quats_to_column.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_QUATS_TO_COLUMN_H
  9. #define IGL_QUATS_TO_COLUMN_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. #include <Eigen/Geometry>
  13. #include <Eigen/StdVector>
  14. #include <vector>
  15. namespace igl
  16. {
  17. // "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
  18. //
  19. // Inputs:
  20. // vQ n-long list of quaternions
  21. // Outputs:
  22. // Q n*4-long list of coefficients
  23. IGL_INLINE void quats_to_column(
  24. const std::vector<
  25. Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > vQ,
  26. Eigen::VectorXd & Q);
  27. IGL_INLINE Eigen::VectorXd quats_to_column(
  28. const std::vector<
  29. Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > vQ);
  30. }
  31. #ifndef IGL_STATIC_LIBRARY
  32. # include "quats_to_column.cpp"
  33. #endif
  34. #endif