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- #include <catch2/catch.hpp>
- #include <libslic3r/Emboss.hpp>
- #include <libslic3r/SVG.hpp> // only debug visualization
- #include <optional>
- #include <libslic3r/AABBTreeIndirect.hpp>
- #include <libslic3r/Utils.hpp> // for next_highest_power_of_2()
- #include <libslic3r/IntersectionPoints.hpp>
- using namespace Slic3r;
- namespace Private{
-
- // calculate multiplication of ray dir to intersect - inspired by
- // segment_segment_intersection when ray dir is normalized retur distance from
- // ray point to intersection No value mean no intersection
- std::optional<double> ray_segment_intersection(const Vec2d &r_point,
- const Vec2d &r_dir,
- const Vec2d &s0,
- const Vec2d &s1)
- {
- auto denominate = [](const Vec2d &v0, const Vec2d &v1) -> double {
- return v0.x() * v1.y() - v1.x() * v0.y();
- };
- Vec2d segment_dir = s1 - s0;
- double d = denominate(segment_dir, r_dir);
- if (std::abs(d) < std::numeric_limits<double>::epsilon())
- // Line and ray are collinear.
- return {};
- Vec2d s12 = s0 - r_point;
- double s_number = denominate(r_dir, s12);
- bool change_sign = false;
- if (d < 0.) {
- change_sign = true;
- d = -d;
- s_number = -s_number;
- }
- if (s_number < 0. || s_number > d)
- // Intersection outside of segment.
- return {};
- double r_number = denominate(segment_dir, s12);
- if (change_sign) r_number = -r_number;
- if (r_number < 0.)
- // Intersection before ray start.
- return {};
- return r_number / d;
- }
- Vec2d get_intersection(const Vec2d & point,
- const Vec2d & dir,
- const std::array<Vec2d, 3> &triangle)
- {
- std::optional<double> t;
- for (size_t i = 0; i < 3; ++i) {
- size_t i2 = i + 1;
- if (i2 == 3) i2 = 0;
- if (!t.has_value()) {
- t = ray_segment_intersection(point, dir, triangle[i],
- triangle[i2]);
- continue;
- }
- // small distance could be preccission inconsistance
- std::optional<double> t2 = ray_segment_intersection(point, dir,
- triangle[i],
- triangle[i2]);
- if (t2.has_value() && *t2 > *t) t = t2;
- }
- assert(t.has_value()); // Not found intersection.
- return point + dir * (*t);
- }
- Vec3d calc_hit_point(const igl::Hit & h,
- const Vec3i & triangle,
- const std::vector<Vec3f> &vertices)
- {
- double c1 = h.u;
- double c2 = h.v;
- double c0 = 1.0 - c1 - c2;
- Vec3d v0 = vertices[triangle[0]].cast<double>();
- Vec3d v1 = vertices[triangle[1]].cast<double>();
- Vec3d v2 = vertices[triangle[2]].cast<double>();
- return v0 * c0 + v1 * c1 + v2 * c2;
- }
- Vec3d calc_hit_point(const igl::Hit &h, indexed_triangle_set &its)
- {
- return calc_hit_point(h, its.indices[h.id], its.vertices);
- }
- } // namespace Private
- std::string get_font_filepath() {
- std::string resource_dir =
- std::string(TEST_DATA_DIR) + "/../../resources/";
- return resource_dir + "fonts/NotoSans-Regular.ttf";
- }
- #include "imgui/imstb_truetype.h"
- TEST_CASE("Read glyph C shape from font, stb library calls ONLY", "[Emboss]") {
- std::string font_path = get_font_filepath();
- char letter = 'C';
-
- // Read font file
- FILE *file = fopen(font_path.c_str(), "rb");
- REQUIRE(file != nullptr);
- // find size of file
- REQUIRE(fseek(file, 0L, SEEK_END) == 0);
- size_t size = ftell(file);
- REQUIRE(size != 0);
- rewind(file);
- std::vector<unsigned char> buffer(size);
- size_t count_loaded_bytes = fread((void *) &buffer.front(), 1, size, file);
- REQUIRE(count_loaded_bytes == size);
- // Use stb true type library
- int font_offset = stbtt_GetFontOffsetForIndex(buffer.data(), 0);
- REQUIRE(font_offset >= 0);
- stbtt_fontinfo font_info;
- REQUIRE(stbtt_InitFont(&font_info, buffer.data(), font_offset) != 0);
- int unicode_letter = (int) letter;
- int glyph_index = stbtt_FindGlyphIndex(&font_info, unicode_letter);
- REQUIRE(glyph_index != 0);
- stbtt_vertex *vertices;
- int num_verts = stbtt_GetGlyphShape(&font_info, glyph_index, &vertices);
- CHECK(num_verts > 0);
- free(vertices);
- }
- #include <libslic3r/Utils.hpp>
- TEST_CASE("Convert glyph % to model", "[Emboss]")
- {
- std::string font_path = get_font_filepath();
- unsigned int font_index = 0; // collection
- char letter = '%';
- float flatness = 2.;
- auto font = Emboss::create_font_file(font_path.c_str());
- REQUIRE(font != nullptr);
- std::optional<Emboss::Glyph> glyph =
- Emboss::letter2glyph(*font, font_index, letter, flatness);
- REQUIRE(glyph.has_value());
- ExPolygons shape = glyph->shape;
- REQUIRE(!shape.empty());
- float z_depth = 1.f;
- Emboss::ProjectZ projection(z_depth);
- indexed_triangle_set its = Emboss::polygons2model(shape, projection);
- CHECK(!its.indices.empty());
- }
- //#define VISUALIZE
- #ifdef VISUALIZE
- TEST_CASE("Visualize glyph from font", "[Emboss]")
- {
- std::string font_path = "C:/data/ALIENATO.TTF";
- std::string text = "i";
- Emboss::FontFileWithCache font(
- Emboss::create_font_file(font_path.c_str()));
- REQUIRE(font.has_value());
- FontProp fp;
- fp.size_in_mm = 8;
- fp.emboss = 4;
- ExPolygons shapes = Emboss::text2shapes(font, text.c_str(), fp);
- // char letter = 'i';
- // unsigned int font_index = 0; // collection
- // float flatness = 5;
- // auto glyph = Emboss::letter2glyph(*font.font_file, font_index, letter,
- // flatness); ExPolygons shapes2 = glyph->shape; { SVG
- //svg("C:/data/temp/stored_letter.svg", get_extents(shapes2));
- //svg.draw(shapes2); } // debug shape
- REQUIRE(!shapes.empty());
- //{ SVG svg("C:/data/temp/shapes.svg"); svg.draw(shapes); } // debug shape
- float z_depth = 100.f;
- Emboss::ProjectZ projection(z_depth);
- indexed_triangle_set its = Emboss::polygons2model(shapes, projection);
- its_write_obj(its, "C:/data/temp/bad_glyph.obj");
- CHECK(!its.indices.empty());
- TriangleMesh tm(its);
- auto s = tm.stats();
- }
- #endif // VISUALIZE
- #include "test_utils.hpp"
- #include <nanosvg/nanosvg.h> // load SVG file
- #include <libslic3r/NSVGUtils.hpp>
- #include <libslic3r/IntersectionPoints.hpp>
- ExPolygons heal_and_check(const Polygons &polygons)
- {
- IntersectionsLines intersections_prev = get_intersections(polygons);
- Points polygons_points = to_points(polygons);
- Points duplicits_prev = collect_duplicates(polygons_points);
- auto [shape, success] = Emboss::heal_polygons(polygons);
- CHECK(success);
- // Is default shape for unhealabled shape?
- bool is_default_shape =
- shape.size() == 1 &&
- shape.front().contour.points.size() == 4 &&
- shape.front().holes.size() == 1 &&
- shape.front().holes.front().points.size() == 4 ;
- CHECK(!is_default_shape);
- IntersectionsLines intersections = get_intersections(shape);
- Points shape_points = to_points(shape);
- Points duplicits = collect_duplicates(shape_points);
- //{
- // BoundingBox bb(polygons_points);
- // // bb.scale(svg_scale);
- // SVG svg("C:/data/temp/test_visualization.svg", bb);
- // svg.draw(polygons, "gray"); // input
- // svg.draw(shape, "green"); // output
- // Points pts;
- // pts.reserve(intersections.size());
- // for (const Vec2d &intersection : intersections)
- // pts.push_back(intersection.cast<int>());
- // svg.draw(pts, "red", 10);
- // svg.draw(duplicits, "orenge", 10);
- //}
- CHECK(intersections.empty());
- CHECK(duplicits.empty());
- return shape;
- }
- void scale(Polygons &polygons, double multiplicator) {
- for (Polygon &polygon : polygons)
- for (Point &p : polygon) p *= multiplicator;
- }
- Polygons load_polygons(const std::string &svg_file) {
- std::string file_path = TEST_DATA_DIR PATH_SEPARATOR + svg_file;
- NSVGimage *image = nsvgParseFromFile(file_path.c_str(), "px", 96.0f);
- NSVGLineParams param{1000};
- param.scale = 10.;
- Polygons polygons = to_polygons(*image, param);
- nsvgDelete(image);
- return polygons;
- }
- TEST_CASE("Heal of 'i' in ALIENATO.TTF", "[Emboss]")
- {
- // Shape loaded from svg is letter 'i' from font 'ALIENATE.TTF'
- std::string file_name = "contour_ALIENATO.TTF_glyph_i.svg";
- Polygons polygons = load_polygons(file_name);
- auto a = heal_and_check(polygons);
- Polygons scaled_shape = polygons; // copy
- double text_shape_scale = 0.001; // Emboss.cpp --> SHAPE_SCALE
- scale(scaled_shape, 1 / text_shape_scale);
- auto b = heal_and_check(scaled_shape);
- // different scale
- scale(scaled_shape, 10.);
- auto c = heal_and_check(scaled_shape);
- // check reverse order of points
- Polygons reverse_shape = polygons;
- for (Polygon &p : reverse_shape)
- std::reverse(p.points.begin(), p.points.end());
- auto d = heal_and_check(scaled_shape);
- #ifdef VISUALIZE
- CHECK(false);
- #endif // VISUALIZE
- }
- TEST_CASE("Heal of 'm' in Allura_Script.ttf", "[Emboss]")
- {
- Polygons polygons = load_polygons("contour_Allura_Script.ttf_glyph_m.svg");
- auto a = heal_and_check(polygons);
- }
- #include "libslic3r/NSVGUtils.hpp"
- TEST_CASE("Heal of svg contour overlap", "[Emboss]") {
- std::string svg_file = "contour_neighbor.svg";
- auto image = nsvgParseFromFile(TEST_DATA_DIR PATH_SEPARATOR + svg_file, "mm");
- NSVGLineParams param(1e10);
- ExPolygonsWithIds shapes = create_shape_with_ids(*image, param);
- Polygons polygons;
- for (ExPolygonsWithId &shape : shapes)
- polygons.push_back(shape.expoly.front().contour);
- auto a = heal_and_check(polygons);
- }
- // Input contour is extracted from case above "contour_neighbor.svg" with trouble shooted scale
- TEST_CASE("Heal of overlaping contour", "[Emboss]"){
- // Extracted from svg:
- Points contour{{2228926, 1543620}, {745002, 2065101}, {745002, 2065094}, {744990, 2065094}, {684487, 1466338},
- {510999, 908378}, {236555, 403250}, {-126813, -37014}, {-567074, -400382}, {-1072201, -674822},
- {-567074, -400378}, {-126813, -37010}, {236555, 403250}, {510999, 908382}, {684487, 1466346},
- {744990, 2065105}, {-2219648, 2073234}, {-2228926, -908814}, {-1646879, -2073235}};
- ExPolygons shapes = {ExPolygon{contour}};
- CHECK(Emboss::heal_expolygons(shapes));
- }
- TEST_CASE("Heal of points close to line", "[Emboss]")
- {
- std::string file_name = "points_close_to_line.svg";
- std::string file_path = TEST_DATA_DIR PATH_SEPARATOR + file_name;
- NSVGimage *image = nsvgParseFromFile(file_path.c_str(), "px", 96.0f);
- NSVGLineParams param{1000};
- param.scale = 1.;
- Polygons polygons = to_polygons(*image, param);
- nsvgDelete(image);
- REQUIRE(polygons.size() == 1);
- Polygon polygon = polygons.front();
- polygon.points.pop_back();// NSVG put first point as last one when polygon is closed
- ExPolygons expoly({ExPolygon(polygon)});
- CHECK(Emboss::divide_segments_for_close_point(expoly, .6));
- //{ SVG svg("C:/data/temp/healed.svg"); svg.draw(expoly);}
- CHECK(to_points(expoly).size() >= (to_points(polygon).size() + 2));
- }
- TEST_CASE("Convert text with glyph cache to model", "[Emboss]")
- {
- std::string font_path = get_font_filepath();
- std::string text =
- "Because Ford never learned to say his original name, \n\
- his father eventually died of shame, which is still \r\n\
- a terminal disease in some parts of the Galaxy.\n\r\
- The other kids at school nicknamed him Ix,\n\
- which in the language of Betelgeuse Five translates as\t\n\
- \"boy who is not able satisfactorily to explain what a Hrung is,\n\
- nor why it should choose to collapse on Betelgeuse Seven\".";
- float line_height = 10.f;
- auto font = Emboss::create_font_file(font_path.c_str());
- REQUIRE(font != nullptr);
- Emboss::FontFileWithCache ffwc(std::move(font));
- FontProp fp{line_height};
- auto was_canceled = []() { return false; };
- ExPolygons shapes = Emboss::text2shapes(ffwc, text.c_str(), fp, was_canceled);
- REQUIRE(!shapes.empty());
- float depth = 2.f;
- Emboss::ProjectZ projection(depth);
- indexed_triangle_set its = Emboss::polygons2model(shapes, projection);
- CHECK(!its.indices.empty());
- //its_write_obj(its, "C:/data/temp/text.obj");
- }
- TEST_CASE("Test hit point", "[AABBTreeIndirect]")
- {
- indexed_triangle_set its;
- its.vertices = {
- Vec3f(1, 1, 1),
- Vec3f(2, 10, 2),
- Vec3f(10, 0, 2),
- };
- its.indices = {Vec3i(0, 2, 1)};
- auto tree = AABBTreeIndirect::build_aabb_tree_over_indexed_triangle_set(
- its.vertices, its.indices);
- Vec3d ray_point(8, 1, 0);
- Vec3d ray_dir(0, 0, 1);
- igl::Hit hit;
- AABBTreeIndirect::intersect_ray_first_hit(its.vertices, its.indices, tree,
- ray_point, ray_dir, hit);
- Vec3d hp = Private::calc_hit_point(hit, its);
- CHECK(abs(hp.x() - ray_point.x()) < .1);
- CHECK(abs(hp.y() - ray_point.y()) < .1);
- }
- TEST_CASE("ray segment intersection", "[MeshBoolean]")
- {
- Vec2d r_point(1, 1);
- Vec2d r_dir(1, 0);
- // colinear
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(0, 0), Vec2d(2, 0)).has_value());
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 0), Vec2d(0, 0)).has_value());
- // before ray
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(0, 0), Vec2d(0, 2)).has_value());
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(0, 2), Vec2d(0, 0)).has_value());
- // above ray
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 2), Vec2d(2, 3)).has_value());
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 3), Vec2d(2, 2)).has_value());
- // belove ray
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 0), Vec2d(2, -1)).has_value());
- CHECK(!Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, -1), Vec2d(2, 0)).has_value());
- // intersection at [2,1] distance 1
- auto t1 = Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 0), Vec2d(2, 2));
- REQUIRE(t1.has_value());
- auto t2 = Private::ray_segment_intersection(r_point, r_dir, Vec2d(2, 2), Vec2d(2, 0));
- REQUIRE(t2.has_value());
- CHECK(abs(*t1 - *t2) < std::numeric_limits<double>::epsilon());
- }
- TEST_CASE("triangle intersection", "[]")
- {
- Vec2d point(1, 1);
- Vec2d dir(-1, 0);
- std::array<Vec2d, 3> triangle = {Vec2d(0, 0), Vec2d(5, 0), Vec2d(0, 5)};
- Vec2d i = Private::get_intersection(point, dir, triangle);
- CHECK(abs(i.x()) < std::numeric_limits<double>::epsilon());
- CHECK(abs(i.y() - 1.) < std::numeric_limits<double>::epsilon());
- }
- #if defined _WIN32
- #define FONT_DIR_PATH "C:/Windows/Fonts";
- #endif
- //#elif defined __linux__
- //#define FONT_DIR_PATH "/usr/share/fonts";
- //#elif defined __APPLE__
- //#define FONT_DIR_PATH "//System/Library/Fonts";
- //#endif
- #ifdef FONT_DIR_PATH
- #include <string>
- #include <iostream>
- #include <boost/filesystem.hpp>
- namespace fs = boost::filesystem;
- //#include <filesystem>
- //namespace fs = std::filesystem;
- // Check function Emboss::is_italic that exist some italic and some non-italic font.
- TEST_CASE("Italic check", "[Emboss]")
- {
- std::string dir_path = FONT_DIR_PATH;
- std::queue<std::string> dir_paths;
- dir_paths.push(dir_path);
- bool exist_italic = false;
- bool exist_non_italic = false;
- while (!dir_paths.empty()) {
- std::string dir_path = dir_paths.front();
- dir_paths.pop();
- for (const auto &entry : fs::directory_iterator(dir_path)) {
- const fs::path &act_path = entry.path();
- if (fs::is_directory(entry)) {
- dir_paths.push(act_path.string());
- continue;
- }
- std::string ext = act_path.extension().string();
- std::transform(ext.begin(), ext.end(), ext.begin(),
- [](unsigned char c) { return std::tolower(c); });
- if (ext != ".ttf") continue;
- std::string path_str = act_path.string();
- auto font_opt = Emboss::create_font_file(path_str.c_str());
- if (font_opt == nullptr) continue;
- unsigned int collection_number = 0;
- if (Emboss::is_italic(*font_opt, collection_number))
- exist_italic = true;
- else
- exist_non_italic = true;
- if (exist_italic && exist_non_italic) break;
- //std::cout << ((Emboss::is_italic(*font_opt)) ? "[yes] " : "[no ] ") << entry.path() << std::endl;
- }
- }
- CHECK(exist_italic);
- CHECK(exist_non_italic);
- }
- #endif // FONT_DIR_PATH
- #include "libslic3r/CutSurface.hpp"
- TEST_CASE("Cut surface", "[]")
- {
- std::string font_path = get_font_filepath();
- char letter = '%';
- float flatness = 2.;
- unsigned int font_index = 0; // collection
- double z_depth = 50.; // projection size
- auto font = Emboss::create_font_file(font_path.c_str());
- REQUIRE(font != nullptr);
- std::optional<Emboss::Glyph> glyph = Emboss::letter2glyph(*font,
- font_index,
- letter,
- flatness);
- REQUIRE(glyph.has_value());
- ExPolygons shape = glyph->shape;
- REQUIRE(!shape.empty());
- Transform3d tr = Transform3d::Identity();
- tr.translate(Vec3d(0., 0., -z_depth));
- double text_shape_scale = 0.001; // Emboss.cpp --> SHAPE_SCALE
- tr.scale(text_shape_scale);
- Emboss::OrthoProject cut_projection(tr, Vec3d(0., 0., z_depth));
- auto object = its_make_cube(782 - 49 + 50, 724 + 10 + 50, 5);
- its_translate(object, Vec3f(49 - 25, -10 - 25, -40));
- auto cube2 = object; // copy
- its_translate(cube2, Vec3f(100, -40, 7.5));
- its_merge(object, std::move(cube2));
- auto surfaces = cut_surface(shape, {object}, cut_projection, 0);
- CHECK(!surfaces.empty());
- Emboss::OrthoProject projection(Transform3d::Identity(), Vec3d(0., 0., 10.));
- its_translate(surfaces, Vec3f(0., 0., 10.));
- indexed_triangle_set its = cut2model(surfaces, projection);
- CHECK(!its.empty());
- //its_write_obj(its, "C:/data/temp/projected.obj");
- }
- #include <sstream>
- #include <cereal/cereal.hpp>
- #include <cereal/archives/binary.hpp>
- TEST_CASE("UndoRedo TextConfiguration serialization", "[Emboss]")
- {
- TextConfiguration tc;
- tc.text = "Dovede-li se člověk zasmát sám sobě, nevyjde ze smíchu po celý život.";
- EmbossStyle& es = tc.style;
- es.name = "Seneca";
- es.path = "Simply the best";
- es.type = EmbossStyle::Type::file_path;
- FontProp &fp = es.prop;
- fp.char_gap = 3;
- fp.line_gap = 7;
- fp.boldness = 2.3f;
- fp.skew = 4.5f;
- fp.collection_number = 13;
- fp.size_in_mm= 6.7f;
- std::stringstream ss; // any stream can be used
- {
- cereal::BinaryOutputArchive oarchive(ss); // Create an output archive
- oarchive(tc);
- } // archive goes out of scope, ensuring all contents are flushed
- TextConfiguration tc_loaded;
- {
- cereal::BinaryInputArchive iarchive(ss); // Create an input archive
- iarchive(tc_loaded);
- }
- CHECK(tc.style == tc_loaded.style);
- CHECK(tc.text == tc_loaded.text);
- }
- #include "libslic3r/EmbossShape.hpp"
- TEST_CASE("UndoRedo EmbossShape serialization", "[Emboss]")
- {
- EmbossShape emboss;
- emboss.shapes_with_ids = {{0, {{{0, 0}, {10, 0}, {10, 10}, {0, 10}}, {{5, 5}, {6, 5}, {6, 6}, {5, 6}}}}};
- emboss.scale = 2.;
- emboss.projection.depth = 5.;
- emboss.projection.use_surface = true;
- emboss.fix_3mf_tr = Transform3d::Identity();
- emboss.svg_file = EmbossShape::SvgFile{};
- emboss.svg_file->path = "Everything starts somewhere, though many physicists disagree.\
- But people have always been dimly aware of the problem with the start of things.\
- They wonder how the snowplough driver gets to work,\
- or how the makers of dictionaries look up the spelling of words.";
- emboss.svg_file->path_in_3mf = "Všechno někde začíná, i když mnoho fyziků nesouhlasí.\
- Ale lidé si vždy jen matně uvědomovali problém se začátkem věcí.\
- Zajímalo je, jak se řidič sněžného pluhu dostane do práce\
- nebo jak tvůrci slovníků vyhledávají pravopis slov.";
- emboss.svg_file->file_data = std::make_unique<std::string>("cite: Terry Pratchett");
- std::stringstream ss; // any stream can be used
- {
- cereal::BinaryOutputArchive oarchive(ss); // Create an output archive
- oarchive(emboss);
- } // archive goes out of scope, ensuring all contents are flushed
- EmbossShape emboss_loaded;
- {
- cereal::BinaryInputArchive iarchive(ss); // Create an input archive
- iarchive(emboss_loaded);
- }
- CHECK(emboss.shapes_with_ids.front().expoly == emboss_loaded.shapes_with_ids.front().expoly);
- CHECK(emboss.scale == emboss_loaded.scale);
- CHECK(emboss.projection.depth == emboss_loaded.projection.depth);
- CHECK(emboss.projection.use_surface == emboss_loaded.projection.use_surface);
- CHECK(emboss.svg_file->path == emboss_loaded.svg_file->path);
- CHECK(emboss.svg_file->path_in_3mf == emboss_loaded.svg_file->path_in_3mf);
- }
- #include <CGAL/Polygon_mesh_processing/corefinement.h>
- #include <CGAL/Exact_integer.h>
- #include <CGAL/Surface_mesh.h>
- #include <CGAL/Cartesian_converter.h>
- /// <summary>
- /// Distiguish point made by shape(Expolygon)
- /// Referencing an ExPolygon contour plus a vertex base of the contour.
- /// Used for adressing Vertex of mesh created by extrude ExPolygons
- /// </summary>
- struct ShapesVertexId {
- // Index of an ExPolygon in ExPolygons.
- int32_t expoly{ -1 };
- // Index of a contour in ExPolygon.
- // 0 - outer contour, >0 - hole
- int32_t contour{ -1 };
- // Base of the zero'th point of a contour in text mesh.
- // There are two vertices (front and rear) created for each contour,
- // thus there are 2x more vertices in text mesh than the number of contour points.
- int32_t vertex_base{ -1 };
- };
- /// <summary>
- /// IntersectingElemnt
- ///
- /// Adress polygon inside of ExPolygon
- /// Keep information about source of vertex:
- /// - from face (one of 2 possible)
- /// - from edge (one of 2 possible)
- ///
- /// V1~~~~V2
- /// : f1 /|
- /// : / |
- /// : /e1|
- /// : / |e2
- /// :/ f2 |
- /// V1'~~~V2'
- ///
- /// | .. edge
- /// / .. edge
- /// : .. foreign edge - neighbor
- /// ~ .. no care edge - idealy should not cross model
- /// V1,V1' .. projected 2d point to 3d
- /// V2,V2' .. projected 2d point to 3d
- ///
- /// f1 .. text_face_1 (triangle face made by side of shape contour)
- /// f2 .. text_face_2
- /// e1 .. text_edge_1 (edge on side of face made by side of shape contour)
- /// e2 .. text_edge_2
- ///
- /// </summary>
- struct IntersectingElemnt
- {
- // Index into vector of ShapeVertexId
- // describe point on shape contour
- int32_t vertex_index{-1};
- // index of point in Polygon contour
- int32_t point_index{-1};
- // vertex or edge ID, where edge ID is the index of the source point.
- // There are 4 consecutive indices generated for a single glyph edge:
- // 0th - 1st text edge (straight)
- // 1th - 1st text face
- // 2nd - 2nd text edge (diagonal)
- // 3th - 2nd text face
- // Type of intersecting element from extruded shape( 3d )
- enum class Type {
- edge_1 = 0,
- face_1 = 1,
- edge_2 = 2,
- face_2 = 3,
- undefined = 4
- } type = Type::undefined;
- };
- namespace Slic3r::MeshBoolean::cgal2 {
- namespace CGALProc = CGAL::Polygon_mesh_processing;
- namespace CGALParams = CGAL::Polygon_mesh_processing::parameters;
- using EpicKernel = CGAL::Exact_predicates_inexact_constructions_kernel;
- using _EpicMesh = CGAL::Surface_mesh<EpicKernel::Point_3>;
- // using EpecKernel = CGAL::Exact_predicates_exact_constructions_kernel;
- // using _EpecMesh = CGAL::Surface_mesh<EpecKernel::Point_3>;
- using CGALMesh = _EpicMesh;
-
- /// <summary>
- /// Convert triangle mesh model to CGAL Surface_mesh
- /// Add property map for source face index
- /// </summary>
- /// <param name="its">Model</param>
- /// <param name="face_map_name">Property map name for store conversion from CGAL face to index to its</param>
- /// <returns>CGAL mesh - half edge mesh</returns>
- CGALMesh to_cgal(const indexed_triangle_set &its,
- const std::string &face_map_name)
- {
- CGALMesh result;
- if (its.empty()) return result;
- const std::vector<stl_vertex> &V = its.vertices;
- const std::vector<stl_triangle_vertex_indices> &F = its.indices;
- // convert from CGAL face to its face
- auto face_map = result.add_property_map<CGALMesh::Face_index, int32_t>(face_map_name).first;
- size_t vertices_count = V.size();
- size_t edges_count = (F.size() * 3) / 2;
- size_t faces_count = F.size();
- result.reserve(vertices_count, edges_count, faces_count);
- for (auto &v : V)
- result.add_vertex(typename CGALMesh::Point{v.x(), v.y(), v.z()});
- using VI = typename CGALMesh::Vertex_index;
- for (auto &f : F)
- {
- auto fid = result.add_face(VI(f(0)), VI(f(1)), VI(f(2)));
- // index of face in source triangle mesh
- int32_t index = static_cast<int32_t>(&f - &F.front());
- face_map[fid] = index;
- }
- return result;
- }
- /// <summary>
- /// Covert 2d shape (e.g. Glyph) to CGAL model
- /// </summary>
- /// <param name="shape">2d shape to project</param>
- /// <param name="projection">Define transformation 2d point into 3d</param>
- /// <param name="shape_id">Identify shape</param>
- /// <param name="edge_shape_map_name">Name of property map to store conversion from edge to contour</param>
- /// <param name="face_shape_map_name">Name of property map to store conversion from face to contour</param>
- /// <param name="contour_indices">Identify point on shape contour</param>
- /// <returns>CGAL model of extruded shape</returns>
- CGALMesh to_cgal(const ExPolygons &shape,
- const Slic3r::Emboss::IProjection &projection,
- int32_t shape_id,
- const std::string &edge_shape_map_name,
- const std::string &face_shape_map_name,
- std::vector<ShapesVertexId> &contour_indices)
- {
- CGALMesh result;
- if (shape.empty()) return result;
-
- auto edge_shape_map = result.add_property_map<CGALMesh::Edge_index, IntersectingElemnt>(edge_shape_map_name).first;
- auto face_shape_map = result.add_property_map<CGALMesh::Face_index, IntersectingElemnt>(face_shape_map_name).first;
- std::vector<CGALMesh::Vertex_index> indices;
- auto insert_contour = [&projection, &indices , &result, &contour_indices, &edge_shape_map, &face_shape_map](const Polygon& polygon, int32_t iexpoly, int32_t id) {
- indices.clear();
- indices.reserve(polygon.points.size() * 2);
- size_t num_vertices_old = result.number_of_vertices();
- int32_t vertex_index = static_cast<int32_t>(contour_indices.size());
- contour_indices.push_back({iexpoly, id, int32_t(num_vertices_old) });
- for (const Point& p2 : polygon.points) {
- auto p = projection.create_front_back(p2);
- auto vi = result.add_vertex(typename CGALMesh::Point{ p.first.x(), p.first.y(), p.first.z() });
- assert((size_t)vi == indices.size() + num_vertices_old);
- indices.emplace_back(vi);
- vi = result.add_vertex(typename CGALMesh::Point{ p.second.x(), p.second.y(), p.second.z() });
- assert((size_t)vi == indices.size() + num_vertices_old);
- indices.emplace_back(vi);
- }
- int32_t contour_index = 0;
- for (int32_t i = 0; i < int32_t(indices.size()); i += 2) {
- int32_t j = (i + 2) % int32_t(indices.size());
- auto find_edge = [&result](CGALMesh::Face_index fi, CGALMesh::Vertex_index from, CGALMesh::Vertex_index to) {
- CGALMesh::Halfedge_index hi = result.halfedge(fi);
- for (; result.target(hi) != to; hi = result.next(hi));
- assert(result.source(hi) == from);
- assert(result.target(hi) == to);
- return hi;
- };
- auto fi = result.add_face(indices[i], indices[i + 1], indices[j]);
- edge_shape_map[result.edge(find_edge(fi, indices[i], indices[i + 1]))] =
- IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::edge_1};
- face_shape_map[fi] =
- IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::face_1};
- edge_shape_map[result.edge(find_edge(fi, indices[i + 1], indices[j]))] =
- IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::edge_2};
- face_shape_map[result.add_face(indices[j], indices[i + 1], indices[j + 1])] =
- IntersectingElemnt{vertex_index, contour_index, IntersectingElemnt::Type::face_2};
- ++contour_index;
- }
- };
- size_t count_point = count_points(shape);
- result.reserve(result.number_of_vertices() + 2 * count_point, result.number_of_edges() + 4 * count_point, result.number_of_faces() + 2 * count_point);
- // Identify polygon
- // (contour_id > 0) are holes
- for (const auto &s : shape) {
- size_t contour_id = 0;
- insert_contour(s.contour, shape_id, contour_id++);
- for (const Polygon &hole : s.holes)
- insert_contour(hole, shape_id, contour_id++);
- ++shape_id;
- }
- return result;
- }
- }
- #include "libslic3r/TriangleMesh.hpp"
- //// 1 ////
- // Question store(1) Or calculate on demand(2) ??
- // (1) type: vector <vector<vertex indices>>
- // (1) Needs recalculation when merge and propagation togewther with its
- // (2) Could appear surface mistakes(need calc - all half edges)
- // (2) NO need of trace cut outline and connect it with letter conture points
- /// <summary>
- /// Cut surface shape from source model
- /// </summary>
- /// <param name="source">Input source mesh</param>
- /// <param name="shape">Input 2d shape to cut from surface</param>
- /// <param name="projection">Define transformation from 2d to 3d</param>
- /// <returns>Cutted surface, Its do not represent Volume</returns>
- indexed_triangle_set cut_shape(const indexed_triangle_set &source,
- const ExPolygon &shape,
- const Emboss::IProjection &projection)
- {
- // NOT implemented yet
- return {};
- }
- /// <summary>
- /// Cut surface shape from source model
- /// </summary>
- /// <param name="source">Input source mesh</param>
- /// <param name="shapes">Input 2d shape to cut from surface</param>
- /// <param name="projection">Define transformation from 2d to 3d</param>
- /// <returns>Cutted surface, Its do not represent Volume</returns>
- indexed_triangle_set cut_shape(const indexed_triangle_set &source,
- const ExPolygons &shapes,
- const Emboss::IProjection &projection)
- {
- indexed_triangle_set result;
- for (const ExPolygon &shape : shapes)
- its_merge(result, cut_shape(source, shape, projection));
- return result;
- }
- using MyMesh = Slic3r::MeshBoolean::cgal2::CGALMesh;
- // First Idea //// 1 ////
- // Use source model to modify ONLY surface of text ModelVolume
- // Second Idea
- // Store original its inside of text configuration[optional]
- // Cause problem with next editation of object -> cut, simplify, repair by WinSDK, Hollow, ...(transform original vertices)
- TEST_CASE("Emboss extrude cut", "[Emboss-Cut]")
- {
- std::string font_path = get_font_filepath();
- unsigned int font_index = 0; // collection
- char letter = '%';
- float flatness = 2.;
- auto font = Emboss::create_font_file(font_path.c_str());
- REQUIRE(font != nullptr);
- std::optional<Emboss::Glyph> glyph =
- Emboss::letter2glyph(*font, font_index, letter, flatness);
- REQUIRE(glyph.has_value());
- ExPolygons shape = glyph->shape;
- REQUIRE(!shape.empty());
- float z_depth = 50.f;
- Emboss::ProjectZ projection(z_depth);
- #if 0
- indexed_triangle_set text = Emboss::polygons2model(shape, projection);
- BoundingBoxf3 bbox = bounding_box(text);
- CHECK(!text.indices.empty());
- #endif
-
- auto cube = its_make_cube(782 - 49 + 50, 724 + 10 + 50, 5);
- its_translate(cube, Vec3f(49 - 25, -10 - 25, 2.5));
- auto cube2 = cube;
- // its_translate(cube2, Vec3f(0, 0, 40));
- its_translate(cube2, Vec3f(100, -40, 40));
- its_merge(cube, std::move(cube2));
- //cube = its_make_sphere(350., 1.);
- //for (auto &face : cube2.indices)
- // for (int i = 0; i < 3; ++ i)
- // face(i) += int(cube.vertices.size());
- //append(cube.vertices, cube2.vertices);
- //append(cube.indices, cube2.indices);
- using MyMesh = Slic3r::MeshBoolean::cgal2::CGALMesh;
-
- // name of CGAL property map for store source object face id - index into its.indices
- std::string face_map_name = "f:face_map";
- std::string face_type_map_name = "f:type";
- // identify glyph for intersected vertex
- std::string vert_shape_map_name = "v:glyph_id";
- MyMesh cgal_object = MeshBoolean::cgal2::to_cgal(cube, face_map_name);
- auto face_map = cgal_object.property_map<MyMesh::Face_index, int32_t>(face_map_name).first;
- auto vert_shape_map = cgal_object.add_property_map<MyMesh::Vertex_index, IntersectingElemnt>(vert_shape_map_name).first;
- std::string edge_shape_map_name = "e:glyph_id";
- std::string face_shape_map_name = "f:glyph_id";
- std::vector<ShapesVertexId> glyph_contours;
- MyMesh cgal_shape = MeshBoolean::cgal2::to_cgal(shape, projection, 0, edge_shape_map_name, face_shape_map_name, glyph_contours);
- auto edge_shape_map = cgal_shape.property_map<MyMesh::Edge_index, IntersectingElemnt>(edge_shape_map_name).first;
- auto face_shape_map = cgal_shape.property_map<MyMesh::Face_index, IntersectingElemnt>(face_shape_map_name).first;
- // bool map for affected edge
- using d_prop_bool = CGAL::dynamic_edge_property_t<bool>;
- using ecm_it = boost::property_map<MyMesh, d_prop_bool>::SMPM;
- using EcmType = CGAL::internal::Dynamic<MyMesh, ecm_it>;
- EcmType ecm = get(d_prop_bool(), cgal_object);
-
- struct Visitor : public CGAL::Polygon_mesh_processing::Corefinement::Default_visitor<MyMesh> {
- Visitor(const MyMesh &object, const MyMesh &shape,
- MyMesh::Property_map<CGAL::SM_Edge_index, IntersectingElemnt> edge_shape_map,
- MyMesh::Property_map<CGAL::SM_Face_index, IntersectingElemnt> face_shape_map,
- MyMesh::Property_map<CGAL::SM_Face_index, int32_t> face_map,
- MyMesh::Property_map<CGAL::SM_Vertex_index, IntersectingElemnt> vert_shape_map) :
- object(object), shape(shape), edge_shape_map(edge_shape_map), face_shape_map(face_shape_map),
- face_map(face_map), vert_shape_map(vert_shape_map)
- {}
- const MyMesh &object;
- const MyMesh &shape;
- // Properties of the shape mesh:
- MyMesh::Property_map<CGAL::SM_Edge_index, IntersectingElemnt> edge_shape_map;
- MyMesh::Property_map<CGAL::SM_Face_index, IntersectingElemnt> face_shape_map;
- // Properties of the object mesh.
- MyMesh::Property_map<CGAL::SM_Face_index, int32_t> face_map;
- MyMesh::Property_map<CGAL::SM_Vertex_index, IntersectingElemnt> vert_shape_map;
- typedef boost::graph_traits<MyMesh> GT;
- typedef typename GT::face_descriptor face_descriptor;
- typedef typename GT::halfedge_descriptor halfedge_descriptor;
- typedef typename GT::vertex_descriptor vertex_descriptor;
- int32_t source_face_id = -1;
- void before_subface_creations(face_descriptor f_old, MyMesh& mesh)
- {
- assert(&mesh == &object);
- source_face_id = face_map[f_old];
- }
- // it is called multiple times for one source_face_id
- void after_subface_created(face_descriptor f_new, MyMesh &mesh)
- {
- assert(&mesh == &object);
- assert(source_face_id != -1);
- face_map[f_new] = source_face_id;
- }
- std::vector<const IntersectingElemnt*> intersection_point_glyph;
- // Intersecting an edge hh_edge from tm_edge with a face hh_face of tm_face.
- void intersection_point_detected(
- // ID of the intersection point, starting at 0. Ids are consecutive.
- std::size_t i_id,
- // Dimension of a simplex part of face(hh_face) that is intersected by hh_edge:
- // 0 for vertex: target(hh_face)
- // 1 for edge: hh_face
- // 2 for the interior of face: face(hh_face)
- int simplex_dimension,
- // Edge of tm_edge, see edge_source_coplanar_with_face & edge_target_coplanar_with_face whether any vertex of hh_edge is coplanar with face(hh_face).
- halfedge_descriptor hh_edge,
- // Vertex, halfedge or face of tm_face intersected by hh_edge, see comment at simplex_dimension.
- halfedge_descriptor hh_face,
- // Mesh containing hh_edge
- const MyMesh& tm_edge,
- // Mesh containing hh_face
- const MyMesh& tm_face,
- // source(hh_edge) is coplanar with face(hh_face).
- bool edge_source_coplanar_with_face,
- // target(hh_edge) is coplanar with face(hh_face).
- bool edge_target_coplanar_with_face)
- {
- if (i_id <= intersection_point_glyph.size()) {
- intersection_point_glyph.reserve(Slic3r::next_highest_power_of_2(i_id + 1));
- intersection_point_glyph.resize(i_id + 1);
- }
- const IntersectingElemnt* glyph = nullptr;
- if (&tm_face == &shape) {
- assert(&tm_edge == &object);
- switch (simplex_dimension) {
- case 1:
- // edge x edge intersection
- glyph = &edge_shape_map[shape.edge(hh_face)];
- break;
- case 2:
- // edge x face intersection
- glyph = &face_shape_map[shape.face(hh_face)];
- break;
- default:
- assert(false);
- }
- if (edge_source_coplanar_with_face)
- vert_shape_map[object.source(hh_edge)] = *glyph;
- if (edge_target_coplanar_with_face)
- vert_shape_map[object.target(hh_edge)] = *glyph;
- } else {
- assert(&tm_edge == &shape && &tm_face == &object);
- assert(!edge_source_coplanar_with_face);
- assert(!edge_target_coplanar_with_face);
- glyph = &edge_shape_map[shape.edge(hh_edge)];
- if (simplex_dimension == 0)
- vert_shape_map[object.target(hh_face)] = *glyph;
- }
- intersection_point_glyph[i_id] = glyph;
- }
- void new_vertex_added(std::size_t node_id, vertex_descriptor vh, const MyMesh &tm)
- {
- assert(&tm == &object);
- assert(node_id < intersection_point_glyph.size());
- const IntersectingElemnt * glyph = intersection_point_glyph[node_id];
- assert(glyph != nullptr);
- assert(glyph->vertex_index != -1);
- assert(glyph->point_index != -1);
- vert_shape_map[vh] = glyph ? *glyph : IntersectingElemnt{};
- }
- } visitor{cgal_object, cgal_shape, edge_shape_map, face_shape_map,
- face_map, vert_shape_map};
- const auto& p = CGAL::Polygon_mesh_processing::parameters::throw_on_self_intersection(false).visitor(visitor).edge_is_constrained_map(ecm);
- const auto& q = CGAL::Polygon_mesh_processing::parameters::do_not_modify(true);
- // CGAL::Polygon_mesh_processing::corefine(cgal_object, cgalcube2, p, p);
- CGAL::Polygon_mesh_processing::corefine(cgal_object, cgal_shape, p, q);
- enum class SideType {
- // face inside of the cutted shape
- inside,
- // face outside of the cutted shape
- outside,
- // face without constrained edge (In or Out)
- not_constrained
- };
- auto side_type_map = cgal_object.add_property_map<MyMesh::Face_index, SideType>("f:side").first;
- for (auto fi : cgal_object.faces()) {
- SideType side_type = SideType::not_constrained;
- auto hi_end = cgal_object.halfedge(fi);
- auto hi = hi_end;
- do {
- CGAL::SM_Edge_index edge_index = cgal_object.edge(hi);
- // is edge new created - constrained?
- if (get(ecm, edge_index)) {
- // This face has a constrained edge.
- IntersectingElemnt shape_from = vert_shape_map[cgal_object.source(hi)];
- IntersectingElemnt shape_to = vert_shape_map[cgal_object.target(hi)];
- assert(shape_from.vertex_index != -1);
- assert(shape_from.vertex_index == shape_to.vertex_index);
- assert(shape_from.point_index != -1);
- assert(shape_to.point_index != -1);
-
- const ShapesVertexId &vertex_index = glyph_contours[shape_from.vertex_index];
- const ExPolygon &expoly = shape[vertex_index.expoly];
- const Polygon &contour = vertex_index.contour == 0 ? expoly.contour : expoly.holes[vertex_index.contour - 1];
- bool is_inside = false;
-
- // 4 type
- // index into contour
- int32_t i_from = shape_from.point_index;
- int32_t i_to = shape_to.point_index;
- if (i_from == i_to && shape_from.type == shape_to.type) {
- const auto &p = cgal_object.point(cgal_object.target(cgal_object.next(hi)));
- int i = i_from * 2;
- int j = (i_from + 1 == int(contour.size())) ? 0 : i + 2;
- i += vertex_index.vertex_base;
- j += vertex_index.vertex_base;
- auto abcp =
- shape_from.type == IntersectingElemnt::Type::face_1 ?
- CGAL::orientation(
- cgal_shape.point(CGAL::SM_Vertex_index(i)),
- cgal_shape.point(CGAL::SM_Vertex_index(i + 1)),
- cgal_shape.point(CGAL::SM_Vertex_index(j)), p) :
- // shape_from.type == IntersectingElemnt::Type::face_2
- CGAL::orientation(
- cgal_shape.point(CGAL::SM_Vertex_index(j)),
- cgal_shape.point(CGAL::SM_Vertex_index(i + 1)),
- cgal_shape.point(CGAL::SM_Vertex_index(j + 1)),
- p);
- is_inside = abcp == CGAL::POSITIVE;
- } else if (i_from < i_to || (i_from == i_to && shape_from.type < shape_to.type)) {
- bool is_last = i_from == 0 && static_cast<size_t>(i_to + 1) == contour.size();
- if (!is_last) is_inside = true;
- } else { // i_from > i_to || (i_from == i_to && shape_from.type > shape_to.type)
- bool is_last = i_to == 0 && static_cast<size_t>(i_from + 1) == contour.size();
- if (is_last) is_inside = true;
- }
- if (is_inside) {
- // Is this face oriented towards p or away from p?
- const auto &a = cgal_object.point(cgal_object.source(hi));
- const auto &b = cgal_object.point(cgal_object.target(hi));
- const auto &c = cgal_object.point(cgal_object.target(cgal_object.next(hi)));
- //FIXME prosim nahrad skutecnou projekci.
- //projection.project()
- const auto p = a + MeshBoolean::cgal2::EpicKernel::Vector_3(0, 0, 10);
- auto abcp = CGAL::orientation(a, b, c, p);
- if (abcp == CGAL::POSITIVE)
- side_type = SideType::inside;
- else
- is_inside = false;
- }
- if (!is_inside) side_type = SideType::outside;
- break;
- }
- // next half edge index inside of face
- hi = cgal_object.next(hi);
- } while (hi != hi_end);
- side_type_map[fi] = side_type;
- }
-
- // debug output
- auto face_colors = cgal_object.add_property_map<MyMesh::Face_index, CGAL::Color>("f:color").first;
- for (auto fi : cgal_object.faces()) {
- auto &color = face_colors[fi];
- switch (side_type_map[fi]) {
- case SideType::inside: color = CGAL::Color{255, 0, 0}; break;
- case SideType::outside: color = CGAL::Color{255, 0, 255}; break;
- case SideType::not_constrained: color = CGAL::Color{0, 255, 0}; break;
- }
- }
- CGAL::IO::write_OFF("c:\\data\\temp\\constrained.off", cgal_object);
-
- // Seed fill the other faces inside the region.
- for (Visitor::face_descriptor fi : cgal_object.faces()) {
- if (side_type_map[fi] != SideType::not_constrained) continue;
- // check if neighbor face is inside
- Visitor::halfedge_descriptor hi = cgal_object.halfedge(fi);
- Visitor::halfedge_descriptor hi_end = hi;
- bool has_inside_neighbor = false;
- std::vector<MyMesh::Face_index> queue;
- do {
- Visitor::face_descriptor fi_opposite = cgal_object.face(cgal_object.opposite(hi));
- SideType side = side_type_map[fi_opposite];
- if (side == SideType::inside) {
- has_inside_neighbor = true;
- } else if (side == SideType::not_constrained) {
- queue.emplace_back(fi_opposite);
- }
- hi = cgal_object.next(hi);
- } while (hi != hi_end);
- if (!has_inside_neighbor) continue;
- side_type_map[fi] = SideType::inside;
- while (!queue.empty()) {
- Visitor::face_descriptor fi = queue.back();
- queue.pop_back();
- // Do not fill twice
- if (side_type_map[fi] == SideType::inside) continue;
- side_type_map[fi] = SideType::inside;
- // check neighbor triangle
- Visitor::halfedge_descriptor hi = cgal_object.halfedge(fi);
- Visitor::halfedge_descriptor hi_end = hi;
- do {
- Visitor::face_descriptor fi_opposite = cgal_object.face(cgal_object.opposite(hi));
- SideType side = side_type_map[fi_opposite];
- if (side == SideType::not_constrained)
- queue.emplace_back(fi_opposite);
- hi = cgal_object.next(hi);
- } while (hi != hi_end);
- }
- }
- // debug output
- for (auto fi : cgal_object.faces()) {
- auto &color = face_colors[fi];
- switch (side_type_map[fi]) {
- case SideType::inside: color = CGAL::Color{255, 0, 0}; break;
- case SideType::outside: color = CGAL::Color{255, 0, 255}; break;
- case SideType::not_constrained: color = CGAL::Color{0, 255, 0}; break;
- }
- }
- CGAL::IO::write_OFF("c:\\data\\temp\\filled.off", cgal_object);
- // Mapping of its_extruded faces to source faces.
- enum class FaceState : int8_t {
- Unknown = -1,
- Unmarked = -2,
- UnmarkedSplit = -3,
- Marked = -4,
- MarkedSplit = -5,
- UnmarkedEmitted = -6,
- };
- std::vector<FaceState> face_states(cube.indices.size(), FaceState::Unknown);
- for (auto fi_seed : cgal_object.faces()) {
- FaceState &state = face_states[face_map[fi_seed]];
- bool is_face_inside = side_type_map[fi_seed] == SideType::inside;
- switch (state) {
- case FaceState::Unknown:
- state = is_face_inside ? FaceState::Marked : FaceState::Unmarked;
- break;
- case FaceState::Unmarked:
- case FaceState::UnmarkedSplit:
- state = is_face_inside ? FaceState::MarkedSplit : FaceState::UnmarkedSplit;
- break;
- case FaceState::Marked:
- case FaceState::MarkedSplit:
- state = FaceState::MarkedSplit;
- break;
- default:
- assert(false);
- }
- }
- indexed_triangle_set its_extruded;
- its_extruded.indices.reserve(cgal_object.number_of_faces());
- its_extruded.vertices.reserve(cgal_object.number_of_vertices());
- // Mapping of its_extruded vertices (original and offsetted) to cgalcuble's vertices.
- std::vector<std::pair<int32_t, int32_t>> map_vertices(cgal_object.number_of_vertices(), std::pair<int32_t, int32_t>{-1, -1});
- Vec3f extrude_dir { 0, 0, 5.f };
- for (auto fi : cgal_object.faces()) {
- const int32_t source_face_id = face_map[fi];
- const FaceState state = face_states[source_face_id];
- assert(state == FaceState::Unmarked || state == FaceState::UnmarkedSplit || state == FaceState::UnmarkedEmitted ||
- state == FaceState::Marked || state == FaceState::MarkedSplit);
- if (state == FaceState::UnmarkedEmitted) continue; // Already emitted.
- if (state == FaceState::Unmarked ||
- state == FaceState::UnmarkedSplit) {
- // Just copy the unsplit source face.
- const Vec3i source_vertices = cube.indices[source_face_id];
- Vec3i target_vertices;
- for (int i = 0; i < 3; ++i) {
- target_vertices(i) = map_vertices[source_vertices(i)].first;
- if (target_vertices(i) == -1) {
- map_vertices[source_vertices(i)].first = target_vertices(i) = int(its_extruded.vertices.size());
- its_extruded.vertices.emplace_back(cube.vertices[source_vertices(i)]);
- }
- }
- its_extruded.indices.emplace_back(target_vertices);
- face_states[source_face_id] = FaceState::UnmarkedEmitted;
- continue; // revert modification
- }
- auto hi = cgal_object.halfedge(fi);
- auto hi_prev = cgal_object.prev(hi);
- auto hi_next = cgal_object.next(hi);
- const Vec3i source_vertices{
- int((std::size_t)cgal_object.target(hi)),
- int((std::size_t)cgal_object.target(hi_next)),
- int((std::size_t)cgal_object.target(hi_prev)) };
- Vec3i target_vertices;
- if (side_type_map[fi] != SideType::inside) {
- // Copy the face.
- Vec3i target_vertices;
- for (int i = 0; i < 3; ++ i) {
- target_vertices(i) = map_vertices[source_vertices(i)].first;
- if (target_vertices(i) == -1) {
- map_vertices[source_vertices(i)].first = target_vertices(i) = int(its_extruded.vertices.size());
- const auto &p = cgal_object.point(cgal_object.target(hi));
- its_extruded.vertices.emplace_back(p.x(), p.y(), p.z());
- }
- hi = cgal_object.next(hi);
- }
- its_extruded.indices.emplace_back(target_vertices);
- continue; // copy splitted triangle
- }
-
- // Extrude the face. Neighbor edges separating extruded face from
- // non-extruded face will be extruded.
- bool boundary_vertex[3] = {false, false, false};
- Vec3i target_vertices_extruded{-1, -1, -1};
- for (int i = 0; i < 3; ++i) {
- if (side_type_map[cgal_object.face(cgal_object.opposite(hi))] != SideType::inside)
- // Edge separating extruded / non-extruded region.
- boundary_vertex[i] = true;
- hi = cgal_object.next(hi);
- }
- for (int i = 0; i < 3; ++i) {
- target_vertices_extruded(i) = map_vertices[source_vertices(i)].second;
- if (target_vertices_extruded(i) == -1) {
- map_vertices[source_vertices(i)].second =
- target_vertices_extruded(i) = int(
- its_extruded.vertices.size());
- const auto &p = cgal_object.point(cgal_object.target(hi));
- its_extruded.vertices.emplace_back(
- Vec3f{float(p.x()), float(p.y()), float(p.z())} +
- extrude_dir);
- }
- if (boundary_vertex[i]) {
- target_vertices(i) = map_vertices[source_vertices(i)].first;
- if (target_vertices(i) == -1) {
- map_vertices[source_vertices(i)].first = target_vertices(
- i) = int(its_extruded.vertices.size());
- const auto &p = cgal_object.point(cgal_object.target(hi));
- its_extruded.vertices.emplace_back(p.x(), p.y(), p.z());
- }
- }
- hi = cgal_object.next(hi);
- }
- its_extruded.indices.emplace_back(target_vertices_extruded);
- // Add the sides.
- for (int i = 0; i < 3; ++i) {
- int j = (i + 1) % 3;
- assert(target_vertices_extruded[i] != -1 &&
- target_vertices_extruded[j] != -1);
- if (boundary_vertex[i] && boundary_vertex[j]) {
- assert(target_vertices[i] != -1 && target_vertices[j] != -1);
- its_extruded.indices.emplace_back(
- Vec3i{target_vertices[i], target_vertices[j],
- target_vertices_extruded[i]});
- its_extruded.indices.emplace_back(
- Vec3i{target_vertices_extruded[i], target_vertices[j],
- target_vertices_extruded[j]});
- }
- }
- }
- its_write_obj(its_extruded, "c:\\data\\temp\\text-extruded.obj");
- indexed_triangle_set edges_its;
- std::vector<Vec3f> edges_its_colors;
- for (auto ei : cgal_object.edges())
- if (cgal_object.is_valid(ei)) {
- const auto &p1 = cgal_object.point(cgal_object.vertex(ei, 0));
- const auto &p2 = cgal_object.point(cgal_object.vertex(ei, 1));
- bool constrained = get(ecm, ei);
- Vec3f color = constrained ? Vec3f{ 1.f, 0, 0 } : Vec3f{ 0, 1., 0 };
- edges_its.indices.emplace_back(Vec3i(edges_its.vertices.size(), edges_its.vertices.size() + 1, edges_its.vertices.size() + 2));
- edges_its.vertices.emplace_back(Vec3f(p1.x(), p1.y(), p1.z()));
- edges_its.vertices.emplace_back(Vec3f(p2.x(), p2.y(), p2.z()));
- edges_its.vertices.emplace_back(Vec3f(p2.x(), p2.y(), p2.z() + 0.001));
- edges_its_colors.emplace_back(color);
- edges_its_colors.emplace_back(color);
- edges_its_colors.emplace_back(color);
- }
- its_write_obj(edges_its, edges_its_colors, "c:\\data\\temp\\corefined-edges.obj");
- // MeshBoolean::cgal::minus(cube, cube2);
- // REQUIRE(!MeshBoolean::cgal::does_self_intersect(cube));
- }
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