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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "rotate_vectors.h"
- IGL_INLINE Eigen::MatrixXd igl::rotate_vectors(
- const Eigen::MatrixXd& V,
- const Eigen::VectorXd& A,
- const Eigen::MatrixXd& B1,
- const Eigen::MatrixXd& B2)
- {
- Eigen::MatrixXd RV(V.rows(),V.cols());
- for (unsigned i=0; i<V.rows();++i)
- {
- double norm = V.row(i).norm();
-
- // project onto the tangent plane and convert to angle
- double a = atan2(B2.row(i).dot(V.row(i)),B1.row(i).dot(V.row(i)));
- // rotate
- a += (A.size() == 1) ? A(0) : A(i);
- // move it back to global coordinates
- RV.row(i) = norm*cos(a) * B1.row(i) + norm*sin(a) * B2.row(i);
- }
- return RV;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- #endif
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