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- #include <catch2/catch.hpp>
- #include "libslic3r/Point.hpp"
- #include "libslic3r/Polygon.hpp"
- using namespace Slic3r;
- SCENARIO("Converted Perl tests", "[Polygon]") {
- GIVEN("ccw_square") {
- Polygon ccw_square{ { 100, 100 }, { 200, 100 }, { 200, 200 }, { 100, 200 } };
- Polygon cw_square(ccw_square);
- cw_square.reverse();
- THEN("ccw_square is valid") {
- REQUIRE(ccw_square.is_valid());
- }
- THEN("cw_square is valid") {
- REQUIRE(cw_square.is_valid());
- }
- THEN("ccw_square.area") {
- REQUIRE(ccw_square.area() == 100 * 100);
- }
- THEN("cw_square.area") {
- REQUIRE(cw_square.area() == - 100 * 100);
- }
- THEN("ccw_square.centroid") {
- REQUIRE(ccw_square.centroid() == Point { 150, 150 });
- }
- THEN("cw_square.centroid") {
- REQUIRE(cw_square.centroid() == Point { 150, 150 });
- }
- THEN("ccw_square.contains_point(150, 150)") {
- REQUIRE(ccw_square.contains({ 150, 150 }));
- }
- THEN("cw_square.contains_point(150, 150)") {
- REQUIRE(cw_square.contains({ 150, 150 }));
- }
- THEN("conversion to lines") {
- REQUIRE(ccw_square.lines() == Lines{
- { { 100, 100 }, { 200, 100 } },
- { { 200, 100 }, { 200, 200 } },
- { { 200, 200 }, { 100, 200 } },
- { { 100, 200 }, { 100, 100 } } });
- }
- THEN("split_at_first_point") {
- REQUIRE(ccw_square.split_at_first_point() == Polyline { ccw_square[0], ccw_square[1], ccw_square[2], ccw_square[3], ccw_square[0] });
- }
- THEN("split_at_index(2)") {
- REQUIRE(ccw_square.split_at_index(2) == Polyline { ccw_square[2], ccw_square[3], ccw_square[0], ccw_square[1], ccw_square[2] });
- }
- THEN("split_at_vertex(ccw_square[2])") {
- REQUIRE(ccw_square.split_at_vertex(ccw_square[2]) == Polyline { ccw_square[2], ccw_square[3], ccw_square[0], ccw_square[1], ccw_square[2] });
- }
- THEN("is_counter_clockwise") {
- REQUIRE(ccw_square.is_counter_clockwise());
- }
- THEN("! is_counter_clockwise") {
- REQUIRE(! cw_square.is_counter_clockwise());
- }
- THEN("make_counter_clockwise") {
- cw_square.make_counter_clockwise();
- REQUIRE(cw_square.is_counter_clockwise());
- }
- THEN("make_counter_clockwise^2") {
- cw_square.make_counter_clockwise();
- cw_square.make_counter_clockwise();
- REQUIRE(cw_square.is_counter_clockwise());
- }
- THEN("first_point") {
- REQUIRE(&ccw_square.first_point() == &ccw_square.points.front());
- }
- }
- GIVEN("Triangulating hexagon") {
- Polygon hexagon{ { 100, 0 } };
- for (size_t i = 1; i < 6; ++ i) {
- Point p = hexagon.points.front();
- p.rotate(PI / 3 * i);
- hexagon.points.emplace_back(p);
- }
- Polygons triangles;
- hexagon.triangulate_convex(&triangles);
- THEN("right number of triangles") {
- REQUIRE(triangles.size() == 4);
- }
- THEN("all triangles are ccw") {
- auto it = std::find_if(triangles.begin(), triangles.end(), [](const Polygon &tri) { return tri.is_clockwise(); });
- REQUIRE(it == triangles.end());
- }
- }
- GIVEN("General triangle") {
- Polygon polygon { { 50000000, 100000000 }, { 300000000, 102000000 }, { 50000000, 104000000 } };
- Line line { { 175992032, 102000000 }, { 47983964, 102000000 } };
- Point intersection;
- bool has_intersection = polygon.intersection(line, &intersection);
- THEN("Intersection with line") {
- REQUIRE(has_intersection);
- REQUIRE(intersection == Point { 50000000, 102000000 });
- }
- }
- }
- TEST_CASE("Centroid of Trapezoid must be inside", "[Polygon][Utils]")
- {
- Slic3r::Polygon trapezoid {
- { 4702134, 1124765853 },
- { -4702134, 1124765853 },
- { -9404268, 1049531706 },
- { 9404268, 1049531706 },
- };
- Point centroid = trapezoid.centroid();
- CHECK(trapezoid.contains(centroid));
- }
- // This test currently only covers remove_collinear_points.
- // All remaining tests are to be ported from xs/t/06_polygon.t
- Slic3r::Points collinear_circle({
- Slic3r::Point::new_scale(0, 0), // 3 collinear points at beginning
- Slic3r::Point::new_scale(10, 0),
- Slic3r::Point::new_scale(20, 0),
- Slic3r::Point::new_scale(30, 10),
- Slic3r::Point::new_scale(40, 20), // 2 collinear points
- Slic3r::Point::new_scale(40, 30),
- Slic3r::Point::new_scale(30, 40), // 3 collinear points
- Slic3r::Point::new_scale(20, 40),
- Slic3r::Point::new_scale(10, 40),
- Slic3r::Point::new_scale(-10, 20),
- Slic3r::Point::new_scale(-20, 10),
- Slic3r::Point::new_scale(-20, 0), // 3 collinear points at end
- Slic3r::Point::new_scale(-10, 0),
- Slic3r::Point::new_scale(-5, 0)
- });
- SCENARIO("Remove collinear points from Polygon", "[Polygon]") {
- GIVEN("Polygon with collinear points"){
- Slic3r::Polygon p(collinear_circle);
- WHEN("collinear points are removed") {
- remove_collinear(p);
- THEN("Leading collinear points are removed") {
- REQUIRE(p.points.front() == Slic3r::Point::new_scale(20, 0));
- }
- THEN("Trailing collinear points are removed") {
- REQUIRE(p.points.back() == Slic3r::Point::new_scale(-20, 0));
- }
- THEN("Number of remaining points is correct") {
- REQUIRE(p.points.size() == 7);
- }
- }
- }
- }
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