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- #include <iostream>
- #include <fstream>
- #include <catch2/catch.hpp>
- #include <libslic3r/TriangleMesh.hpp>
- #include "libslic3r/SLA/Hollowing.hpp"
- #include <openvdb/tools/Filter.h>
- #include "libslic3r/Format/OBJ.hpp"
- #include <libnest2d/tools/benchmark.h>
- #include <libslic3r/SimplifyMesh.hpp>
- #if defined(WIN32) || defined(_WIN32)
- #define PATH_SEPARATOR R"(\)"
- #else
- #define PATH_SEPARATOR R"(/)"
- #endif
- static Slic3r::TriangleMesh load_model(const std::string &obj_filename)
- {
- Slic3r::TriangleMesh mesh;
- auto fpath = TEST_DATA_DIR PATH_SEPARATOR + obj_filename;
- Slic3r::load_obj(fpath.c_str(), &mesh);
- return mesh;
- }
- TEST_CASE("Negative 3D offset should produce smaller object.", "[Hollowing]")
- {
- Slic3r::TriangleMesh in_mesh = load_model("20mm_cube.obj");
- Benchmark bench;
- bench.start();
-
- std::unique_ptr<Slic3r::TriangleMesh> out_mesh_ptr =
- Slic3r::sla::generate_interior(in_mesh);
-
- bench.stop();
-
- std::cout << "Elapsed processing time: " << bench.getElapsedSec() << std::endl;
-
- if (out_mesh_ptr) in_mesh.merge(*out_mesh_ptr);
- in_mesh.require_shared_vertices();
- in_mesh.WriteOBJFile("merged_out.obj");
- }
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