123456789101112131415161718192021 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_RANDOM_QUATERNION_H
- #define IGL_RANDOM_QUATERNION_H
- #include "igl_inline.h"
- #include <Eigen/Geometry>
- namespace igl
- {
- // Return a random quaternion via uniform sampling of the 4-sphere
- template <typename Scalar>
- IGL_INLINE Eigen::Quaternion<Scalar> random_quaternion();
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "random_quaternion.cpp"
- #endif
- #endif
|