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- package Slic3r::GUI::Plater::2DToolpaths;
- use strict;
- use warnings;
- use utf8;
- use List::Util qw();
- use Slic3r::Geometry qw();
- use Wx qw(:misc :sizer :slider);
- use Wx::Event qw(EVT_SLIDER);
- use base 'Wx::Panel';
- sub new {
- my $class = shift;
- my ($parent, $print) = @_;
-
- my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
- $self->{print} = $print;
- my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
-
- my $canvas = $self->{canvas} = Slic3r::GUI::Plater::2DToolpaths::Canvas->new($self, $print);
- $sizer->Add($canvas, 1, wxALL | wxEXPAND, 10);
-
- my $slider = $self->{slider} = Wx::Slider->new(
- $self, -1,
- 0, # default
- 0, # min
- $print->total_layer_count-1, # max
- wxDefaultPosition,
- wxDefaultSize,
- wxVERTICAL | wxSL_INVERSE,
- );
- $sizer->Add($slider, 0, wxALL | wxEXPAND, 10);
-
- EVT_SLIDER($self, $slider, sub {
- $canvas->set_layer($slider->GetValue);
- });
-
- $self->SetSizer($sizer);
- $self->SetMinSize($self->GetSize);
- $sizer->SetSizeHints($self);
-
- $canvas->set_layer(0);
-
- return $self;
- }
- package Slic3r::GUI::Plater::2DToolpaths::Canvas;
- use Wx::Event qw(EVT_PAINT EVT_SIZE EVT_ERASE_BACKGROUND EVT_IDLE EVT_MOUSEWHEEL EVT_MOUSE_EVENTS);
- use OpenGL qw(:glconstants :glfunctions :glufunctions);
- use base qw(Wx::GLCanvas Class::Accessor);
- use Wx::GLCanvas qw(:all);
- use List::Util qw(min);
- use Slic3r::Geometry qw(scale unscale);
- __PACKAGE__->mk_accessors(qw(print layer_id init dirty bb));
- # make OpenGL::Array thread-safe
- {
- no warnings 'redefine';
- *OpenGL::Array::CLONE_SKIP = sub { 1 };
- }
- sub new {
- my ($class, $parent, $print) = @_;
-
- my $self = $class->SUPER::new($parent);
- $self->print($print);
- $self->bb($self->print->bounding_box);
-
- EVT_PAINT($self, sub {
- my $dc = Wx::PaintDC->new($self);
- $self->Render($dc);
- });
- EVT_SIZE($self, sub { $self->dirty(1) });
- EVT_IDLE($self, sub {
- return unless $self->dirty;
- return if !$self->IsShownOnScreen;
- $self->Resize( $self->GetSizeWH );
- $self->Refresh;
- });
-
- return $self;
- }
- sub set_layer {
- my ($self, $layer_id) = @_;
-
- $self->layer_id($layer_id);
- $self->dirty(1);
- }
- sub Render {
- my ($self, $dc) = @_;
-
- # prevent calling SetCurrent() when window is not shown yet
- return unless $self->IsShownOnScreen;
- return unless my $context = $self->GetContext;
- $self->SetCurrent($context);
- $self->InitGL;
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- my $bb = $self->bb;
- my ($x1, $y1, $x2, $y2) = ($bb->x_min, $bb->y_min, $bb->x_max, $bb->y_max);
- my ($x, $y) = $self->GetSizeWH;
- if (($x2 - $x1)/($y2 - $y1) > $x/$y) {
- # adjust Y
- my $new_y = $y * ($x2 - $x1) / $x;
- $y1 = ($y2 + $y1)/2 - $new_y/2;
- $y2 = $y1 + $new_y;
- } else {
- my $new_x = $x * ($y2 - $y1) / $y;
- $x1 = ($x2 + $x1)/2 - $new_x/2;
- $x2 = $x1 + $new_x;
- }
- glOrtho($x1, $x2, $y1, $y2, 0, 1);
- glDisable(GL_DEPTH_TEST);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glClearColor(1, 1, 1, 0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- foreach my $object (@{$self->print->objects}) {
- my $layer = $object->get_layer($self->layer_id);
- foreach my $layerm (@{$layer->regions}) {
- glColor3f(0.7, 0, 0);
- $self->_draw_extrusionpath($object, $_) for @{$layerm->perimeters};
-
- glColor3f(0, 0, 0.7);
- $self->_draw_extrusionpath($object, $_) for map @$_, @{$layerm->fills};
- }
- }
-
- glFlush();
- $self->SwapBuffers;
- }
- sub _draw_extrusionpath {
- my ($self, $object, $path) = @_;
-
- my $polyline = $path->isa('Slic3r::ExtrusionLoop')
- ? $path->polygon->split_at_first_point
- : $path->polyline;
-
- glLineWidth(1);
- foreach my $copy (@{ $object->_shifted_copies }) {
- foreach my $line (@{$polyline->lines}) {
- $line->translate(@$copy);
- glBegin(GL_LINES);
- glVertex2f(@{$line->a});
- glVertex2f(@{$line->b});
- glEnd();
- }
- }
- }
- sub InitGL {
- my $self = shift;
-
- return if $self->init;
- return unless $self->GetContext;
- $self->init(1);
-
-
- }
- sub GetContext {
- my ($self) = @_;
-
- if (Wx::wxVERSION >= 2.009) {
- return $self->{context} ||= Wx::GLContext->new($self);
- } else {
- return $self->SUPER::GetContext;
- }
- }
-
- sub SetCurrent {
- my ($self, $context) = @_;
-
- if (Wx::wxVERSION >= 2.009) {
- return $self->SUPER::SetCurrent($context);
- } else {
- return $self->SUPER::SetCurrent;
- }
- }
- sub Resize {
- my ($self, $x, $y) = @_;
-
- return unless $self->GetContext;
- $self->dirty(0);
-
- $self->SetCurrent($self->GetContext);
-
- my ($x1, $y1, $x2, $y2) = (0, 0, $x, $y);
- if (0 && $x > $y) {
- $x2 = $y;
- $x1 = ($x - $y)/2;
- }
- if (0 && $y > $x) {
- $y2 = $x;
- $y1 = ($y - $x)/2;
- }
- glViewport($x1, $y1, $x2, $y2);
- }
- sub line {
- my (
- $x1, $y1, $x2, $y2, # coordinates of the line
- $w, # width/thickness of the line in pixel
- $Cr, $Cg, $Cb, # RGB color components
- $Br, $Bg, $Bb, # color of background when alphablend=false
- # Br=alpha of color when alphablend=true
- $alphablend, # use alpha blend or not
- ) = @_;
-
- my $t;
- my $R;
- my $f = $w - int($w);
- my $A;
-
- if ($alphablend) {
- $A = $Br;
- } else {
- $A = 1;
- }
-
- # determine parameters t,R
- if ($w >= 0 && $w < 1) {
- $t = 0.05; $R = 0.48 + 0.32 * $f;
- if (!$alphablend) {
- $Cr += 0.88 * (1-$f);
- $Cg += 0.88 * (1-$f);
- $Cb += 0.88 * (1-$f);
- $Cr = 1.0 if ($Cr > 1.0);
- $Cg = 1.0 if ($Cg > 1.0);
- $Cb = 1.0 if ($Cb > 1.0);
- } else {
- $A *= $f;
- }
- } elsif ($w >= 1.0 && $w < 2.0) {
- $t = 0.05 + $f*0.33; $R = 0.768 + 0.312*$f;
- } elsif ($w >= 2.0 && $w < 3.0) {
- $t = 0.38 + $f*0.58; $R = 1.08;
- } elsif ($w >= 3.0 && $w < 4.0) {
- $t = 0.96 + $f*0.48; $R = 1.08;
- } elsif ($w >= 4.0 && $w < 5.0) {
- $t= 1.44 + $f*0.46; $R = 1.08;
- } elsif ($w >= 5.0 && $w < 6.0) {
- $t= 1.9 + $f*0.6; $R = 1.08;
- } elsif ($w >= 6.0) {
- my $ff = $w - 6.0;
- $t = 2.5 + $ff*0.50; $R = 1.08;
- }
- #printf( "w=%f, f=%f, C=%.4f\n", $w, $f, $C);
-
- # determine angle of the line to horizontal
- my $tx = 0; my $ty = 0; # core thinkness of a line
- my $Rx = 0; my $Ry = 0; # fading edge of a line
- my $cx = 0; my $cy = 0; # cap of a line
- my $ALW = 0.01;
- my $dx = $x2 - $x1;
- my $dy = $y2 - $y1;
- if (abs($dx) < $ALW) {
- # vertical
- $tx = $t; $ty = 0;
- $Rx = $R; $Ry = 0;
- if ($w > 0.0 && $w < 1.0) {
- $tx *= 8;
- } elsif ($w == 1.0) {
- $tx *= 10;
- }
- } elsif (abs($dy) < $ALW) {
- #horizontal
- $tx = 0; $ty = $t;
- $Rx = 0; $Ry = $R;
- if ($w > 0.0 && $w < 1.0) {
- $ty *= 8;
- } elsif ($w == 1.0) {
- $ty *= 10;
- }
- } else {
- if ($w < 3) { # approximate to make things even faster
- my $m = $dy/$dx;
- # and calculate tx,ty,Rx,Ry
- if ($m > -0.4142 && $m <= 0.4142) {
- # -22.5 < $angle <= 22.5, approximate to 0 (degree)
- $tx = $t * 0.1; $ty = $t;
- $Rx = $R * 0.6; $Ry = $R;
- } elsif ($m > 0.4142 && $m <= 2.4142) {
- # 22.5 < $angle <= 67.5, approximate to 45 (degree)
- $tx = $t * -0.7071; $ty = $t * 0.7071;
- $Rx = $R * -0.7071; $Ry = $R * 0.7071;
- } elsif ($m > 2.4142 || $m <= -2.4142) {
- # 67.5 < $angle <= 112.5, approximate to 90 (degree)
- $tx = $t; $ty = $t*0.1;
- $Rx = $R; $Ry = $R*0.6;
- } elsif ($m > -2.4142 && $m < -0.4142) {
- # 112.5 < angle < 157.5, approximate to 135 (degree)
- $tx = $t * 0.7071; $ty = $t * 0.7071;
- $Rx = $R * 0.7071; $Ry = $R * 0.7071;
- } else {
- # error in determining angle
- printf("error in determining angle: m=%.4f\n", $m);
- }
- } else { # calculate to exact
- $dx= $y1 - $y2;
- $dy= $x2 - $x1;
- my $L = sqrt($dx*$dx + $dy*$dy);
- $dx /= $L;
- $dy /= $L;
- $cx = -0.6*$dy; $cy=0.6*$dx;
- $tx = $t*$dx; $ty = $t*$dy;
- $Rx = $R*$dx; $Ry = $R*$dy;
- }
- }
- # draw the line by triangle strip
- glBegin(GL_TRIANGLE_STRIP);
- if (!$alphablend) {
- glColor3f($Br, $Bg, $Bb);
- } else {
- glColor4f($Cr, $Cg, $Cb, 0);
- }
- glVertex2f($x1 - $tx - $Rx, $y1 - $ty - $Ry); # fading edge
- glVertex2f($x2 - $tx - $Rx, $y2 - $ty - $Ry);
-
- if (!$alphablend) {
- glColor3f($Cr, $Cg, $Cb);
- } else {
- glColor4f($Cr, $Cg, $Cb, $A);
- }
- glVertex2f($x1 - $tx, $y1 - $ty); # core
- glVertex2f($x2 - $tx, $y2 - $ty);
- glVertex2f($x1 + $tx, $y1 + $ty);
- glVertex2f($x2 + $tx, $y2 + $ty);
-
- if ((abs($dx) < $ALW || abs($dy) < $ALW) && $w <= 1.0) {
- # printf("skipped one fading edge\n");
- } else {
- if (!$alphablend) {
- glColor3f($Br, $Bg, $Bb);
- } else {
- glColor4f($Cr, $Cg, $Cb, 0);
- }
- glVertex2f($x1 + $tx+ $Rx, $y1 + $ty + $Ry); # fading edge
- glVertex2f($x2 + $tx+ $Rx, $y2 + $ty + $Ry);
- }
- glEnd();
- # cap
- if ($w < 3) {
- # do not draw cap
- } else {
- # draw cap
- glBegin(GL_TRIANGLE_STRIP);
- if (!$alphablend) {
- glColor3f($Br, $Bg, $Bb);
- } else {
- glColor4f($Cr, $Cg, $Cb, 0);
- }
- glVertex2f($x1 - $Rx + $cx, $y1 - $Ry + $cy);
- glVertex2f($x1 + $Rx + $cx, $y1 + $Ry + $cy);
- glColor3f($Cr, $Cg, $Cb);
- glVertex2f($x1 - $tx - $Rx, $y1 - $ty - $Ry);
- glVertex2f($x1 + $tx + $Rx, $y1 + $ty + $Ry);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- if (!$alphablend) {
- glColor3f($Br, $Bg, $Bb);
- } else {
- glColor4f($Cr, $Cg, $Cb, 0);
- }
- glVertex2f($x2 - $Rx - $cx, $y2 - $Ry - $cy);
- glVertex2f($x2 + $Rx - $cx, $y2 + $Ry - $cy);
- glColor3f($Cr, $Cg, $Cb);
- glVertex2f($x2 - $tx - $Rx, $y2 - $ty - $Ry);
- glVertex2f($x2 + $tx + $Rx, $y2 + $ty + $Ry);
- glEnd();
- }
- }
- package Slic3r::GUI::Plater::2DToolpaths::Dialog;
- use Wx qw(:dialog :id :misc :sizer);
- use Wx::Event qw(EVT_CLOSE);
- use base 'Wx::Dialog';
- sub new {
- my $class = shift;
- my ($parent, $print) = @_;
- my $self = $class->SUPER::new($parent, -1, "Toolpaths", wxDefaultPosition, [500,500], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
-
- my $sizer = Wx::BoxSizer->new(wxVERTICAL);
- $sizer->Add(Slic3r::GUI::Plater::2DToolpaths->new($self, $print), 1, wxEXPAND, 0);
- $self->SetSizer($sizer);
- $self->SetMinSize($self->GetSize);
-
- # needed to actually free memory
- EVT_CLOSE($self, sub {
- $self->EndModal(wxID_OK);
- $self->Destroy;
- });
-
- return $self;
- }
- 1;
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