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- #include "ExPolygonsIndex.hpp"
- using namespace Slic3r;
- // IMPROVE: use one dimensional vector for polygons offset with searching by std::lower_bound
- ExPolygonsIndices::ExPolygonsIndices(const ExPolygons &shapes)
- {
- // prepare offsets
- m_offsets.reserve(shapes.size());
- uint32_t offset = 0;
- for (const ExPolygon &shape : shapes) {
- assert(!shape.contour.points.empty());
- std::vector<uint32_t> shape_offsets;
- shape_offsets.reserve(shape.holes.size() + 1);
- shape_offsets.push_back(offset);
- offset += shape.contour.points.size();
- for (const Polygon &hole: shape.holes) {
- shape_offsets.push_back(offset);
- offset += hole.points.size();
- }
- m_offsets.push_back(std::move(shape_offsets));
- }
- m_count = offset;
- }
- uint32_t ExPolygonsIndices::cvt(const ExPolygonsIndex &id) const
- {
- assert(id.expolygons_index < m_offsets.size());
- const std::vector<uint32_t> &shape_offset = m_offsets[id.expolygons_index];
- assert(id.polygon_index < shape_offset.size());
- uint32_t res = shape_offset[id.polygon_index] + id.point_index;
- assert(res < m_count);
- return res;
- }
- ExPolygonsIndex ExPolygonsIndices::cvt(uint32_t index) const
- {
- assert(index < m_count);
- ExPolygonsIndex result{0, 0, 0};
- // find expolygon index
- auto fn = [](const std::vector<uint32_t> &offsets, uint32_t index) { return offsets[0] < index; };
- auto it = std::lower_bound(m_offsets.begin() + 1, m_offsets.end(), index, fn);
- result.expolygons_index = it - m_offsets.begin();
- if (it == m_offsets.end() || it->at(0) != index) --result.expolygons_index;
- // find polygon index
- const std::vector<uint32_t> &shape_offset = m_offsets[result.expolygons_index];
- auto it2 = std::lower_bound(shape_offset.begin() + 1, shape_offset.end(), index);
- result.polygon_index = it2 - shape_offset.begin();
- if (it2 == shape_offset.end() || *it2 != index) --result.polygon_index;
- // calculate point index
- uint32_t polygon_offset = shape_offset[result.polygon_index];
- assert(index >= polygon_offset);
- result.point_index = index - polygon_offset;
- return result;
- }
- bool ExPolygonsIndices::is_last_point(const ExPolygonsIndex &id) const {
- assert(id.expolygons_index < m_offsets.size());
- const std::vector<uint32_t> &shape_offset = m_offsets[id.expolygons_index];
- assert(id.polygon_index < shape_offset.size());
- uint32_t index = shape_offset[id.polygon_index] + id.point_index;
- assert(index < m_count);
- // next index
- uint32_t next_point_index = index + 1;
- uint32_t next_poly_index = id.polygon_index + 1;
- uint32_t next_expoly_index = id.expolygons_index + 1;
- // is last expoly?
- if (next_expoly_index == m_offsets.size()) {
- // is last expoly last poly?
- if (next_poly_index == shape_offset.size())
- return next_point_index == m_count;
- } else {
- // (not last expoly) is expoly last poly?
- if (next_poly_index == shape_offset.size())
- return next_point_index == m_offsets[next_expoly_index][0];
- }
- // Not last polygon in expolygon
- return next_point_index == shape_offset[next_poly_index];
- }
- uint32_t ExPolygonsIndices::get_count() const { return m_count; }
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