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- #include <catch2/catch.hpp>
- #include "libslic3r/libslic3r.h"
- #include "libslic3r/Color.hpp"
- using namespace Slic3r;
- SCENARIO("Color encoding/decoding cycle", "[Color]") {
- GIVEN("Color") {
- const ColorRGB src_rgb(static_cast<unsigned char>(255), static_cast<unsigned char>(127), static_cast<unsigned char>(63));
- WHEN("apply encode/decode cycle") {
- const std::string encoded = encode_color(src_rgb);
- ColorRGB res_rgb;
- decode_color(encoded, res_rgb);
- const bool ret = res_rgb.r_uchar() == src_rgb.r_uchar() && res_rgb.g_uchar() == src_rgb.g_uchar() && res_rgb.b_uchar() == src_rgb.b_uchar();
- THEN("result matches source") {
- REQUIRE(ret);
- }
- }
- }
- }
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