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- # The "Plater" tab. It contains the "3D", "2D", "Preview" and "Layers" subtabs.
- package Slic3r::GUI::Plater;
- use strict;
- use warnings;
- use utf8;
- use File::Basename qw(basename dirname);
- use List::Util qw(sum first max);
- use Slic3r::Geometry qw(X Y Z scale unscale deg2rad rad2deg);
- use threads::shared qw(shared_clone);
- use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc
- :panel :sizer :toolbar :window wxTheApp :notebook :combobox wxNullBitmap);
- use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED
- EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL
- EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED);
- use Slic3r::Geometry qw(PI);
- use base 'Wx::Panel';
- use constant TB_ADD => &Wx::NewId;
- use constant TB_REMOVE => &Wx::NewId;
- use constant TB_RESET => &Wx::NewId;
- use constant TB_ARRANGE => &Wx::NewId;
- use constant TB_EXPORT_GCODE => &Wx::NewId;
- use constant TB_EXPORT_STL => &Wx::NewId;
- use constant TB_MORE => &Wx::NewId;
- use constant TB_FEWER => &Wx::NewId;
- use constant TB_45CW => &Wx::NewId;
- use constant TB_45CCW => &Wx::NewId;
- use constant TB_SCALE => &Wx::NewId;
- use constant TB_SPLIT => &Wx::NewId;
- use constant TB_CUT => &Wx::NewId;
- use constant TB_SETTINGS => &Wx::NewId;
- use constant TB_LAYER_EDITING => &Wx::NewId;
- use Wx::Locale gettext => 'L';
- # package variables to avoid passing lexicals to threads
- our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType;
- our $ERROR_EVENT : shared = Wx::NewEventType;
- # Emitted from the worker thread when the G-code export is finished.
- our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType;
- our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType;
- use constant FILAMENT_CHOOSERS_SPACING => 0;
- use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds
- my $PreventListEvents = 0;
- our $appController;
- sub new {
- my ($class, $parent) = @_;
- my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
- $self->{config} = Slic3r::Config::new_from_defaults_keys([qw(
- bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width variable_layer_height
- serial_port serial_speed host_type print_host printhost_apikey printhost_cafile
- nozzle_diameter single_extruder_multi_material wipe_tower wipe_tower_x wipe_tower_y wipe_tower_width
- wipe_tower_rotation_angle extruder_colour filament_colour max_print_height printer_model
- )]);
- # C++ Slic3r::Model with Perl extensions in Slic3r/Model.pm
- $self->{model} = Slic3r::Model->new;
- # C++ Slic3r::Print with Perl extensions in Slic3r/Print.pm
- $self->{print} = Slic3r::Print->new;
- # List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter.
- $self->{objects} = [];
- $self->{gcode_preview_data} = Slic3r::GCode::PreviewData->new;
-
- $self->{print}->set_status_cb(sub {
- my ($percent, $message) = @_;
- my $event = Wx::CommandEvent->new($PROGRESS_BAR_EVENT);
- $event->SetString($message);
- $event->SetInt($percent);
- Wx::PostEvent($self, $event);
- });
-
- # Initialize preview notebook
- $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM);
-
- # Initialize handlers for canvases
- my $on_select_object = sub {
- my ($obj_idx) = @_;
- # Ignore the special objects (the wipe tower proxy and such).
- $self->select_object((defined($obj_idx) && $obj_idx >= 0 && $obj_idx < 1000) ? $obj_idx : undef);
- };
- my $on_double_click = sub {
- $self->object_settings_dialog if $self->selected_object;
- };
- my $on_right_click = sub {
- my ($canvas, $click_pos_x, $click_pos_y) = @_;
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
-
- my $menu = $self->object_menu;
- $canvas->PopupMenu($menu, $click_pos_x, $click_pos_y);
- $menu->Destroy;
- };
- my $on_instances_moved = sub {
- $self->update;
- };
-
- # callback to enable/disable action buttons
- my $enable_action_buttons = sub {
- my ($enable) = @_;
- $self->{btn_export_gcode}->Enable($enable);
- $self->{btn_reslice}->Enable($enable);
- $self->{btn_print}->Enable($enable);
- $self->{btn_send_gcode}->Enable($enable);
- };
- # callback to react to gizmo scale
- my $on_gizmo_scale_uniformly = sub {
- my ($scale) = @_;
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $model_instance = $model_object->instances->[0];
- $self->stop_background_process;
-
- my $variation = $scale / $model_instance->scaling_factor;
- #FIXME Scale the layer height profile?
- foreach my $range (@{ $model_object->layer_height_ranges }) {
- $range->[0] *= $variation;
- $range->[1] *= $variation;
- }
- $_->set_scaling_factor($scale) for @{ $model_object->instances };
-
- $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");
- # $object->transform_thumbnail($self->{model}, $obj_idx);
-
- #update print and start background processing
- $self->{print}->add_model_object($model_object, $obj_idx);
-
- $self->selection_changed(1); # refresh info (size, volume etc.)
- $self->update;
- $self->schedule_background_process;
- };
-
- # callback to react to gizmo rotate
- # omitting last three parameters means rotation around Z
- # otherwise they are the components of the rotation axis vector
- my $on_gizmo_rotate = sub {
- my ($angle, $axis_x, $axis_y, $axis_z) = @_;
- if (!defined $axis_x) {
- $self->rotate(rad2deg($angle), Z, 'absolute');
- }
- else {
- $self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0;
- }
- };
- # callback to update object's geometry info while using gizmos
- my $on_update_geometry_info = sub {
- my ($size_x, $size_y, $size_z, $scale_factor) = @_;
-
- my ($obj_idx, $object) = $self->selected_object;
-
- if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane?
- $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z));
- my $model_object = $self->{model}->objects->[$obj_idx];
- if (my $stats = $model_object->mesh_stats) {
- $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_factor**3));
- }
- }
- };
-
- # Initialize 3D plater
- if ($Slic3r::GUI::have_OpenGL) {
- $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config});
- $self->{preview_notebook}->AddPage($self->{canvas3D}, L('3D'));
- Slic3r::GUI::_3DScene::register_on_select_object_callback($self->{canvas3D}, $on_select_object);
- Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click);
- Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); });
- Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange });
- Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') });
- Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') });
- Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
- Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
- Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
- Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
- Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved);
- Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons);
- Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly);
- Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate);
- Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info);
- Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1);
- Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1);
- Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1);
- Slic3r::GUI::_3DScene::register_on_wipe_tower_moved_callback($self->{canvas3D}, sub {
- my ($x, $y) = @_;
- my $cfg = Slic3r::Config->new;
- $cfg->set('wipe_tower_x', $x);
- $cfg->set('wipe_tower_y', $y);
- $self->GetFrame->{options_tabs}{print}->load_config($cfg);
- });
- Slic3r::GUI::_3DScene::register_on_model_update_callback($self->{canvas3D}, sub {
- if (wxTheApp->{app_config}->get("background_processing")) {
- $self->schedule_background_process;
- } else {
- # Hide the print info box, it is no more valid.
- $self->print_info_box_show(0);
- }
- });
- Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{canvas3D}, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D}); });
- }
- Slic3r::GUI::register_on_request_update_callback(sub { $self->schedule_background_process; });
-
- # # Initialize 2D preview canvas
- # $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config});
- # $self->{preview_notebook}->AddPage($self->{canvas}, L('2D'));
- # $self->{canvas}->on_select_object($on_select_object);
- # $self->{canvas}->on_double_click($on_double_click);
- # $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); });
- # $self->{canvas}->on_instances_moved($on_instances_moved);
-
- # Initialize 3D toolpaths preview
- if ($Slic3r::GUI::have_OpenGL) {
- $self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{gcode_preview_data}, $self->{config});
- Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1);
- Slic3r::GUI::_3DScene::enable_dynamic_background($self->{preview3D}->canvas, 1);
- Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{preview3D}->canvas, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas); });
- $self->{preview_notebook}->AddPage($self->{preview3D}, L('Preview'));
- $self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
- }
-
- # Initialize toolpaths preview
- if ($Slic3r::GUI::have_OpenGL) {
- $self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
- $self->{preview_notebook}->AddPage($self->{toolpaths2D}, L('Layers'));
- }
-
- EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
- my $preview = $self->{preview_notebook}->GetCurrentPage;
- if (($preview != $self->{preview3D}) && ($preview != $self->{canvas3D})) {
- $preview->OnActivate if $preview->can('OnActivate');
- } elsif ($preview == $self->{preview3D}) {
- $self->{preview3D}->reload_print;
- # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
- Slic3r::GUI::_3DScene::set_as_dirty($self->{preview3D}->canvas);
- } elsif ($preview == $self->{canvas3D}) {
- if (Slic3r::GUI::_3DScene::is_reload_delayed($self->{canvas3D})) {
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
- }
- # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
- Slic3r::GUI::_3DScene::set_as_dirty($self->{canvas3D});
- }
- });
-
- # toolbar for object manipulation
- if (!&Wx::wxMSW) {
- Wx::ToolTip::Enable(1);
- $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL);
- $self->{htoolbar}->AddTool(TB_ADD, L("Add…"), Wx::Bitmap->new(Slic3r::var("brick_add.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_REMOVE, L("Delete"), Wx::Bitmap->new(Slic3r::var("brick_delete.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_RESET, L("Delete All"), Wx::Bitmap->new(Slic3r::var("cross.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_ARRANGE, L("Arrange"), Wx::Bitmap->new(Slic3r::var("bricks.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddSeparator;
- $self->{htoolbar}->AddTool(TB_MORE, L("More"), Wx::Bitmap->new(Slic3r::var("add.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_FEWER, L("Fewer"), Wx::Bitmap->new(Slic3r::var("delete.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddSeparator;
- $self->{htoolbar}->AddTool(TB_45CCW, L("45° ccw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_anticlockwise.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_45CW, L("45° cw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_clockwise.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_SCALE, L("Scale…"), Wx::Bitmap->new(Slic3r::var("arrow_out.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_SPLIT, L("Split"), Wx::Bitmap->new(Slic3r::var("shape_ungroup.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_CUT, L("Cut…"), Wx::Bitmap->new(Slic3r::var("package.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddSeparator;
- $self->{htoolbar}->AddTool(TB_SETTINGS, L("Settings…"), Wx::Bitmap->new(Slic3r::var("cog.png"), wxBITMAP_TYPE_PNG), '');
- $self->{htoolbar}->AddTool(TB_LAYER_EDITING, L('Layer Editing'), Wx::Bitmap->new(Slic3r::var("variable_layer_height.png"), wxBITMAP_TYPE_PNG), wxNullBitmap, 1, 0, 'Layer Editing');
- } else {
- my %tbar_buttons = (
- add => L("Add…"),
- remove => L("Delete"),
- reset => L("Delete All"),
- arrange => L("Arrange"),
- increase => "",
- decrease => "",
- rotate45ccw => "",
- rotate45cw => "",
- changescale => L("Scale…"),
- split => L("Split"),
- cut => L("Cut…"),
- settings => L("Settings…"),
- layer_editing => L("Layer editing"),
- );
- $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL);
- for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw changescale split cut settings)) {
- $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
- $self->{btoolbar}->Add($self->{"btn_$_"});
- }
- $self->{"btn_layer_editing"} = Wx::ToggleButton->new($self, -1, $tbar_buttons{'layer_editing'}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
- $self->{btoolbar}->Add($self->{"btn_layer_editing"});
- }
- ### Panel for right column
- $self->{right_panel} = Wx::Panel->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
-
- ### Scrolled Window for info boxes
- my $scrolled_window_sizer = $self->{scrolled_window_sizer} = Wx::BoxSizer->new(wxVERTICAL);
- $scrolled_window_sizer->SetMinSize([310, -1]);
- my $scrolled_window_panel = $self->{scrolled_window_panel} = Wx::ScrolledWindow->new($self->{right_panel}, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
- $scrolled_window_panel->SetSizer($scrolled_window_sizer);
- $scrolled_window_panel->SetScrollbars(1, 1, 1, 1);
- $self->{list} = Wx::ListView->new($scrolled_window_panel, -1, wxDefaultPosition, wxDefaultSize,
- wxLC_SINGLE_SEL | wxLC_REPORT | wxBORDER_SUNKEN | wxTAB_TRAVERSAL | wxWANTS_CHARS );
- $self->{list}->InsertColumn(0, L("Name"), wxLIST_FORMAT_LEFT, 145);
- $self->{list}->InsertColumn(1, L("Copies"), wxLIST_FORMAT_CENTER, 45);
- $self->{list}->InsertColumn(2, L("Scale"), wxLIST_FORMAT_CENTER, wxLIST_AUTOSIZE_USEHEADER);
- EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
- EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
- EVT_LIST_ITEM_ACTIVATED($self, $self->{list}, \&list_item_activated);
- EVT_KEY_DOWN($self->{list}, sub {
- my ($list, $event) = @_;
- if ($event->GetKeyCode == WXK_TAB) {
- $list->Navigate($event->ShiftDown ? &Wx::wxNavigateBackward : &Wx::wxNavigateForward);
- } elsif ($event->GetKeyCode == WXK_DELETE ||
- ($event->GetKeyCode == WXK_BACK && &Wx::wxMAC) ) {
- $self->remove;
- } else {
- $event->Skip;
- }
- });
-
- # right pane buttons
- $self->{btn_export_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Export G-code…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
- $self->{btn_reslice} = Wx::Button->new($self->{right_panel}, -1, L("Slice now"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
- $self->{btn_print} = Wx::Button->new($self->{right_panel}, -1, L("Print…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
- $self->{btn_send_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Send to printer"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
- $self->{btn_export_stl} = Wx::Button->new($self->{right_panel}, -1, L("Export STL…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
- #$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font);
- #$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font);
- $self->{btn_print}->Hide;
- $self->{btn_send_gcode}->Hide;
-
- my %icons = qw(
- add brick_add.png
- remove brick_delete.png
- reset cross.png
- arrange bricks.png
- export_gcode cog_go.png
- print arrow_up.png
- send_gcode arrow_up.png
- reslice reslice.png
- export_stl brick_go.png
-
- increase add.png
- decrease delete.png
- rotate45cw arrow_rotate_clockwise.png
- rotate45ccw arrow_rotate_anticlockwise.png
- changescale arrow_out.png
- split shape_ungroup.png
- cut package.png
- settings cog.png
- );
- for (grep $self->{"btn_$_"}, keys %icons) {
- $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new(Slic3r::var($icons{$_}), wxBITMAP_TYPE_PNG));
- }
- $self->selection_changed(0);
- $self->object_list_changed;
- EVT_BUTTON($self, $self->{btn_export_gcode}, sub {
- $self->export_gcode;
- });
- EVT_BUTTON($self, $self->{btn_print}, sub {
- $self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
- });
- EVT_BUTTON($self, $self->{btn_send_gcode}, sub {
- $self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
- });
- EVT_BUTTON($self, $self->{btn_reslice}, \&reslice);
- EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl);
-
- if ($self->{htoolbar}) {
- EVT_TOOL($self, TB_ADD, sub { $self->add; });
- EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove
- EVT_TOOL($self, TB_RESET, sub { $self->reset; });
- EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; });
- EVT_TOOL($self, TB_MORE, sub { $self->increase; });
- EVT_TOOL($self, TB_FEWER, sub { $self->decrease; });
- EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45, Z, 'relative') });
- EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45, Z, 'relative') });
- EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); });
- EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; });
- EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog });
- EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog });
- EVT_TOOL($self, TB_LAYER_EDITING, sub {
- my $state = Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D});
- $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, ! $state);
- $self->on_layer_editing_toggled(! $state);
- });
- } else {
- EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; });
- EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove
- EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; });
- EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; });
- EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; });
- EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; });
- EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45, Z, 'relative') });
- EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45, Z, 'relative') });
- EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); });
- EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; });
- EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog });
- EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog });
- EVT_TOGGLEBUTTON($self, $self->{btn_layer_editing}, sub { $self->on_layer_editing_toggled($self->{btn_layer_editing}->GetValue); });
- }
-
- $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self))
- for grep defined($_),
- $self, $self->{canvas3D}, $self->{preview3D}, $self->{list};
- # $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list};
-
- EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
- my ($self, $event) = @_;
- $self->on_progress_event($event->GetInt, $event->GetString);
- });
-
- EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
- my ($self, $event) = @_;
- Slic3r::GUI::show_error($self, $event->GetString);
- });
-
- EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub {
- my ($self, $event) = @_;
- $self->on_export_completed($event->GetInt);
- });
-
- EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub {
- my ($self, $event) = @_;
- $self->on_process_completed($event->GetInt ? undef : $event->GetString);
- });
-
- {
- my $timer_id = Wx::NewId();
- $self->{apply_config_timer} = Wx::Timer->new($self, $timer_id);
- EVT_TIMER($self, $timer_id, sub {
- my ($self, $event) = @_;
- $self->async_apply_config;
- });
- }
-
- # $self->{canvas}->update_bed_size;
- if ($self->{canvas3D}) {
- Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape);
- Slic3r::GUI::_3DScene::zoom_to_bed($self->{canvas3D});
- }
- if ($self->{preview3D}) {
- Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape);
- }
- $self->update;
-
- {
- my $presets;
- {
- $presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(3, 2, 1, 2);
- $presets->AddGrowableCol(1, 1);
- $presets->SetFlexibleDirection(wxHORIZONTAL);
- my %group_labels = (
- print => L('Print settings'),
- filament => L('Filament'),
- printer => L('Printer'),
- );
- # UI Combo boxes for a print, multiple filaments, and a printer.
- # Initially a single filament combo box is created, but the number of combo boxes for the filament selection may increase,
- # once a printer preset with multiple extruders is activated.
- # $self->{preset_choosers}{$group}[$idx]
- $self->{preset_choosers} = {};
- for my $group (qw(print filament printer)) {
- my $text = Wx::StaticText->new($self->{right_panel}, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
- $text->SetFont($Slic3r::GUI::small_font);
- my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY);
- if ($group eq 'filament') {
- EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down(0, @_); } );
- }
- $self->{preset_choosers}{$group} = [$choice];
- # setup the listener
- EVT_COMBOBOX($choice, $choice, sub {
- my ($choice) = @_;
- wxTheApp->CallAfter(sub {
- $self->_on_select_preset($group, $choice, 0);
- });
- });
- $presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4);
- $presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 1);
- }
- $presets->Layout;
- }
- my $frequently_changed_parameters_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
- Slic3r::GUI::add_frequently_changed_parameters($self->{right_panel}, $frequently_changed_parameters_sizer, $presets);
- my $object_info_sizer;
- {
- my $box = Wx::StaticBox->new($scrolled_window_panel, -1, L("Info"));
- $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL);
- $object_info_sizer->SetMinSize([300,-1]);
- my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5);
- $grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
- $grid_sizer->AddGrowableCol(1, 1);
- $grid_sizer->AddGrowableCol(3, 1);
- $object_info_sizer->Add($grid_sizer, 0, wxEXPAND);
-
- my @info = (
- size => L("Size"),
- volume => L("Volume"),
- facets => L("Facets"),
- materials => L("Materials"),
- manifold => L("Manifold"),
- );
- while (my $field = shift @info) {
- my $label = shift @info;
- my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
- $text->SetFont($Slic3r::GUI::small_font);
- $grid_sizer->Add($text, 0);
-
- $self->{"object_info_$field"} = Wx::StaticText->new($scrolled_window_panel, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
- $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font);
- if ($field eq 'manifold') {
- $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($scrolled_window_panel, -1, Wx::Bitmap->new(Slic3r::var("error.png"), wxBITMAP_TYPE_PNG));
- $self->{object_info_manifold_warning_icon}->Hide;
-
- my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
- $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0);
- $h_sizer->Add($self->{"object_info_$field"}, 0);
- $grid_sizer->Add($h_sizer, 0, wxEXPAND);
- } else {
- $grid_sizer->Add($self->{"object_info_$field"}, 0);
- }
- }
- }
- my $print_info_sizer = $self->{print_info_sizer} = Wx::StaticBoxSizer->new(
- Wx::StaticBox->new($scrolled_window_panel, -1, L("Sliced Info")), wxVERTICAL);
- $print_info_sizer->SetMinSize([300,-1]);
-
- my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
- $self->{buttons_sizer} = $buttons_sizer;
- $buttons_sizer->AddStretchSpacer(1);
- $buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0);
- $buttons_sizer->Add($self->{btn_reslice}, 0, wxALIGN_RIGHT, 0);
- $buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT, 0);
- $buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT, 0);
- $buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0);
-
- $scrolled_window_sizer->Add($self->{list}, 1, wxEXPAND, 5);
- $scrolled_window_sizer->Add($object_info_sizer, 0, wxEXPAND, 0);
- $scrolled_window_sizer->Add($print_info_sizer, 0, wxEXPAND, 0);
- my $right_sizer = Wx::BoxSizer->new(wxVERTICAL);
- $right_sizer->SetMinSize([320,-1]);
- $right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets;
- $right_sizer->Add($frequently_changed_parameters_sizer, 0, wxEXPAND | wxTOP, 0) if defined $frequently_changed_parameters_sizer;
- $right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM, 5);
- $right_sizer->Add($scrolled_window_panel, 1, wxEXPAND | wxALL, 1);
- # Show the box initially, let it be shown after the slicing is finished.
- $self->print_info_box_show(0);
- $self->{right_panel}->SetSizer($right_sizer);
- my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
- $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1);
- $hsizer->Add($self->{right_panel}, 0, wxEXPAND | wxLEFT | wxRIGHT, 3);
-
- my $sizer = Wx::BoxSizer->new(wxVERTICAL);
- $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar};
- $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar};
- $sizer->Add($hsizer, 1, wxEXPAND, 0);
-
- $sizer->SetSizeHints($self);
- $self->SetSizer($sizer);
- }
- # Last correct selected item for each preset
- {
- $self->{selected_item_print} = 0;
- $self->{selected_item_filament} = 0;
- $self->{selected_item_printer} = 0;
- }
- $self->update_ui_from_settings();
-
- return $self;
- }
- # sets the callback
- sub on_select_preset {
- my ($self, $cb) = @_;
- $self->{on_select_preset} = $cb;
- }
- # Called from the platter combo boxes selecting the active print, filament or printer.
- sub _on_select_preset {
- my ($self, $group, $choice, $idx) = @_;
- # If user changed a filament preset and the selected machine is equipped with multiple extruders,
- # there are multiple filament selection combo boxes shown at the platter. In that case
- # don't propagate the filament selection changes to the tab.
- if ($group eq 'filament') {
- wxTheApp->{preset_bundle}->set_filament_preset($idx, $choice->GetStringSelection);
- }
- if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) {
- # Only update the platter UI for the 2nd and other filaments.
- wxTheApp->{preset_bundle}->update_platter_filament_ui($idx, $choice);
- } else {
- my $selected_item = $choice->GetSelection();
- return if ($selected_item == $self->{"selected_item_$group"} &&
- !Slic3r::GUI::get_preset_tab($group)->current_preset_is_dirty);
- my $selected_string = $choice->GetString($selected_item);
- if ($selected_string eq ("------- ".L("System presets")." -------") ||
- $selected_string eq ("------- ".L("User presets")." -------") ){
- $choice->SetSelection($self->{"selected_item_$group"});
- return;
- }
-
- # call GetSelection() in scalar context as it's context-aware
- # $self->{on_select_preset}->($group, $choice->GetStringSelection)
- $self->{on_select_preset}->($group, $selected_string)
- if $self->{on_select_preset};
- $self->{"selected_item_$group"} = $selected_item;
- }
- # Synchronize config.ini with the current selections.
- wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
- # get new config and generate on_config_change() event for updating plater and other things
- $self->on_config_change(wxTheApp->{preset_bundle}->full_config);
- }
- sub on_layer_editing_toggled {
- my ($self, $new_state) = @_;
- Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state);
- if ($new_state && ! Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D})) {
- # Initialization of the OpenGL shaders failed. Disable the tool.
- if ($self->{htoolbar}) {
- $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0);
- $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0);
- } else {
- $self->{"btn_layer_editing"}->Disable;
- $self->{"btn_layer_editing"}->SetValue(0);
- }
- }
- $self->{canvas3D}->Refresh;
- $self->{canvas3D}->Update;
- }
- sub GetFrame {
- my ($self) = @_;
- return &Wx::GetTopLevelParent($self);
- }
- # Called after the Preferences dialog is closed and the program settings are saved.
- # Update the UI based on the current preferences.
- sub update_ui_from_settings
- {
- my ($self) = @_;
- if (defined($self->{btn_reslice}) && $self->{buttons_sizer}->IsShown($self->{btn_reslice}) != (! wxTheApp->{app_config}->get("background_processing"))) {
- $self->{buttons_sizer}->Show($self->{btn_reslice}, ! wxTheApp->{app_config}->get("background_processing"));
- $self->{buttons_sizer}->Layout;
- }
- }
- # Update preset combo boxes (Print settings, Filament, Printer) from their respective tabs.
- # Called by
- # Slic3r::GUI::Tab::Print::_on_presets_changed
- # Slic3r::GUI::Tab::Filament::_on_presets_changed
- # Slic3r::GUI::Tab::Printer::_on_presets_changed
- # when the presets are loaded or the user selects another preset.
- # For Print settings and Printer, synchronize the selection index with their tabs.
- # For Filament, synchronize the selection index for a single extruder printer only, otherwise keep the selection.
- sub update_presets {
- # $group: one of qw(print filament printer)
- # $presets: PresetCollection
- my ($self, $group, $presets) = @_;
- my @choosers = @{$self->{preset_choosers}{$group}};
- if ($group eq 'filament') {
- my $choice_idx = 0;
- if (int(@choosers) == 1) {
- # Single filament printer, synchronize the filament presets.
- wxTheApp->{preset_bundle}->set_filament_preset(0, wxTheApp->{preset_bundle}->filament->get_selected_preset->name);
- }
- foreach my $choice (@choosers) {
- wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice);
- $choice_idx += 1;
- }
- } elsif ($group eq 'print') {
- wxTheApp->{preset_bundle}->print->update_platter_ui($choosers[0]);
- } elsif ($group eq 'printer') {
- # Update the print choosers to only contain the compatible presets, update the dirty flags.
- wxTheApp->{preset_bundle}->print->update_platter_ui($self->{preset_choosers}{print}->[0]);
- # Update the printer choosers, update the dirty flags.
- wxTheApp->{preset_bundle}->printer->update_platter_ui($choosers[0]);
- # Update the filament choosers to only contain the compatible presets, update the color preview,
- # update the dirty flags.
- my $choice_idx = 0;
- foreach my $choice (@{$self->{preset_choosers}{filament}}) {
- wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice);
- $choice_idx += 1;
- }
- }
- # Synchronize config.ini with the current selections.
- wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
- }
- sub add {
- my ($self) = @_;
- my @input_files = wxTheApp->open_model($self);
- $self->load_files(\@input_files);
- }
- sub load_files {
- my ($self, $input_files) = @_;
- return if ! defined($input_files) || ! scalar(@$input_files);
- my $nozzle_dmrs = $self->{config}->get('nozzle_diameter');
- # One of the files is potentionally a bundle of files. Don't bundle them, but load them one by one.
- # Only bundle .stls or .objs if the printer has multiple extruders.
- my $one_by_one = (@$nozzle_dmrs <= 1) || (@$input_files == 1) ||
- defined(first { $_ =~ /.[aA][mM][fF]$/ || $_ =~ /.[aA][mM][fF].[xX][mM][lL]$/ || $_ =~ /.[zZ][iI][pP].[aA][mM][fF]$/ || $_ =~ /.3[mM][fF]$/ || $_ =~ /.[pP][rR][uI][sS][aA]$/ } @$input_files);
-
- my $process_dialog = Wx::ProgressDialog->new(L('Loading…'), L("Processing input file\n") . basename($input_files->[0]), 100, $self, 0);
- $process_dialog->Pulse;
- local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
- # new_model to collect volumes, if all of them come from .stl or .obj and there is a chance, that they will be
- # possibly merged into a single multi-part object.
- my $new_model = $one_by_one ? undef : Slic3r::Model->new;
- # Object indices for the UI.
- my @obj_idx = ();
- # Collected file names to display the final message on the status bar.
- my @loaded_files = ();
- # For all input files.
- for (my $i = 0; $i < @$input_files; $i += 1) {
- my $input_file = $input_files->[$i];
- $process_dialog->Update(100. * $i / @$input_files, L("Processing input file\n") . basename($input_file));
- my $model;
- if (($input_file =~ /.3[mM][fF]$/) || ($input_file =~ /.[zZ][iI][pP].[aA][mM][fF]$/))
- {
- $model = eval { Slic3r::Model->read_from_archive($input_file, wxTheApp->{preset_bundle}, 0) };
- Slic3r::GUI::show_error($self, $@) if $@;
- $_->load_current_preset for (values %{$self->GetFrame->{options_tabs}});
- wxTheApp->{app_config}->update_config_dir(dirname($input_file));
- # forces the update of the config here, or it will invalidate the imported layer heights profile if done using the timer
- # and if the config contains a "layer_height" different from the current defined one
- $self->async_apply_config;
- }
- else
- {
- $model = eval { Slic3r::Model->read_from_file($input_file, 0) };
- Slic3r::GUI::show_error($self, $@) if $@;
- }
- next if ! defined $model;
-
- if ($model->looks_like_multipart_object) {
- my $dialog = Wx::MessageDialog->new($self,
- L("This file contains several objects positioned at multiple heights. "
- . "Instead of considering them as multiple objects, should I consider\n"
- . "this file as a single object having multiple parts?\n"),
- L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO);
- $model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES;
- }
-
- if ($one_by_one) {
- push @obj_idx, $self->load_model_objects(@{$model->objects});
- } else {
- # This must be an .stl or .obj file, which may contain a maximum of one volume.
- $new_model->add_object($_) for (@{$model->objects});
- }
- }
- if ($new_model) {
- my $dialog = Wx::MessageDialog->new($self,
- L("Multiple objects were loaded for a multi-material printer.\n"
- . "Instead of considering them as multiple objects, should I consider\n"
- . "these files to represent a single object having multiple parts?\n"),
- L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO);
- $new_model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES;
- push @obj_idx, $self->load_model_objects(@{$new_model->objects});
- }
- # Note the current directory for the file open dialog.
- wxTheApp->{app_config}->update_skein_dir(dirname($input_files->[-1]));
-
- $process_dialog->Destroy;
- $self->statusbar->SetStatusText(L("Loaded ") . join(',', @loaded_files));
- return @obj_idx;
- }
- sub load_model_objects {
- my ($self, @model_objects) = @_;
-
- my $bed_centerf = $self->bed_centerf;
- my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
- my $bed_size = $bed_shape->bounding_box->size;
-
- my $need_arrange = 0;
- my $scaled_down = 0;
- my @obj_idx = ();
- foreach my $model_object (@model_objects) {
- my $o = $self->{model}->add_object($model_object);
- my $object_name = $model_object->name;
- $object_name = basename($model_object->input_file) if ($object_name eq '');
- push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new(name => $object_name);
- push @obj_idx, $#{ $self->{objects} };
-
- if ($model_object->instances_count == 0) {
- # if object has no defined position(s) we need to rearrange everything after loading
- $need_arrange = 1;
-
- # add a default instance and center object around origin
- $o->center_around_origin; # also aligns object to Z = 0
- $o->add_instance(offset => $bed_centerf);
- }
-
- {
- # if the object is too large (more than 5 times the bed), scale it down
- my $size = $o->bounding_box->size;
- my $ratio = max($size->x / unscale($bed_size->x), $size->y / unscale($bed_size->y));
- if ($ratio > 10000) {
- # the size of the object is too big -> this could lead to overflow when moving to clipper coordinates,
- # so scale down the mesh
- $o->scale_xyz(Slic3r::Pointf3->new(1/$ratio, 1/$ratio, 1/$ratio));
- $scaled_down = 1;
- }
- elsif ($ratio > 5) {
- $_->set_scaling_factor(1/$ratio) for @{$o->instances};
- $scaled_down = 1;
- }
- }
-
- $self->{print}->auto_assign_extruders($o);
- $self->{print}->add_model_object($o);
- }
-
- # if user turned autocentering off, automatic arranging would disappoint them
- if (! wxTheApp->{app_config}->get("autocenter")) {
- $need_arrange = 0;
- }
-
- if ($scaled_down) {
- Slic3r::GUI::show_info(
- $self,
- L('Your object appears to be too large, so it was automatically scaled down to fit your print bed.'),
- L('Object too large?'),
- );
- }
-
- foreach my $obj_idx (@obj_idx) {
- my $object = $self->{objects}[$obj_idx];
- my $model_object = $self->{model}->objects->[$obj_idx];
- $self->{list}->InsertStringItem($obj_idx, $object->name);
- $self->{list}->SetItemFont($obj_idx, Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL))
- if $self->{list}->can('SetItemFont'); # legacy code for wxPerl < 0.9918 not supporting SetItemFont()
-
- $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
- $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");
- # $self->reset_thumbnail($obj_idx);
- }
- $self->arrange if $need_arrange;
- $self->update;
-
- # zoom to objects
- Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D};
-
- $self->{list}->Update;
- $self->{list}->Select($obj_idx[-1], 1);
- $self->object_list_changed;
-
- $self->schedule_background_process;
-
- return @obj_idx;
- }
- sub bed_centerf {
- my ($self) = @_;
-
- my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
- my $bed_center = $bed_shape->bounding_box->center;
- return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #)
- }
- sub remove {
- my $self = shift;
- my ($obj_idx) = @_;
-
- $self->stop_background_process;
-
- # Prevent toolpaths preview from rendering while we modify the Print object
- $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
- $self->{preview3D}->enabled(0) if $self->{preview3D};
-
- # if no object index is supplied, remove the selected one
- if (! defined $obj_idx) {
- ($obj_idx, undef) = $self->selected_object;
- return if ! defined $obj_idx;
- }
-
- splice @{$self->{objects}}, $obj_idx, 1;
- $self->{model}->delete_object($obj_idx);
- $self->{print}->delete_object($obj_idx);
- $self->{list}->DeleteItem($obj_idx);
- $self->object_list_changed;
-
- $self->select_object(undef);
- $self->update;
- $self->schedule_background_process;
- }
- sub reset {
- my $self = shift;
-
- $self->stop_background_process;
-
- # Prevent toolpaths preview from rendering while we modify the Print object
- $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
- $self->{preview3D}->enabled(0) if $self->{preview3D};
-
- @{$self->{objects}} = ();
- $self->{model}->clear_objects;
- $self->{print}->clear_objects;
- $self->{list}->DeleteAllItems;
- $self->object_list_changed;
-
- $self->select_object(undef);
- $self->update;
- }
- sub increase {
- my ($self, $copies) = @_;
- $copies //= 1;
- my ($obj_idx, $object) = $self->selected_object;
- return if ! defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $instance = $model_object->instances->[-1];
- for my $i (1..$copies) {
- $instance = $model_object->add_instance(
- offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}),
- scaling_factor => $instance->scaling_factor,
- rotation => $instance->rotation,
- );
- $self->{print}->objects->[$obj_idx]->add_copy($instance->offset);
- }
- $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
-
- # only autoarrange if user has autocentering enabled
- $self->stop_background_process;
- if (wxTheApp->{app_config}->get("autocenter")) {
- $self->arrange;
- } else {
- $self->update;
- }
- $self->schedule_background_process;
- }
- sub decrease {
- my ($self, $copies_asked) = @_;
- my $copies = $copies_asked // 1;
- my ($obj_idx, $object) = $self->selected_object;
- return if ! defined $obj_idx;
- $self->stop_background_process;
-
- my $model_object = $self->{model}->objects->[$obj_idx];
- if ($model_object->instances_count > $copies) {
- for my $i (1..$copies) {
- $model_object->delete_last_instance;
- $self->{print}->objects->[$obj_idx]->delete_last_copy;
- }
- $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
- } elsif (defined $copies_asked) {
- # The "decrease" came from the "set number of copies" dialog.
- $self->remove;
- } else {
- # The "decrease" came from the "-" button. Don't allow the object to disappear.
- $self->resume_background_process;
- return;
- }
-
- if ($self->{objects}[$obj_idx]) {
- $self->{list}->Select($obj_idx, 0);
- $self->{list}->Select($obj_idx, 1);
- }
- $self->update;
- $self->schedule_background_process;
- }
- sub set_number_of_copies {
- my ($self) = @_;
-
- $self->pause_background_process;
-
- # get current number of copies
- my ($obj_idx, $object) = $self->selected_object;
- my $model_object = $self->{model}->objects->[$obj_idx];
-
- # prompt user
- my $copies = -1;
- $copies = Wx::GetNumberFromUser("", L("Enter the number of copies of the selected object:"), L("Copies"), $model_object->instances_count, 0, 1000, $self);
- my $diff = $copies - $model_object->instances_count;
- if ($diff == 0 || $copies == -1) {
- # no variation
- $self->resume_background_process;
- } elsif ($diff > 0) {
- $self->increase($diff);
- } elsif ($diff < 0) {
- $self->decrease(-$diff);
- }
- }
- sub _get_number_from_user {
- my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_;
- for (;;) {
- my $value = Wx::GetTextFromUser($prompt_message, $title, $default, $self);
- # Accept both dashes and dots as a decimal separator.
- $value =~ s/,/./;
- # If scaling value is being entered, remove the trailing percent sign.
- $value =~ s/%$// if $only_positive;
- # User canceled the selection, return undef.
- return if $value eq '';
- # Validate a numeric value.
- return $value if ($value =~ /^-?\d*(?:\.\d*)?$/) && (! $only_positive || $value > 0);
- Wx::MessageBox(
- $error_message .
- (($only_positive && $value <= 0) ?
- ": ".$value.L("\nNon-positive value.") :
- ": ".$value.L("\nNot a numeric value.")),
- L("Slic3r Error"), wxOK | wxICON_EXCLAMATION, $self);
- $default = $value;
- }
- }
- sub rotate {
- my ($self, $angle, $axis, $relative_key, $axis_x, $axis_y, $axis_z) = @_;
- $relative_key //= 'absolute'; # relative or absolute coordinates
- $axis_x //= 0;
- $axis_y //= 0;
- $axis_z //= 0;
- my $relative = $relative_key eq 'relative';
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $model_instance = $model_object->instances->[0];
- if (!defined $angle) {
- my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
- my $default = $axis == Z ? rad2deg($model_instance->rotation) : 0;
- $angle = $self->_get_number_from_user(L("Enter the rotation angle:"), L("Rotate around ").$axis_name.(" axis"), L("Invalid rotation angle entered"), $default);
- return if $angle eq '';
- }
- # Let's calculate vector of rotation axis (if we don't have it already)
- # The minus is there so that the direction is the same as was established
- if (defined $axis) {
- if ($axis == X) {
- $axis_x = -1;
- }
- if ($axis == Y) {
- $axis_y = -1;
- }
- }
-
- $self->stop_background_process;
-
- if (defined $axis && $axis == Z) {
- my $new_angle = deg2rad($angle);
- foreach my $inst (@{ $model_object->instances }) {
- my $rotation = ($relative ? $inst->rotation : 0.) + $new_angle;
- while ($rotation > 2.0 * PI) {
- $rotation -= 2.0 * PI;
- }
- while ($rotation < 0.0) {
- $rotation += 2.0 * PI;
- }
- $inst->set_rotation($rotation);
- Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});
- }
- # $object->transform_thumbnail($self->{model}, $obj_idx);
- } else {
- if (defined $axis) {
- # rotation around X and Y needs to be performed on mesh
- # so we first apply any Z rotation
- if ($model_instance->rotation != 0) {
- $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, -1));
- $_->set_rotation(0) for @{ $model_object->instances };
- }
- }
- $model_object->rotate(deg2rad($angle), Slic3r::Pointf3->new($axis_x, $axis_y, $axis_z));
-
- # # realign object to Z = 0
- # $model_object->center_around_origin;
- # $self->reset_thumbnail($obj_idx);
- }
-
- # update print and start background processing
- $self->{print}->add_model_object($model_object, $obj_idx);
-
- $self->selection_changed; # refresh info (size etc.)
- $self->update;
- $self->schedule_background_process;
- }
- sub mirror {
- my ($self, $axis) = @_;
-
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
-
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $model_instance = $model_object->instances->[0];
-
- # apply Z rotation before mirroring
- if ($model_instance->rotation != 0) {
- $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, 1));
- $_->set_rotation(0) for @{ $model_object->instances };
- }
-
- $model_object->mirror($axis);
-
- # # realign object to Z = 0
- # $model_object->center_around_origin;
- # $self->reset_thumbnail($obj_idx);
-
- # update print and start background processing
- $self->stop_background_process;
- $self->{print}->add_model_object($model_object, $obj_idx);
-
- $self->selection_changed; # refresh info (size etc.)
- $self->update;
- $self->schedule_background_process;
- }
- sub changescale {
- my ($self, $axis, $tosize) = @_;
-
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
-
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $model_instance = $model_object->instances->[0];
-
- my $object_size = $model_object->instance_bounding_box(0)->size;
-
- if (defined $axis) {
- my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
- my $scale;
- if ($tosize) {
- my $cursize = $object_size->[$axis];
- my $newsize = $self->_get_number_from_user(
- L('Enter the new size for the selected object:'),
- L("Scale along ").$axis_name, L('Invalid scaling value entered'), $cursize, 1);
- return if $newsize eq '';
- $scale = $newsize / $cursize * 100;
- } else {
- $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L("Scale along ").$axis_name, L('Invalid scaling value entered'), 100, 1);
- return if $scale eq '';
- }
-
- # apply Z rotation before scaling
- if ($model_instance->rotation != 0) {
- $model_object->rotate($model_instance->rotation, Slic3r::Pointf3->new(0, 0, 1));
- $_->set_rotation(0) for @{ $model_object->instances };
- }
-
- my $versor = [1,1,1];
- $versor->[$axis] = $scale/100;
- $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor));
- #FIXME Scale the layer height profile when $axis == Z?
- #FIXME Scale the layer height ranges $axis == Z?
- # object was already aligned to Z = 0, so no need to realign it
- # $self->reset_thumbnail($obj_idx);
- } else {
- my $scale;
- if ($tosize) {
- my $cursize = max(@$object_size);
- my $newsize = $self->_get_number_from_user(L('Enter the new max size for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $cursize, 1);
- return if ! defined($newsize) || $newsize eq '';
- $scale = $model_instance->scaling_factor * $newsize / $cursize * 100;
- } else {
- # max scale factor should be above 2540 to allow importing files exported in inches
- $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $model_instance->scaling_factor*100, 1);
- return if ! defined($scale) || $scale eq '';
- }
-
- $self->{list}->SetItem($obj_idx, 2, "$scale%");
- $scale /= 100; # turn percent into factor
-
- my $variation = $scale / $model_instance->scaling_factor;
- #FIXME Scale the layer height profile?
- foreach my $range (@{ $model_object->layer_height_ranges }) {
- $range->[0] *= $variation;
- $range->[1] *= $variation;
- }
- $_->set_scaling_factor($scale) for @{ $model_object->instances };
- # $object->transform_thumbnail($self->{model}, $obj_idx);
- }
-
- # update print and start background processing
- $self->stop_background_process;
- $self->{print}->add_model_object($model_object, $obj_idx);
-
- $self->selection_changed(1); # refresh info (size, volume etc.)
- $self->update;
- $self->schedule_background_process;
- }
- sub arrange {
- my $self = shift;
-
- $self->pause_background_process;
-
- # my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
- # my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb);
-
- # Update is not implemented in C++ so we cannot call this for now
- $self->{appController}->arrange_model;
- # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
- # when parts don't fit in print bed
-
- # Force auto center of the aligned grid of of objects on the print bed.
- $self->update(0);
- }
- sub split_object {
- my $self = shift;
-
- my ($obj_idx, $current_object) = $self->selected_object;
-
- # we clone model object because split_object() adds the split volumes
- # into the same model object, thus causing duplicates when we call load_model_objects()
- my $new_model = $self->{model}->clone; # store this before calling get_object()
- my $current_model_object = $new_model->get_object($obj_idx);
-
- if ($current_model_object->volumes_count > 1) {
- Slic3r::GUI::warning_catcher($self)->(L("The selected object can't be split because it contains more than one volume/material."));
- return;
- }
-
- $self->pause_background_process;
-
- my @model_objects = @{$current_model_object->split_object};
- if (@model_objects == 1) {
- $self->resume_background_process;
- Slic3r::GUI::warning_catcher($self)->(L("The selected object couldn't be split because it contains only one part."));
- $self->resume_background_process;
- return;
- }
-
- $_->center_around_origin for (@model_objects);
- $self->remove($obj_idx);
- $current_object = $obj_idx = undef;
-
- # load all model objects at once, otherwise the plate would be rearranged after each one
- # causing original positions not to be kept
- $self->load_model_objects(@model_objects);
- }
- sub schedule_background_process {
- my ($self) = @_;
-
- if (defined $self->{apply_config_timer}) {
- $self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot
- }
- }
- # Executed asynchronously by a timer every PROCESS_DELAY (0.5 second).
- # The timer is started by schedule_background_process(),
- sub async_apply_config {
- my ($self) = @_;
- # pause process thread before applying new config
- # since we don't want to touch data that is being used by the threads
- $self->pause_background_process;
-
- # apply new config
- my $invalidated = $self->{print}->apply_config(wxTheApp->{preset_bundle}->full_config);
- # Just redraw the 3D canvas without reloading the scene.
- $self->{canvas3D}->Refresh if Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D});
- # Hide the slicing results if the current slicing status is no more valid.
- $self->print_info_box_show(0) if $invalidated;
- if (wxTheApp->{app_config}->get("background_processing")) {
- if ($invalidated) {
- # kill current thread if any
- $self->stop_background_process;
- } else {
- $self->resume_background_process;
- }
- # schedule a new process thread in case it wasn't running
- $self->start_background_process;
- }
- # Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
- # Otherwise they will be just refreshed.
- if ($invalidated) {
- $self->{gcode_preview_data}->reset;
- $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
- $self->{preview3D}->reload_print if $self->{preview3D};
- # We also need to reload 3D scene because of the wipe tower preview box
- if ($self->{config}->wipe_tower) {
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1) if $self->{canvas3D}
- }
- }
- }
- sub start_background_process {
- my ($self) = @_;
-
- return if !@{$self->{objects}};
- return if $self->{process_thread};
-
- # It looks like declaring a local $SIG{__WARN__} prevents the ugly
- # "Attempt to free unreferenced scalar" warning...
- local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
-
- # don't start process thread if config is not valid
- eval {
- # this will throw errors if config is not valid
- wxTheApp->{preset_bundle}->full_config->validate;
- $self->{print}->validate;
- };
- if ($@) {
- $self->statusbar->SetStatusText($@);
- return;
- }
-
- # Copy the names of active presets into the placeholder parser.
- wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
-
- # start thread
- @_ = ();
- $self->{process_thread} = Slic3r::spawn_thread(sub {
- eval {
- $self->{print}->process;
- };
- my $event = Wx::CommandEvent->new($PROCESS_COMPLETED_EVENT);
- if ($@) {
- Slic3r::debugf "Background process error: $@\n";
- $event->SetInt(0);
- $event->SetString($@);
- } else {
- $event->SetInt(1);
- }
- Wx::PostEvent($self, $event);
- Slic3r::thread_cleanup();
- });
- Slic3r::debugf "Background processing started.\n";
- }
- sub stop_background_process {
- my ($self) = @_;
-
- $self->{apply_config_timer}->Stop if defined $self->{apply_config_timer};
- $self->statusbar->SetCancelCallback(undef);
- $self->statusbar->StopBusy;
- $self->statusbar->SetStatusText("");
- $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
- $self->{preview3D}->reload_print if $self->{preview3D};
-
- if ($self->{process_thread}) {
- Slic3r::debugf "Killing background process.\n";
- Slic3r::kill_all_threads();
- $self->{process_thread} = undef;
- } else {
- Slic3r::debugf "No background process running.\n";
- }
-
- # if there's an export process, kill that one as well
- if ($self->{export_thread}) {
- Slic3r::debugf "Killing background export process.\n";
- Slic3r::kill_all_threads();
- $self->{export_thread} = undef;
- }
- }
- sub pause_background_process {
- my ($self) = @_;
-
- if ($self->{process_thread} || $self->{export_thread}) {
- Slic3r::pause_all_threads();
- return 1;
- } elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) {
- $self->{apply_config_timer}->Stop;
- return 1;
- }
-
- return 0;
- }
- sub resume_background_process {
- my ($self) = @_;
-
- if ($self->{process_thread} || $self->{export_thread}) {
- Slic3r::resume_all_threads();
- }
- }
- sub reslice {
- # explicitly cancel a previous thread and start a new one.
- my ($self) = @_;
- # Don't reslice if export of G-code or sending to OctoPrint is running.
- if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) {
- # Stop the background processing threads, stop the async update timer.
- $self->stop_background_process;
- # Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
- $self->async_apply_config;
- $self->statusbar->SetCancelCallback(sub {
- $self->stop_background_process;
- $self->statusbar->SetStatusText(L("Slicing cancelled"));
- # this updates buttons status
- $self->object_list_changed;
- });
- $self->start_background_process;
- }
- }
- sub export_gcode {
- my ($self, $output_file) = @_;
-
- return if !@{$self->{objects}};
-
- if ($self->{export_gcode_output_file}) {
- Wx::MessageDialog->new($self, L("Another export job is currently running."), L('Error'), wxOK | wxICON_ERROR)->ShowModal;
- return;
- }
-
- # if process is not running, validate config
- # (we assume that if it is running, config is valid)
- eval {
- # this will throw errors if config is not valid
- wxTheApp->{preset_bundle}->full_config->validate;
- $self->{print}->validate;
- };
- Slic3r::GUI::catch_error($self) and return;
-
-
- # apply config and validate print
- my $config = wxTheApp->{preset_bundle}->full_config;
- eval {
- # this will throw errors if config is not valid
- $config->validate;
- $self->{print}->apply_config($config);
- $self->{print}->validate;
- };
- Slic3r::GUI::catch_error($self) and return;
-
- # Copy the names of active presets into the placeholder parser.
- wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
- # select output file
- if ($output_file) {
- $self->{export_gcode_output_file} = eval { $self->{print}->output_filepath($output_file) };
- Slic3r::GUI::catch_error($self) and return;
- } else {
- my $default_output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
- Slic3r::GUI::catch_error($self) and return;
- # If possible, remove accents from accented latin characters.
- # This function is useful for generating file names to be processed by legacy firmwares.
- $default_output_file = Slic3r::GUI::fold_utf8_to_ascii($default_output_file);
- my $dlg = Wx::FileDialog->new($self, L('Save G-code file as:'),
- wxTheApp->{app_config}->get_last_output_dir(dirname($default_output_file)),
- basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
- if ($dlg->ShowModal != wxID_OK) {
- $dlg->Destroy;
- return;
- }
- my $path = $dlg->GetPath;
- wxTheApp->{app_config}->update_last_output_dir(dirname($path));
- $self->{export_gcode_output_file} = $path;
- $dlg->Destroy;
- }
-
- $self->statusbar->StartBusy;
-
- $self->statusbar->SetCancelCallback(sub {
- $self->stop_background_process;
- $self->statusbar->SetStatusText(L("Export cancelled"));
- $self->{export_gcode_output_file} = undef;
- $self->{send_gcode_file} = undef;
-
- # this updates buttons status
- $self->object_list_changed;
- });
-
- # start background process, whose completion event handler
- # will detect $self->{export_gcode_output_file} and proceed with export
- $self->start_background_process;
-
- # this updates buttons status
- $self->object_list_changed;
-
- return $self->{export_gcode_output_file};
- }
- # This gets called only if we have threads.
- sub on_process_completed {
- my ($self, $error) = @_;
-
- $self->statusbar->SetCancelCallback(undef);
- $self->statusbar->StopBusy;
- $self->statusbar->SetStatusText($error // "");
-
- Slic3r::debugf "Background processing completed.\n";
- $self->{process_thread}->detach if $self->{process_thread};
- $self->{process_thread} = undef;
-
- # if we're supposed to perform an explicit export let's display the error in a dialog
- if ($error && $self->{export_gcode_output_file}) {
- $self->{export_gcode_output_file} = undef;
- Slic3r::GUI::show_error($self, $error);
- }
-
- return if $error;
- $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
- $self->{preview3D}->reload_print if $self->{preview3D};
- # in case this was MM print, wipe tower bounding box on 3D tab might need redrawing with exact depth:
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
-
- # if we have an export filename, start a new thread for exporting G-code
- if ($self->{export_gcode_output_file}) {
- @_ = ();
-
- # workaround for "Attempt to free un referenced scalar..."
- our $_thread_self = $self;
-
- $self->{export_thread} = Slic3r::spawn_thread(sub {
- eval {
- $_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}, gcode_preview_data => $_thread_self->{gcode_preview_data});
- };
- my $export_completed_event = Wx::CommandEvent->new($EXPORT_COMPLETED_EVENT);
- if ($@) {
- {
- my $error_event = Wx::CommandEvent->new($ERROR_EVENT);
- $error_event->SetString($@);
- Wx::PostEvent($_thread_self, $error_event);
- }
- $export_completed_event->SetInt(0);
- $export_completed_event->SetString($@);
- } else {
- $export_completed_event->SetInt(1);
- }
- Wx::PostEvent($_thread_self, $export_completed_event);
- Slic3r::thread_cleanup();
- });
- Slic3r::debugf "Background G-code export started.\n";
- }
- }
- # This gets called also if we have no threads.
- sub on_progress_event {
- my ($self, $percent, $message) = @_;
-
- $self->statusbar->SetProgress($percent);
- $self->statusbar->SetStatusText("$message…");
- }
- # Called when the G-code export finishes, either successfully or with an error.
- # This gets called also if we don't have threads.
- sub on_export_completed {
- my ($self, $result) = @_;
-
- $self->statusbar->SetCancelCallback(undef);
- $self->statusbar->StopBusy;
- $self->statusbar->SetStatusText("");
-
- Slic3r::debugf "Background export process completed.\n";
- $self->{export_thread}->detach if $self->{export_thread};
- $self->{export_thread} = undef;
-
- my $message;
- my $send_gcode = 0;
- my $do_print = 0;
- if ($result) {
- # G-code file exported successfully.
- if ($self->{print_file}) {
- $message = L("File added to print queue");
- $do_print = 1;
- } elsif ($self->{send_gcode_file}) {
- $message = L("Sending G-code file to the Printer Host ...");
- $send_gcode = 1;
- } else {
- $message = L("G-code file exported to ") . $self->{export_gcode_output_file};
- }
- } else {
- $message = L("Export failed");
- }
- $self->{export_gcode_output_file} = undef;
- $self->statusbar->SetStatusText($message);
- wxTheApp->notify($message);
-
- $self->do_print if $do_print;
- # Send $self->{send_gcode_file} to OctoPrint.
- if ($send_gcode) {
- my $host = Slic3r::PrintHost::get_print_host($self->{config});
- if ($host->send_gcode($self->{send_gcode_file})) {
- $self->statusbar->SetStatusText(L("Upload to host finished."));
- } else {
- $self->statusbar->SetStatusText("");
- }
- }
- $self->{print_file} = undef;
- $self->{send_gcode_file} = undef;
- $self->print_info_box_show(1);
- # this updates buttons status
- $self->object_list_changed;
-
- # refresh preview
- $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
- $self->{preview3D}->reload_print if $self->{preview3D};
- }
- # Fill in the "Sliced info" box with the result of the G-code generator.
- sub print_info_box_show {
- my ($self, $show) = @_;
- my $scrolled_window_panel = $self->{scrolled_window_panel};
- my $scrolled_window_sizer = $self->{scrolled_window_sizer};
- return if (!$show && ($scrolled_window_sizer->IsShown(2) == $show));
- if ($show) {
- my $print_info_sizer = $self->{print_info_sizer};
- $print_info_sizer->Clear(1);
- my $grid_sizer = Wx::FlexGridSizer->new(2, 2, 5, 5);
- $grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
- $grid_sizer->AddGrowableCol(1, 1);
- $grid_sizer->AddGrowableCol(3, 1);
- $print_info_sizer->Add($grid_sizer, 0, wxEXPAND);
- my @info = (
- L("Used Filament (m)")
- => sprintf("%.2f" , $self->{print}->total_used_filament / 1000),
- L("Used Filament (mm³)")
- => sprintf("%.2f" , $self->{print}->total_extruded_volume),
- L("Used Filament (g)"),
- => sprintf("%.2f" , $self->{print}->total_weight),
- L("Cost"),
- => sprintf("%.2f" , $self->{print}->total_cost),
- L("Estimated printing time (normal mode)")
- => $self->{print}->estimated_normal_print_time,
- L("Estimated printing time (silent mode)")
- => $self->{print}->estimated_silent_print_time
- );
- while ( my $label = shift @info) {
- my $value = shift @info;
- next if $value eq "N/A";
- my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
- $text->SetFont($Slic3r::GUI::small_font);
- $grid_sizer->Add($text, 0);
- my $field = Wx::StaticText->new($scrolled_window_panel, -1, $value, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
- $field->SetFont($Slic3r::GUI::small_font);
- $grid_sizer->Add($field, 0);
- }
- }
- $scrolled_window_sizer->Show(2, $show);
- $scrolled_window_panel->Layout;
- }
- sub do_print {
- my ($self) = @_;
-
- my $controller = $self->GetFrame->{controller};
- my $printer_preset = wxTheApp->{preset_bundle}->printer->get_edited_preset;
- my $printer_panel = $controller->add_printer($printer_preset->name, $printer_preset->config);
-
- my $filament_stats = $self->{print}->filament_stats;
- my $filament_names = wxTheApp->{preset_bundle}->filament_presets;
- $filament_stats = { map { $filament_names->[$_] => $filament_stats->{$_} } keys %$filament_stats };
- $printer_panel->load_print_job($self->{print_file}, $filament_stats);
- }
- sub export_stl {
- my ($self) = @_;
- return if !@{$self->{objects}};
- # Ask user for a file name to write into.
- my $output_file = $self->_get_export_file('STL') or return;
- # Store a binary STL.
- $self->{model}->store_stl($output_file, 1);
- $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
- }
- sub reload_from_disk {
- my ($self) = @_;
-
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
-
- my $model_object = $self->{model}->objects->[$obj_idx];
- #FIXME convert to local file encoding
- return if !$model_object->input_file
- || !-e Slic3r::encode_path($model_object->input_file);
-
- my @new_obj_idx = $self->load_files([$model_object->input_file]);
- return if !@new_obj_idx;
-
- foreach my $new_obj_idx (@new_obj_idx) {
- my $o = $self->{model}->objects->[$new_obj_idx];
- $o->clear_instances;
- $o->add_instance($_) for @{$model_object->instances};
- #$o->invalidate_bounding_box;
-
- if ($o->volumes_count == $model_object->volumes_count) {
- for my $i (0..($o->volumes_count-1)) {
- $o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
- }
- }
- #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
- }
-
- $self->remove($obj_idx);
- }
- sub export_object_stl {
- my ($self) = @_;
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
- # Ask user for a file name to write into.
- my $output_file = $self->_get_export_file('STL') or return;
- $model_object->mesh->write_binary($output_file);
- $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
- }
- sub fix_through_netfabb {
- my ($self) = @_;
- my ($obj_idx, $object) = $self->selected_object;
- return if !defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
- my $model_fixed = Slic3r::Model->new;
- Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed);
- my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects});
- return if !@new_obj_idx;
-
- foreach my $new_obj_idx (@new_obj_idx) {
- my $o = $self->{model}->objects->[$new_obj_idx];
- $o->clear_instances;
- $o->add_instance($_) for @{$model_object->instances};
- #$o->invalidate_bounding_box;
-
- if ($o->volumes_count == $model_object->volumes_count) {
- for my $i (0..($o->volumes_count-1)) {
- $o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
- }
- }
- #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
- }
-
- $self->remove($obj_idx);
- }
- sub export_amf {
- my ($self) = @_;
- return if !@{$self->{objects}};
- # Ask user for a file name to write into.
- my $output_file = $self->_get_export_file('AMF') or return;
- my $res = $self->{model}->store_amf($output_file, $self->{print}, $self->{export_option});
- if ($res)
- {
- $self->statusbar->SetStatusText(L("AMF file exported to ").$output_file);
- }
- else
- {
- $self->statusbar->SetStatusText(L("Error exporting AMF file ").$output_file);
- }
- }
- sub export_3mf {
- my ($self) = @_;
- return if !@{$self->{objects}};
- # Ask user for a file name to write into.
- my $output_file = $self->_get_export_file('3MF') or return;
- my $res = $self->{model}->store_3mf($output_file, $self->{print}, $self->{export_option});
- if ($res)
- {
- $self->statusbar->SetStatusText(L("3MF file exported to ").$output_file);
- }
- else
- {
- $self->statusbar->SetStatusText(L("Error exporting 3MF file ").$output_file);
- }
- }
- # Ask user to select an output file for a given file format (STl, AMF, 3MF).
- # Propose a default file name based on the 'output_filename_format' configuration value.
- sub _get_export_file {
- my ($self, $format) = @_;
- my $suffix = '';
- my $wildcard = 'known';
- if ($format eq 'STL')
- {
- $suffix = '.stl';
- $wildcard = 'stl';
- }
- elsif ($format eq 'AMF')
- {
- if (&Wx::wxMAC) {
- # It seems that MacOS does not like double extension
- $suffix = '.amf';
- } else {
- $suffix = '.zip.amf';
- }
- $wildcard = 'amf';
- }
- elsif ($format eq '3MF')
- {
- $suffix = '.3mf';
- $wildcard = 'threemf';
- }
- # Copy the names of active presets into the placeholder parser.
- wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
- my $output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
- Slic3r::GUI::catch_error($self) and return undef;
- $output_file =~ s/\.[gG][cC][oO][dD][eE]$/$suffix/;
- my $dlg = Wx::FileDialog->new($self, L("Save ").$format.L(" file as:"), dirname($output_file),
- basename($output_file), &Slic3r::GUI::FILE_WILDCARDS->{$wildcard}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
- Slic3r::GUI::add_export_option($dlg, $format);
- if ($dlg->ShowModal != wxID_OK) {
- $dlg->Destroy;
- return undef;
- }
- $output_file = $dlg->GetPath;
- $self->{export_option} = Slic3r::GUI::get_export_option($dlg);
- $dlg->Destroy;
- return $output_file;
- }
- #sub reset_thumbnail {
- # my ($self, $obj_idx) = @_;
- # $self->{objects}[$obj_idx]->thumbnail(undef);
- #}
- # this method gets called whenever print center is changed or the objects' bounding box changes
- # (i.e. when an object is added/removed/moved/rotated/scaled)
- sub update {
- my ($self, $force_autocenter) = @_;
- if (wxTheApp->{app_config}->get("autocenter") || $force_autocenter) {
- $self->{model}->center_instances_around_point($self->bed_centerf);
- }
-
- my $running = $self->pause_background_process;
- my $invalidated = $self->{print}->reload_model_instances();
-
- # The mere fact that no steps were invalidated when reloading model instances
- # doesn't mean that all steps were done: for example, validation might have
- # failed upon previous instance move, so we have no running thread and no steps
- # are invalidated on this move, thus we need to schedule a new run.
- if ($invalidated || !$running) {
- $self->schedule_background_process;
- } else {
- $self->resume_background_process;
- }
- $self->print_info_box_show(0);
-
- # $self->{canvas}->reload_scene if $self->{canvas};
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0);
- $self->{preview3D}->reset_gcode_preview_data if $self->{preview3D};
- $self->{preview3D}->reload_print if $self->{preview3D};
- }
- # When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder.
- # Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly
- # and some reasonable default has to be selected for the additional extruders.
- sub on_extruders_change {
- my ($self, $num_extruders) = @_;
- my $choices = $self->{preset_choosers}{filament};
- while (int(@$choices) < $num_extruders) {
- # copy strings from first choice
- my @presets = $choices->[0]->GetStrings;
-
- # initialize new choice
- my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY);
- my $extruder_idx = scalar @$choices;
- EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down($extruder_idx, @_); } );
- push @$choices, $choice;
- # copy icons from first choice
- $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
- # insert new choice into sizer
- $self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0);
- $self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING);
- # setup the listener
- EVT_COMBOBOX($choice, $choice, sub {
- my ($choice) = @_;
- wxTheApp->CallAfter(sub {
- $self->_on_select_preset('filament', $choice, $extruder_idx);
- });
- });
- # initialize selection
- wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $choice);
- }
-
- # remove unused choices if any
- while (@$choices > $num_extruders) {
- $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # label
- $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # wxChoice
- $choices->[-1]->Destroy;
- pop @$choices;
- }
- $self->Layout;
- }
- sub on_config_change {
- my ($self, $config) = @_;
-
- my $update_scheduled;
- foreach my $opt_key (@{$self->{config}->diff($config)}) {
- $self->{config}->set($opt_key, $config->get($opt_key));
- if ($opt_key eq 'bed_shape') {
- # $self->{canvas}->update_bed_size;
- Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
- Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
- $update_scheduled = 1;
- } elsif ($opt_key =~ '^wipe_tower' || $opt_key eq 'single_extruder_multi_material') {
- $update_scheduled = 1;
- } elsif ($opt_key eq 'serial_port') {
- $self->{btn_print}->Show($config->get('serial_port'));
- $self->Layout;
- } elsif ($opt_key eq 'print_host') {
- $self->{btn_send_gcode}->Show($config->get('print_host'));
- $self->Layout;
- } elsif ($opt_key eq 'variable_layer_height') {
- if ($config->get('variable_layer_height') != 1) {
- if ($self->{htoolbar}) {
- $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0);
- $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0);
- } else {
- $self->{"btn_layer_editing"}->Disable;
- $self->{"btn_layer_editing"}->SetValue(0);
- }
- Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, 0);
- $self->{canvas3D}->Refresh;
- $self->{canvas3D}->Update;
- } elsif (Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D})) {
- # Want to allow the layer editing, but do it only if the OpenGL supports it.
- if ($self->{htoolbar}) {
- $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 1);
- } else {
- $self->{"btn_layer_editing"}->Enable;
- }
- }
- } elsif ($opt_key eq 'extruder_colour') {
- $update_scheduled = 1;
- my $extruder_colors = $config->get('extruder_colour');
- $self->{preview3D}->set_number_extruders(scalar(@{$extruder_colors}));
- } elsif ($opt_key eq 'max_print_height') {
- $update_scheduled = 1;
- } elsif ($opt_key eq 'printer_model') {
- # update to force bed selection (for texturing)
- Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
- Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
- $update_scheduled = 1;
- }
- }
- $self->update if $update_scheduled;
-
- return if !$self->GetFrame->is_loaded;
-
- # (re)start timer
- $self->schedule_background_process;
- }
- sub list_item_deselected {
- my ($self, $event) = @_;
- return if $PreventListEvents;
- $self->{_lecursor} = Wx::BusyCursor->new();
- if ($self->{list}->GetFirstSelected == -1) {
- $self->select_object(undef);
- # $self->{canvas}->Refresh;
- Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}) if $self->{canvas3D};
- Slic3r::GUI::_3DScene::render($self->{canvas3D}) if $self->{canvas3D};
- }
- undef $self->{_lecursor};
- }
- sub list_item_selected {
- my ($self, $event) = @_;
- return if $PreventListEvents;
- $self->{_lecursor} = Wx::BusyCursor->new();
- my $obj_idx = $event->GetIndex;
- $self->select_object($obj_idx);
- # $self->{canvas}->Refresh;
- if ($self->{canvas3D}) {
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::render($self->{canvas3D});
- }
- undef $self->{_lecursor};
- }
- sub collect_selections {
- my ($self) = @_;
- my $selections = [];
- foreach my $o (@{$self->{objects}}) {
- push(@$selections, $o->selected);
- }
- return $selections;
- }
- sub list_item_activated {
- my ($self, $event, $obj_idx) = @_;
-
- $obj_idx //= $event->GetIndex;
- $self->object_settings_dialog($obj_idx);
- }
- # Called when clicked on the filament preset combo box.
- # When clicked on the icon, show the color picker.
- sub filament_color_box_lmouse_down
- {
- my ($self, $extruder_idx, $combobox, $event) = @_;
- my $pos = $event->GetLogicalPosition(Wx::ClientDC->new($combobox));
- my( $x, $y ) = ( $pos->x, $pos->y );
- if ($x > 24) {
- # Let the combo box process the mouse click.
- $event->Skip;
- } else {
- # Swallow the mouse click and open the color picker.
- my $data = Wx::ColourData->new;
- $data->SetChooseFull(1);
- my $dialog = Wx::ColourDialog->new($self->GetFrame, $data);
- if ($dialog->ShowModal == wxID_OK) {
- my $cfg = Slic3r::Config->new;
- my $colors = wxTheApp->{preset_bundle}->full_config->get('extruder_colour');
- $colors->[$extruder_idx] = $dialog->GetColourData->GetColour->GetAsString(wxC2S_HTML_SYNTAX);
- $cfg->set('extruder_colour', $colors);
- $self->GetFrame->{options_tabs}{printer}->load_config($cfg);
- wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $combobox);
- }
- $dialog->Destroy();
- }
- }
- sub object_cut_dialog {
- my ($self, $obj_idx) = @_;
-
- if (!defined $obj_idx) {
- ($obj_idx, undef) = $self->selected_object;
- }
-
- if (!$Slic3r::GUI::have_OpenGL) {
- Slic3r::GUI::show_error($self, L("Please install the OpenGL modules to use this feature (see build instructions)."));
- return;
- }
-
- my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self,
- object => $self->{objects}[$obj_idx],
- model_object => $self->{model}->objects->[$obj_idx],
- );
- return unless $dlg->ShowModal == wxID_OK;
-
- if (my @new_objects = $dlg->NewModelObjects) {
- $self->remove($obj_idx);
- $self->load_model_objects(grep defined($_), @new_objects);
- $self->arrange;
- Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D};
- }
- }
- sub object_settings_dialog {
- my ($self, $obj_idx) = @_;
- ($obj_idx, undef) = $self->selected_object if !defined $obj_idx;
- my $model_object = $self->{model}->objects->[$obj_idx];
-
- # validate config before opening the settings dialog because
- # that dialog can't be closed if validation fails, but user
- # can't fix any error which is outside that dialog
- eval { wxTheApp->{preset_bundle}->full_config->validate; };
- return if Slic3r::GUI::catch_error($_[0]);
-
- my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self,
- object => $self->{objects}[$obj_idx],
- model_object => $model_object,
- config => wxTheApp->{preset_bundle}->full_config,
- );
- $self->pause_background_process;
- $dlg->ShowModal;
-
- # # update thumbnail since parts may have changed
- # if ($dlg->PartsChanged) {
- # # recenter and re-align to Z = 0
- # $model_object->center_around_origin;
- # $self->reset_thumbnail($obj_idx);
- # }
-
- # update print
- if ($dlg->PartsChanged || $dlg->PartSettingsChanged) {
- $self->stop_background_process;
- $self->{print}->reload_object($obj_idx);
- $self->schedule_background_process;
- # $self->{canvas}->reload_scene if $self->{canvas};
- my $selections = $self->collect_selections;
- Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
- Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0);
- } else {
- $self->resume_background_process;
- }
- }
- # Called to update various buttons depending on whether there are any objects or
- # whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active.
- sub object_list_changed {
- my $self = shift;
-
- # Enable/disable buttons depending on whether there are any objects on the platter.
- my $have_objects = @{$self->{objects}} ? 1 : 0;
- my $variable_layer_height_allowed = $self->{config}->variable_layer_height && Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D});
- if ($self->{htoolbar}) {
- # On OSX or Linux
- $self->{htoolbar}->EnableTool($_, $have_objects)
- for (TB_RESET, TB_ARRANGE, TB_LAYER_EDITING);
- $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0) if (! $variable_layer_height_allowed);
- } else {
- # On MSW
- my $method = $have_objects ? 'Enable' : 'Disable';
- $self->{"btn_$_"}->$method
- for grep $self->{"btn_$_"}, qw(reset arrange reslice export_gcode export_stl print send_gcode layer_editing);
- $self->{"btn_layer_editing"}->Disable if (! $variable_layer_height_allowed);
- }
- my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file};
- my $model_fits = $self->{canvas3D} ? Slic3r::GUI::_3DScene::check_volumes_outside_state($self->{canvas3D}, $self->{config}) : 1;
- # $model_fits == 1 -> ModelInstance::PVS_Partly_Outside
- my $method = ($have_objects && ! $export_in_progress && ($model_fits != 1)) ? 'Enable' : 'Disable';
- $self->{"btn_$_"}->$method
- for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
- }
- # Selection of an active 3D object changed.
- sub selection_changed {
- my ($self) = @_;
- my ($obj_idx, $object) = $self->selected_object;
- my $have_sel = defined $obj_idx;
- $self->{right_panel}->Freeze;
- if ($self->{htoolbar}) {
- # On OSX or Linux
- $self->{htoolbar}->EnableTool($_, $have_sel)
- for (TB_REMOVE, TB_MORE, TB_FEWER, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_CUT, TB_SETTINGS);
- } else {
- # On MSW
- my $method = $have_sel ? 'Enable' : 'Disable';
- $self->{"btn_$_"}->$method
- for grep $self->{"btn_$_"}, qw(remove increase decrease rotate45cw rotate45ccw changescale split cut settings);
- }
-
- if ($self->{object_info_size}) { # have we already loaded the info pane?
- if ($have_sel) {
- my $model_object = $self->{model}->objects->[$obj_idx];
- #FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here!
- # $model_object->print_info;
- my $model_instance = $model_object->instances->[0];
- $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
- $self->{object_info_materials}->SetLabel($model_object->materials_count);
-
- if (my $stats = $model_object->mesh_stats) {
- $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
- $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts}));
- if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
- $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors));
- $self->{object_info_manifold_warning_icon}->Show;
-
- # we don't show normals_fixed because we never provide normals
- # to admesh, so it generates normals for all facets
- my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'),
- @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
- $self->{object_info_manifold}->SetToolTipString($message);
- $self->{object_info_manifold_warning_icon}->SetToolTipString($message);
- } else {
- $self->{object_info_manifold}->SetLabel(L("Yes"));
- $self->{object_info_manifold_warning_icon}->Hide;
- $self->{object_info_manifold}->SetToolTipString("");
- $self->{object_info_manifold_warning_icon}->SetToolTipString("");
- }
- } else {
- $self->{object_info_facets}->SetLabel($object->facets);
- }
- } else {
- $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
- $self->{object_info_manifold_warning_icon}->Hide;
- $self->{object_info_manifold}->SetToolTipString("");
- $self->{object_info_manifold_warning_icon}->SetToolTipString("");
- }
- $self->Layout;
- }
-
- # prepagate the event to the frame (a custom Wx event would be cleaner)
- $self->GetFrame->on_plater_selection_changed($have_sel);
- $self->{right_panel}->Thaw;
- }
- sub select_object {
- my ($self, $obj_idx) = @_;
- # remove current selection
- foreach my $o (0..$#{$self->{objects}}) {
- $PreventListEvents = 1;
- $self->{objects}->[$o]->selected(0);
- $self->{list}->Select($o, 0);
- $PreventListEvents = 0;
- }
-
- if (defined $obj_idx) {
- $self->{objects}->[$obj_idx]->selected(1);
- # We use this flag to avoid circular event handling
- # Select() happens to fire a wxEVT_LIST_ITEM_SELECTED on Windows,
- # whose event handler calls this method again and again and again
- $PreventListEvents = 1;
- $self->{list}->Select($obj_idx, 1);
- $PreventListEvents = 0;
- } else {
- # TODO: deselect all in list
- }
- $self->selection_changed(1);
- }
- sub selected_object {
- my ($self) = @_;
- my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} };
- return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef;
- }
- sub statusbar {
- return $_[0]->GetFrame->{statusbar};
- }
- sub object_menu {
- my ($self) = @_;
-
- my $frame = $self->GetFrame;
- my $menu = Wx::Menu->new;
- my $accel = ($^O eq 'MSWin32') ? sub { $_[0] . "\t\xA0" . $_[1] } : sub { $_[0] };
- $frame->_append_menu_item($menu, $accel->(L('Delete'), 'Del'), L('Remove the selected object'), sub {
- $self->remove;
- }, undef, 'brick_delete.png');
- $frame->_append_menu_item($menu, $accel->(L('Increase copies'), '+'), L('Place one more copy of the selected object'), sub {
- $self->increase;
- }, undef, 'add.png');
- $frame->_append_menu_item($menu, $accel->(L('Decrease copies'), '-'), L('Remove one copy of the selected object'), sub {
- $self->decrease;
- }, undef, 'delete.png');
- $frame->_append_menu_item($menu, L("Set number of copies…"), L('Change the number of copies of the selected object'), sub {
- $self->set_number_of_copies;
- }, undef, 'textfield.png');
- $menu->AppendSeparator();
- $frame->_append_menu_item($menu, $accel->(L('Rotate 45° clockwise'), 'l'), L('Rotate the selected object by 45° clockwise'), sub {
- $self->rotate(-45, Z, 'relative');
- }, undef, 'arrow_rotate_clockwise.png');
- $frame->_append_menu_item($menu, $accel->(L('Rotate 45° counter-clockwise'), 'r'), L('Rotate the selected object by 45° counter-clockwise'), sub {
- $self->rotate(+45, Z, 'relative');
- }, undef, 'arrow_rotate_anticlockwise.png');
-
- my $rotateMenu = Wx::Menu->new;
- my $rotateMenuItem = $menu->AppendSubMenu($rotateMenu, L("Rotate"), L('Rotate the selected object by an arbitrary angle'));
- $frame->_set_menu_item_icon($rotateMenuItem, 'textfield.png');
- $frame->_append_menu_item($rotateMenu, L("Around X axis…"), L('Rotate the selected object by an arbitrary angle around X axis'), sub {
- $self->rotate(undef, X);
- }, undef, 'bullet_red.png');
- $frame->_append_menu_item($rotateMenu, L("Around Y axis…"), L('Rotate the selected object by an arbitrary angle around Y axis'), sub {
- $self->rotate(undef, Y);
- }, undef, 'bullet_green.png');
- $frame->_append_menu_item($rotateMenu, L("Around Z axis…"), L('Rotate the selected object by an arbitrary angle around Z axis'), sub {
- $self->rotate(undef, Z);
- }, undef, 'bullet_blue.png');
-
- my $mirrorMenu = Wx::Menu->new;
- my $mirrorMenuItem = $menu->AppendSubMenu($mirrorMenu, L("Mirror"), L('Mirror the selected object'));
- $frame->_set_menu_item_icon($mirrorMenuItem, 'shape_flip_horizontal.png');
- $frame->_append_menu_item($mirrorMenu, L("Along X axis…"), L('Mirror the selected object along the X axis'), sub {
- $self->mirror(X);
- }, undef, 'bullet_red.png');
- $frame->_append_menu_item($mirrorMenu, L("Along Y axis…"), L('Mirror the selected object along the Y axis'), sub {
- $self->mirror(Y);
- }, undef, 'bullet_green.png');
- $frame->_append_menu_item($mirrorMenu, L("Along Z axis…"), L('Mirror the selected object along the Z axis'), sub {
- $self->mirror(Z);
- }, undef, 'bullet_blue.png');
-
- my $scaleMenu = Wx::Menu->new;
- my $scaleMenuItem = $menu->AppendSubMenu($scaleMenu, L("Scale"), L('Scale the selected object along a single axis'));
- $frame->_set_menu_item_icon($scaleMenuItem, 'arrow_out.png');
- $frame->_append_menu_item($scaleMenu, $accel->(L('Uniformly…'), 's'), L('Scale the selected object along the XYZ axes'), sub {
- $self->changescale(undef);
- });
- $frame->_append_menu_item($scaleMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub {
- $self->changescale(X);
- }, undef, 'bullet_red.png');
- $frame->_append_menu_item($scaleMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub {
- $self->changescale(Y);
- }, undef, 'bullet_green.png');
- $frame->_append_menu_item($scaleMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub {
- $self->changescale(Z);
- }, undef, 'bullet_blue.png');
-
- my $scaleToSizeMenu = Wx::Menu->new;
- my $scaleToSizeMenuItem = $menu->AppendSubMenu($scaleToSizeMenu, L("Scale to size"), L('Scale the selected object along a single axis'));
- $frame->_set_menu_item_icon($scaleToSizeMenuItem, 'arrow_out.png');
- $frame->_append_menu_item($scaleToSizeMenu, L("Uniformly…"), L('Scale the selected object along the XYZ axes'), sub {
- $self->changescale(undef, 1);
- });
- $frame->_append_menu_item($scaleToSizeMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub {
- $self->changescale(X, 1);
- }, undef, 'bullet_red.png');
- $frame->_append_menu_item($scaleToSizeMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub {
- $self->changescale(Y, 1);
- }, undef, 'bullet_green.png');
- $frame->_append_menu_item($scaleToSizeMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub {
- $self->changescale(Z, 1);
- }, undef, 'bullet_blue.png');
-
- $frame->_append_menu_item($menu, L("Split"), L('Split the selected object into individual parts'), sub {
- $self->split_object;
- }, undef, 'shape_ungroup.png');
- $frame->_append_menu_item($menu, L("Cut…"), L('Open the 3D cutting tool'), sub {
- $self->object_cut_dialog;
- }, undef, 'package.png');
- $menu->AppendSeparator();
- $frame->_append_menu_item($menu, L("Settings…"), L('Open the object editor dialog'), sub {
- $self->object_settings_dialog;
- }, undef, 'cog.png');
- $menu->AppendSeparator();
- $frame->_append_menu_item($menu, L("Reload from Disk"), L('Reload the selected file from Disk'), sub {
- $self->reload_from_disk;
- }, undef, 'arrow_refresh.png');
- $frame->_append_menu_item($menu, L("Export object as STL…"), L('Export this single object as STL file'), sub {
- $self->export_object_stl;
- }, undef, 'brick_go.png');
- if (Slic3r::GUI::is_windows10) {
- $frame->_append_menu_item($menu, L("Fix STL through Netfabb"), L('Fix the model by sending it to a Netfabb cloud service through Windows 10 API'), sub {
- $self->fix_through_netfabb;
- }, undef, 'brick_go.png');
- }
-
- return $menu;
- }
- # Set a camera direction, zoom to all objects.
- sub select_view {
- my ($self, $direction) = @_;
- my $idx_page = $self->{preview_notebook}->GetSelection;
- my $page = ($idx_page == &Wx::wxNOT_FOUND) ? L('3D') : $self->{preview_notebook}->GetPageText($idx_page);
- if ($page eq L('Preview')) {
- Slic3r::GUI::_3DScene::select_view($self->{preview3D}->canvas, $direction);
- Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas);
- } else {
- Slic3r::GUI::_3DScene::select_view($self->{canvas3D}, $direction);
- Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D});
- }
- }
- package Slic3r::GUI::Plater::DropTarget;
- use Wx::DND;
- use base 'Wx::FileDropTarget';
- sub new {
- my ($class, $window) = @_;
- my $self = $class->SUPER::new;
- $self->{window} = $window;
- return $self;
- }
- sub OnDropFiles {
- my ($self, $x, $y, $filenames) = @_;
- # stop scalars leaking on older perl
- # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602
- @_ = ();
- # only accept STL, OBJ, AMF, 3MF and PRUSA files
- return 0 if grep !/\.(?:[sS][tT][lL]|[oO][bB][jJ]|[aA][mM][fF]|[3][mM][fF]|[aA][mM][fF].[xX][mM][lL]|[zZ][iI][pP].[aA][mM][lL]|[pP][rR][uU][sS][aA])$/, @$filenames;
- $self->{window}->load_files($filenames);
- }
- # 2D preview of an object. Each object is previewed by its convex hull.
- package Slic3r::GUI::Plater::Object;
- use Moo;
- has 'name' => (is => 'rw', required => 1);
- #has 'thumbnail' => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms
- #has 'transformed_thumbnail' => (is => 'rw');
- #has 'instance_thumbnails' => (is => 'ro', default => sub { [] }); # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units
- has 'selected' => (is => 'rw', default => sub { 0 });
- #sub make_thumbnail {
- # my ($self, $model, $obj_idx) = @_;
- # # make method idempotent
- # $self->thumbnail->clear;
- # # raw_mesh is the non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
- # my $mesh = $model->objects->[$obj_idx]->raw_mesh;
- ##FIXME The "correct" variant could be extremely slow.
- ## if ($mesh->facets_count <= 5000) {
- ## # remove polygons with area <= 1mm
- ## my $area_threshold = Slic3r::Geometry::scale 1;
- ## $self->thumbnail->append(
- ## grep $_->area >= $area_threshold,
- ## @{ $mesh->horizontal_projection }, # horizontal_projection returns scaled expolygons
- ## );
- ## $self->thumbnail->simplify(0.5);
- ## } else {
- # my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull);
- # $self->thumbnail->append($convex_hull);
- ## }
- # return $self->thumbnail;
- #}
- #
- #sub transform_thumbnail {
- # my ($self, $model, $obj_idx) = @_;
- #
- # return unless defined $self->thumbnail;
- #
- # my $model_object = $model->objects->[$obj_idx];
- # my $model_instance = $model_object->instances->[0];
- #
- # # the order of these transformations MUST be the same everywhere, including
- # # in Slic3r::Print->add_model_object()
- # my $t = $self->thumbnail->clone;
- # $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0));
- # $t->scale($model_instance->scaling_factor);
- #
- # $self->transformed_thumbnail($t);
- #}
- 1;
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