12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- #version 100
- precision highp float;
- const vec3 ZERO = vec3(0.0, 0.0, 0.0);
- const float EPSILON = 0.0001;
- struct PrintVolumeDetection
- {
- // 0 = rectangle, 1 = circle, 2 = custom, 3 = invalid
- int type;
- // type = 0 (rectangle):
- // x = min.x, y = min.y, z = max.x, w = max.y
- // type = 1 (circle):
- // x = center.x, y = center.y, z = radius
- vec4 xy_data;
- // x = min z, y = max z
- vec2 z_data;
- };
- struct SlopeDetection
- {
- bool actived;
- float normal_z;
- mat3 volume_world_normal_matrix;
- };
- uniform vec4 uniform_color;
- uniform bool use_color_clip_plane;
- uniform vec4 uniform_color_clip_plane_1;
- uniform vec4 uniform_color_clip_plane_2;
- uniform SlopeDetection slope;
- #ifdef ENABLE_ENVIRONMENT_MAP
- uniform sampler2D environment_tex;
- uniform bool use_environment_tex;
- #endif // ENABLE_ENVIRONMENT_MAP
- uniform PrintVolumeDetection print_volume;
- varying vec3 clipping_planes_dots;
- varying float color_clip_plane_dot;
- // x = diffuse, y = specular;
- varying vec2 intensity;
- varying vec4 world_pos;
- varying float world_normal_z;
- varying vec3 eye_normal;
- void main()
- {
- if (any(lessThan(clipping_planes_dots, ZERO)))
- discard;
-
- vec4 color;
- if (use_color_clip_plane) {
- color.rgb = (color_clip_plane_dot < 0.0) ? uniform_color_clip_plane_1.rgb : uniform_color_clip_plane_2.rgb;
- color.a = uniform_color.a;
- }
- else
- color = uniform_color;
- if (slope.actived && world_normal_z < slope.normal_z - EPSILON) {
- color.rgb = vec3(0.7, 0.7, 1.0);
- color.a = 1.0;
- }
-
- // if the fragment is outside the print volume -> use darker color
- vec3 pv_check_min = ZERO;
- vec3 pv_check_max = ZERO;
- if (print_volume.type == 0) {
- // rectangle
- pv_check_min = world_pos.xyz - vec3(print_volume.xy_data.x, print_volume.xy_data.y, print_volume.z_data.x);
- pv_check_max = world_pos.xyz - vec3(print_volume.xy_data.z, print_volume.xy_data.w, print_volume.z_data.y);
- }
- else if (print_volume.type == 1) {
- // circle
- float delta_radius = print_volume.xy_data.z - distance(world_pos.xy, print_volume.xy_data.xy);
- pv_check_min = vec3(delta_radius, 0.0, world_pos.z - print_volume.z_data.x);
- pv_check_max = vec3(0.0, 0.0, world_pos.z - print_volume.z_data.y);
- }
- color.rgb = (any(lessThan(pv_check_min, ZERO)) || any(greaterThan(pv_check_max, ZERO))) ? mix(color.rgb, ZERO, 0.3333) : color.rgb;
-
- #ifdef ENABLE_ENVIRONMENT_MAP
- if (use_environment_tex)
- gl_FragColor = vec4(0.45 * texture(environment_tex, normalize(eye_normal).xy * 0.5 + 0.5).xyz + 0.8 * color.rgb * intensity.x, color.a);
- else
- #endif
- gl_FragColor = vec4(vec3(intensity.y) + color.rgb * intensity.x, color.a);
- }
|