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- %module{Slic3r::XS};
- %{
- #include <xsinit.h>
- #include "libslic3r/Point.hpp"
- #include "libslic3r/Line.hpp"
- #include "libslic3r/Polygon.hpp"
- #include "libslic3r/Polyline.hpp"
- %}
- %name{Slic3r::Point} class Point {
- Point(int _x = 0, int _y = 0);
- ~Point();
- Clone<Point> clone()
- %code{% RETVAL=THIS; %};
- void scale(double factor)
- %code{% *THIS *= factor; %};
- void translate(double x, double y)
- %code{% *THIS += Point(x, y); %};
- SV* arrayref()
- %code{% RETVAL = to_SV_pureperl(THIS); %};
- SV* pp()
- %code{% RETVAL = to_SV_pureperl(THIS); %};
- int x()
- %code{% RETVAL = (*THIS)(0); %};
- int y()
- %code{% RETVAL = (*THIS)(1); %};
- void set_x(int val)
- %code{% (*THIS)(0) = val; %};
- void set_y(int val)
- %code{% (*THIS)(1) = val; %};
- int nearest_point_index(Points points);
- Clone<Point> nearest_point(Points points)
- %code{% Point p; THIS->nearest_point(points, &p); RETVAL = p; %};
- double distance_to(Point* point)
- %code{% RETVAL = (*point - *THIS).cast<double>().norm(); %};
- double distance_to_line(Line* line)
- %code{% RETVAL = line->distance_to(*THIS); %};
- double perp_distance_to_line(Line* line)
- %code{% RETVAL = line->perp_distance_to(*THIS); %};
- double ccw(Point* p1, Point* p2)
- %code{% RETVAL = THIS->ccw(*p1, *p2); %};
- double ccw_angle(Point* p1, Point* p2)
- %code{% RETVAL = THIS->ccw_angle(*p1, *p2); %};
- Point* projection_onto_polygon(Polygon* polygon)
- %code{% RETVAL = new Point(THIS->projection_onto(*polygon)); %};
- Point* projection_onto_polyline(Polyline* polyline)
- %code{% RETVAL = new Point(THIS->projection_onto(*polyline)); %};
- Point* projection_onto_line(Line* line)
- %code{% RETVAL = new Point(THIS->projection_onto(*line)); %};
- Point* negative()
- %code{% RETVAL = new Point(- *THIS); %};
- std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
- %{
- void
- Point::rotate(angle, center_sv)
- double angle;
- SV* center_sv;
- CODE:
- Point center;
- from_SV_check(center_sv, ¢er);
- THIS->rotate(angle, center);
- bool
- Point::coincides_with(point_sv)
- SV* point_sv;
- CODE:
- Point point;
- from_SV_check(point_sv, &point);
- RETVAL = (*THIS) == point;
- OUTPUT:
- RETVAL
- %}
- };
- %name{Slic3r::Pointf} class Vec2d {
- Vec2d(double _x = 0, double _y = 0);
- ~Vec2d();
- Clone<Vec2d> clone()
- %code{% RETVAL = THIS; %};
- SV* arrayref()
- %code{% RETVAL = to_SV_pureperl(THIS); %};
- SV* pp()
- %code{% RETVAL = to_SV_pureperl(THIS); %};
- double x()
- %code{% RETVAL = (*THIS)(0); %};
- double y()
- %code{% RETVAL = (*THIS)(1); %};
- void set_x(double val)
- %code{% (*THIS)(0) = val; %};
- void set_y(double val)
- %code{% (*THIS)(1) = val; %};
- void translate(double x, double y)
- %code{% *THIS += Vec2d(x, y); %};
- void scale(double factor)
- %code{% *THIS *= factor; %};
- void rotate(double angle, Vec2d* center)
- %code{% *THIS = Eigen::Translation2d(*center) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- *center) * Eigen::Vector2d((*THIS)(0), (*THIS)(1)); %};
- Vec2d* negative()
- %code{% RETVAL = new Vec2d(- *THIS); %};
- Vec2d* vector_to(Vec2d* point)
- %code{% RETVAL = new Vec2d(*point - *THIS); %};
- std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
- };
- %name{Slic3r::Pointf3} class Vec3d {
- Vec3d(double _x = 0, double _y = 0, double _z = 0);
- ~Vec3d();
- Clone<Vec3d> clone()
- %code{% RETVAL = THIS; %};
- double x()
- %code{% RETVAL = (*THIS)(0); %};
- double y()
- %code{% RETVAL = (*THIS)(1); %};
- double z()
- %code{% RETVAL = (*THIS)(2); %};
- void set_x(double val)
- %code{% (*THIS)(0) = val; %};
- void set_y(double val)
- %code{% (*THIS)(1) = val; %};
- void set_z(double val)
- %code{% (*THIS)(2) = val; %};
- void translate(double x, double y, double z)
- %code{% *THIS += Vec3d(x, y, z); %};
- void scale(double factor)
- %code{% *THIS *= factor; %};
- double distance_to(Vec3d* point)
- %code{% RETVAL = (*point - *THIS).norm(); %};
- Vec3d* negative()
- %code{% RETVAL = new Vec3d(- *THIS); %};
- Vec3d* vector_to(Vec3d* point)
- %code{% RETVAL = new Vec3d(*point - *THIS); %};
- std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf", (*THIS)(0), (*THIS)(1), (*THIS)(2)); RETVAL = buf; %};
- };
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