i-1; $j >= 0; $j--) {
- if (!$self->get_layer($j)->slicing_errors) {
- @lower_surfaces = @{$self->get_layer($j)->region($region_id)->slices};
- last;
- }
- }
-
- my $union = union_ex([
- map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
- ]);
- my $diff = diff_ex(
- [ map @$_, @$union ],
- [ map @{$_->expolygon->holes}, @upper_surfaces, @lower_surfaces, ],
- );
-
- $layerm->slices->clear;
- $layerm->slices->append($_)
- for map Slic3r::Surface->new
- (expolygon => $_, surface_type => S_TYPE_INTERNAL),
- @$diff;
- }
-
- # update layer slices after repairing the single regions
- $layer->make_slices;
- }
-
- # remove empty layers from bottom
- while (@{$self->layers} && !@{$self->get_layer(0)->slices}) {
- $self->delete_layer(0);
- for (my $i = 0; $i <= $#{$self->layers}; $i++) {
- $self->get_layer($i)->set_id( $self->get_layer($i)->id-1 );
- }
- }
-
- # simplify slices if required
- if ($self->print->config->resolution) {
- $self->_simplify_slices(scale($self->print->config->resolution));
- }
-
- die "No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"
- if !@{$self->layers};
-
- $self->set_typed_slices(0);
- $self->set_step_done(STEP_SLICE);
- }
- sub make_perimeters {
- my ($self) = @_;
-
- return if $self->step_done(STEP_PERIMETERS);
-
- # Temporary workaround for detect_surfaces_type() not being idempotent (see #3764).
- # We can remove this when idempotence is restored. This make_perimeters() method
- # will just call merge_slices() to undo the typed slices and invalidate posDetectSurfaces.
- if ($self->typed_slices) {
- $self->invalidate_step(STEP_SLICE);
- }
-
- # prerequisites
- $self->slice;
-
- $self->_make_perimeters;
- }
- # This will assign a type (top/bottom/internal) to $layerm->slices
- # and transform $layerm->fill_surfaces from expolygon
- # to typed top/bottom/internal surfaces;
- sub detect_surfaces_type {
- my ($self) = @_;
-
- # prerequisites
- $self->slice;
-
- $self->_detect_surfaces_type;
- }
- sub prepare_infill {
- my ($self) = @_;
-
- return if $self->step_done(STEP_PREPARE_INFILL);
-
- # This prepare_infill() is not really idempotent.
- # TODO: It should clear and regenerate fill_surfaces at every run
- # instead of modifying it in place.
- $self->invalidate_step(STEP_PERIMETERS);
- $self->make_perimeters;
-
- # Do this after invalidating STEP_PERIMETERS because that would re-invalidate STEP_PREPARE_INFILL
- $self->set_step_started(STEP_PREPARE_INFILL);
-
- # prerequisites
- $self->detect_surfaces_type;
-
- $self->print->status_cb->(30, "Preparing infill");
-
- # decide what surfaces are to be filled
- $_->prepare_fill_surfaces for map @{$_->regions}, @{$self->layers};
- # this will detect bridges and reverse bridges
- # and rearrange top/bottom/internal surfaces
- $self->process_external_surfaces;
- # detect which fill surfaces are near external layers
- # they will be split in internal and internal-solid surfaces
- $self->discover_horizontal_shells;
- $self->clip_fill_surfaces;
-
- # the following step needs to be done before combination because it may need
- # to remove only half of the combined infill
- $self->bridge_over_infill;
- # combine fill surfaces to honor the "infill every N layers" option
- $self->combine_infill;
-
- $self->set_step_done(STEP_PREPARE_INFILL);
- }
- sub infill {
- my ($self) = @_;
-
- # prerequisites
- $self->prepare_infill;
-
- $self->_infill;
- }
- sub generate_support_material {
- my $self = shift;
-
- # prerequisites
- $self->slice;
-
- return if $self->step_done(STEP_SUPPORTMATERIAL);
- $self->set_step_started(STEP_SUPPORTMATERIAL);
-
- $self->clear_support_layers;
-
- if ((!$self->config->support_material
- && $self->config->raft_layers == 0
- && $self->config->support_material_enforce_layers == 0)
- || scalar(@{$self->layers}) < 2
- ) {
- $self->set_step_done(STEP_SUPPORTMATERIAL);
- return;
- }
- $self->print->status_cb->(85, "Generating support material");
-
- $self->_support_material->generate($self);
-
- $self->set_step_done(STEP_SUPPORTMATERIAL);
- my $stats = sprintf "Weight: %.1fg, Cost: %.1f" , $self->print->total_weight, $self->print->total_cost;
- $self->print->status_cb->(85, $stats);
- }
- sub _support_material {
- my ($self) = @_;
-
- my $first_layer_flow = Slic3r::Flow->new_from_width(
- width => ($self->print->config->first_layer_extrusion_width || $self->config->support_material_extrusion_width),
- role => FLOW_ROLE_SUPPORT_MATERIAL,
- nozzle_diameter => $self->print->config->nozzle_diameter->[ $self->config->support_material_extruder-1 ]
- // $self->print->config->nozzle_diameter->[0],
- layer_height => $self->config->get_abs_value('first_layer_height'),
- bridge_flow_ratio => 0,
- );
-
- return Slic3r::Print::SupportMaterial->new(
- print_config => $self->print->config,
- object_config => $self->config,
- first_layer_flow => $first_layer_flow,
- flow => $self->support_material_flow,
- interface_flow => $self->support_material_flow(FLOW_ROLE_SUPPORT_MATERIAL_INTERFACE),
- );
- }
- # Idempotence of this method is guaranteed by the fact that we don't remove things from
- # fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
- sub clip_fill_surfaces {
- my $self = shift;
-
- return unless $self->config->infill_only_where_needed
- && any { $_->config->fill_density > 0 } @{$self->print->regions};
-
- # We only want infill under ceilings; this is almost like an
- # internal support material.
-
- # proceed top-down skipping bottom layer
- my $upper_internal = [];
- for my $layer_id (reverse 1..($self->layer_count - 1)) {
- my $layer = $self->get_layer($layer_id);
- my $lower_layer = $self->get_layer($layer_id-1);
-
- # detect things that we need to support
- my $overhangs = []; # Polygons
-
- # we need to support any solid surface
- push @$overhangs, map $_->p,
- grep $_->is_solid, map @{$_->fill_surfaces}, @{$layer->regions};
-
- # we also need to support perimeters when there's at least one full
- # unsupported loop
- {
- # get perimeters area as the difference between slices and fill_surfaces
- my $perimeters = diff(
- [ map @$_, @{$layer->slices} ],
- [ map $_->p, map @{$_->fill_surfaces}, @{$layer->regions} ],
- );
-
- # only consider the area that is not supported by lower perimeters
- $perimeters = intersection(
- $perimeters,
- [ map $_->p, map @{$_->fill_surfaces}, @{$lower_layer->regions} ],
- 1,
- );
-
- # only consider perimeter areas that are at least one extrusion width thick
- my $pw = min(map $_->flow(FLOW_ROLE_PERIMETER)->scaled_width, @{$layer->regions});
- $perimeters = offset2($perimeters, -$pw, +$pw);
-
- # append such thick perimeters to the areas that need support
- push @$overhangs, @$perimeters;
- }
-
- # find new internal infill
- $upper_internal = my $new_internal = intersection(
- [
- @$overhangs,
- @$upper_internal,
- ],
- [
- # our current internal fill boundaries
- map $_->p,
- grep $_->surface_type == S_TYPE_INTERNAL || $_->surface_type == S_TYPE_INTERNALVOID,
- map @{$_->fill_surfaces}, @{$lower_layer->regions}
- ],
- );
-
- # apply new internal infill to regions
- foreach my $layerm (@{$lower_layer->regions}) {
- next if $layerm->region->config->fill_density == 0;
-
- my (@internal, @other) = ();
- foreach my $surface (map $_->clone, @{$layerm->fill_surfaces}) {
- if ($surface->surface_type == S_TYPE_INTERNAL || $surface->surface_type == S_TYPE_INTERNALVOID) {
- push @internal, $surface;
- } else {
- push @other, $surface;
- }
- }
-
- my @new = map Slic3r::Surface->new(
- expolygon => $_,
- surface_type => S_TYPE_INTERNAL,
- ),
- @{intersection_ex(
- [ map $_->p, @internal ],
- $new_internal,
- 1,
- )};
-
- push @other, map Slic3r::Surface->new(
- expolygon => $_,
- surface_type => S_TYPE_INTERNALVOID,
- ),
- @{diff_ex(
- [ map $_->p, @internal ],
- $new_internal,
- 1,
- )};
-
- # If there are voids it means that our internal infill is not adjacent to
- # perimeters. In this case it would be nice to add a loop around infill to
- # make it more robust and nicer. TODO.
-
- $layerm->fill_surfaces->clear;
- $layerm->fill_surfaces->append($_) for (@new, @other);
- }
- }
- }
- sub discover_horizontal_shells {
- my $self = shift;
-
- Slic3r::debugf "==> DISCOVERING HORIZONTAL SHELLS\n";
-
- for my $region_id (0 .. ($self->print->region_count-1)) {
- for (my $i = 0; $i < $self->layer_count; $i++) {
- my $layerm = $self->get_layer($i)->regions->[$region_id];
-
- if ($layerm->region->config->solid_infill_every_layers && $layerm->region->config->fill_density > 0
- && ($i % $layerm->region->config->solid_infill_every_layers) == 0) {
- my $type = $layerm->region->config->fill_density == 100 ? S_TYPE_INTERNALSOLID : S_TYPE_INTERNALBRIDGE;
- $_->surface_type($type) for @{$layerm->fill_surfaces->filter_by_type(S_TYPE_INTERNAL)};
- }
-
- EXTERNAL: foreach my $type (S_TYPE_TOP, S_TYPE_BOTTOM, S_TYPE_BOTTOMBRIDGE) {
- # find slices of current type for current layer
- # use slices instead of fill_surfaces because they also include the perimeter area
- # which needs to be propagated in shells; we need to grow slices like we did for
- # fill_surfaces though. Using both ungrown slices and grown fill_surfaces will
- # not work in some situations, as there won't be any grown region in the perimeter
- # area (this was seen in a model where the top layer had one extra perimeter, thus
- # its fill_surfaces were thinner than the lower layer's infill), however it's the best
- # solution so far. Growing the external slices by EXTERNAL_INFILL_MARGIN will put
- # too much solid infill inside nearly-vertical slopes.
- my $solid = [
- (map $_->p, @{$layerm->slices->filter_by_type($type)}),
- (map $_->p, @{$layerm->fill_surfaces->filter_by_type($type)}),
- ];
- next if !@$solid;
- Slic3r::debugf "Layer %d has %s surfaces\n", $i, ($type == S_TYPE_TOP) ? 'top' : 'bottom';
-
- my $solid_layers = ($type == S_TYPE_TOP)
- ? $layerm->region->config->top_solid_layers
- : $layerm->region->config->bottom_solid_layers;
- NEIGHBOR: for (my $n = ($type == S_TYPE_TOP) ? $i-1 : $i+1;
- abs($n - $i) <= $solid_layers-1;
- ($type == S_TYPE_TOP) ? $n-- : $n++) {
-
- next if $n < 0 || $n >= $self->layer_count;
- Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
-
- my $neighbor_layerm = $self->get_layer($n)->regions->[$region_id];
- my $neighbor_fill_surfaces = $neighbor_layerm->fill_surfaces;
- my @neighbor_fill_surfaces = map $_->clone, @$neighbor_fill_surfaces; # clone because we will use these surfaces even after clearing the collection
-
- # find intersection between neighbor and current layer's surfaces
- # intersections have contours and holes
- my $new_internal_solid = intersection(
- $solid,
- [ map $_->p, grep { ($_->surface_type == S_TYPE_INTERNAL) || ($_->surface_type == S_TYPE_INTERNALSOLID) } @neighbor_fill_surfaces ],
- 1,
- );
- if (!@$new_internal_solid) {
- # No internal solid needed on this layer. In order to decide whether to continue
- # searching on the next neighbor (thus enforcing the configured number of solid
- # layers, use different strategies according to configured infill density:
- if ($layerm->region->config->fill_density == 0) {
- # If user expects the object to be void (for example a hollow sloping vase),
- # don't continue the search. In this case, we only generate the external solid
- # shell if the object would otherwise show a hole (gap between perimeters of
- # the two layers), and internal solid shells are a subset of the shells found
- # on each previous layer.
- next EXTERNAL;
- } else {
- # If we have internal infill, we can generate internal solid shells freely.
- next NEIGHBOR;
- }
- }
-
- if ($layerm->region->config->fill_density == 0) {
- # if we're printing a hollow object we discard any solid shell thinner
- # than a perimeter width, since it's probably just crossing a sloping wall
- # and it's not wanted in a hollow print even if it would make sense when
- # obeying the solid shell count option strictly (DWIM!)
- my $margin = $neighbor_layerm->flow(FLOW_ROLE_EXTERNAL_PERIMETER)->scaled_width;
- my $too_narrow = diff(
- $new_internal_solid,
- offset2($new_internal_solid, -$margin, +$margin, CLIPPER_OFFSET_SCALE, JT_MITER, 5),
- 1,
- );
- $new_internal_solid = $solid = diff(
- $new_internal_solid,
- $too_narrow,
- ) if @$too_narrow;
- }
-
- # make sure the new internal solid is wide enough, as it might get collapsed
- # when spacing is added in Fill.pm
- {
- my $margin = 3 * $layerm->flow(FLOW_ROLE_SOLID_INFILL)->scaled_width; # require at least this size
- # we use a higher miterLimit here to handle areas with acute angles
- # in those cases, the default miterLimit would cut the corner and we'd
- # get a triangle in $too_narrow; if we grow it below then the shell
- # would have a different shape from the external surface and we'd still
- # have the same angle, so the next shell would be grown even more and so on.
- my $too_narrow = diff(
- $new_internal_solid,
- offset2($new_internal_solid, -$margin, +$margin, CLIPPER_OFFSET_SCALE, JT_MITER, 5),
- 1,
- );
-
- if (@$too_narrow) {
- # grow the collapsing parts and add the extra area to the neighbor layer
- # as well as to our original surfaces so that we support this
- # additional area in the next shell too
-
- # make sure our grown surfaces don't exceed the fill area
- my @grown = @{intersection(
- offset($too_narrow, +$margin),
- # Discard bridges as they are grown for anchoring and we can't
- # remove such anchors. (This may happen when a bridge is being
- # anchored onto a wall where little space remains after the bridge
- # is grown, and that little space is an internal solid shell so
- # it triggers this too_narrow logic.)
- [ map $_->p, grep { $_->is_internal && !$_->is_bridge } @neighbor_fill_surfaces ],
- )};
- $new_internal_solid = $solid = [ @grown, @$new_internal_solid ];
- }
- }
-
- # internal-solid are the union of the existing internal-solid surfaces
- # and new ones
- my $internal_solid = union_ex([
- ( map $_->p, grep $_->surface_type == S_TYPE_INTERNALSOLID, @neighbor_fill_surfaces ),
- @$new_internal_solid,
- ]);
-
- # subtract intersections from layer surfaces to get resulting internal surfaces
- my $internal = diff_ex(
- [ map $_->p, grep $_->surface_type == S_TYPE_INTERNAL, @neighbor_fill_surfaces ],
- [ map @$_, @$internal_solid ],
- 1,
- );
- Slic3r::debugf " %d internal-solid and %d internal surfaces found\n",
- scalar(@$internal_solid), scalar(@$internal);
-
- # assign resulting internal surfaces to layer
- $neighbor_fill_surfaces->clear;
- $neighbor_fill_surfaces->append($_)
- for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL),
- @$internal;
-
- # assign new internal-solid surfaces to layer
- $neighbor_fill_surfaces->append($_)
- for map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNALSOLID),
- @$internal_solid;
-
- # assign top and bottom surfaces to layer
- foreach my $s (@{Slic3r::Surface::Collection->new(grep { ($_->surface_type == S_TYPE_TOP) || $_->is_bottom } @neighbor_fill_surfaces)->group}) {
- my $solid_surfaces = diff_ex(
- [ map $_->p, @$s ],
- [ map @$_, @$internal_solid, @$internal ],
- 1,
- );
- $neighbor_fill_surfaces->append($_)
- for map $s->[0]->clone(expolygon => $_), @$solid_surfaces;
- }
- }
- }
- }
- }
- }
- # combine fill surfaces across layers
- # Idempotence of this method is guaranteed by the fact that we don't remove things from
- # fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
- sub combine_infill {
- my $self = shift;
-
- # define the type used for voids
- my %voidtype = (
- &S_TYPE_INTERNAL() => S_TYPE_INTERNALVOID,
- );
-
- # work on each region separately
- for my $region_id (0 .. ($self->print->region_count-1)) {
- my $region = $self->print->get_region($region_id);
- my $every = $region->config->infill_every_layers;
- next unless $every > 1 && $region->config->fill_density > 0;
-
- # limit the number of combined layers to the maximum height allowed by this regions' nozzle
- my $nozzle_diameter = min(
- $self->print->config->get_at('nozzle_diameter', $region->config->infill_extruder-1),
- $self->print->config->get_at('nozzle_diameter', $region->config->solid_infill_extruder-1),
- );
-
- # define the combinations
- my %combine = (); # layer_idx => number of additional combined lower layers
- {
- my $current_height = my $layers = 0;
- for my $layer_idx (0 .. ($self->layer_count-1)) {
- my $layer = $self->get_layer($layer_idx);
- next if $layer->id == 0; # skip first print layer (which may not be first layer in array because of raft)
- my $height = $layer->height;
-
- # check whether the combination of this layer with the lower layers' buffer
- # would exceed max layer height or max combined layer count
- if ($current_height + $height >= $nozzle_diameter + epsilon || $layers >= $every) {
- # append combination to lower layer
- $combine{$layer_idx-1} = $layers;
- $current_height = $layers = 0;
- }
-
- $current_height += $height;
- $layers++;
- }
-
- # append lower layers (if any) to uppermost layer
- $combine{$self->layer_count-1} = $layers;
- }
-
- # loop through layers to which we have assigned layers to combine
- for my $layer_idx (sort keys %combine) {
- next unless $combine{$layer_idx} > 1;
-
- # get all the LayerRegion objects to be combined
- my @layerms = map $self->get_layer($_)->get_region($region_id),
- ($layer_idx - ($combine{$layer_idx}-1) .. $layer_idx);
-
- # only combine internal infill
- for my $type (S_TYPE_INTERNAL) {
- # we need to perform a multi-layer intersection, so let's split it in pairs
-
- # initialize the intersection with the candidates of the lowest layer
- my $intersection = [ map $_->expolygon, @{$layerms[0]->fill_surfaces->filter_by_type($type)} ];
-
- # start looping from the second layer and intersect the current intersection with it
- for my $layerm (@layerms[1 .. $#layerms]) {
- $intersection = intersection_ex(
- [ map @$_, @$intersection ],
- [ map @{$_->expolygon}, @{$layerm->fill_surfaces->filter_by_type($type)} ],
- );
- }
-
- my $area_threshold = $layerms[0]->infill_area_threshold;
- @$intersection = grep $_->area > $area_threshold, @$intersection;
- next if !@$intersection;
- Slic3r::debugf " combining %d %s regions from layers %d-%d\n",
- scalar(@$intersection),
- ($type == S_TYPE_INTERNAL ? 'internal' : 'internal-solid'),
- $layer_idx-($every-1), $layer_idx;
-
- # $intersection now contains the regions that can be combined across the full amount of layers
- # so let's remove those areas from all layers
-
- my @intersection_with_clearance = map @{$_->offset(
- $layerms[-1]->flow(FLOW_ROLE_SOLID_INFILL)->scaled_width / 2
- + $layerms[-1]->flow(FLOW_ROLE_PERIMETER)->scaled_width / 2
- # Because fill areas for rectilinear and honeycomb are grown
- # later to overlap perimeters, we need to counteract that too.
- + (($type == S_TYPE_INTERNALSOLID || $region->config->fill_pattern =~ /(rectilinear|grid|line|honeycomb)/)
- ? $layerms[-1]->flow(FLOW_ROLE_SOLID_INFILL)->scaled_width
- : 0)
- )}, @$intersection;
-
- foreach my $layerm (@layerms) {
- my @this_type = @{$layerm->fill_surfaces->filter_by_type($type)};
- my @other_types = map $_->clone, grep $_->surface_type != $type, @{$layerm->fill_surfaces};
-
- my @new_this_type = map Slic3r::Surface->new(expolygon => $_, surface_type => $type),
- @{diff_ex(
- [ map $_->p, @this_type ],
- [ @intersection_with_clearance ],
- )};
-
- # apply surfaces back with adjusted depth to the uppermost layer
- if ($layerm->layer->id == $self->get_layer($layer_idx)->id) {
- push @new_this_type,
- map Slic3r::Surface->new(
- expolygon => $_,
- surface_type => $type,
- thickness => sum(map $_->layer->height, @layerms),
- thickness_layers => scalar(@layerms),
- ),
- @$intersection;
- } else {
- # save void surfaces
- push @new_this_type,
- map Slic3r::Surface->new(expolygon => $_, surface_type => $voidtype{$type}),
- @{intersection_ex(
- [ map @{$_->expolygon}, @this_type ],
- [ @intersection_with_clearance ],
- )};
- }
-
- $layerm->fill_surfaces->clear;
- $layerm->fill_surfaces->append($_) for (@new_this_type, @other_types);
- }
- }
- }
- }
- }
- # Simplify the sliced model, if "resolution" configuration parameter > 0.
- # The simplification is problematic, because it simplifies the slices independent from each other,
- # which makes the simplified discretization visible on the object surface.
- sub _simplify_slices {
- my ($self, $distance) = @_;
-
- foreach my $layer (@{$self->layers}) {
- $layer->slices->simplify($distance);
- $_->slices->simplify($distance) for @{$layer->regions};
- }
- }
- sub support_material_flow {
- my ($self, $role) = @_;
-
- $role //= FLOW_ROLE_SUPPORT_MATERIAL;
- my $extruder = ($role == FLOW_ROLE_SUPPORT_MATERIAL)
- ? $self->config->support_material_extruder
- : $self->config->support_material_interface_extruder;
- my $width = $self->config->support_material_extrusion_width || $self->config->extrusion_width;
- if ($role == FLOW_ROLE_SUPPORT_MATERIAL_INTERFACE) {
- $width = $self->config->support_material_interface_extrusion_width || $width;
- }
-
- # we use a bogus layer_height because we use the same flow for all
- # support material layers
- return Slic3r::Flow->new_from_width(
- width => $width,
- role => $role,
- nozzle_diameter => $self->print->config->nozzle_diameter->[$extruder-1] // $self->print->config->nozzle_diameter->[0],
- layer_height => $self->config->layer_height,
- bridge_flow_ratio => 0,
- );
- }
- 1;
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