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- #include "libslic3r/libslic3r.h"
- #include "GCodeViewer.hpp"
- #include "libslic3r/BuildVolume.hpp"
- #include "libslic3r/Print.hpp"
- #include "libslic3r/Geometry.hpp"
- #include "libslic3r/Model.hpp"
- #include "libslic3r/Utils.hpp"
- #include "libslic3r/LocalesUtils.hpp"
- #include "libslic3r/PresetBundle.hpp"
- #include "slic3r/GUI/format.hpp"
- #include "GUI_App.hpp"
- #include "MainFrame.hpp"
- #include "Plater.hpp"
- #include "Camera.hpp"
- #include "I18N.hpp"
- #include "GUI_Utils.hpp"
- #include "GUI.hpp"
- #include "DoubleSlider.hpp"
- #include "GLCanvas3D.hpp"
- #include "GLToolbar.hpp"
- #include "GUI_Preview.hpp"
- #include "GUI_ObjectManipulation.hpp"
- #include <imgui/imgui_internal.h>
- #include <GL/glew.h>
- #include <boost/log/trivial.hpp>
- #include <boost/algorithm/string/split.hpp>
- #include <boost/nowide/cstdio.hpp>
- #include <boost/nowide/fstream.hpp>
- #include <wx/progdlg.h>
- #include <wx/numformatter.h>
- #include <array>
- #include <algorithm>
- #include <chrono>
- namespace Slic3r {
- namespace GUI {
- static unsigned char buffer_id(EMoveType type) {
- return static_cast<unsigned char>(type) - static_cast<unsigned char>(EMoveType::Retract);
- }
- static EMoveType buffer_type(unsigned char id) {
- return static_cast<EMoveType>(static_cast<unsigned char>(EMoveType::Retract) + id);
- }
- // Round to a bin with minimum two digits resolution.
- // Equivalent to conversion to string with sprintf(buf, "%.2g", value) and conversion back to float, but faster.
- static float round_to_bin(const float value)
- {
- // assert(value >= 0);
- constexpr float const scale [5] = { 100.f, 1000.f, 10000.f, 100000.f, 1000000.f };
- constexpr float const invscale [5] = { 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f };
- constexpr float const threshold[5] = { 0.095f, 0.0095f, 0.00095f, 0.000095f, 0.0000095f };
- // Scaling factor, pointer to the tables above.
- int i = 0;
- // While the scaling factor is not yet large enough to get two integer digits after scaling and rounding:
- for (; value < threshold[i] && i < 4; ++ i) ;
- // At least on MSVC std::round() calls a complex function, which is pretty expensive.
- // our fast_round_up is much cheaper and it could be inlined.
- // return std::round(value * scale[i]) * invscale[i];
- double a = value * scale[i];
- assert(std::abs(a) < double(std::numeric_limits<int64_t>::max()));
- return fast_round_up<int64_t>(a) * invscale[i];
- }
- void GCodeViewer::VBuffer::reset()
- {
- // release gpu memory
- if (!vbos.empty()) {
- glsafe(::glDeleteBuffers(static_cast<GLsizei>(vbos.size()), static_cast<const GLuint*>(vbos.data())));
- vbos.clear();
- }
- #if ENABLE_GL_CORE_PROFILE
- if (!vaos.empty()) {
- glsafe(::glDeleteVertexArrays(static_cast<GLsizei>(vaos.size()), static_cast<const GLuint*>(vaos.data())));
- vaos.clear();
- }
- #endif // ENABLE_GL_CORE_PROFILE
- sizes.clear();
- count = 0;
- }
- void GCodeViewer::InstanceVBuffer::Ranges::reset()
- {
- for (Range& range : ranges) {
- // release gpu memory
- if (range.vbo > 0)
- glsafe(::glDeleteBuffers(1, &range.vbo));
- }
- ranges.clear();
- }
- void GCodeViewer::InstanceVBuffer::reset()
- {
- s_ids.clear();
- buffer.clear();
- render_ranges.reset();
- }
- void GCodeViewer::IBuffer::reset()
- {
- // release gpu memory
- if (ibo > 0) {
- glsafe(::glDeleteBuffers(1, &ibo));
- ibo = 0;
- }
- vbo = 0;
- count = 0;
- }
- bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move, bool account_for_volumetric_rate) const
- {
- auto matches_percent = [](float value1, float value2, float max_percent) {
- return std::abs(value2 - value1) / value1 <= max_percent;
- };
- switch (move.type)
- {
- case EMoveType::Tool_change:
- case EMoveType::Color_change:
- case EMoveType::Pause_Print:
- case EMoveType::Custom_GCode:
- case EMoveType::Retract:
- case EMoveType::Unretract:
- case EMoveType::Seam:
- case EMoveType::Extrude: {
- // use rounding to reduce the number of generated paths
- if (account_for_volumetric_rate)
- return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
- move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
- height == round_to_bin(move.height) && width == round_to_bin(move.width) &&
- matches_percent(volumetric_rate, move.volumetric_rate(), 0.001f);
- else
- return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
- move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
- height == round_to_bin(move.height) && width == round_to_bin(move.width);
- }
- case EMoveType::Travel: {
- return type == move.type && feedrate == move.feedrate && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
- }
- default: { return false; }
- }
- }
- void GCodeViewer::TBuffer::Model::reset()
- {
- instances.reset();
- }
- void GCodeViewer::TBuffer::reset()
- {
- vertices.reset();
- for (IBuffer& buffer : indices) {
- buffer.reset();
- }
- indices.clear();
- paths.clear();
- render_paths.clear();
- model.reset();
- }
- void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move, unsigned int b_id, size_t i_id, size_t s_id)
- {
- Path::Endpoint endpoint = { b_id, i_id, s_id, move.position };
- // use rounding to reduce the number of generated paths
- paths.push_back({ move.type, move.extrusion_role, move.delta_extruder,
- round_to_bin(move.height), round_to_bin(move.width),
- move.feedrate, move.fan_speed, move.temperature,
- move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
- }
- void GCodeViewer::COG::render()
- {
- if (!m_visible)
- return;
- init();
- GLShaderProgram* shader = wxGetApp().get_shader("toolpaths_cog");
- if (shader == nullptr)
- return;
- shader->start_using();
- glsafe(::glDisable(GL_DEPTH_TEST));
- const Camera& camera = wxGetApp().plater()->get_camera();
- Transform3d model_matrix = Geometry::translation_transform(cog());
- if (m_fixed_size) {
- const double inv_zoom = camera.get_inv_zoom();
- model_matrix = model_matrix * Geometry::scale_transform(inv_zoom);
- }
- const Transform3d& view_matrix = camera.get_view_matrix();
- shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
- shader->set_uniform("projection_matrix", camera.get_projection_matrix());
- const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
- shader->set_uniform("view_normal_matrix", view_normal_matrix);
- m_model.render();
- shader->stop_using();
- ////Show ImGui window
- //static float last_window_width = 0.0f;
- //static size_t last_text_length = 0;
- //ImGuiWrapper& imgui = *wxGetApp().imgui();
- //const Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
- //imgui.set_next_window_pos(0.5f * static_cast<float>(cnv_size.get_width()), 0.0f, ImGuiCond_Always, 0.5f, 0.0f);
- //ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
- //ImGui::SetNextWindowBgAlpha(0.25f);
- //imgui.begin(std::string("COG"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
- //imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Center of mass") + ":");
- //ImGui::SameLine();
- //char buf[1024];
- //const Vec3d position = cog();
- //sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", position.x(), position.y(), position.z());
- //imgui.text(std::string(buf));
- //// force extra frame to automatically update window size
- //const float width = ImGui::GetWindowWidth();
- //const size_t length = strlen(buf);
- //if (width != last_window_width || length != last_text_length) {
- // last_window_width = width;
- // last_text_length = length;
- // imgui.set_requires_extra_frame();
- //}
- //imgui.end();
- //ImGui::PopStyleVar();
- }
- float GCodeViewer::Extrusions::Range::step_size(EType type) const
- {
- switch (type)
- {
- default:
- case EType::Linear: { return (max > min) ? (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f) : 0.0f; }
- case EType::Logarithmic: { return (max > min && min > 0.0f) ? ::log(max / min) / (static_cast<float>(Range_Colors.size()) - 1.0f) : 0.0f; }
- }
- }
- ColorRGBA GCodeViewer::Extrusions::Range::get_color_at(float value, EType type) const
- {
- // Input value scaled to the colors range
- float global_t = 0.0f;
- const float step = step_size(type);
- if (step > 0.0f) {
- switch (type)
- {
- default:
- case EType::Linear: { global_t = (value > min) ? (value - min) / step : 0.0f; break; }
- case EType::Logarithmic: { global_t = (value > min && min > 0.0f) ? ::log(value / min) / step : 0.0f; break; }
- }
- }
- const size_t color_max_idx = Range_Colors.size() - 1;
- // Compute the two colors just below (low) and above (high) the input value
- const size_t color_low_idx = std::clamp<size_t>(static_cast<size_t>(global_t), 0, color_max_idx);
- const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx);
- // Interpolate between the low and high colors to find exactly which color the input value should get
- return lerp(Range_Colors[color_low_idx], Range_Colors[color_high_idx], global_t - static_cast<float>(color_low_idx));
- }
- GCodeViewer::SequentialRangeCap::~SequentialRangeCap() {
- if (ibo > 0)
- glsafe(::glDeleteBuffers(1, &ibo));
- }
- void GCodeViewer::SequentialRangeCap::reset() {
- if (ibo > 0)
- glsafe(::glDeleteBuffers(1, &ibo));
- buffer = nullptr;
- ibo = 0;
- #if ENABLE_GL_CORE_PROFILE
- vao = 0;
- #endif // ENABLE_GL_CORE_PROFILE
- vbo = 0;
- color = { 0.0f, 0.0f, 0.0f, 1.0f };
- }
- void GCodeViewer::SequentialView::Marker::init()
- {
- m_model.init_from(stilized_arrow(16, 2.0f, 4.0f, 1.0f, 8.0f));
- m_model.set_color({ 1.0f, 1.0f, 1.0f, 0.5f });
- }
- void GCodeViewer::SequentialView::Marker::set_world_position(const Vec3f& position)
- {
- m_world_position = position;
- m_world_transform = (Geometry::translation_transform((position + m_z_offset * Vec3f::UnitZ()).cast<double>()) *
- Geometry::translation_transform(m_model.get_bounding_box().size().z() * Vec3d::UnitZ()) * Geometry::rotation_transform({ M_PI, 0.0, 0.0 })).cast<float>();
- }
- void GCodeViewer::SequentialView::Marker::render()
- {
- if (!m_visible)
- return;
- GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
- if (shader == nullptr)
- return;
- glsafe(::glEnable(GL_BLEND));
- glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
- shader->start_using();
- shader->set_uniform("emission_factor", 0.0f);
- const Camera& camera = wxGetApp().plater()->get_camera();
- const Transform3d& view_matrix = camera.get_view_matrix();
- const Transform3d model_matrix = m_world_transform.cast<double>();
- shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
- shader->set_uniform("projection_matrix", camera.get_projection_matrix());
- const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
- shader->set_uniform("view_normal_matrix", view_normal_matrix);
- m_model.render();
- shader->stop_using();
- glsafe(::glDisable(GL_BLEND));
- static float last_window_width = 0.0f;
- static size_t last_text_length = 0;
- ImGuiWrapper& imgui = *wxGetApp().imgui();
- const Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
- imgui.set_next_window_pos(0.5f * static_cast<float>(cnv_size.get_width()), static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 0.5f, 1.0f);
- ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
- ImGui::SetNextWindowBgAlpha(0.25f);
- imgui.begin(std::string("ToolPosition"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
- imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, _u8L("Tool position") + ":");
- ImGui::SameLine();
- char buf[1024];
- const Vec3f position = m_world_position + m_world_offset;
- sprintf(buf, "X: %.3f, Y: %.3f, Z: %.3f", position.x(), position.y(), position.z());
- imgui.text(std::string(buf));
- // force extra frame to automatically update window size
- const float width = ImGui::GetWindowWidth();
- const size_t length = strlen(buf);
- if (width != last_window_width || length != last_text_length) {
- last_window_width = width;
- last_text_length = length;
- imgui.set_requires_extra_frame();
- }
- imgui.end();
- ImGui::PopStyleVar();
- }
- void GCodeViewer::SequentialView::GCodeWindow::load_gcode(const std::string& filename, const std::vector<size_t>& lines_ends)
- {
- assert(! m_file.is_open());
- if (m_file.is_open())
- return;
- m_filename = filename;
- m_lines_ends = lines_ends;
- m_selected_line_id = 0;
- m_last_lines_size = 0;
- try
- {
- m_file.open(boost::filesystem::path(m_filename));
- }
- catch (...)
- {
- BOOST_LOG_TRIVIAL(error) << "Unable to map file " << m_filename << ". Cannot show G-code window.";
- reset();
- }
- }
- void GCodeViewer::SequentialView::GCodeWindow::render(float top, float bottom, uint64_t curr_line_id) const
- {
- auto update_lines = [this](uint64_t start_id, uint64_t end_id) {
- std::vector<Line> ret;
- ret.reserve(end_id - start_id + 1);
- for (uint64_t id = start_id; id <= end_id; ++id) {
- // read line from file
- const size_t start = id == 1 ? 0 : m_lines_ends[id - 2];
- const size_t len = m_lines_ends[id - 1] - start;
- std::string gline(m_file.data() + start, len);
- std::string command;
- std::string parameters;
- std::string comment;
- // extract comment
- std::vector<std::string> tokens;
- boost::split(tokens, gline, boost::is_any_of(";"), boost::token_compress_on);
- command = tokens.front();
- if (tokens.size() > 1)
- comment = ";" + tokens.back();
- // extract gcode command and parameters
- if (!command.empty()) {
- boost::split(tokens, command, boost::is_any_of(" "), boost::token_compress_on);
- command = tokens.front();
- if (tokens.size() > 1) {
- for (size_t i = 1; i < tokens.size(); ++i) {
- parameters += " " + tokens[i];
- }
- }
- }
- ret.push_back({ command, parameters, comment });
- }
- return ret;
- };
- static const ImVec4 LINE_NUMBER_COLOR = ImGuiWrapper::COL_ORANGE_LIGHT;
- static const ImVec4 SELECTION_RECT_COLOR = ImGuiWrapper::COL_ORANGE_DARK;
- static const ImVec4 COMMAND_COLOR = { 0.8f, 0.8f, 0.0f, 1.0f };
- static const ImVec4 PARAMETERS_COLOR = { 1.0f, 1.0f, 1.0f, 1.0f };
- static const ImVec4 COMMENT_COLOR = { 0.7f, 0.7f, 0.7f, 1.0f };
- static const ImVec4 ELLIPSIS_COLOR = { 0.0f, 0.7f, 0.0f, 1.0f };
- if (!m_visible || m_filename.empty() || m_lines_ends.empty() || curr_line_id == 0)
- return;
- // window height
- const float wnd_height = bottom - top;
- // number of visible lines
- const float text_height = ImGui::CalcTextSize("0").y;
- const ImGuiStyle& style = ImGui::GetStyle();
- const uint64_t lines_count = static_cast<uint64_t>((wnd_height - 2.0f * style.WindowPadding.y + style.ItemSpacing.y) / (text_height + style.ItemSpacing.y));
- if (lines_count == 0)
- return;
- // visible range
- const uint64_t half_lines_count = lines_count / 2;
- uint64_t start_id = (curr_line_id >= half_lines_count) ? curr_line_id - half_lines_count : 0;
- uint64_t end_id = start_id + lines_count - 1;
- if (end_id >= static_cast<uint64_t>(m_lines_ends.size())) {
- end_id = static_cast<uint64_t>(m_lines_ends.size()) - 1;
- start_id = end_id - lines_count + 1;
- }
- // updates list of lines to show, if needed
- if (m_selected_line_id != curr_line_id || m_last_lines_size != end_id - start_id + 1) {
- try
- {
- *const_cast<std::vector<Line>*>(&m_lines) = update_lines(start_id, end_id);
- }
- catch (...)
- {
- BOOST_LOG_TRIVIAL(error) << "Error while loading from file " << m_filename << ". Cannot show G-code window.";
- return;
- }
- *const_cast<uint64_t*>(&m_selected_line_id) = curr_line_id;
- *const_cast<size_t*>(&m_last_lines_size) = m_lines.size();
- }
- // line number's column width
- const float id_width = ImGui::CalcTextSize(std::to_string(end_id).c_str()).x;
- ImGuiWrapper& imgui = *wxGetApp().imgui();
- auto add_item_to_line = [&imgui](const std::string& txt, const ImVec4& color, float spacing, size_t& current_length) {
- static const size_t LENGTH_THRESHOLD = 60;
- if (txt.empty())
- return false;
- std::string out_text = txt;
- bool reduced = false;
- if (current_length + out_text.length() > LENGTH_THRESHOLD) {
- out_text = out_text.substr(0, LENGTH_THRESHOLD - current_length);
- reduced = true;
- }
- current_length += out_text.length();
- ImGui::SameLine(0.0f, spacing);
- ImGui::PushStyleColor(ImGuiCol_Text, color);
- imgui.text(out_text);
- ImGui::PopStyleColor();
- if (reduced) {
- ImGui::SameLine(0.0f, 0.0f);
- ImGui::PushStyleColor(ImGuiCol_Text, ELLIPSIS_COLOR);
- imgui.text("...");
- ImGui::PopStyleColor();
- }
- return reduced;
- };
- imgui.set_next_window_pos(0.0f, top, ImGuiCond_Always, 0.0f, 0.0f);
- imgui.set_next_window_size(0.0f, wnd_height, ImGuiCond_Always);
- ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
- ImGui::SetNextWindowBgAlpha(0.6f);
- imgui.begin(std::string("G-code"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
-
- // center the text in the window by pushing down the first line
- const float f_lines_count = static_cast<float>(lines_count);
- ImGui::SetCursorPosY(0.5f * (wnd_height - f_lines_count * text_height - (f_lines_count - 1.0f) * style.ItemSpacing.y));
- // render text lines
- for (uint64_t id = start_id; id <= end_id; ++id) {
- const Line& line = m_lines[id - start_id];
- // rect around the current selected line
- if (id == curr_line_id) {
- const float pos_y = ImGui::GetCursorScreenPos().y;
- const float half_ItemSpacing_y = 0.5f * style.ItemSpacing.y;
- const float half_padding_x = 0.5f * style.WindowPadding.x;
- ImGui::GetWindowDrawList()->AddRect({ half_padding_x, pos_y - half_ItemSpacing_y },
- { ImGui::GetCurrentWindow()->Size.x - half_padding_x, pos_y + text_height + half_ItemSpacing_y },
- ImGui::GetColorU32(SELECTION_RECT_COLOR));
- }
- const std::string id_str = std::to_string(id);
- // spacer to right align text
- ImGui::Dummy({ id_width - ImGui::CalcTextSize(id_str.c_str()).x, text_height });
- size_t line_length = 0;
- // render line number
- bool stop_adding = add_item_to_line(id_str, LINE_NUMBER_COLOR, 0.0f, line_length);
- if (!stop_adding && !line.command.empty())
- // render command
- stop_adding = add_item_to_line(line.command, COMMAND_COLOR, -1.0f, line_length);
- if (!stop_adding && !line.parameters.empty())
- // render parameters
- stop_adding = add_item_to_line(line.parameters, PARAMETERS_COLOR, 0.0f, line_length);
- if (!stop_adding && !line.comment.empty())
- // render comment
- stop_adding = add_item_to_line(line.comment, COMMENT_COLOR, line.command.empty() ? -1.0f : 0.0f, line_length);
- }
- imgui.end();
- ImGui::PopStyleVar();
- }
- void GCodeViewer::SequentialView::GCodeWindow::stop_mapping_file()
- {
- if (m_file.is_open())
- m_file.close();
- }
- void GCodeViewer::SequentialView::render(float legend_height)
- {
- marker.render();
- float bottom = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_height();
- if (wxGetApp().is_editor())
- bottom -= wxGetApp().plater()->get_view_toolbar().get_height();
- gcode_window.render(legend_height, bottom, static_cast<uint64_t>(gcode_ids[current.last]));
- }
- const std::array<ColorRGBA, static_cast<size_t>(GCodeExtrusionRole::Count)> GCodeViewer::Extrusion_Role_Colors{ {
- { 0.90f, 0.70f, 0.70f, 1.0f }, // GCodeExtrusionRole::None
- { 1.00f, 0.90f, 0.30f, 1.0f }, // GCodeExtrusionRole::Perimeter
- { 1.00f, 0.49f, 0.22f, 1.0f }, // GCodeExtrusionRole::ExternalPerimeter
- { 0.12f, 0.12f, 1.00f, 1.0f }, // GCodeExtrusionRole::OverhangPerimeter
- { 0.69f, 0.19f, 0.16f, 1.0f }, // GCodeExtrusionRole::InternalInfill
- { 0.59f, 0.33f, 0.80f, 1.0f }, // GCodeExtrusionRole::SolidInfill
- { 0.94f, 0.25f, 0.25f, 1.0f }, // GCodeExtrusionRole::TopSolidInfill
- { 1.00f, 0.55f, 0.41f, 1.0f }, // GCodeExtrusionRole::Ironing
- { 0.30f, 0.50f, 0.73f, 1.0f }, // GCodeExtrusionRole::BridgeInfill
- { 1.00f, 1.00f, 1.00f, 1.0f }, // GCodeExtrusionRole::GapFill
- { 0.00f, 0.53f, 0.43f, 1.0f }, // GCodeExtrusionRole::Skirt
- { 0.00f, 1.00f, 0.00f, 1.0f }, // GCodeExtrusionRole::SupportMaterial
- { 0.00f, 0.50f, 0.00f, 1.0f }, // GCodeExtrusionRole::SupportMaterialInterface
- { 0.70f, 0.89f, 0.67f, 1.0f }, // GCodeExtrusionRole::WipeTower
- { 0.37f, 0.82f, 0.58f, 1.0f }, // GCodeExtrusionRole::Custom
- }};
- const std::vector<ColorRGBA> GCodeViewer::Options_Colors{ {
- { 0.803f, 0.135f, 0.839f, 1.0f }, // Retractions
- { 0.287f, 0.679f, 0.810f, 1.0f }, // Unretractions
- { 0.900f, 0.900f, 0.900f, 1.0f }, // Seams
- { 0.758f, 0.744f, 0.389f, 1.0f }, // ToolChanges
- { 0.856f, 0.582f, 0.546f, 1.0f }, // ColorChanges
- { 0.322f, 0.942f, 0.512f, 1.0f }, // PausePrints
- { 0.886f, 0.825f, 0.262f, 1.0f } // CustomGCodes
- }};
- const std::vector<ColorRGBA> GCodeViewer::Travel_Colors{ {
- { 0.219f, 0.282f, 0.609f, 1.0f }, // Move
- { 0.112f, 0.422f, 0.103f, 1.0f }, // Extrude
- { 0.505f, 0.064f, 0.028f, 1.0f } // Retract
- }};
- #if 1
- // Normal ranges
- const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ {
- { 0.043f, 0.173f, 0.478f, 1.0f }, // bluish
- { 0.075f, 0.349f, 0.522f, 1.0f },
- { 0.110f, 0.533f, 0.569f, 1.0f },
- { 0.016f, 0.839f, 0.059f, 1.0f },
- { 0.667f, 0.949f, 0.000f, 1.0f },
- { 0.988f, 0.975f, 0.012f, 1.0f },
- { 0.961f, 0.808f, 0.039f, 1.0f },
- { 0.890f, 0.533f, 0.125f, 1.0f },
- { 0.820f, 0.408f, 0.188f, 1.0f },
- { 0.761f, 0.322f, 0.235f, 1.0f },
- { 0.581f, 0.149f, 0.087f, 1.0f } // reddish
- }};
- #else
- // Detailed ranges
- const std::vector<ColorRGBA> GCodeViewer::Range_Colors{ {
- { 0.043f, 0.173f, 0.478f, 1.0f }, // bluish
- { 0.5f * (0.043f + 0.075f), 0.5f * (0.173f + 0.349f), 0.5f * (0.478f + 0.522f), 1.0f },
- { 0.075f, 0.349f, 0.522f, 1.0f },
- { 0.5f * (0.075f + 0.110f), 0.5f * (0.349f + 0.533f), 0.5f * (0.522f + 0.569f), 1.0f },
- { 0.110f, 0.533f, 0.569f, 1.0f },
- { 0.5f * (0.110f + 0.016f), 0.5f * (0.533f + 0.839f), 0.5f * (0.569f + 0.059f), 1.0f },
- { 0.016f, 0.839f, 0.059f, 1.0f },
- { 0.5f * (0.016f + 0.667f), 0.5f * (0.839f + 0.949f), 0.5f * (0.059f + 0.000f), 1.0f },
- { 0.667f, 0.949f, 0.000f, 1.0f },
- { 0.5f * (0.667f + 0.988f), 0.5f * (0.949f + 0.975f), 0.5f * (0.000f + 0.012f), 1.0f },
- { 0.988f, 0.975f, 0.012f, 1.0f },
- { 0.5f * (0.988f + 0.961f), 0.5f * (0.975f + 0.808f), 0.5f * (0.012f + 0.039f), 1.0f },
- { 0.961f, 0.808f, 0.039f, 1.0f },
- { 0.5f * (0.961f + 0.890f), 0.5f * (0.808f + 0.533f), 0.5f * (0.039f + 0.125f), 1.0f },
- { 0.890f, 0.533f, 0.125f, 1.0f },
- { 0.5f * (0.890f + 0.820f), 0.5f * (0.533f + 0.408f), 0.5f * (0.125f + 0.188f), 1.0f },
- { 0.820f, 0.408f, 0.188f, 1.0f },
- { 0.5f * (0.820f + 0.761f), 0.5f * (0.408f + 0.322f), 0.5f * (0.188f + 0.235f), 1.0f },
- { 0.761f, 0.322f, 0.235f, 1.0f },
- { 0.5f * (0.761f + 0.581f), 0.5f * (0.322f + 0.149f), 0.5f * (0.235f + 0.087f), 1.0f },
- { 0.581f, 0.149f, 0.087f, 1.0f } // reddishgit
- } };
- #endif
- const ColorRGBA GCodeViewer::Wipe_Color = ColorRGBA::YELLOW();
- const ColorRGBA GCodeViewer::Neutral_Color = ColorRGBA::DARK_GRAY();
- GCodeViewer::GCodeViewer()
- {
- m_extrusions.reset_role_visibility_flags();
- m_shells.volumes.set_use_raycasters(false);
- // m_sequential_view.skip_invisible_moves = true;
- }
- void GCodeViewer::init()
- {
- if (m_gl_data_initialized)
- return;
- // initializes opengl data of TBuffers
- for (size_t i = 0; i < m_buffers.size(); ++i) {
- TBuffer& buffer = m_buffers[i];
- EMoveType type = buffer_type(i);
- switch (type)
- {
- default: { break; }
- case EMoveType::Tool_change:
- case EMoveType::Color_change:
- case EMoveType::Pause_Print:
- case EMoveType::Custom_GCode:
- case EMoveType::Retract:
- case EMoveType::Unretract:
- case EMoveType::Seam: {
- #if !DISABLE_GCODEVIEWER_INSTANCED_MODELS
- if (wxGetApp().is_gl_version_greater_or_equal_to(3, 3)) {
- buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::InstancedModel;
- buffer.shader = "gouraud_light_instanced";
- buffer.model.model.init_from(diamond(16));
- buffer.model.color = option_color(type);
- buffer.model.instances.format = InstanceVBuffer::EFormat::InstancedModel;
- }
- else {
- #endif // !DISABLE_GCODEVIEWER_INSTANCED_MODELS
- buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::BatchedModel;
- buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
- buffer.shader = "gouraud_light";
- buffer.model.data = diamond(16);
- buffer.model.color = option_color(type);
- buffer.model.instances.format = InstanceVBuffer::EFormat::BatchedModel;
- #if !DISABLE_GCODEVIEWER_INSTANCED_MODELS
- }
- #endif // !DISABLE_GCODEVIEWER_INSTANCED_MODELS
- break;
- }
- case EMoveType::Wipe:
- case EMoveType::Extrude: {
- buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Triangle;
- buffer.vertices.format = VBuffer::EFormat::PositionNormal3;
- buffer.shader = "gouraud_light";
- break;
- }
- case EMoveType::Travel: {
- buffer.render_primitive_type = TBuffer::ERenderPrimitiveType::Line;
- buffer.vertices.format = VBuffer::EFormat::Position;
- #if ENABLE_GL_CORE_PROFILE
- // on MAC using the geometry shader of dashed_thick_lines is too slow
- buffer.shader = "flat";
- // buffer.shader = OpenGLManager::get_gl_info().is_core_profile() ? "dashed_thick_lines" : "flat";
- #else
- buffer.shader = "flat";
- #endif // ENABLE_GL_CORE_PROFILE
- break;
- }
- }
- set_toolpath_move_type_visible(EMoveType::Extrude, true);
- }
- // initializes tool marker
- m_sequential_view.marker.init();
- m_gl_data_initialized = true;
- }
- void GCodeViewer::load(const GCodeProcessorResult& gcode_result, const Print& print)
- {
- // avoid processing if called with the same gcode_result
- if (m_last_result_id == gcode_result.id &&
- (m_last_view_type == m_view_type || (m_last_view_type != EViewType::VolumetricRate && m_view_type != EViewType::VolumetricRate)))
- return;
- m_last_result_id = gcode_result.id;
- m_last_view_type = m_view_type;
- // release gpu memory, if used
- reset();
- m_sequential_view.gcode_window.load_gcode(gcode_result.filename, gcode_result.lines_ends);
- if (wxGetApp().is_gcode_viewer())
- m_custom_gcode_per_print_z = gcode_result.custom_gcode_per_print_z;
- m_max_print_height = gcode_result.max_print_height;
- load_toolpaths(gcode_result);
- if (m_layers.empty())
- return;
- m_settings_ids = gcode_result.settings_ids;
- m_filament_diameters = gcode_result.filament_diameters;
- m_filament_densities = gcode_result.filament_densities;
- if (!wxGetApp().is_editor()) {
- Pointfs bed_shape;
- std::string texture;
- std::string model;
- if (!gcode_result.bed_shape.empty()) {
- // bed shape detected in the gcode
- bed_shape = gcode_result.bed_shape;
- const auto bundle = wxGetApp().preset_bundle;
- if (bundle != nullptr && !m_settings_ids.printer.empty()) {
- const Preset* preset = bundle->printers.find_preset(m_settings_ids.printer);
- if (preset != nullptr) {
- model = PresetUtils::system_printer_bed_model(*preset);
- texture = PresetUtils::system_printer_bed_texture(*preset);
- }
- }
- }
- else {
- // adjust printbed size in dependence of toolpaths bbox
- const double margin = 10.0;
- const Vec2d min(m_paths_bounding_box.min.x() - margin, m_paths_bounding_box.min.y() - margin);
- const Vec2d max(m_paths_bounding_box.max.x() + margin, m_paths_bounding_box.max.y() + margin);
- const Vec2d size = max - min;
- bed_shape = {
- { min.x(), min.y() },
- { max.x(), min.y() },
- { max.x(), min.y() + 0.442265 * size.y()},
- { max.x() - 10.0, min.y() + 0.4711325 * size.y()},
- { max.x() + 10.0, min.y() + 0.5288675 * size.y()},
- { max.x(), min.y() + 0.557735 * size.y()},
- { max.x(), max.y() },
- { min.x() + 0.557735 * size.x(), max.y()},
- { min.x() + 0.5288675 * size.x(), max.y() - 10.0},
- { min.x() + 0.4711325 * size.x(), max.y() + 10.0},
- { min.x() + 0.442265 * size.x(), max.y()},
- { min.x(), max.y() } };
- }
- wxGetApp().plater()->set_bed_shape(bed_shape, gcode_result.max_print_height, texture, model, gcode_result.bed_shape.empty());
- }
- m_print_statistics = gcode_result.print_statistics;
- if (m_time_estimate_mode != PrintEstimatedStatistics::ETimeMode::Normal) {
- const float time = m_print_statistics.modes[static_cast<size_t>(m_time_estimate_mode)].time;
- if (time == 0.0f ||
- short_time(get_time_dhms(time)) == short_time(get_time_dhms(m_print_statistics.modes[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time)))
- m_time_estimate_mode = PrintEstimatedStatistics::ETimeMode::Normal;
- }
- m_conflict_result = gcode_result.conflict_result;
- if (m_conflict_result.has_value()) { m_conflict_result->layer = m_layers.get_l_at(m_conflict_result->_height); }
- }
- void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::vector<std::string>& str_tool_colors)
- {
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto start_time = std::chrono::high_resolution_clock::now();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- if (m_moves_count == 0)
- return;
- wxBusyCursor busy;
- if (m_view_type == EViewType::Tool && !gcode_result.extruder_colors.empty())
- // update tool colors from config stored in the gcode
- decode_colors(gcode_result.extruder_colors, m_tool_colors);
- else
- // update tool colors
- decode_colors(str_tool_colors, m_tool_colors);
- ColorRGBA default_color;
- decode_color("#FF8000", default_color);
- // ensure there are enough colors defined
- while (m_tool_colors.size() < std::max(size_t(1), gcode_result.extruders_count))
- m_tool_colors.push_back(default_color);
- // update ranges for coloring / legend
- m_extrusions.reset_ranges();
- for (size_t i = 0; i < m_moves_count; ++i) {
- // skip first vertex
- if (i == 0)
- continue;
- const GCodeProcessorResult::MoveVertex& curr = gcode_result.moves[i];
- switch (curr.type)
- {
- case EMoveType::Extrude:
- {
- m_extrusions.ranges.height.update_from(round_to_bin(curr.height));
- if (curr.extrusion_role != GCodeExtrusionRole::Custom || is_visible(GCodeExtrusionRole::Custom))
- m_extrusions.ranges.width.update_from(round_to_bin(curr.width));
- m_extrusions.ranges.fan_speed.update_from(curr.fan_speed);
- m_extrusions.ranges.temperature.update_from(curr.temperature);
- if (curr.extrusion_role != GCodeExtrusionRole::Custom || is_visible(GCodeExtrusionRole::Custom))
- m_extrusions.ranges.volumetric_rate.update_from(round_to_bin(curr.volumetric_rate()));
- [[fallthrough]];
- }
- case EMoveType::Travel:
- {
- if (m_buffers[buffer_id(curr.type)].visible)
- m_extrusions.ranges.feedrate.update_from(curr.feedrate);
- break;
- }
- default: { break; }
- }
- }
- for (size_t i = 0; i < gcode_result.print_statistics.modes.size(); ++i) {
- m_layers_times[i] = gcode_result.print_statistics.modes[i].layers_times;
- }
- for (size_t i = 0; i < m_layers_times.size(); ++i) {
- for (float time : m_layers_times[i]) {
- m_extrusions.ranges.layer_time[i].update_from(time);
- }
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- // update buffers' render paths
- refresh_render_paths(false, false);
- log_memory_used("Refreshed G-code extrusion paths, ");
- }
- void GCodeViewer::update_shells_color_by_extruder(const DynamicPrintConfig* config)
- {
- if (config != nullptr)
- m_shells.volumes.update_colors_by_extruder(config);
- }
- void GCodeViewer::reset()
- {
- m_moves_count = 0;
- for (TBuffer& buffer : m_buffers) {
- buffer.reset();
- }
- m_paths_bounding_box.reset();
- m_max_bounding_box.reset();
- m_max_print_height = 0.0f;
- m_tool_colors = std::vector<ColorRGBA>();
- m_extruders_count = 0;
- m_extruder_ids = std::vector<unsigned char>();
- m_filament_diameters = std::vector<float>();
- m_filament_densities = std::vector<float>();
- m_extrusions.reset_ranges();
- m_layers.reset();
- m_layers_z_range = { 0, 0 };
- m_roles = std::vector<GCodeExtrusionRole>();
- m_print_statistics.reset();
- for (size_t i = 0; i < static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Count); ++i) {
- m_layers_times[i] = std::vector<float>();
- }
- m_custom_gcode_per_print_z = std::vector<CustomGCode::Item>();
- m_sequential_view.gcode_window.reset();
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.reset_all();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- m_contained_in_bed = true;
- m_legend_resizer.reset();
- }
- void GCodeViewer::render()
- {
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.reset_opengl();
- m_statistics.total_instances_gpu_size = 0;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- glsafe(::glEnable(GL_DEPTH_TEST));
- render_shells();
- if (m_roles.empty())
- return;
- render_toolpaths();
- float legend_height = 0.0f;
- if (!m_layers.empty()) {
- render_legend(legend_height);
- if (m_sequential_view.current.last != m_sequential_view.endpoints.last) {
- m_sequential_view.marker.set_world_position(m_sequential_view.current_position);
- m_sequential_view.marker.set_world_offset(m_sequential_view.current_offset);
- m_sequential_view.render(legend_height);
- }
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- render_statistics();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- bool GCodeViewer::can_export_toolpaths() const
- {
- return has_data() && m_buffers[buffer_id(EMoveType::Extrude)].render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle;
- }
- void GCodeViewer::update_sequential_view_current(unsigned int first, unsigned int last)
- {
- auto is_visible = [this](unsigned int id) {
- for (const TBuffer& buffer : m_buffers) {
- if (buffer.visible) {
- for (const Path& path : buffer.paths) {
- if (path.sub_paths.front().first.s_id <= id && id <= path.sub_paths.back().last.s_id)
- return true;
- }
- }
- }
- return false;
- };
- const int first_diff = static_cast<int>(first) - static_cast<int>(m_sequential_view.last_current.first);
- const int last_diff = static_cast<int>(last) - static_cast<int>(m_sequential_view.last_current.last);
- unsigned int new_first = first;
- unsigned int new_last = last;
- if (m_sequential_view.skip_invisible_moves) {
- while (!is_visible(new_first)) {
- if (first_diff > 0)
- ++new_first;
- else
- --new_first;
- }
- while (!is_visible(new_last)) {
- if (last_diff > 0)
- ++new_last;
- else
- --new_last;
- }
- }
- m_sequential_view.current.first = new_first;
- m_sequential_view.current.last = new_last;
- m_sequential_view.last_current = m_sequential_view.current;
- refresh_render_paths(true, true);
- if (new_first != first || new_last != last)
- wxGetApp().plater()->update_preview_moves_slider();
- }
- bool GCodeViewer::is_toolpath_move_type_visible(EMoveType type) const
- {
- size_t id = static_cast<size_t>(buffer_id(type));
- return (id < m_buffers.size()) ? m_buffers[id].visible : false;
- }
- void GCodeViewer::set_toolpath_move_type_visible(EMoveType type, bool visible)
- {
- size_t id = static_cast<size_t>(buffer_id(type));
- if (id < m_buffers.size())
- m_buffers[id].visible = visible;
- }
- unsigned int GCodeViewer::get_options_visibility_flags() const
- {
- auto set_flag = [](unsigned int flags, unsigned int flag, bool active) {
- return active ? (flags | (1 << flag)) : flags;
- };
- unsigned int flags = 0;
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Travel), is_toolpath_move_type_visible(EMoveType::Travel));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Wipe), is_toolpath_move_type_visible(EMoveType::Wipe));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Retractions), is_toolpath_move_type_visible(EMoveType::Retract));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Unretractions), is_toolpath_move_type_visible(EMoveType::Unretract));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Seams), is_toolpath_move_type_visible(EMoveType::Seam));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolChanges), is_toolpath_move_type_visible(EMoveType::Tool_change));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ColorChanges), is_toolpath_move_type_visible(EMoveType::Color_change));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::PausePrints), is_toolpath_move_type_visible(EMoveType::Pause_Print));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::CustomGCodes), is_toolpath_move_type_visible(EMoveType::Custom_GCode));
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::CenterOfGravity), m_cog.is_visible());
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Shells), m_shells.visible);
- flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolMarker), m_sequential_view.marker.is_visible());
- return flags;
- }
- void GCodeViewer::set_options_visibility_from_flags(unsigned int flags)
- {
- auto is_flag_set = [flags](unsigned int flag) {
- return (flags & (1 << flag)) != 0;
- };
- set_toolpath_move_type_visible(EMoveType::Travel, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Travel)));
- set_toolpath_move_type_visible(EMoveType::Wipe, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Wipe)));
- set_toolpath_move_type_visible(EMoveType::Retract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Retractions)));
- set_toolpath_move_type_visible(EMoveType::Unretract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Unretractions)));
- set_toolpath_move_type_visible(EMoveType::Seam, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Seams)));
- set_toolpath_move_type_visible(EMoveType::Tool_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolChanges)));
- set_toolpath_move_type_visible(EMoveType::Color_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ColorChanges)));
- set_toolpath_move_type_visible(EMoveType::Pause_Print, is_flag_set(static_cast<unsigned int>(Preview::OptionType::PausePrints)));
- set_toolpath_move_type_visible(EMoveType::Custom_GCode, is_flag_set(static_cast<unsigned int>(Preview::OptionType::CustomGCodes)));
- m_cog.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::CenterOfGravity)));
- m_shells.visible = is_flag_set(static_cast<unsigned int>(Preview::OptionType::Shells));
- m_sequential_view.marker.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolMarker)));
- }
- void GCodeViewer::set_layers_z_range(const std::array<unsigned int, 2>& layers_z_range)
- {
- bool keep_sequential_current_first = layers_z_range[0] >= m_layers_z_range[0];
- bool keep_sequential_current_last = layers_z_range[1] <= m_layers_z_range[1];
- m_layers_z_range = layers_z_range;
- refresh_render_paths(keep_sequential_current_first, keep_sequential_current_last);
- wxGetApp().plater()->update_preview_moves_slider();
- }
- void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
- {
- if (filename == nullptr)
- return;
- if (!has_data())
- return;
- wxBusyCursor busy;
- // the data needed is contained into the Extrude TBuffer
- const TBuffer& t_buffer = m_buffers[buffer_id(EMoveType::Extrude)];
- if (!t_buffer.has_data())
- return;
- if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle)
- return;
- // collect color information to generate materials
- std::vector<ColorRGBA> colors;
- for (const RenderPath& path : t_buffer.render_paths) {
- colors.push_back(path.color);
- }
- sort_remove_duplicates(colors);
- // save materials file
- boost::filesystem::path mat_filename(filename);
- mat_filename.replace_extension("mtl");
- CNumericLocalesSetter locales_setter;
- FILE* fp = boost::nowide::fopen(mat_filename.string().c_str(), "w");
- if (fp == nullptr) {
- BOOST_LOG_TRIVIAL(error) << "GCodeViewer::export_toolpaths_to_obj: Couldn't open " << mat_filename.string().c_str() << " for writing";
- return;
- }
- fprintf(fp, "# G-Code Toolpaths Materials\n");
- fprintf(fp, "# Generated by %s-%s based on Slic3r\n", SLIC3R_APP_NAME, SLIC3R_VERSION);
- unsigned int colors_count = 1;
- for (const ColorRGBA& color : colors) {
- fprintf(fp, "\nnewmtl material_%d\n", colors_count++);
- fprintf(fp, "Ka 1 1 1\n");
- fprintf(fp, "Kd %g %g %g\n", color.r(), color.g(), color.b());
- fprintf(fp, "Ks 0 0 0\n");
- }
- fclose(fp);
- // save geometry file
- fp = boost::nowide::fopen(filename, "w");
- if (fp == nullptr) {
- BOOST_LOG_TRIVIAL(error) << "GCodeViewer::export_toolpaths_to_obj: Couldn't open " << filename << " for writing";
- return;
- }
- fprintf(fp, "# G-Code Toolpaths\n");
- fprintf(fp, "# Generated by %s-%s based on Slic3r\n", SLIC3R_APP_NAME, SLIC3R_VERSION);
- fprintf(fp, "\nmtllib ./%s\n", mat_filename.filename().string().c_str());
- const size_t floats_per_vertex = t_buffer.vertices.vertex_size_floats();
- std::vector<Vec3f> out_vertices;
- std::vector<Vec3f> out_normals;
- struct VerticesOffset
- {
- unsigned int vbo;
- size_t offset;
- };
- std::vector<VerticesOffset> vertices_offsets;
- vertices_offsets.push_back({ t_buffer.vertices.vbos.front(), 0 });
- // get vertices/normals data from vertex buffers on gpu
- for (size_t i = 0; i < t_buffer.vertices.vbos.size(); ++i) {
- const size_t floats_count = t_buffer.vertices.sizes[i] / sizeof(float);
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, t_buffer.vertices.vbos[i]));
- #if ENABLE_OPENGL_ES
- const VertexBuffer vertices = *static_cast<VertexBuffer*>(::glMapBufferRange(GL_ARRAY_BUFFER, 0,
- static_cast<GLsizeiptr>(t_buffer.vertices.sizes[i]), GL_MAP_READ_BIT));
- glcheck();
- glsafe(::glUnmapBuffer(GL_ARRAY_BUFFER));
- #else
- VertexBuffer vertices(floats_count);
- glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, 0, static_cast<GLsizeiptr>(t_buffer.vertices.sizes[i]), static_cast<void*>(vertices.data())));
- #endif // ENABLE_OPENGL_ES
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- const size_t vertices_count = floats_count / floats_per_vertex;
- for (size_t j = 0; j < vertices_count; ++j) {
- const size_t base = j * floats_per_vertex;
- out_vertices.push_back({ vertices[base + 0], vertices[base + 1], vertices[base + 2] });
- out_normals.push_back({ vertices[base + 3], vertices[base + 4], vertices[base + 5] });
- }
- if (i < t_buffer.vertices.vbos.size() - 1)
- vertices_offsets.push_back({ t_buffer.vertices.vbos[i + 1], vertices_offsets.back().offset + vertices_count });
- }
- // save vertices to file
- fprintf(fp, "\n# vertices\n");
- for (const Vec3f& v : out_vertices) {
- fprintf(fp, "v %g %g %g\n", v.x(), v.y(), v.z());
- }
- // save normals to file
- fprintf(fp, "\n# normals\n");
- for (const Vec3f& n : out_normals) {
- fprintf(fp, "vn %g %g %g\n", n.x(), n.y(), n.z());
- }
- size_t i = 0;
- for (const ColorRGBA& color : colors) {
- // save material triangles to file
- fprintf(fp, "\nusemtl material_%zu\n", i + 1);
- fprintf(fp, "# triangles material %zu\n", i + 1);
- for (const RenderPath& render_path : t_buffer.render_paths) {
- if (render_path.color != color)
- continue;
- const IBuffer& ibuffer = t_buffer.indices[render_path.ibuffer_id];
- size_t vertices_offset = 0;
- for (size_t j = 0; j < vertices_offsets.size(); ++j) {
- const VerticesOffset& offset = vertices_offsets[j];
- if (offset.vbo == ibuffer.vbo) {
- vertices_offset = offset.offset;
- break;
- }
- }
- // get indices data from index buffer on gpu
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuffer.ibo));
- for (size_t j = 0; j < render_path.sizes.size(); ++j) {
- #if ENABLE_OPENGL_ES
- const IndexBuffer indices = *static_cast<IndexBuffer*>(::glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
- static_cast<GLintptr>(render_path.offsets[j]), static_cast<GLsizeiptr>(render_path.sizes[j] * sizeof(IBufferType)),
- GL_MAP_READ_BIT));
- glcheck();
- glsafe(::glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER));
- #else
- IndexBuffer indices(render_path.sizes[j]);
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>(render_path.offsets[j]),
- static_cast<GLsizeiptr>(render_path.sizes[j] * sizeof(IBufferType)), static_cast<void*>(indices.data())));
- #endif // ENABLE_OPENGL_ES
- const size_t triangles_count = render_path.sizes[j] / 3;
- for (size_t k = 0; k < triangles_count; ++k) {
- const size_t base = k * 3;
- const size_t v1 = 1 + static_cast<size_t>(indices[base + 0]) + vertices_offset;
- const size_t v2 = 1 + static_cast<size_t>(indices[base + 1]) + vertices_offset;
- const size_t v3 = 1 + static_cast<size_t>(indices[base + 2]) + vertices_offset;
- if (v1 != v2)
- // do not export dummy triangles
- fprintf(fp, "f %zu//%zu %zu//%zu %zu//%zu\n", v1, v1, v2, v2, v3, v3);
- }
- }
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- }
- ++i;
- }
- fclose(fp);
- }
- void GCodeViewer::load_toolpaths(const GCodeProcessorResult& gcode_result)
- {
- // max index buffer size, in bytes
- static const size_t IBUFFER_THRESHOLD_BYTES = 64 * 1024 * 1024;
- auto log_memory_usage = [this](const std::string& label, const std::vector<MultiVertexBuffer>& vertices, const std::vector<MultiIndexBuffer>& indices) {
- int64_t vertices_size = 0;
- for (const MultiVertexBuffer& buffers : vertices) {
- for (const VertexBuffer& buffer : buffers) {
- vertices_size += SLIC3R_STDVEC_MEMSIZE(buffer, float);
- }
- }
- int64_t indices_size = 0;
- for (const MultiIndexBuffer& buffers : indices) {
- for (const IndexBuffer& buffer : buffers) {
- indices_size += SLIC3R_STDVEC_MEMSIZE(buffer, IBufferType);
- }
- }
- log_memory_used(label, vertices_size + indices_size);
- };
- // format data into the buffers to be rendered as lines
- auto add_vertices_as_line = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, VertexBuffer& vertices) {
- auto add_vertex = [&vertices](const GCodeProcessorResult::MoveVertex& vertex) {
- // add position
- vertices.push_back(vertex.position.x());
- vertices.push_back(vertex.position.y());
- vertices.push_back(vertex.position.z());
- };
- // add previous vertex
- add_vertex(prev);
- // add current vertex
- add_vertex(curr);
- };
- auto add_indices_as_line = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
- unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id, bool account_for_volumetric_rate) {
- if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
- // add starting index
- indices.push_back(static_cast<IBufferType>(indices.size()));
- buffer.add_path(curr, ibuffer_id, indices.size() - 1, move_id - 1);
- buffer.paths.back().sub_paths.front().first.position = prev.position;
- }
- Path& last_path = buffer.paths.back();
- if (last_path.sub_paths.front().first.i_id != last_path.sub_paths.back().last.i_id) {
- // add previous index
- indices.push_back(static_cast<IBufferType>(indices.size()));
- }
- // add current index
- indices.push_back(static_cast<IBufferType>(indices.size()));
- last_path.sub_paths.back().last = { ibuffer_id, indices.size() - 1, move_id, curr.position };
- };
- // format data into the buffers to be rendered as solid
- auto add_vertices_as_solid = [](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr, TBuffer& buffer,
- unsigned int vbuffer_id, VertexBuffer& vertices, size_t move_id, bool account_for_volumetric_rate) {
- auto store_vertex = [](VertexBuffer& vertices, const Vec3f& position, const Vec3f& normal) {
- // append position
- vertices.push_back(position.x());
- vertices.push_back(position.y());
- vertices.push_back(position.z());
- // append normal
- vertices.push_back(normal.x());
- vertices.push_back(normal.y());
- vertices.push_back(normal.z());
- };
- if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
- buffer.add_path(curr, vbuffer_id, vertices.size(), move_id - 1);
- buffer.paths.back().sub_paths.back().first.position = prev.position;
- }
- Path& last_path = buffer.paths.back();
- const Vec3f dir = (curr.position - prev.position).normalized();
- const Vec3f right = Vec3f(dir.y(), -dir.x(), 0.0f).normalized();
- const Vec3f left = -right;
- const Vec3f up = right.cross(dir);
- const Vec3f down = -up;
- const float half_width = 0.5f * last_path.width;
- const float half_height = 0.5f * last_path.height;
- const Vec3f prev_pos = prev.position - half_height * up;
- const Vec3f curr_pos = curr.position - half_height * up;
- const Vec3f d_up = half_height * up;
- const Vec3f d_down = -half_height * up;
- const Vec3f d_right = half_width * right;
- const Vec3f d_left = -half_width * right;
- // vertices 1st endpoint
- if (last_path.vertices_count() == 1 || vertices.empty()) {
- // 1st segment or restart into a new vertex buffer
- // ===============================================
- store_vertex(vertices, prev_pos + d_up, up);
- store_vertex(vertices, prev_pos + d_right, right);
- store_vertex(vertices, prev_pos + d_down, down);
- store_vertex(vertices, prev_pos + d_left, left);
- }
- else {
- // any other segment
- // =================
- store_vertex(vertices, prev_pos + d_right, right);
- store_vertex(vertices, prev_pos + d_left, left);
- }
- // vertices 2nd endpoint
- store_vertex(vertices, curr_pos + d_up, up);
- store_vertex(vertices, curr_pos + d_right, right);
- store_vertex(vertices, curr_pos + d_down, down);
- store_vertex(vertices, curr_pos + d_left, left);
- last_path.sub_paths.back().last = { vbuffer_id, vertices.size(), move_id, curr.position };
- };
- auto add_indices_as_solid = [&](const GCodeProcessorResult::MoveVertex& prev, const GCodeProcessorResult::MoveVertex& curr,
- const GCodeProcessorResult::MoveVertex* next, TBuffer& buffer, size_t& vbuffer_size, unsigned int ibuffer_id,
- IndexBuffer& indices, size_t move_id, bool account_for_volumetric_rate) {
- static Vec3f prev_dir;
- static Vec3f prev_up;
- static float sq_prev_length;
- auto store_triangle = [](IndexBuffer& indices, IBufferType i1, IBufferType i2, IBufferType i3) {
- indices.push_back(i1);
- indices.push_back(i2);
- indices.push_back(i3);
- };
- auto append_dummy_cap = [store_triangle](IndexBuffer& indices, IBufferType id) {
- store_triangle(indices, id, id, id);
- store_triangle(indices, id, id, id);
- };
- auto convert_vertices_offset = [](size_t vbuffer_size, const std::array<int, 8>& v_offsets) {
- std::array<IBufferType, 8> ret = {
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[0]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[1]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[2]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[3]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[4]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[5]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[6]),
- static_cast<IBufferType>(static_cast<int>(vbuffer_size) + v_offsets[7])
- };
- return ret;
- };
- auto append_starting_cap_triangles = [&](IndexBuffer& indices, const std::array<IBufferType, 8>& v_offsets) {
- store_triangle(indices, v_offsets[0], v_offsets[2], v_offsets[1]);
- store_triangle(indices, v_offsets[0], v_offsets[3], v_offsets[2]);
- };
- auto append_stem_triangles = [&](IndexBuffer& indices, const std::array<IBufferType, 8>& v_offsets) {
- store_triangle(indices, v_offsets[0], v_offsets[1], v_offsets[4]);
- store_triangle(indices, v_offsets[1], v_offsets[5], v_offsets[4]);
- store_triangle(indices, v_offsets[1], v_offsets[2], v_offsets[5]);
- store_triangle(indices, v_offsets[2], v_offsets[6], v_offsets[5]);
- store_triangle(indices, v_offsets[2], v_offsets[3], v_offsets[6]);
- store_triangle(indices, v_offsets[3], v_offsets[7], v_offsets[6]);
- store_triangle(indices, v_offsets[3], v_offsets[0], v_offsets[7]);
- store_triangle(indices, v_offsets[0], v_offsets[4], v_offsets[7]);
- };
- auto append_ending_cap_triangles = [&](IndexBuffer& indices, const std::array<IBufferType, 8>& v_offsets) {
- store_triangle(indices, v_offsets[4], v_offsets[6], v_offsets[7]);
- store_triangle(indices, v_offsets[4], v_offsets[5], v_offsets[6]);
- };
- if (buffer.paths.empty() || prev.type != curr.type || !buffer.paths.back().matches(curr, account_for_volumetric_rate)) {
- buffer.add_path(curr, ibuffer_id, indices.size(), move_id - 1);
- buffer.paths.back().sub_paths.back().first.position = prev.position;
- }
- Path& last_path = buffer.paths.back();
- const Vec3f dir = (curr.position - prev.position).normalized();
- const Vec3f right = Vec3f(dir.y(), -dir.x(), 0.0f).normalized();
- const Vec3f up = right.cross(dir);
- const float sq_length = (curr.position - prev.position).squaredNorm();
- const std::array<IBufferType, 8> first_seg_v_offsets = convert_vertices_offset(vbuffer_size, { 0, 1, 2, 3, 4, 5, 6, 7 });
- const std::array<IBufferType, 8> non_first_seg_v_offsets = convert_vertices_offset(vbuffer_size, { -4, 0, -2, 1, 2, 3, 4, 5 });
- const bool is_first_segment = (last_path.vertices_count() == 1);
- if (is_first_segment || vbuffer_size == 0) {
- // 1st segment or restart into a new vertex buffer
- // ===============================================
- if (is_first_segment)
- // starting cap triangles
- append_starting_cap_triangles(indices, first_seg_v_offsets);
- // dummy triangles outer corner cap
- append_dummy_cap(indices, vbuffer_size);
- // stem triangles
- append_stem_triangles(indices, first_seg_v_offsets);
- vbuffer_size += 8;
- }
- else {
- // any other segment
- // =================
- float displacement = 0.0f;
- const float cos_dir = prev_dir.dot(dir);
- if (cos_dir > -0.9998477f) {
- // if the angle between adjacent segments is smaller than 179 degrees
- const Vec3f med_dir = (prev_dir + dir).normalized();
- const float half_width = 0.5f * last_path.width;
- displacement = half_width * ::tan(::acos(std::clamp(dir.dot(med_dir), -1.0f, 1.0f)));
- }
- const float sq_displacement = sqr(displacement);
- const bool can_displace = displacement > 0.0f && sq_displacement < sq_prev_length && sq_displacement < sq_length;
- const bool is_right_turn = prev_up.dot(prev_dir.cross(dir)) <= 0.0f;
- // whether the angle between adjacent segments is greater than 45 degrees
- const bool is_sharp = cos_dir < 0.7071068f;
- bool right_displaced = false;
- bool left_displaced = false;
- if (!is_sharp && can_displace) {
- if (is_right_turn)
- left_displaced = true;
- else
- right_displaced = true;
- }
- // triangles outer corner cap
- if (is_right_turn) {
- if (left_displaced)
- // dummy triangles
- append_dummy_cap(indices, vbuffer_size);
- else {
- store_triangle(indices, vbuffer_size - 4, vbuffer_size + 1, vbuffer_size - 1);
- store_triangle(indices, vbuffer_size + 1, vbuffer_size - 2, vbuffer_size - 1);
- }
- }
- else {
- if (right_displaced)
- // dummy triangles
- append_dummy_cap(indices, vbuffer_size);
- else {
- store_triangle(indices, vbuffer_size - 4, vbuffer_size - 3, vbuffer_size + 0);
- store_triangle(indices, vbuffer_size - 3, vbuffer_size - 2, vbuffer_size + 0);
- }
- }
- // stem triangles
- append_stem_triangles(indices, non_first_seg_v_offsets);
- vbuffer_size += 6;
- }
- if (next != nullptr && (curr.type != next->type || !last_path.matches(*next, account_for_volumetric_rate)))
- // ending cap triangles
- append_ending_cap_triangles(indices, is_first_segment ? first_seg_v_offsets : non_first_seg_v_offsets);
- last_path.sub_paths.back().last = { ibuffer_id, indices.size() - 1, move_id, curr.position };
- prev_dir = dir;
- prev_up = up;
- sq_prev_length = sq_length;
- };
- // format data into the buffers to be rendered as instanced model
- auto add_model_instance = [](const GCodeProcessorResult::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
- // append position
- instances.push_back(curr.position.x());
- instances.push_back(curr.position.y());
- instances.push_back(curr.position.z());
- // append width
- instances.push_back(curr.width);
- // append height
- instances.push_back(curr.height);
- // append id
- instances_ids.push_back(move_id);
- };
- // format data into the buffers to be rendered as batched model
- auto add_vertices_as_model_batch = [](const GCodeProcessorResult::MoveVertex& curr, const GLModel::Geometry& data, VertexBuffer& vertices, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
- const double width = static_cast<double>(1.5f * curr.width);
- const double height = static_cast<double>(1.5f * curr.height);
- const Transform3d trafo = Geometry::translation_transform((curr.position - 0.5f * curr.height * Vec3f::UnitZ()).cast<double>()) *
- Geometry::scale_transform({ width, width, height });
- const Eigen::Matrix<double, 3, 3, Eigen::DontAlign> normal_matrix = trafo.matrix().template block<3, 3>(0, 0).inverse().transpose();
- // append vertices
- const size_t vertices_count = data.vertices_count();
- for (size_t i = 0; i < vertices_count; ++i) {
- // append position
- const Vec3d position = trafo * data.extract_position_3(i).cast<double>();
- vertices.push_back(float(position.x()));
- vertices.push_back(float(position.y()));
- vertices.push_back(float(position.z()));
- // append normal
- const Vec3d normal = normal_matrix * data.extract_normal_3(i).cast<double>();
- vertices.push_back(float(normal.x()));
- vertices.push_back(float(normal.y()));
- vertices.push_back(float(normal.z()));
- }
- // append instance position
- instances.push_back(curr.position.x());
- instances.push_back(curr.position.y());
- instances.push_back(curr.position.z());
- // append instance id
- instances_ids.push_back(move_id);
- };
- auto add_indices_as_model_batch = [](const GLModel::Geometry& data, IndexBuffer& indices, IBufferType base_index) {
- const size_t indices_count = data.indices_count();
- for (size_t i = 0; i < indices_count; ++i) {
- indices.push_back(static_cast<IBufferType>(data.extract_index(i) + base_index));
- }
- };
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto start_time = std::chrono::high_resolution_clock::now();
- m_statistics.results_size = SLIC3R_STDVEC_MEMSIZE(gcode_result.moves, GCodeProcessorResult::MoveVertex);
- m_statistics.results_time = gcode_result.time;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- m_max_bounding_box.reset();
- m_moves_count = gcode_result.moves.size();
- if (m_moves_count == 0)
- return;
- m_extruders_count = gcode_result.extruders_count;
- unsigned int progress_count = 0;
- static const unsigned int progress_threshold = 1000;
- wxProgressDialog* progress_dialog = wxGetApp().is_gcode_viewer() ?
- new wxProgressDialog(_L("Generating toolpaths"), "...",
- 100, wxGetApp().mainframe, wxPD_AUTO_HIDE | wxPD_APP_MODAL) : nullptr;
- wxBusyCursor busy;
- // extract approximate paths bounding box from result
- for (const GCodeProcessorResult::MoveVertex& move : gcode_result.moves) {
- if (wxGetApp().is_gcode_viewer())
- // for the gcode viewer we need to take in account all moves to correctly size the printbed
- m_paths_bounding_box.merge(move.position.cast<double>());
- else {
- if (move.type == EMoveType::Extrude && move.extrusion_role != GCodeExtrusionRole::Custom && move.width != 0.0f && move.height != 0.0f)
- m_paths_bounding_box.merge(move.position.cast<double>());
- }
- }
- if (wxGetApp().is_editor())
- m_contained_in_bed = wxGetApp().plater()->build_volume().all_paths_inside(gcode_result, m_paths_bounding_box);
- m_cog.reset();
- m_sequential_view.gcode_ids.clear();
- for (size_t i = 0; i < gcode_result.moves.size(); ++i) {
- const GCodeProcessorResult::MoveVertex& move = gcode_result.moves[i];
- if (move.type != EMoveType::Seam)
- m_sequential_view.gcode_ids.push_back(move.gcode_id);
- }
- bool account_for_volumetric_rate = m_view_type == EViewType::VolumetricRate;
- std::vector<MultiVertexBuffer> vertices(m_buffers.size());
- std::vector<MultiIndexBuffer> indices(m_buffers.size());
- std::vector<InstanceBuffer> instances(m_buffers.size());
- std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
- std::vector<InstancesOffsets> instances_offsets(m_buffers.size());
- std::vector<float> options_zs;
- std::vector<size_t> biased_seams_ids;
- // toolpaths data -> extract vertices from result
- for (size_t i = 0; i < m_moves_count; ++i) {
- const GCodeProcessorResult::MoveVertex& curr = gcode_result.moves[i];
- if (curr.type == EMoveType::Seam)
- biased_seams_ids.push_back(i - biased_seams_ids.size() - 1);
- const size_t move_id = i - biased_seams_ids.size();
- // skip first vertex
- if (i == 0)
- continue;
- const GCodeProcessorResult::MoveVertex& prev = gcode_result.moves[i - 1];
- if (curr.type == EMoveType::Extrude &&
- curr.extrusion_role != GCodeExtrusionRole::Skirt &&
- curr.extrusion_role != GCodeExtrusionRole::SupportMaterial &&
- curr.extrusion_role != GCodeExtrusionRole::SupportMaterialInterface &&
- curr.extrusion_role != GCodeExtrusionRole::WipeTower &&
- curr.extrusion_role != GCodeExtrusionRole::Custom) {
- const Vec3d curr_pos = curr.position.cast<double>();
- const Vec3d prev_pos = prev.position.cast<double>();
- m_cog.add_segment(curr_pos, prev_pos, curr.mm3_per_mm * (curr_pos - prev_pos).norm());
- }
- // update progress dialog
- ++progress_count;
- if (progress_dialog != nullptr && progress_count % progress_threshold == 0) {
- progress_dialog->Update(int(100.0f * float(i) / (2.0f * float(m_moves_count))),
- _L("Generating vertex buffer") + ": " + wxNumberFormatter::ToString(100.0 * double(i) / double(m_moves_count), 0, wxNumberFormatter::Style_None) + "%");
- progress_dialog->Fit();
- progress_count = 0;
- }
- const unsigned char id = buffer_id(curr.type);
- TBuffer& t_buffer = m_buffers[id];
- MultiVertexBuffer& v_multibuffer = vertices[id];
- InstanceBuffer& inst_buffer = instances[id];
- InstanceIdBuffer& inst_id_buffer = instances_ids[id];
- InstancesOffsets& inst_offsets = instances_offsets[id];
- // ensure there is at least one vertex buffer
- if (v_multibuffer.empty())
- v_multibuffer.push_back(VertexBuffer());
- // if adding the vertices for the current segment exceeds the threshold size of the current vertex buffer
- // add another vertex buffer
- size_t vertices_size_to_add = (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) ? t_buffer.model.data.vertices_size_bytes() : t_buffer.max_vertices_per_segment_size_bytes();
- if (v_multibuffer.back().size() * sizeof(float) > t_buffer.vertices.max_size_bytes() - vertices_size_to_add) {
- v_multibuffer.push_back(VertexBuffer());
- if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
- Path& last_path = t_buffer.paths.back();
- if (prev.type == curr.type && last_path.matches(curr, account_for_volumetric_rate))
- last_path.add_sub_path(prev, static_cast<unsigned int>(v_multibuffer.size()) - 1, 0, move_id - 1);
- }
- }
- VertexBuffer& v_buffer = v_multibuffer.back();
- switch (t_buffer.render_primitive_type)
- {
- case TBuffer::ERenderPrimitiveType::Line: { add_vertices_as_line(prev, curr, v_buffer); break; }
- case TBuffer::ERenderPrimitiveType::Triangle: { add_vertices_as_solid(prev, curr, t_buffer, static_cast<unsigned int>(v_multibuffer.size()) - 1, v_buffer, move_id, account_for_volumetric_rate); break; }
- case TBuffer::ERenderPrimitiveType::InstancedModel:
- {
- add_model_instance(curr, inst_buffer, inst_id_buffer, move_id);
- inst_offsets.push_back(prev.position - curr.position);
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.instances_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- break;
- }
- case TBuffer::ERenderPrimitiveType::BatchedModel:
- {
- add_vertices_as_model_batch(curr, t_buffer.model.data, v_buffer, inst_buffer, inst_id_buffer, move_id);
- inst_offsets.push_back(prev.position - curr.position);
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.batched_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- break;
- }
- }
- // collect options zs for later use
- if (curr.type == EMoveType::Pause_Print || curr.type == EMoveType::Custom_GCode) {
- const float* const last_z = options_zs.empty() ? nullptr : &options_zs.back();
- if (last_z == nullptr || curr.position[2] < *last_z - EPSILON || *last_z + EPSILON < curr.position[2])
- options_zs.emplace_back(curr.position[2]);
- }
- }
- // smooth toolpaths corners for the given TBuffer using triangles
- auto smooth_triangle_toolpaths_corners = [&gcode_result, &biased_seams_ids](const TBuffer& t_buffer, MultiVertexBuffer& v_multibuffer) {
- auto extract_position_at = [](const VertexBuffer& vertices, size_t offset) {
- return Vec3f(vertices[offset + 0], vertices[offset + 1], vertices[offset + 2]);
- };
- auto update_position_at = [](VertexBuffer& vertices, size_t offset, const Vec3f& position) {
- vertices[offset + 0] = position.x();
- vertices[offset + 1] = position.y();
- vertices[offset + 2] = position.z();
- };
- auto match_right_vertices = [&](const Path::Sub_Path& prev_sub_path, const Path::Sub_Path& next_sub_path,
- size_t curr_s_id, size_t vertex_size_floats, const Vec3f& displacement_vec) {
- if (&prev_sub_path == &next_sub_path) { // previous and next segment are both contained into to the same vertex buffer
- VertexBuffer& vbuffer = v_multibuffer[prev_sub_path.first.b_id];
- // offset into the vertex buffer of the next segment 1st vertex
- const size_t next_1st_offset = (prev_sub_path.last.s_id - curr_s_id) * 6 * vertex_size_floats;
- // offset into the vertex buffer of the right vertex of the previous segment
- const size_t prev_right_offset = prev_sub_path.last.i_id - next_1st_offset - 3 * vertex_size_floats;
- // new position of the right vertices
- const Vec3f shared_vertex = extract_position_at(vbuffer, prev_right_offset) + displacement_vec;
- // update previous segment
- update_position_at(vbuffer, prev_right_offset, shared_vertex);
- // offset into the vertex buffer of the right vertex of the next segment
- const size_t next_right_offset = next_sub_path.last.i_id - next_1st_offset;
- // update next segment
- update_position_at(vbuffer, next_right_offset, shared_vertex);
- }
- else { // previous and next segment are contained into different vertex buffers
- VertexBuffer& prev_vbuffer = v_multibuffer[prev_sub_path.first.b_id];
- VertexBuffer& next_vbuffer = v_multibuffer[next_sub_path.first.b_id];
- // offset into the previous vertex buffer of the right vertex of the previous segment
- const size_t prev_right_offset = prev_sub_path.last.i_id - 3 * vertex_size_floats;
- // new position of the right vertices
- const Vec3f shared_vertex = extract_position_at(prev_vbuffer, prev_right_offset) + displacement_vec;
- // update previous segment
- update_position_at(prev_vbuffer, prev_right_offset, shared_vertex);
- // offset into the next vertex buffer of the right vertex of the next segment
- const size_t next_right_offset = next_sub_path.first.i_id + 1 * vertex_size_floats;
- // update next segment
- update_position_at(next_vbuffer, next_right_offset, shared_vertex);
- }
- };
- auto match_left_vertices = [&](const Path::Sub_Path& prev_sub_path, const Path::Sub_Path& next_sub_path,
- size_t curr_s_id, size_t vertex_size_floats, const Vec3f& displacement_vec) {
- if (&prev_sub_path == &next_sub_path) { // previous and next segment are both contained into to the same vertex buffer
- VertexBuffer& vbuffer = v_multibuffer[prev_sub_path.first.b_id];
- // offset into the vertex buffer of the next segment 1st vertex
- const size_t next_1st_offset = (prev_sub_path.last.s_id - curr_s_id) * 6 * vertex_size_floats;
- // offset into the vertex buffer of the left vertex of the previous segment
- const size_t prev_left_offset = prev_sub_path.last.i_id - next_1st_offset - 1 * vertex_size_floats;
- // new position of the left vertices
- const Vec3f shared_vertex = extract_position_at(vbuffer, prev_left_offset) + displacement_vec;
- // update previous segment
- update_position_at(vbuffer, prev_left_offset, shared_vertex);
- // offset into the vertex buffer of the left vertex of the next segment
- const size_t next_left_offset = next_sub_path.last.i_id - next_1st_offset + 1 * vertex_size_floats;
- // update next segment
- update_position_at(vbuffer, next_left_offset, shared_vertex);
- }
- else { // previous and next segment are contained into different vertex buffers
- VertexBuffer& prev_vbuffer = v_multibuffer[prev_sub_path.first.b_id];
- VertexBuffer& next_vbuffer = v_multibuffer[next_sub_path.first.b_id];
- // offset into the previous vertex buffer of the left vertex of the previous segment
- const size_t prev_left_offset = prev_sub_path.last.i_id - 1 * vertex_size_floats;
- // new position of the left vertices
- const Vec3f shared_vertex = extract_position_at(prev_vbuffer, prev_left_offset) + displacement_vec;
- // update previous segment
- update_position_at(prev_vbuffer, prev_left_offset, shared_vertex);
- // offset into the next vertex buffer of the left vertex of the next segment
- const size_t next_left_offset = next_sub_path.first.i_id + 3 * vertex_size_floats;
- // update next segment
- update_position_at(next_vbuffer, next_left_offset, shared_vertex);
- }
- };
- auto extract_move_id = [&biased_seams_ids](size_t id) {
- size_t new_id = size_t(-1);
- auto it = std::lower_bound(biased_seams_ids.begin(), biased_seams_ids.end(), id);
- if (it == biased_seams_ids.end())
- new_id = id + biased_seams_ids.size();
- else {
- if (it == biased_seams_ids.begin() && *it < id)
- new_id = id;
- else if (it != biased_seams_ids.begin())
- new_id = id + std::distance(biased_seams_ids.begin(), it);
- }
- return (new_id == size_t(-1)) ? id : new_id;
- };
- const size_t vertex_size_floats = t_buffer.vertices.vertex_size_floats();
- for (const Path& path : t_buffer.paths) {
- // the two segments of the path sharing the current vertex may belong
- // to two different vertex buffers
- size_t prev_sub_path_id = 0;
- size_t next_sub_path_id = 0;
- const size_t path_vertices_count = path.vertices_count();
- const float half_width = 0.5f * path.width;
- for (size_t j = 1; j < path_vertices_count - 1; ++j) {
- const size_t curr_s_id = path.sub_paths.front().first.s_id + j;
- const size_t move_id = extract_move_id(curr_s_id);
- const Vec3f& prev = gcode_result.moves[move_id - 1].position;
- const Vec3f& curr = gcode_result.moves[move_id].position;
- const Vec3f& next = gcode_result.moves[move_id + 1].position;
- // select the subpaths which contains the previous/next segments
- if (!path.sub_paths[prev_sub_path_id].contains(curr_s_id))
- ++prev_sub_path_id;
- if (!path.sub_paths[next_sub_path_id].contains(curr_s_id + 1))
- ++next_sub_path_id;
- const Path::Sub_Path& prev_sub_path = path.sub_paths[prev_sub_path_id];
- const Path::Sub_Path& next_sub_path = path.sub_paths[next_sub_path_id];
- const Vec3f prev_dir = (curr - prev).normalized();
- const Vec3f prev_right = Vec3f(prev_dir.y(), -prev_dir.x(), 0.0f).normalized();
- const Vec3f prev_up = prev_right.cross(prev_dir);
- const Vec3f next_dir = (next - curr).normalized();
- const bool is_right_turn = prev_up.dot(prev_dir.cross(next_dir)) <= 0.0f;
- const float cos_dir = prev_dir.dot(next_dir);
- // whether the angle between adjacent segments is greater than 45 degrees
- const bool is_sharp = cos_dir < 0.7071068f;
- float displacement = 0.0f;
- if (cos_dir > -0.9998477f) {
- // if the angle between adjacent segments is smaller than 179 degrees
- const Vec3f med_dir = (prev_dir + next_dir).normalized();
- displacement = half_width * ::tan(::acos(std::clamp(next_dir.dot(med_dir), -1.0f, 1.0f)));
- }
- const float sq_prev_length = (curr - prev).squaredNorm();
- const float sq_next_length = (next - curr).squaredNorm();
- const float sq_displacement = sqr(displacement);
- const bool can_displace = displacement > 0.0f && sq_displacement < sq_prev_length && sq_displacement < sq_next_length;
- if (can_displace) {
- // displacement to apply to the vertices to match
- const Vec3f displacement_vec = displacement * prev_dir;
- // matches inner corner vertices
- if (is_right_turn)
- match_right_vertices(prev_sub_path, next_sub_path, curr_s_id, vertex_size_floats, -displacement_vec);
- else
- match_left_vertices(prev_sub_path, next_sub_path, curr_s_id, vertex_size_floats, -displacement_vec);
- if (!is_sharp) {
- // matches outer corner vertices
- if (is_right_turn)
- match_left_vertices(prev_sub_path, next_sub_path, curr_s_id, vertex_size_floats, displacement_vec);
- else
- match_right_vertices(prev_sub_path, next_sub_path, curr_s_id, vertex_size_floats, displacement_vec);
- }
- }
- }
- }
- };
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto load_vertices_time = std::chrono::high_resolution_clock::now();
- m_statistics.load_vertices = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- // smooth toolpaths corners for TBuffers using triangles
- for (size_t i = 0; i < m_buffers.size(); ++i) {
- const TBuffer& t_buffer = m_buffers[i];
- if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle)
- smooth_triangle_toolpaths_corners(t_buffer, vertices[i]);
- }
- // dismiss, no more needed
- std::vector<size_t>().swap(biased_seams_ids);
- for (MultiVertexBuffer& v_multibuffer : vertices) {
- for (VertexBuffer& v_buffer : v_multibuffer) {
- v_buffer.shrink_to_fit();
- }
- }
- // move the wipe toolpaths half height up to render them on proper position
- MultiVertexBuffer& wipe_vertices = vertices[buffer_id(EMoveType::Wipe)];
- for (VertexBuffer& v_buffer : wipe_vertices) {
- for (size_t i = 2; i < v_buffer.size(); i += 3) {
- v_buffer[i] += 0.5f * GCodeProcessor::Wipe_Height;
- }
- }
- // send vertices data to gpu, where needed
- for (size_t i = 0; i < m_buffers.size(); ++i) {
- TBuffer& t_buffer = m_buffers[i];
- if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
- const InstanceBuffer& inst_buffer = instances[i];
- if (!inst_buffer.empty()) {
- t_buffer.model.instances.buffer = inst_buffer;
- t_buffer.model.instances.s_ids = instances_ids[i];
- t_buffer.model.instances.offsets = instances_offsets[i];
- }
- }
- else {
- if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
- const InstanceBuffer& inst_buffer = instances[i];
- if (!inst_buffer.empty()) {
- t_buffer.model.instances.buffer = inst_buffer;
- t_buffer.model.instances.s_ids = instances_ids[i];
- t_buffer.model.instances.offsets = instances_offsets[i];
- }
- }
- const MultiVertexBuffer& v_multibuffer = vertices[i];
- for (const VertexBuffer& v_buffer : v_multibuffer) {
- const size_t size_elements = v_buffer.size();
- const size_t size_bytes = size_elements * sizeof(float);
- const size_t vertices_count = size_elements / t_buffer.vertices.vertex_size_floats();
- t_buffer.vertices.count += vertices_count;
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.total_vertices_gpu_size += static_cast<int64_t>(size_bytes);
- m_statistics.max_vbuffer_gpu_size = std::max(m_statistics.max_vbuffer_gpu_size, static_cast<int64_t>(size_bytes));
- ++m_statistics.vbuffers_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- #if ENABLE_GL_CORE_PROFILE
- GLuint vao_id = 0;
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0)) {
- glsafe(::glGenVertexArrays(1, &vao_id));
- glsafe(::glBindVertexArray(vao_id));
- }
- #endif // ENABLE_GL_CORE_PROFILE
- GLuint vbo_id = 0;
- glsafe(::glGenBuffers(1, &vbo_id));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
- glsafe(::glBufferData(GL_ARRAY_BUFFER, size_bytes, v_buffer.data(), GL_STATIC_DRAW));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0)) {
- glsafe(::glBindVertexArray(0));
- t_buffer.vertices.vaos.push_back(static_cast<unsigned int>(vao_id));
- }
- #endif // ENABLE_GL_CORE_PROFILE
- t_buffer.vertices.vbos.push_back(static_cast<unsigned int>(vbo_id));
- t_buffer.vertices.sizes.push_back(size_bytes);
- }
- }
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto smooth_vertices_time = std::chrono::high_resolution_clock::now();
- m_statistics.smooth_vertices = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - load_vertices_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- log_memory_usage("Loaded G-code generated vertex buffers ", vertices, indices);
- // dismiss vertices data, no more needed
- std::vector<MultiVertexBuffer>().swap(vertices);
- std::vector<InstanceBuffer>().swap(instances);
- std::vector<InstanceIdBuffer>().swap(instances_ids);
- // toolpaths data -> extract indices from result
- // paths may have been filled while extracting vertices,
- // so reset them, they will be filled again while extracting indices
- for (TBuffer& buffer : m_buffers) {
- buffer.paths.clear();
- }
- // variable used to keep track of the current vertex buffers index and size
- using CurrVertexBuffer = std::pair<unsigned int, size_t>;
- std::vector<CurrVertexBuffer> curr_vertex_buffers(m_buffers.size(), { 0, 0 });
- #if ENABLE_GL_CORE_PROFILE
- // variable used to keep track of the vertex buffers ids
- using VIndexList = std::vector<unsigned int>;
- std::vector<VIndexList> vao_indices(m_buffers.size());
- std::vector<VIndexList> vbo_indices(m_buffers.size());
- #else
- // variable used to keep track of the vertex buffers ids
- using VboIndexList = std::vector<unsigned int>;
- std::vector<VboIndexList> vbo_indices(m_buffers.size());
- #endif // ENABLE_GL_CORE_PROFILE
- size_t seams_count = 0;
- for (size_t i = 0; i < m_moves_count; ++i) {
- const GCodeProcessorResult::MoveVertex& curr = gcode_result.moves[i];
- if (curr.type == EMoveType::Seam)
- ++seams_count;
- const size_t move_id = i - seams_count;
- // skip first vertex
- if (i == 0)
- continue;
- const GCodeProcessorResult::MoveVertex& prev = gcode_result.moves[i - 1];
- const GCodeProcessorResult::MoveVertex* next = nullptr;
- if (i < m_moves_count - 1)
- next = &gcode_result.moves[i + 1];
- ++progress_count;
- if (progress_dialog != nullptr && progress_count % progress_threshold == 0) {
- progress_dialog->Update(int(100.0f * float(m_moves_count + i) / (2.0f * float(m_moves_count))),
- _L("Generating index buffers") + ": " + wxNumberFormatter::ToString(100.0 * double(i) / double(m_moves_count), 0, wxNumberFormatter::Style_None) + "%");
- progress_dialog->Fit();
- progress_count = 0;
- }
- const unsigned char id = buffer_id(curr.type);
- TBuffer& t_buffer = m_buffers[id];
- MultiIndexBuffer& i_multibuffer = indices[id];
- CurrVertexBuffer& curr_vertex_buffer = curr_vertex_buffers[id];
- #if ENABLE_GL_CORE_PROFILE
- VIndexList& vao_index_list = vao_indices[id];
- VIndexList& vbo_index_list = vbo_indices[id];
- #else
- VboIndexList& vbo_index_list = vbo_indices[id];
- #endif // ENABLE_GL_CORE_PROFILE
- // ensure there is at least one index buffer
- if (i_multibuffer.empty()) {
- i_multibuffer.push_back(IndexBuffer());
- #if ENABLE_GL_CORE_PROFILE
- if (!t_buffer.vertices.vaos.empty() && OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- vao_index_list.push_back(t_buffer.vertices.vaos[curr_vertex_buffer.first]);
- if (!t_buffer.vertices.vbos.empty())
- vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
- #else
- if (!t_buffer.vertices.vbos.empty())
- vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
- #endif // ENABLE_GL_CORE_PROFILE
- }
- // if adding the indices for the current segment exceeds the threshold size of the current index buffer
- // create another index buffer
- size_t indiced_size_to_add = (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) ? t_buffer.model.data.indices_size_bytes() : t_buffer.max_indices_per_segment_size_bytes();
- if (i_multibuffer.back().size() * sizeof(IBufferType) >= IBUFFER_THRESHOLD_BYTES - indiced_size_to_add) {
- i_multibuffer.push_back(IndexBuffer());
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- vao_index_list.push_back(t_buffer.vertices.vaos[curr_vertex_buffer.first]);
- #endif // ENABLE_GL_CORE_PROFILE
- vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
- if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::BatchedModel) {
- Path& last_path = t_buffer.paths.back();
- last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, move_id - 1);
- }
- }
- // if adding the vertices for the current segment exceeds the threshold size of the current vertex buffer
- // create another index buffer
- size_t vertices_size_to_add = (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) ? t_buffer.model.data.vertices_size_bytes() : t_buffer.max_vertices_per_segment_size_bytes();
- if (curr_vertex_buffer.second * t_buffer.vertices.vertex_size_bytes() > t_buffer.vertices.max_size_bytes() - vertices_size_to_add) {
- i_multibuffer.push_back(IndexBuffer());
- ++curr_vertex_buffer.first;
- curr_vertex_buffer.second = 0;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- vao_index_list.push_back(t_buffer.vertices.vaos[curr_vertex_buffer.first]);
- #endif // ENABLE_GL_CORE_PROFILE
- vbo_index_list.push_back(t_buffer.vertices.vbos[curr_vertex_buffer.first]);
- if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::BatchedModel) {
- Path& last_path = t_buffer.paths.back();
- last_path.add_sub_path(prev, static_cast<unsigned int>(i_multibuffer.size()) - 1, 0, move_id - 1);
- }
- }
- IndexBuffer& i_buffer = i_multibuffer.back();
- switch (t_buffer.render_primitive_type)
- {
- case TBuffer::ERenderPrimitiveType::Line: {
- add_indices_as_line(prev, curr, t_buffer, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, move_id, account_for_volumetric_rate);
- curr_vertex_buffer.second += t_buffer.max_vertices_per_segment();
- break;
- }
- case TBuffer::ERenderPrimitiveType::Triangle: {
- add_indices_as_solid(prev, curr, next, t_buffer, curr_vertex_buffer.second, static_cast<unsigned int>(i_multibuffer.size()) - 1, i_buffer, move_id, account_for_volumetric_rate);
- break;
- }
- case TBuffer::ERenderPrimitiveType::BatchedModel: {
- add_indices_as_model_batch(t_buffer.model.data, i_buffer, curr_vertex_buffer.second);
- curr_vertex_buffer.second += t_buffer.model.data.vertices_count();
- break;
- }
- default: { break; }
- }
- }
- for (MultiIndexBuffer& i_multibuffer : indices) {
- for (IndexBuffer& i_buffer : i_multibuffer) {
- i_buffer.shrink_to_fit();
- }
- }
- // toolpaths data -> send indices data to gpu
- for (size_t i = 0; i < m_buffers.size(); ++i) {
- TBuffer& t_buffer = m_buffers[i];
- if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel) {
- const MultiIndexBuffer& i_multibuffer = indices[i];
- for (const IndexBuffer& i_buffer : i_multibuffer) {
- const size_t size_elements = i_buffer.size();
- const size_t size_bytes = size_elements * sizeof(IBufferType);
- // stores index buffer informations into TBuffer
- t_buffer.indices.push_back(IBuffer());
- IBuffer& ibuf = t_buffer.indices.back();
- ibuf.count = size_elements;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- ibuf.vao = vao_indices[i][t_buffer.indices.size() - 1];
- #endif // ENABLE_GL_CORE_PROFILE
- ibuf.vbo = vbo_indices[i][t_buffer.indices.size() - 1];
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.total_indices_gpu_size += static_cast<int64_t>(size_bytes);
- m_statistics.max_ibuffer_gpu_size = std::max(m_statistics.max_ibuffer_gpu_size, static_cast<int64_t>(size_bytes));
- ++m_statistics.ibuffers_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- glsafe(::glGenBuffers(1, &ibuf.ibo));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuf.ibo));
- glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, size_bytes, i_buffer.data(), GL_STATIC_DRAW));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- }
- }
- }
- if (progress_dialog != nullptr) {
- progress_dialog->Update(100, "");
- progress_dialog->Fit();
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- for (const TBuffer& buffer : m_buffers) {
- m_statistics.paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.paths, Path);
- }
- auto update_segments_count = [&](EMoveType type, int64_t& count) {
- unsigned int id = buffer_id(type);
- const MultiIndexBuffer& buffers = indices[id];
- int64_t indices_count = 0;
- for (const IndexBuffer& buffer : buffers) {
- indices_count += buffer.size();
- }
- const TBuffer& t_buffer = m_buffers[id];
- if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle)
- indices_count -= static_cast<int64_t>(12 * t_buffer.paths.size()); // remove the starting + ending caps = 4 triangles
- count += indices_count / t_buffer.indices_per_segment();
- };
- update_segments_count(EMoveType::Travel, m_statistics.travel_segments_count);
- update_segments_count(EMoveType::Wipe, m_statistics.wipe_segments_count);
- update_segments_count(EMoveType::Extrude, m_statistics.extrude_segments_count);
- m_statistics.load_indices = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - smooth_vertices_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- log_memory_usage("Loaded G-code generated indices buffers ", vertices, indices);
- // dismiss indices data, no more needed
- std::vector<MultiIndexBuffer>().swap(indices);
- // layers zs / roles / extruder ids -> extract from result
- size_t last_travel_s_id = 0;
- size_t first_travel_s_id = 0;
- seams_count = 0;
- for (size_t i = 0; i < m_moves_count; ++i) {
- const GCodeProcessorResult::MoveVertex& move = gcode_result.moves[i];
- if (move.type == EMoveType::Seam)
- ++seams_count;
- size_t move_id = i - seams_count;
- if (move.type == EMoveType::Extrude) {
- if (!move.internal_only) {
- // layers zs
- const double* const last_z = m_layers.empty() ? nullptr : &m_layers.get_zs().back();
- const double z = static_cast<double>(move.position.z());
- if (last_z == nullptr || z < *last_z - EPSILON || *last_z + EPSILON < z) {
- const size_t start_it = (m_layers.empty() && first_travel_s_id != 0) ? first_travel_s_id : last_travel_s_id;
- m_layers.append(z, { start_it, move_id });
- }
- else
- m_layers.get_ranges().back().last = move_id;
- }
- // extruder ids
- m_extruder_ids.emplace_back(move.extruder_id);
- // roles
- if (i > 0)
- m_roles.emplace_back(move.extrusion_role);
- }
- else if (move.type == EMoveType::Travel) {
- if (move_id - last_travel_s_id > 1 && !m_layers.empty())
- m_layers.get_ranges().back().last = move_id;
- else if (m_layers.empty() && first_travel_s_id == 0)
- first_travel_s_id = move_id;
- last_travel_s_id = move_id;
- }
- }
- // roles -> remove duplicates
- sort_remove_duplicates(m_roles);
- m_roles.shrink_to_fit();
- // extruder ids -> remove duplicates
- sort_remove_duplicates(m_extruder_ids);
- m_extruder_ids.shrink_to_fit();
- // replace layers for spiral vase mode
- if (!gcode_result.spiral_vase_layers.empty()) {
- m_layers.reset();
- for (const auto& layer : gcode_result.spiral_vase_layers) {
- m_layers.append(layer.first, { layer.second.first, layer.second.second });
- }
- }
- // set layers z range
- if (!m_layers.empty())
- m_layers_z_range = { 0, static_cast<unsigned int>(m_layers.size() - 1) };
- // change color of paths whose layer contains option points
- if (!options_zs.empty()) {
- TBuffer& extrude_buffer = m_buffers[buffer_id(EMoveType::Extrude)];
- for (Path& path : extrude_buffer.paths) {
- const float z = path.sub_paths.front().first.position.z();
- if (std::find_if(options_zs.begin(), options_zs.end(), [z](float f) { return f - EPSILON <= z && z <= f + EPSILON; }) != options_zs.end())
- path.cp_color_id = 255 - path.cp_color_id;
- }
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- m_statistics.load_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- if (progress_dialog != nullptr)
- progress_dialog->Destroy();
- }
- void GCodeViewer::load_shells(const Print& print)
- {
- m_shells.volumes.clear();
- if (print.objects().empty())
- // no shells, return
- return;
- // adds objects' volumes
- int object_id = 0;
- for (const PrintObject* obj : print.objects()) {
- const ModelObject* model_obj = obj->model_object();
- std::vector<int> instance_ids(model_obj->instances.size());
- for (int i = 0; i < (int)model_obj->instances.size(); ++i) {
- instance_ids[i] = i;
- }
- size_t current_volumes_count = m_shells.volumes.volumes.size();
- m_shells.volumes.load_object(model_obj, object_id, instance_ids);
- // adjust shells' z if raft is present
- const SlicingParameters& slicing_parameters = obj->slicing_parameters();
- if (slicing_parameters.object_print_z_min != 0.0) {
- const Vec3d z_offset = slicing_parameters.object_print_z_min * Vec3d::UnitZ();
- for (size_t i = current_volumes_count; i < m_shells.volumes.volumes.size(); ++i) {
- GLVolume* v = m_shells.volumes.volumes[i];
- v->set_volume_offset(v->get_volume_offset() + z_offset);
- }
- }
- ++object_id;
- }
- if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF) {
- // adds wipe tower's volume
- const double max_z = print.objects()[0]->model_object()->get_model()->max_z();
- const PrintConfig& config = print.config();
- const size_t extruders_count = config.nozzle_diameter.size();
- if (extruders_count > 1 && config.wipe_tower && !config.complete_objects) {
- const WipeTowerData& wipe_tower_data = print.wipe_tower_data(extruders_count);
- const float depth = wipe_tower_data.depth;
- const std::vector<std::pair<float, float>> z_and_depth_pairs = print.wipe_tower_data(extruders_count).z_and_depth_pairs;
- const float brim_width = wipe_tower_data.brim_width;
- if (depth != 0.)
- m_shells.volumes.load_wipe_tower_preview(config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, depth, z_and_depth_pairs, max_z, config.wipe_tower_cone_angle, config.wipe_tower_rotation_angle,
- !print.is_step_done(psWipeTower), brim_width);
- }
- }
- // remove modifiers
- while (true) {
- GLVolumePtrs::iterator it = std::find_if(m_shells.volumes.volumes.begin(), m_shells.volumes.volumes.end(), [](GLVolume* volume) { return volume->is_modifier; });
- if (it != m_shells.volumes.volumes.end()) {
- delete (*it);
- m_shells.volumes.volumes.erase(it);
- }
- else
- break;
- }
- for (GLVolume* volume : m_shells.volumes.volumes) {
- volume->zoom_to_volumes = false;
- volume->color.a(0.25f);
- volume->force_native_color = true;
- volume->set_render_color(true);
- }
- m_shells_bounding_box.reset();
- for (const GLVolume* volume : m_shells.volumes.volumes) {
- m_shells_bounding_box.merge(volume->transformed_bounding_box());
- }
- m_max_bounding_box.reset();
- }
- void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const
- {
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto start_time = std::chrono::high_resolution_clock::now();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- auto extrusion_color = [this](const Path& path) {
- ColorRGBA color;
- switch (m_view_type)
- {
- case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
- case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height); break; }
- case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width); break; }
- case EViewType::Feedrate: { color = m_extrusions.ranges.feedrate.get_color_at(path.feedrate); break; }
- case EViewType::FanSpeed: { color = m_extrusions.ranges.fan_speed.get_color_at(path.fan_speed); break; }
- case EViewType::Temperature: { color = m_extrusions.ranges.temperature.get_color_at(path.temperature); break; }
- case EViewType::LayerTimeLinear:
- case EViewType::LayerTimeLogarithmic: {
- const Path::Sub_Path& sub_path = path.sub_paths.front();
- double z = static_cast<double>(sub_path.first.position.z());
- const std::vector<double>& zs = m_layers.get_zs();
- const std::vector<Layers::Range>& ranges = m_layers.get_ranges();
- size_t time_mode_id = static_cast<size_t>(m_time_estimate_mode);
- for (size_t i = 0; i < zs.size(); ++i) {
- if (std::abs(zs[i] - z) < EPSILON) {
- if (ranges[i].contains(sub_path.first.s_id)) {
- color = m_extrusions.ranges.layer_time[time_mode_id].get_color_at(m_layers_times[time_mode_id][i],
- (m_view_type == EViewType::LayerTimeLinear) ? Extrusions::Range::EType::Linear : Extrusions::Range::EType::Logarithmic);
- break;
- }
- }
- }
- break;
- }
- case EViewType::VolumetricRate: { color = m_extrusions.ranges.volumetric_rate.get_color_at(path.volumetric_rate); break; }
- case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; }
- case EViewType::ColorPrint: {
- if (path.cp_color_id >= static_cast<unsigned char>(m_tool_colors.size()))
- color = ColorRGBA::GRAY();
- else
- color = m_tool_colors[path.cp_color_id];
- break;
- }
- default: { color = ColorRGBA::WHITE(); break; }
- }
- return color;
- };
- auto travel_color = [](const Path& path) {
- return (path.delta_extruder < 0.0f) ? Travel_Colors[2] /* Retract */ :
- ((path.delta_extruder > 0.0f) ? Travel_Colors[1] /* Extrude */ :
- Travel_Colors[0] /* Move */);
- };
- auto is_in_layers_range = [this](const Path& path, size_t min_id, size_t max_id) {
- auto in_layers_range = [this, min_id, max_id](size_t id) {
- return m_layers.get_range_at(min_id).first <= id && id <= m_layers.get_range_at(max_id).last;
- };
- return in_layers_range(path.sub_paths.front().first.s_id) && in_layers_range(path.sub_paths.back().last.s_id);
- };
- auto is_travel_in_layers_range = [this](size_t path_id, size_t min_id, size_t max_id) {
- const TBuffer& buffer = m_buffers[buffer_id(EMoveType::Travel)];
- if (path_id >= buffer.paths.size())
- return false;
- Path path = buffer.paths[path_id];
- size_t first = path_id;
- size_t last = path_id;
- // check adjacent paths
- while (first > 0) {
- const Path& ref_path = buffer.paths[first - 1];
- if (!path.sub_paths.front().first.position.isApprox(ref_path.sub_paths.back().last.position) ||
- path.role != ref_path.role)
- break;
- path.sub_paths.front().first = ref_path.sub_paths.front().first;
- --first;
- }
- while (last < buffer.paths.size() - 1) {
- const Path& ref_path = buffer.paths[last + 1];
- if (!path.sub_paths.back().last.position.isApprox(ref_path.sub_paths.front().first.position) ||
- path.role != ref_path.role)
- break;
- path.sub_paths.back().last = ref_path.sub_paths.back().last;
- ++last;
- }
- const size_t min_s_id = m_layers.get_range_at(min_id).first;
- const size_t max_s_id = m_layers.get_range_at(max_id).last;
- return (min_s_id <= path.sub_paths.front().first.s_id && path.sub_paths.front().first.s_id <= max_s_id) ||
- (min_s_id <= path.sub_paths.back().last.s_id && path.sub_paths.back().last.s_id <= max_s_id);
- };
- #if ENABLE_GCODE_VIEWER_STATISTICS
- Statistics* statistics = const_cast<Statistics*>(&m_statistics);
- statistics->render_paths_size = 0;
- statistics->models_instances_size = 0;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- const bool top_layer_only = get_app_config()->get_bool("seq_top_layer_only");
- SequentialView::Endpoints global_endpoints = { m_moves_count , 0 };
- SequentialView::Endpoints top_layer_endpoints = global_endpoints;
- SequentialView* sequential_view = const_cast<SequentialView*>(&m_sequential_view);
- if (top_layer_only || !keep_sequential_current_first) sequential_view->current.first = 0;
- if (!keep_sequential_current_last) sequential_view->current.last = m_moves_count;
- // first pass: collect visible paths and update sequential view data
- std::vector<std::tuple<unsigned char, unsigned int, unsigned int, unsigned int>> paths;
- for (size_t b = 0; b < m_buffers.size(); ++b) {
- TBuffer& buffer = const_cast<TBuffer&>(m_buffers[b]);
- // reset render paths
- buffer.render_paths.clear();
- if (!buffer.visible)
- continue;
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
- buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
- for (size_t id : buffer.model.instances.s_ids) {
- if (id < m_layers.get_range_at(m_layers_z_range[0]).first || m_layers.get_range_at(m_layers_z_range[1]).last < id)
- continue;
- global_endpoints.first = std::min(global_endpoints.first, id);
- global_endpoints.last = std::max(global_endpoints.last, id);
- if (top_layer_only) {
- if (id < m_layers.get_range_at(m_layers_z_range[1]).first || m_layers.get_range_at(m_layers_z_range[1]).last < id)
- continue;
- top_layer_endpoints.first = std::min(top_layer_endpoints.first, id);
- top_layer_endpoints.last = std::max(top_layer_endpoints.last, id);
- }
- }
- }
- else {
- for (size_t i = 0; i < buffer.paths.size(); ++i) {
- const Path& path = buffer.paths[i];
- if (path.type == EMoveType::Travel) {
- if (path.sub_paths.front().first.s_id > m_layers_z_range[0]) {
- if (!is_travel_in_layers_range(i, m_layers_z_range[0], m_layers_z_range[1]))
- continue;
- }
- }
- else if (!is_in_layers_range(path, m_layers_z_range[0], m_layers_z_range[1]))
- continue;
- if (path.type == EMoveType::Extrude && !is_visible(path))
- continue;
- // store valid path
- for (size_t j = 0; j < path.sub_paths.size(); ++j) {
- paths.push_back({ static_cast<unsigned char>(b), path.sub_paths[j].first.b_id, static_cast<unsigned int>(i), static_cast<unsigned int>(j) });
- }
- global_endpoints.first = std::min(global_endpoints.first, path.sub_paths.front().first.s_id);
- global_endpoints.last = std::max(global_endpoints.last, path.sub_paths.back().last.s_id);
- if (top_layer_only) {
- if (path.type == EMoveType::Travel) {
- if (is_travel_in_layers_range(i, m_layers_z_range[1], m_layers_z_range[1])) {
- top_layer_endpoints.first = std::min(top_layer_endpoints.first, path.sub_paths.front().first.s_id);
- top_layer_endpoints.last = std::max(top_layer_endpoints.last, path.sub_paths.back().last.s_id);
- }
- }
- else if (is_in_layers_range(path, m_layers_z_range[1], m_layers_z_range[1])) {
- top_layer_endpoints.first = std::min(top_layer_endpoints.first, path.sub_paths.front().first.s_id);
- top_layer_endpoints.last = std::max(top_layer_endpoints.last, path.sub_paths.back().last.s_id);
- }
- }
- }
- }
- }
- // update current sequential position
- sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, global_endpoints.first, global_endpoints.last) : global_endpoints.first;
- sequential_view->current.last = keep_sequential_current_last ? std::clamp(sequential_view->current.last, global_endpoints.first, global_endpoints.last) : global_endpoints.last;
- // get the world position from the vertex buffer
- bool found = false;
- for (const TBuffer& buffer : m_buffers) {
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel ||
- buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
- for (size_t i = 0; i < buffer.model.instances.s_ids.size(); ++i) {
- if (buffer.model.instances.s_ids[i] == m_sequential_view.current.last) {
- size_t offset = i * buffer.model.instances.instance_size_floats();
- sequential_view->current_position.x() = buffer.model.instances.buffer[offset + 0];
- sequential_view->current_position.y() = buffer.model.instances.buffer[offset + 1];
- sequential_view->current_position.z() = buffer.model.instances.buffer[offset + 2];
- sequential_view->current_offset = buffer.model.instances.offsets[i];
- found = true;
- break;
- }
- }
- }
- else {
- // searches the path containing the current position
- for (const Path& path : buffer.paths) {
- if (path.contains(m_sequential_view.current.last)) {
- const int sub_path_id = path.get_id_of_sub_path_containing(m_sequential_view.current.last);
- if (sub_path_id != -1) {
- const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id];
- unsigned int offset = static_cast<unsigned int>(m_sequential_view.current.last - sub_path.first.s_id);
- if (offset > 0) {
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Line)
- offset = 2 * offset - 1;
- else if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
- unsigned int indices_count = buffer.indices_per_segment();
- offset = indices_count * (offset - 1) + (indices_count - 2);
- if (sub_path_id == 0)
- offset += 6; // add 2 triangles for starting cap
- }
- }
- offset += static_cast<unsigned int>(sub_path.first.i_id);
- // gets the vertex index from the index buffer on gpu
- const IBuffer& i_buffer = buffer.indices[sub_path.first.b_id];
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo));
- #if ENABLE_OPENGL_ES
- IBufferType index = *static_cast<IBufferType*>(::glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
- static_cast<GLintptr>(offset * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)),
- GL_MAP_READ_BIT));
- glcheck();
- glsafe(::glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER));
- #else
- IBufferType index = 0;
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>(offset * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&index)));
- #endif // ENABLE_OPENGL_ES
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- // gets the position from the vertices buffer on gpu
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, i_buffer.vbo));
- #if ENABLE_OPENGL_ES
- sequential_view->current_position = *static_cast<Vec3f*>(::glMapBufferRange(GL_ARRAY_BUFFER,
- static_cast<GLintptr>(index * buffer.vertices.vertex_size_bytes()),
- static_cast<GLsizeiptr>(buffer.vertices.position_size_bytes()), GL_MAP_READ_BIT));
- glcheck();
- glsafe(::glUnmapBuffer(GL_ARRAY_BUFFER));
- #else
- glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, static_cast<GLintptr>(index * buffer.vertices.vertex_size_bytes()), static_cast<GLsizeiptr>(3 * sizeof(float)), static_cast<void*>(sequential_view->current_position.data())));
- #endif // ENABLE_OPENGL_ES
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- sequential_view->current_offset = Vec3f::Zero();
- found = true;
- break;
- }
- }
- }
- }
- if (found)
- break;
- }
- // second pass: filter paths by sequential data and collect them by color
- RenderPath* render_path = nullptr;
- for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) {
- TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]);
- const Path& path = buffer.paths[path_id];
- const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id];
- if (m_sequential_view.current.last < sub_path.first.s_id || sub_path.last.s_id < m_sequential_view.current.first)
- continue;
- ColorRGBA color;
- switch (path.type)
- {
- case EMoveType::Tool_change:
- case EMoveType::Color_change:
- case EMoveType::Pause_Print:
- case EMoveType::Custom_GCode:
- case EMoveType::Retract:
- case EMoveType::Unretract:
- case EMoveType::Seam: { color = option_color(path.type); break; }
- case EMoveType::Extrude: {
- if (!top_layer_only ||
- m_sequential_view.current.last == global_endpoints.last ||
- is_in_layers_range(path, m_layers_z_range[1], m_layers_z_range[1]))
- color = extrusion_color(path);
- else
- color = Neutral_Color;
- break;
- }
- case EMoveType::Travel: {
- if (!top_layer_only || m_sequential_view.current.last == global_endpoints.last || is_travel_in_layers_range(path_id, m_layers_z_range[1], m_layers_z_range[1]))
- color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path);
- else
- color = Neutral_Color;
- break;
- }
- case EMoveType::Wipe: { color = Wipe_Color; break; }
- default: { color = { 0.0f, 0.0f, 0.0f, 1.0f }; break; }
- }
- RenderPath key{ tbuffer_id, color, static_cast<unsigned int>(ibuffer_id), path_id };
- if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key)) {
- buffer.render_paths.emplace_back(key);
- render_path = const_cast<RenderPath*>(&buffer.render_paths.back());
- }
- unsigned int delta_1st = 0;
- if (sub_path.first.s_id < m_sequential_view.current.first && m_sequential_view.current.first <= sub_path.last.s_id)
- delta_1st = static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id);
- unsigned int size_in_indices = 0;
- switch (buffer.render_primitive_type)
- {
- case TBuffer::ERenderPrimitiveType::Line:
- case TBuffer::ERenderPrimitiveType::Triangle: {
- unsigned int segments_count = std::min(m_sequential_view.current.last, sub_path.last.s_id) - std::max(m_sequential_view.current.first, sub_path.first.s_id);
- size_in_indices = buffer.indices_per_segment() * segments_count;
- break;
- }
- default: { break; }
- }
- if (size_in_indices == 0)
- continue;
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
- if (sub_path_id == 0 && delta_1st == 0)
- size_in_indices += 6; // add 2 triangles for starting cap
- if (sub_path_id == path.sub_paths.size() - 1 && path.sub_paths.back().last.s_id <= m_sequential_view.current.last)
- size_in_indices += 6; // add 2 triangles for ending cap
- if (delta_1st > 0)
- size_in_indices -= 6; // remove 2 triangles for corner cap
- }
- render_path->sizes.push_back(size_in_indices);
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) {
- delta_1st *= buffer.indices_per_segment();
- if (delta_1st > 0) {
- delta_1st += 6; // skip 2 triangles for corner cap
- if (sub_path_id == 0)
- delta_1st += 6; // skip 2 triangles for starting cap
- }
- }
- render_path->offsets.push_back(static_cast<size_t>((sub_path.first.i_id + delta_1st) * sizeof(IBufferType)));
- #if 0
- // check sizes and offsets against index buffer size on gpu
- GLint buffer_size;
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer->indices[render_path->ibuffer_id].ibo));
- glsafe(::glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &buffer_size));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- if (render_path->offsets.back() + render_path->sizes.back() * sizeof(IBufferType) > buffer_size)
- BOOST_LOG_TRIVIAL(error) << "GCodeViewer::refresh_render_paths: Invalid render path data";
- #endif
- }
- // Removes empty render paths and sort.
- for (size_t b = 0; b < m_buffers.size(); ++b) {
- TBuffer* buffer = const_cast<TBuffer*>(&m_buffers[b]);
- buffer->render_paths.erase(std::remove_if(buffer->render_paths.begin(), buffer->render_paths.end(),
- [](const auto &path){ return path.sizes.empty() || path.offsets.empty(); }),
- buffer->render_paths.end());
- }
- // second pass: for buffers using instanced and batched models, update the instances render ranges
- for (size_t b = 0; b < m_buffers.size(); ++b) {
- TBuffer& buffer = const_cast<TBuffer&>(m_buffers[b]);
- if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::InstancedModel &&
- buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::BatchedModel)
- continue;
- buffer.model.instances.render_ranges.reset();
- if (!buffer.visible || buffer.model.instances.s_ids.empty())
- continue;
- buffer.model.instances.render_ranges.ranges.push_back({ 0, 0, 0, buffer.model.color });
- bool has_second_range = top_layer_only && m_sequential_view.current.last != m_sequential_view.global.last;
- if (has_second_range)
- buffer.model.instances.render_ranges.ranges.push_back({ 0, 0, 0, Neutral_Color });
- if (m_sequential_view.current.first <= buffer.model.instances.s_ids.back() && buffer.model.instances.s_ids.front() <= m_sequential_view.current.last) {
- for (size_t id : buffer.model.instances.s_ids) {
- if (has_second_range) {
- if (id < m_sequential_view.endpoints.first) {
- ++buffer.model.instances.render_ranges.ranges.front().offset;
- if (id <= m_sequential_view.current.first)
- ++buffer.model.instances.render_ranges.ranges.back().offset;
- else
- ++buffer.model.instances.render_ranges.ranges.back().count;
- }
- else if (id <= m_sequential_view.current.last)
- ++buffer.model.instances.render_ranges.ranges.front().count;
- else
- break;
- }
- else {
- if (id <= m_sequential_view.current.first)
- ++buffer.model.instances.render_ranges.ranges.front().offset;
- else if (id <= m_sequential_view.current.last)
- ++buffer.model.instances.render_ranges.ranges.front().count;
- else
- break;
- }
- }
- }
- }
- // set sequential data to their final value
- sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints;
- sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first;
- sequential_view->global = global_endpoints;
- // updates sequential range caps
- std::array<SequentialRangeCap, 2>* sequential_range_caps = const_cast<std::array<SequentialRangeCap, 2>*>(&m_sequential_range_caps);
- (*sequential_range_caps)[0].reset();
- (*sequential_range_caps)[1].reset();
- if (m_sequential_view.current.first != m_sequential_view.current.last) {
- for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) {
- TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]);
- if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle)
- continue;
- const Path& path = buffer.paths[path_id];
- const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id];
- if (m_sequential_view.current.last <= sub_path.first.s_id || sub_path.last.s_id <= m_sequential_view.current.first)
- continue;
- // update cap for first endpoint of current range
- if (m_sequential_view.current.first > sub_path.first.s_id) {
- SequentialRangeCap& cap = (*sequential_range_caps)[0];
- const IBuffer& i_buffer = buffer.indices[ibuffer_id];
- cap.buffer = &buffer;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- cap.vao = i_buffer.vao;
- #endif // ENABLE_GL_CORE_PROFILE
- cap.vbo = i_buffer.vbo;
- // calculate offset into the index buffer
- unsigned int offset = sub_path.first.i_id;
- offset += 6; // add 2 triangles for corner cap
- offset += static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id) * buffer.indices_per_segment();
- if (sub_path_id == 0)
- offset += 6; // add 2 triangles for starting cap
- // extract indices from index buffer
- std::array<IBufferType, 6> indices{ 0, 0, 0, 0, 0, 0 };
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo));
- #if ENABLE_OPENGL_ES
- IBufferType* index_ptr = static_cast<IBufferType*>(::glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
- static_cast<GLintptr>(offset * sizeof(IBufferType)), static_cast<GLsizeiptr>(14 * sizeof(IBufferType)),
- GL_MAP_READ_BIT));
- glcheck();
- indices[0] = *(index_ptr + 0);
- indices[1] = *(index_ptr + 7);
- indices[2] = *(index_ptr + 1);
- indices[4] = *(index_ptr + 13);
- glsafe(::glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER));
- #else
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 0) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[0])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 7) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[1])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 1) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[2])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 13) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[4])));
- #endif // ENABLE_OPENGL_ES
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- indices[3] = indices[0];
- indices[5] = indices[1];
- // send indices to gpu
- glsafe(::glGenBuffers(1, &cap.ibo));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cap.ibo));
- glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(IBufferType), indices.data(), GL_STATIC_DRAW));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- // extract color from render path
- size_t offset_bytes = offset * sizeof(IBufferType);
- for (const RenderPath& render_path : buffer.render_paths) {
- if (render_path.ibuffer_id == ibuffer_id) {
- for (size_t j = 0; j < render_path.offsets.size(); ++j) {
- if (render_path.contains(offset_bytes)) {
- cap.color = render_path.color;
- break;
- }
- }
- }
- }
- }
- // update cap for last endpoint of current range
- if (m_sequential_view.current.last < sub_path.last.s_id) {
- SequentialRangeCap& cap = (*sequential_range_caps)[1];
- const IBuffer& i_buffer = buffer.indices[ibuffer_id];
- cap.buffer = &buffer;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- cap.vao = i_buffer.vao;
- #endif // ENABLE_GL_CORE_PROFILE
- cap.vbo = i_buffer.vbo;
- // calculate offset into the index buffer
- unsigned int offset = sub_path.first.i_id;
- offset += 6; // add 2 triangles for corner cap
- offset += static_cast<unsigned int>(m_sequential_view.current.last - 1 - sub_path.first.s_id) * buffer.indices_per_segment();
- if (sub_path_id == 0)
- offset += 6; // add 2 triangles for starting cap
- // extract indices from index buffer
- std::array<IBufferType, 6> indices{ 0, 0, 0, 0, 0, 0 };
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo));
- #if ENABLE_OPENGL_ES
- IBufferType* index_ptr = static_cast<IBufferType*>(::glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
- static_cast<GLintptr>(offset * sizeof(IBufferType)), static_cast<GLsizeiptr>(17 * sizeof(IBufferType)),
- GL_MAP_READ_BIT));
- glcheck();
- indices[0] = *(index_ptr + 2);
- indices[1] = *(index_ptr + 4);
- indices[2] = *(index_ptr + 10);
- indices[5] = *(index_ptr + 16);
- glsafe(::glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER));
- #else
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 2) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[0])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 4) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[1])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 10) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[2])));
- glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast<GLintptr>((offset + 16) * sizeof(IBufferType)), static_cast<GLsizeiptr>(sizeof(IBufferType)), static_cast<void*>(&indices[5])));
- #endif // ENABLE_OPENGL_ES
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- indices[3] = indices[0];
- indices[4] = indices[2];
- // send indices to gpu
- glsafe(::glGenBuffers(1, &cap.ibo));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cap.ibo));
- glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, 6 * sizeof(IBufferType), indices.data(), GL_STATIC_DRAW));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- // extract color from render path
- size_t offset_bytes = offset * sizeof(IBufferType);
- for (const RenderPath& render_path : buffer.render_paths) {
- if (render_path.ibuffer_id == ibuffer_id) {
- for (size_t j = 0; j < render_path.offsets.size(); ++j) {
- if (render_path.contains(offset_bytes)) {
- cap.color = render_path.color;
- break;
- }
- }
- }
- }
- }
- if ((*sequential_range_caps)[0].is_renderable() && (*sequential_range_caps)[1].is_renderable())
- break;
- }
- }
- wxGetApp().plater()->enable_preview_moves_slider(!paths.empty());
- #if ENABLE_GCODE_VIEWER_STATISTICS
- for (const TBuffer& buffer : m_buffers) {
- statistics->render_paths_size += SLIC3R_STDUNORDEREDSET_MEMSIZE(buffer.render_paths, RenderPath);
- for (const RenderPath& path : buffer.render_paths) {
- statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
- statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
- }
- statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.buffer, float);
- statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.s_ids, size_t);
- statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances.render_ranges.ranges, InstanceVBuffer::Ranges::Range);
- }
- statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- void GCodeViewer::render_toolpaths()
- {
- const Camera& camera = wxGetApp().plater()->get_camera();
- #if !ENABLE_GL_CORE_PROFILE
- const double zoom = camera.get_zoom();
- #endif // !ENABLE_GL_CORE_PROFILE
- auto render_as_lines = [
- #if ENABLE_GCODE_VIEWER_STATISTICS
- this
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- ](std::vector<RenderPath>::iterator it_path, std::vector<RenderPath>::iterator it_end, GLShaderProgram& shader, int uniform_color) {
- for (auto it = it_path; it != it_end && it_path->ibuffer_id == it->ibuffer_id; ++it) {
- const RenderPath& path = *it;
- // Some OpenGL drivers crash on empty glMultiDrawElements, see GH #7415.
- assert(! path.sizes.empty());
- assert(! path.offsets.empty());
- shader.set_uniform(uniform_color, path.color);
- #if ENABLE_GL_CORE_PROFILE
- const Camera& camera = wxGetApp().plater()->get_camera();
- const std::array<int, 4>& viewport = camera.get_viewport();
- const float zoom = float(camera.get_zoom());
- shader.set_uniform("viewport_size", Vec2d(double(viewport[2]), double(viewport[3])));
- shader.set_uniform("width", (zoom < 5.0f) ? 0.5f : (0.5f + 5.0f * (zoom - 5.0f) / (100.0f - 5.0f)));
- shader.set_uniform("gap_size", 0.0f);
- #endif // ENABLE_GL_CORE_PROFILE
- #if ENABLE_OPENGL_ES
- for (size_t i = 0; i < path.sizes.size(); ++i) {
- glsafe(::glDrawElements(GL_LINES, (GLsizei)path.sizes[i], GL_UNSIGNED_SHORT, (const void*)path.offsets[i]));
- }
- #else
- glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
- #endif // ENABLE_OPENGL_ES
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.gl_multi_lines_calls_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- };
- auto render_as_triangles = [
- #if ENABLE_GCODE_VIEWER_STATISTICS
- this
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- ](std::vector<RenderPath>::iterator it_path, std::vector<RenderPath>::iterator it_end, GLShaderProgram& shader, int uniform_color) {
- for (auto it = it_path; it != it_end && it_path->ibuffer_id == it->ibuffer_id; ++it) {
- const RenderPath& path = *it;
- // Some OpenGL drivers crash on empty glMultiDrawElements, see GH #7415.
- assert(! path.sizes.empty());
- assert(! path.offsets.empty());
- shader.set_uniform(uniform_color, path.color);
- #if ENABLE_OPENGL_ES
- for (size_t i = 0; i < path.sizes.size(); ++i) {
- glsafe(::glDrawElements(GL_TRIANGLES, (GLsizei)path.sizes[i], GL_UNSIGNED_SHORT, (const void*)path.offsets[i]));
- }
- #else
- glsafe(::glMultiDrawElements(GL_TRIANGLES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
- #endif // ENABLE_OPENGL_ES
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.gl_multi_triangles_calls_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- };
- auto render_as_instanced_model = [
- #if ENABLE_GCODE_VIEWER_STATISTICS
- this
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- ](TBuffer& buffer, GLShaderProgram & shader) {
- for (auto& range : buffer.model.instances.render_ranges.ranges) {
- if (range.vbo == 0 && range.count > 0) {
- glsafe(::glGenBuffers(1, &range.vbo));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, range.vbo));
- glsafe(::glBufferData(GL_ARRAY_BUFFER, range.count * buffer.model.instances.instance_size_bytes(), (const void*)&buffer.model.instances.buffer[range.offset * buffer.model.instances.instance_size_floats()], GL_STATIC_DRAW));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- }
- if (range.vbo > 0) {
- buffer.model.model.set_color(range.color);
- buffer.model.model.render_instanced(range.vbo, range.count);
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.gl_instanced_models_calls_count;
- m_statistics.total_instances_gpu_size += static_cast<int64_t>(range.count * buffer.model.instances.instance_size_bytes());
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- }
- };
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto render_as_batched_model = [this](TBuffer& buffer, GLShaderProgram& shader, int position_id, int normal_id) {
- #else
- auto render_as_batched_model = [](TBuffer& buffer, GLShaderProgram& shader, int position_id, int normal_id) {
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- struct Range
- {
- unsigned int first;
- unsigned int last;
- bool intersects(const Range& other) const { return (other.last < first || other.first > last) ? false : true; }
- };
- Range buffer_range = { 0, 0 };
- const size_t indices_per_instance = buffer.model.data.indices_count();
- for (size_t j = 0; j < buffer.indices.size(); ++j) {
- const IBuffer& i_buffer = buffer.indices[j];
- buffer_range.last = buffer_range.first + i_buffer.count / indices_per_instance;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(i_buffer.vao));
- #endif // ENABLE_GL_CORE_PROFILE
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, i_buffer.vbo));
- if (position_id != -1) {
- glsafe(::glVertexAttribPointer(position_id, buffer.vertices.position_size_floats(), GL_FLOAT, GL_FALSE, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.position_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(position_id));
- }
- const bool has_normals = buffer.vertices.normal_size_floats() > 0;
- if (has_normals) {
- if (normal_id != -1) {
- glsafe(::glVertexAttribPointer(normal_id, buffer.vertices.normal_size_floats(), GL_FLOAT, GL_FALSE, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.normal_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(normal_id));
- }
- }
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo));
- for (auto& range : buffer.model.instances.render_ranges.ranges) {
- const Range range_range = { range.offset, range.offset + range.count };
- if (range_range.intersects(buffer_range)) {
- shader.set_uniform("uniform_color", range.color);
- const unsigned int offset = (range_range.first > buffer_range.first) ? range_range.first - buffer_range.first : 0;
- const size_t offset_bytes = static_cast<size_t>(offset) * indices_per_instance * sizeof(IBufferType);
- const Range render_range = { std::max(range_range.first, buffer_range.first), std::min(range_range.last, buffer_range.last) };
- const size_t count = static_cast<size_t>(render_range.last - render_range.first) * indices_per_instance;
- if (count > 0) {
- glsafe(::glDrawElements(GL_TRIANGLES, (GLsizei)count, GL_UNSIGNED_SHORT, (const void*)offset_bytes));
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.gl_batched_models_calls_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- }
- }
- }
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- if (normal_id != -1)
- glsafe(::glDisableVertexAttribArray(normal_id));
- if (position_id != -1)
- glsafe(::glDisableVertexAttribArray(position_id));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(0));
- #endif // ENABLE_GL_CORE_PROFILE
- buffer_range.first = buffer_range.last;
- }
- };
- auto line_width = [](double zoom) {
- return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0));
- };
- const unsigned char begin_id = buffer_id(EMoveType::Retract);
- const unsigned char end_id = buffer_id(EMoveType::Count);
- for (unsigned char i = begin_id; i < end_id; ++i) {
- TBuffer& buffer = m_buffers[i];
- if (!buffer.visible || !buffer.has_data())
- continue;
- GLShaderProgram* shader = wxGetApp().get_shader(buffer.shader.c_str());
- if (shader == nullptr)
- continue;
- shader->start_using();
- shader->set_uniform("view_model_matrix", camera.get_view_matrix());
- shader->set_uniform("projection_matrix", camera.get_projection_matrix());
- shader->set_uniform("view_normal_matrix", (Matrix3d)Matrix3d::Identity());
- if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::InstancedModel) {
- shader->set_uniform("emission_factor", 0.25f);
- render_as_instanced_model(buffer, *shader);
- shader->set_uniform("emission_factor", 0.0f);
- }
- else if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::BatchedModel) {
- shader->set_uniform("emission_factor", 0.25f);
- const int position_id = shader->get_attrib_location("v_position");
- const int normal_id = shader->get_attrib_location("v_normal");
- render_as_batched_model(buffer, *shader, position_id, normal_id);
- shader->set_uniform("emission_factor", 0.0f);
- }
- else {
- shader->set_uniform("emission_factor", 0.15f);
- const int position_id = shader->get_attrib_location("v_position");
- const int normal_id = shader->get_attrib_location("v_normal");
- const int uniform_color = shader->get_uniform_location("uniform_color");
- auto it_path = buffer.render_paths.begin();
- for (unsigned int ibuffer_id = 0; ibuffer_id < static_cast<unsigned int>(buffer.indices.size()); ++ibuffer_id) {
- const IBuffer& i_buffer = buffer.indices[ibuffer_id];
- // Skip all paths with ibuffer_id < ibuffer_id.
- for (; it_path != buffer.render_paths.end() && it_path->ibuffer_id < ibuffer_id; ++it_path);
- if (it_path == buffer.render_paths.end() || it_path->ibuffer_id > ibuffer_id)
- // Not found. This shall not happen.
- continue;
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(i_buffer.vao));
- #endif // ENABLE_GL_CORE_PROFILE
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, i_buffer.vbo));
- if (position_id != -1) {
- glsafe(::glVertexAttribPointer(position_id, buffer.vertices.position_size_floats(), GL_FLOAT, GL_FALSE, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.position_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(position_id));
- }
- const bool has_normals = buffer.vertices.normal_size_floats() > 0;
- if (has_normals) {
- if (normal_id != -1) {
- glsafe(::glVertexAttribPointer(normal_id, buffer.vertices.normal_size_floats(), GL_FLOAT, GL_FALSE, buffer.vertices.vertex_size_bytes(), (const void*)buffer.vertices.normal_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(normal_id));
- }
- }
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo));
- // Render all elements with it_path->ibuffer_id == ibuffer_id, possible with varying colors.
- switch (buffer.render_primitive_type)
- {
- case TBuffer::ERenderPrimitiveType::Line: {
- #if ENABLE_GL_CORE_PROFILE
- if (!OpenGLManager::get_gl_info().is_core_profile())
- glsafe(::glLineWidth(static_cast<GLfloat>(line_width(camera.get_zoom()))));
- #else
- glsafe(::glLineWidth(static_cast<GLfloat>(line_width(zoom))));
- #endif // ENABLE_GL_CORE_PROFILE
- render_as_lines(it_path, buffer.render_paths.end(), *shader, uniform_color);
- break;
- }
- case TBuffer::ERenderPrimitiveType::Triangle: {
- render_as_triangles(it_path, buffer.render_paths.end(), *shader, uniform_color);
- break;
- }
- default: { break; }
- }
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- if (normal_id != -1)
- glsafe(::glDisableVertexAttribArray(normal_id));
- if (position_id != -1)
- glsafe(::glDisableVertexAttribArray(position_id));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(0));
- #endif // ENABLE_GL_CORE_PROFILE
- }
- }
- shader->stop_using();
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- auto render_sequential_range_cap = [this, &camera]
- #else
- auto render_sequential_range_cap = [&camera]
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- (const SequentialRangeCap& cap) {
- const TBuffer* buffer = cap.buffer;
- GLShaderProgram* shader = wxGetApp().get_shader(buffer->shader.c_str());
- if (shader == nullptr)
- return;
- shader->start_using();
- shader->set_uniform("view_model_matrix", camera.get_view_matrix());
- shader->set_uniform("projection_matrix", camera.get_projection_matrix());
- shader->set_uniform("view_normal_matrix", (Matrix3d)Matrix3d::Identity());
- const int position_id = shader->get_attrib_location("v_position");
- const int normal_id = shader->get_attrib_location("v_normal");
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(cap.vao));
- #endif // ENABLE_GL_CORE_PROFILE
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, cap.vbo));
- if (position_id != -1) {
- glsafe(::glVertexAttribPointer(position_id, buffer->vertices.position_size_floats(), GL_FLOAT, GL_FALSE, buffer->vertices.vertex_size_bytes(), (const void*)buffer->vertices.position_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(position_id));
- }
- const bool has_normals = buffer->vertices.normal_size_floats() > 0;
- if (has_normals) {
- if (normal_id != -1) {
- glsafe(::glVertexAttribPointer(normal_id, buffer->vertices.normal_size_floats(), GL_FLOAT, GL_FALSE, buffer->vertices.vertex_size_bytes(), (const void*)buffer->vertices.normal_offset_bytes()));
- glsafe(::glEnableVertexAttribArray(normal_id));
- }
- }
- shader->set_uniform("uniform_color", cap.color);
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cap.ibo));
- glsafe(::glDrawElements(GL_TRIANGLES, (GLsizei)cap.indices_count(), GL_UNSIGNED_SHORT, nullptr));
- glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
- #if ENABLE_GCODE_VIEWER_STATISTICS
- ++m_statistics.gl_triangles_calls_count;
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- if (normal_id != -1)
- glsafe(::glDisableVertexAttribArray(normal_id));
- if (position_id != -1)
- glsafe(::glDisableVertexAttribArray(position_id));
- glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
- #if ENABLE_GL_CORE_PROFILE
- if (OpenGLManager::get_gl_info().is_version_greater_or_equal_to(3, 0))
- glsafe(::glBindVertexArray(0));
- #endif // ENABLE_GL_CORE_PROFILE
- shader->stop_using();
- };
- for (unsigned int i = 0; i < 2; ++i) {
- if (m_sequential_range_caps[i].is_renderable())
- render_sequential_range_cap(m_sequential_range_caps[i]);
- }
- }
- void GCodeViewer::render_shells()
- {
- if (!m_shells.visible || m_shells.volumes.empty())
- return;
- GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
- if (shader == nullptr)
- return;
- shader->start_using();
- shader->set_uniform("emission_factor", 0.1f);
- const Camera& camera = wxGetApp().plater()->get_camera();
- m_shells.volumes.render(GLVolumeCollection::ERenderType::Transparent, true, camera.get_view_matrix(), camera.get_projection_matrix());
- shader->set_uniform("emission_factor", 0.0f);
- shader->stop_using();
- }
- void GCodeViewer::render_legend(float& legend_height)
- {
- if (!m_legend_enabled)
- return;
- const Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size();
- ImGuiWrapper& imgui = *wxGetApp().imgui();
- imgui.set_next_window_pos(0.0f, 0.0f, ImGuiCond_Always);
- ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
- ImGui::SetNextWindowBgAlpha(0.6f);
- const float max_height = 0.75f * static_cast<float>(cnv_size.get_height());
- const float child_height = 0.3333f * max_height;
- ImGui::SetNextWindowSizeConstraints({ 0.0f, 0.0f }, { -1.0f, max_height });
- imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove);
- enum class EItemType : unsigned char
- {
- Rect,
- Circle,
- Hexagon,
- Line
- };
- const PrintEstimatedStatistics::Mode& time_mode = m_print_statistics.modes[static_cast<size_t>(m_time_estimate_mode)];
- bool show_estimated_time = time_mode.time > 0.0f && (m_view_type == EViewType::FeatureType ||
- m_view_type == EViewType::LayerTimeLinear || m_view_type == EViewType::LayerTimeLogarithmic ||
- (m_view_type == EViewType::ColorPrint && !time_mode.custom_gcode_times.empty()));
- const float icon_size = ImGui::GetTextLineHeight();
- const float percent_bar_size = 2.0f * ImGui::GetTextLineHeight();
- bool imperial_units = wxGetApp().app_config->get_bool("use_inches");
- auto append_item = [icon_size, percent_bar_size, &imgui, imperial_units](EItemType type, const ColorRGBA& color, const std::string& label,
- bool visible = true, const std::string& time = "", float percent = 0.0f, float max_percent = 0.0f, const std::array<float, 4>& offsets = { 0.0f, 0.0f, 0.0f, 0.0f },
- double used_filament_m = 0.0, double used_filament_g = 0.0,
- std::function<void()> callback = nullptr) {
- if (!visible)
- ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f);
- ImDrawList* draw_list = ImGui::GetWindowDrawList();
- ImVec2 pos = ImGui::GetCursorScreenPos();
- switch (type) {
- default:
- case EItemType::Rect: {
- draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
- ImGuiWrapper::to_ImU32(color));
- break;
- }
- case EItemType::Circle: {
- ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
- draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 16);
- break;
- }
- case EItemType::Hexagon: {
- ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size));
- draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGuiWrapper::to_ImU32(color), 6);
- break;
- }
- case EItemType::Line: {
- draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1 }, { pos.x + icon_size - 1, pos.y + 1 }, ImGuiWrapper::to_ImU32(color), 3.0f);
- break;
- }
- }
- // draw text
- ImGui::Dummy({ icon_size, icon_size });
- ImGui::SameLine();
- // localize "g" and "m" units
- const std::string& grams = _u8L("g");
- const std::string& inches = _u8L("in");
- const std::string& metres = _CTX_utf8(L_CONTEXT("m", "Metre"), "Metre");
- if (callback != nullptr) {
- if (ImGui::MenuItem(label.c_str()))
- callback();
- else {
- // show tooltip
- if (ImGui::IsItemHovered()) {
- if (!visible)
- ImGui::PopStyleVar();
- ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND);
- ImGui::BeginTooltip();
- imgui.text(visible ? _u8L("Click to hide") : _u8L("Click to show"));
- ImGui::EndTooltip();
- ImGui::PopStyleColor();
- if (!visible)
- ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f);
- // to avoid the tooltip to change size when moving the mouse
- imgui.set_requires_extra_frame();
- }
- }
- if (!time.empty()) {
- ImGui::SameLine(offsets[0]);
- imgui.text(time);
- ImGui::SameLine(offsets[1]);
- pos = ImGui::GetCursorScreenPos();
- const float width = std::max(1.0f, percent_bar_size * percent / max_percent);
- draw_list->AddRectFilled({ pos.x, pos.y + 2.0f }, { pos.x + width, pos.y + icon_size - 2.0f },
- ImGui::GetColorU32(ImGuiWrapper::COL_ORANGE_LIGHT));
- ImGui::Dummy({ percent_bar_size, icon_size });
- ImGui::SameLine();
- char buf[64];
- ::sprintf(buf, "%.1f%%", 100.0f * percent);
- ImGui::TextUnformatted((percent > 0.0f) ? buf : "");
- ImGui::SameLine(offsets[2]);
- imgui.text(format("%1$.2f %2%", used_filament_m, (imperial_units ? inches : metres)));
- ImGui::SameLine(offsets[3]);
- imgui.text(format("%1$.2f %2%", used_filament_g, grams));
- }
- }
- else {
- imgui.text(label);
- if (!time.empty()) {
- ImGui::SameLine(offsets[0]);
- imgui.text(time);
- ImGui::SameLine(offsets[1]);
- pos = ImGui::GetCursorScreenPos();
- const float width = std::max(1.0f, percent_bar_size * percent / max_percent);
- draw_list->AddRectFilled({ pos.x, pos.y + 2.0f }, { pos.x + width, pos.y + icon_size - 2.0f },
- ImGui::GetColorU32(ImGuiWrapper::COL_ORANGE_LIGHT));
- ImGui::Dummy({ percent_bar_size, icon_size });
- ImGui::SameLine();
- char buf[64];
- ::sprintf(buf, "%.1f%%", 100.0f * percent);
- ImGui::TextUnformatted((percent > 0.0f) ? buf : "");
- }
- else if (used_filament_m > 0.0) {
- ImGui::SameLine(offsets[0]);
- imgui.text(format("%1$.2f %2%", used_filament_m, (imperial_units ? inches : metres)));
- ImGui::SameLine(offsets[1]);
- imgui.text(format("%1$.2f %2%", used_filament_g, grams));
- }
- }
- if (!visible)
- ImGui::PopStyleVar();
- };
- auto append_range = [append_item](const Extrusions::Range& range, unsigned int decimals) {
- auto append_range_item = [append_item](int i, float value, unsigned int decimals) {
- char buf[1024];
- ::sprintf(buf, "%.*f", decimals, value);
- append_item(EItemType::Rect, Range_Colors[i], buf);
- };
- if (range.count == 1)
- // single item use case
- append_range_item(0, range.min, decimals);
- else if (range.count == 2) {
- // two items use case
- append_range_item(static_cast<int>(Range_Colors.size()) - 1, range.max, decimals);
- append_range_item(0, range.min, decimals);
- }
- else {
- const float step_size = range.step_size();
- for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i) {
- append_range_item(i, range.min + static_cast<float>(i) * step_size, decimals);
- }
- }
- };
- auto append_time_range = [append_item](const Extrusions::Range& range, Extrusions::Range::EType type) {
- auto append_range_item = [append_item](int i, float value) {
- std::string str_value = get_time_dhms(value);
- if (str_value == "0s")
- str_value = "< 1s";
- append_item(EItemType::Rect, Range_Colors[i], str_value);
- };
- if (range.count == 1)
- // single item use case
- append_range_item(0, range.min);
- else if (range.count == 2) {
- // two items use case
- append_range_item(static_cast<int>(Range_Colors.size()) - 1, range.max);
- append_range_item(0, range.min);
- }
- else {
- float step_size = range.step_size(type);
- for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i) {
- float value = 0.0f;
- switch (type)
- {
- default:
- case Extrusions::Range::EType::Linear: { value = range.min + static_cast<float>(i) * step_size; break; }
- case Extrusions::Range::EType::Logarithmic: { value = ::exp(::log(range.min) + static_cast<float>(i) * step_size); break; }
- }
- append_range_item(i, value);
- }
- }
- };
- auto append_headers = [&imgui](const std::array<std::string, 5>& texts, const std::array<float, 4>& offsets) {
- size_t i = 0;
- for (; i < offsets.size(); i++) {
- imgui.text(texts[i]);
- ImGui::SameLine(offsets[i]);
- }
- imgui.text(texts[i]);
- ImGui::Separator();
- };
- auto max_width = [](const std::vector<std::string>& items, const std::string& title, float extra_size = 0.0f) {
- float ret = ImGui::CalcTextSize(title.c_str()).x;
- for (const std::string& item : items) {
- ret = std::max(ret, extra_size + ImGui::CalcTextSize(item.c_str()).x);
- }
- return ret;
- };
- auto calculate_offsets = [max_width](const std::vector<std::string>& labels, const std::vector<std::string>& times,
- const std::array<std::string, 4>& titles, float extra_size = 0.0f) {
- const ImGuiStyle& style = ImGui::GetStyle();
- std::array<float, 4> ret = { 0.0f, 0.0f, 0.0f, 0.0f };
- ret[0] = max_width(labels, titles[0], extra_size) + 3.0f * style.ItemSpacing.x;
- for (size_t i = 1; i < titles.size(); i++)
- ret[i] = ret[i-1] + max_width(times, titles[i]) + style.ItemSpacing.x;
- return ret;
- };
- auto color_print_ranges = [this](unsigned char extruder_id, const std::vector<CustomGCode::Item>& custom_gcode_per_print_z) {
- std::vector<std::pair<ColorRGBA, std::pair<double, double>>> ret;
- ret.reserve(custom_gcode_per_print_z.size());
- for (const auto& item : custom_gcode_per_print_z) {
- if (extruder_id + 1 != static_cast<unsigned char>(item.extruder))
- continue;
- if (item.type != ColorChange)
- continue;
- const std::vector<double> zs = m_layers.get_zs();
- auto lower_b = std::lower_bound(zs.begin(), zs.end(), item.print_z - Slic3r::DoubleSlider::epsilon());
- if (lower_b == zs.end())
- continue;
- const double current_z = *lower_b;
- const double previous_z = (lower_b == zs.begin()) ? 0.0 : *(--lower_b);
- // to avoid duplicate values, check adding values
- if (ret.empty() || !(ret.back().second.first == previous_z && ret.back().second.second == current_z)) {
- ColorRGBA color;
- decode_color(item.color, color);
- ret.push_back({ color, { previous_z, current_z } });
- }
- }
- return ret;
- };
- auto upto_label = [](double z) {
- char buf[64];
- ::sprintf(buf, "%.2f", z);
- return _u8L("up to") + " " + std::string(buf) + " " + _u8L("mm");
- };
- auto above_label = [](double z) {
- char buf[64];
- ::sprintf(buf, "%.2f", z);
- return _u8L("above") + " " + std::string(buf) + " " + _u8L("mm");
- };
- auto fromto_label = [](double z1, double z2) {
- char buf1[64];
- ::sprintf(buf1, "%.2f", z1);
- char buf2[64];
- ::sprintf(buf2, "%.2f", z2);
- return _u8L("from") + " " + std::string(buf1) + " " + _u8L("to") + " " + std::string(buf2) + " " + _u8L("mm");
- };
- auto role_time_and_percent = [time_mode](GCodeExtrusionRole role) {
- auto it = std::find_if(time_mode.roles_times.begin(), time_mode.roles_times.end(), [role](const std::pair<GCodeExtrusionRole, float>& item) { return role == item.first; });
- return (it != time_mode.roles_times.end()) ? std::make_pair(it->second, it->second / time_mode.time) : std::make_pair(0.0f, 0.0f);
- };
- auto used_filament_per_role = [this, imperial_units](GCodeExtrusionRole role) {
- auto it = m_print_statistics.used_filaments_per_role.find(role);
- if (it == m_print_statistics.used_filaments_per_role.end())
- return std::make_pair(0.0, 0.0);
- double koef = imperial_units ? 1000.0 / ObjectManipulation::in_to_mm : 1.0;
- return std::make_pair(it->second.first * koef, it->second.second);
- };
- // data used to properly align items in columns when showing time
- std::array<float, 4> offsets = { 0.0f, 0.0f, 0.0f, 0.0f };
- std::vector<std::string> labels;
- std::vector<std::string> times;
- std::vector<float> percents;
- std::vector<double> used_filaments_m;
- std::vector<double> used_filaments_g;
- float max_time_percent = 0.0f;
- if (m_view_type == EViewType::FeatureType) {
- // calculate offsets to align time/percentage data
- for (GCodeExtrusionRole role : m_roles) {
- assert(role < GCodeExtrusionRole::Count);
- if (role < GCodeExtrusionRole::Count) {
- labels.push_back(_u8L(gcode_extrusion_role_to_string(role)));
- auto [time, percent] = role_time_and_percent(role);
- times.push_back((time > 0.0f) ? short_time_ui(get_time_dhms(time)) : "");
- percents.push_back(percent);
- max_time_percent = std::max(max_time_percent, percent);
- auto [used_filament_m, used_filament_g] = used_filament_per_role(role);
- used_filaments_m.push_back(used_filament_m);
- used_filaments_g.push_back(used_filament_g);
- }
- }
- std::string longest_percentage_string;
- for (double item : percents) {
- char buffer[64];
- ::sprintf(buffer, "%.2f %%", item);
- if (::strlen(buffer) > longest_percentage_string.length())
- longest_percentage_string = buffer;
- }
- longest_percentage_string += " ";
- if (_u8L("Percentage").length() > longest_percentage_string.length())
- longest_percentage_string = _u8L("Percentage");
- std::string longest_used_filament_string;
- for (double item : used_filaments_m) {
- char buffer[64];
- ::sprintf(buffer, imperial_units ? "%.2f in" : "%.2f m", item);
- if (::strlen(buffer) > longest_used_filament_string.length())
- longest_used_filament_string = buffer;
- }
- offsets = calculate_offsets(labels, times, { _u8L("Feature type"), _u8L("Time"), longest_percentage_string, longest_used_filament_string }, icon_size);
- }
- // get used filament (meters and grams) from used volume in respect to the active extruder
- auto get_used_filament_from_volume = [this, imperial_units](double volume, int extruder_id) {
- double koef = imperial_units ? 1.0 / ObjectManipulation::in_to_mm : 0.001;
- std::pair<double, double> ret = { koef * volume / (PI * sqr(0.5 * m_filament_diameters[extruder_id])),
- volume * m_filament_densities[extruder_id] * 0.001 };
- return ret;
- };
- if (m_view_type == EViewType::Tool) {
- // calculate used filaments data
- used_filaments_m = std::vector<double>(m_extruders_count, 0.0);
- used_filaments_g = std::vector<double>(m_extruders_count, 0.0);
- for (size_t extruder_id : m_extruder_ids) {
- if (m_print_statistics.volumes_per_extruder.find(extruder_id) == m_print_statistics.volumes_per_extruder.end())
- continue;
- double volume = m_print_statistics.volumes_per_extruder.at(extruder_id);
- auto [used_filament_m, used_filament_g] = get_used_filament_from_volume(volume, extruder_id);
- used_filaments_m[extruder_id] = used_filament_m;
- used_filaments_g[extruder_id] = used_filament_g;
- }
- std::string longest_used_filament_string;
- for (double item : used_filaments_m) {
- char buffer[64];
- ::sprintf(buffer, imperial_units ? "%.2f in" : "%.2f m", item);
- if (::strlen(buffer) > longest_used_filament_string.length())
- longest_used_filament_string = buffer;
- }
- offsets = calculate_offsets(labels, times, { "Extruder NNN", longest_used_filament_string }, icon_size);
- }
- // selection section
- bool view_type_changed = false;
- int old_view_type = static_cast<int>(get_view_type());
- int view_type = old_view_type;
- ImGui::PushStyleColor(ImGuiCol_FrameBg, { 0.1f, 0.1f, 0.1f, 0.8f });
- ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, { 0.2f, 0.2f, 0.2f, 0.8f });
- imgui.combo(std::string(), { _u8L("Feature type"),
- _u8L("Height (mm)"),
- _u8L("Width (mm)"),
- _u8L("Speed (mm/s)"),
- _u8L("Fan speed (%)"),
- _u8L("Temperature (°C)"),
- _u8L("Volumetric flow rate (mm³/s)"),
- _u8L("Layer time (linear)"),
- _u8L("Layer time (logarithmic)"),
- _u8L("Tool"),
- _u8L("Color Print") }, view_type, ImGuiComboFlags_HeightLargest, 0.0f, -1.0f);
- ImGui::PopStyleColor(2);
-
- if (old_view_type != view_type) {
- set_view_type(static_cast<EViewType>(view_type));
- wxGetApp().plater()->set_keep_current_preview_type(true);
- wxGetApp().plater()->refresh_print();
- view_type_changed = true;
- }
- // extrusion paths section -> title
- if (m_view_type == EViewType::FeatureType)
- append_headers({ "", _u8L("Time"), _u8L("Percentage"), _u8L("Used filament") }, offsets);
- else if (m_view_type == EViewType::Tool)
- append_headers({ "", _u8L("Used filament"), "", ""}, offsets);
- else
- ImGui::Separator();
- if (!view_type_changed) {
- // extrusion paths section -> items
- switch (m_view_type)
- {
- case EViewType::FeatureType:
- {
- max_time_percent = std::max(max_time_percent, time_mode.travel_time / time_mode.time);
- for (size_t i = 0; i < m_roles.size(); ++i) {
- GCodeExtrusionRole role = m_roles[i];
- if (role >= GCodeExtrusionRole::Count)
- continue;
- const bool visible = is_visible(role);
- append_item(EItemType::Rect, Extrusion_Role_Colors[static_cast<unsigned int>(role)], labels[i],
- visible, times[i], percents[i], max_time_percent, offsets, used_filaments_m[i], used_filaments_g[i], [this, role, visible]() {
- m_extrusions.role_visibility_flags = visible ? m_extrusions.role_visibility_flags & ~(1 << int(role)) : m_extrusions.role_visibility_flags | (1 << int(role));
- // update buffers' render paths
- refresh_render_paths(false, false);
- wxGetApp().plater()->update_preview_moves_slider();
- wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
- }
- );
- }
- if (m_buffers[buffer_id(EMoveType::Travel)].visible)
- append_item(EItemType::Line, Travel_Colors[0], _u8L("Travel"), true, short_time_ui(get_time_dhms(time_mode.travel_time)),
- time_mode.travel_time / time_mode.time, max_time_percent, offsets, 0.0f, 0.0f);
- break;
- }
- case EViewType::Height: { append_range(m_extrusions.ranges.height, 3); break; }
- case EViewType::Width: { append_range(m_extrusions.ranges.width, 3); break; }
- case EViewType::Feedrate: { append_range(m_extrusions.ranges.feedrate, 1); break; }
- case EViewType::FanSpeed: { append_range(m_extrusions.ranges.fan_speed, 0); break; }
- case EViewType::Temperature: { append_range(m_extrusions.ranges.temperature, 0); break; }
- case EViewType::VolumetricRate: { append_range(m_extrusions.ranges.volumetric_rate, 3); break; }
- case EViewType::LayerTimeLinear: { append_time_range(m_extrusions.ranges.layer_time[static_cast<size_t>(m_time_estimate_mode)], Extrusions::Range::EType::Linear); break; }
- case EViewType::LayerTimeLogarithmic: { append_time_range(m_extrusions.ranges.layer_time[static_cast<size_t>(m_time_estimate_mode)], Extrusions::Range::EType::Logarithmic); break; }
- case EViewType::Tool: {
- // shows only extruders actually used
- for (unsigned char extruder_id : m_extruder_ids) {
- if (used_filaments_m[extruder_id] > 0.0 && used_filaments_g[extruder_id] > 0.0)
- append_item(EItemType::Rect, m_tool_colors[extruder_id], _u8L("Extruder") + " " + std::to_string(extruder_id + 1),
- true, "", 0.0f, 0.0f, offsets, used_filaments_m[extruder_id], used_filaments_g[extruder_id]);
- }
- break;
- }
- case EViewType::ColorPrint:
- {
- const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
- size_t total_items = 1;
- for (unsigned char i : m_extruder_ids) {
- total_items += color_print_ranges(i, custom_gcode_per_print_z).size();
- }
- const bool need_scrollable = static_cast<float>(total_items) * icon_size + (static_cast<float>(total_items) - 1.0f) * ImGui::GetStyle().ItemSpacing.y > child_height;
- // add scrollable region, if needed
- if (need_scrollable)
- ImGui::BeginChild("color_prints", { -1.0f, child_height }, false);
- if (m_extruders_count == 1) { // single extruder use case
- const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(0, custom_gcode_per_print_z);
- const int items_cnt = static_cast<int>(cp_values.size());
- if (items_cnt == 0) // There are no color changes, but there are some pause print or custom Gcode
- append_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default color"));
- else {
- for (int i = items_cnt; i >= 0; --i) {
- // create label for color change item
- if (i == 0) {
- append_item(EItemType::Rect, m_tool_colors[0], upto_label(cp_values.front().second.first));
- break;
- }
- else if (i == items_cnt) {
- append_item(EItemType::Rect, cp_values[i - 1].first, above_label(cp_values[i - 1].second.second));
- continue;
- }
- append_item(EItemType::Rect, cp_values[i - 1].first, fromto_label(cp_values[i - 1].second.second, cp_values[i].second.first));
- }
- }
- }
- else { // multi extruder use case
- // shows only extruders actually used
- for (unsigned char i : m_extruder_ids) {
- const std::vector<std::pair<ColorRGBA, std::pair<double, double>>> cp_values = color_print_ranges(i, custom_gcode_per_print_z);
- const int items_cnt = static_cast<int>(cp_values.size());
- if (items_cnt == 0)
- // There are no color changes, but there are some pause print or custom Gcode
- append_item(EItemType::Rect, m_tool_colors[i], _u8L("Extruder") + " " + std::to_string(i + 1) + " " + _u8L("default color"));
- else {
- for (int j = items_cnt; j >= 0; --j) {
- // create label for color change item
- std::string label = _u8L("Extruder") + " " + std::to_string(i + 1);
- if (j == 0) {
- label += " " + upto_label(cp_values.front().second.first);
- append_item(EItemType::Rect, m_tool_colors[i], label);
- break;
- }
- else if (j == items_cnt) {
- label += " " + above_label(cp_values[j - 1].second.second);
- append_item(EItemType::Rect, cp_values[j - 1].first, label);
- continue;
- }
- label += " " + fromto_label(cp_values[j - 1].second.second, cp_values[j].second.first);
- append_item(EItemType::Rect, cp_values[j - 1].first, label);
- }
- }
- }
- }
- if (need_scrollable)
- ImGui::EndChild();
- break;
- }
- default: { break; }
- }
- }
- // partial estimated printing time section
- if (m_view_type == EViewType::ColorPrint) {
- using Times = std::pair<float, float>;
- using TimesList = std::vector<std::pair<CustomGCode::Type, Times>>;
- // helper structure containig the data needed to render the time items
- struct PartialTime
- {
- enum class EType : unsigned char
- {
- Print,
- ColorChange,
- Pause
- };
- EType type;
- int extruder_id;
- ColorRGBA color1;
- ColorRGBA color2;
- Times times;
- std::pair<double, double> used_filament{ 0.0f, 0.0f };
- };
- using PartialTimes = std::vector<PartialTime>;
- auto generate_partial_times = [this, get_used_filament_from_volume](const TimesList& times, const std::vector<double>& used_filaments) {
- PartialTimes items;
- std::vector<CustomGCode::Item> custom_gcode_per_print_z = wxGetApp().is_editor() ? wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes : m_custom_gcode_per_print_z;
- std::vector<ColorRGBA> last_color(m_extruders_count);
- for (size_t i = 0; i < m_extruders_count; ++i) {
- last_color[i] = m_tool_colors[i];
- }
- int last_extruder_id = 1;
- int color_change_idx = 0;
- for (const auto& time_rec : times) {
- switch (time_rec.first)
- {
- case CustomGCode::PausePrint: {
- auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; });
- if (it != custom_gcode_per_print_z.end()) {
- items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second });
- items.push_back({ PartialTime::EType::Pause, it->extruder, ColorRGBA::BLACK(), ColorRGBA::BLACK(), time_rec.second });
- custom_gcode_per_print_z.erase(it);
- }
- break;
- }
- case CustomGCode::ColorChange: {
- auto it = std::find_if(custom_gcode_per_print_z.begin(), custom_gcode_per_print_z.end(), [time_rec](const CustomGCode::Item& item) { return item.type == time_rec.first; });
- if (it != custom_gcode_per_print_z.end()) {
- items.push_back({ PartialTime::EType::Print, it->extruder, last_color[it->extruder - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], it->extruder - 1) });
- ColorRGBA color;
- decode_color(it->color, color);
- items.push_back({ PartialTime::EType::ColorChange, it->extruder, last_color[it->extruder - 1], color, time_rec.second });
- last_color[it->extruder - 1] = color;
- last_extruder_id = it->extruder;
- custom_gcode_per_print_z.erase(it);
- }
- else
- items.push_back({ PartialTime::EType::Print, last_extruder_id, last_color[last_extruder_id - 1], ColorRGBA::BLACK(), time_rec.second, get_used_filament_from_volume(used_filaments[color_change_idx++], last_extruder_id - 1) });
- break;
- }
- default: { break; }
- }
- }
- return items;
- };
- auto append_color_change = [&imgui](const ColorRGBA& color1, const ColorRGBA& color2, const std::array<float, 4>& offsets, const Times& times) {
- imgui.text(_u8L("Color change"));
- ImGui::SameLine();
- float icon_size = ImGui::GetTextLineHeight();
- ImDrawList* draw_list = ImGui::GetWindowDrawList();
- ImVec2 pos = ImGui::GetCursorScreenPos();
- pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x;
- draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
- ImGuiWrapper::to_ImU32(color1));
- pos.x += icon_size;
- draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
- ImGuiWrapper::to_ImU32(color2));
- ImGui::SameLine(offsets[0]);
- imgui.text(short_time_ui(get_time_dhms(times.second - times.first)));
- };
- auto append_print = [&imgui, imperial_units](const ColorRGBA& color, const std::array<float, 4>& offsets, const Times& times, std::pair<double, double> used_filament) {
- imgui.text(_u8L("Print"));
- ImGui::SameLine();
- float icon_size = ImGui::GetTextLineHeight();
- ImDrawList* draw_list = ImGui::GetWindowDrawList();
- ImVec2 pos = ImGui::GetCursorScreenPos();
- pos.x -= 0.5f * ImGui::GetStyle().ItemSpacing.x;
- draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f },
- ImGuiWrapper::to_ImU32(color));
- ImGui::SameLine(offsets[0]);
- imgui.text(short_time_ui(get_time_dhms(times.second)));
- ImGui::SameLine(offsets[1]);
- imgui.text(short_time_ui(get_time_dhms(times.first)));
- if (used_filament.first > 0.0f) {
- char buffer[64];
- ImGui::SameLine(offsets[2]);
- ::sprintf(buffer, imperial_units ? "%.2f in" : "%.2f m", used_filament.first);
- imgui.text(buffer);
- ImGui::SameLine(offsets[3]);
- ::sprintf(buffer, "%.2f g", used_filament.second);
- imgui.text(buffer);
- }
- };
- PartialTimes partial_times = generate_partial_times(time_mode.custom_gcode_times, m_print_statistics.volumes_per_color_change);
- if (!partial_times.empty()) {
- labels.clear();
- times.clear();
- for (const PartialTime& item : partial_times) {
- switch (item.type)
- {
- case PartialTime::EType::Print: { labels.push_back(_u8L("Print")); break; }
- case PartialTime::EType::Pause: { labels.push_back(_u8L("Pause")); break; }
- case PartialTime::EType::ColorChange: { labels.push_back(_u8L("Color change")); break; }
- }
- times.push_back(short_time_ui(get_time_dhms(item.times.second)));
- }
- std::string longest_used_filament_string;
- for (const PartialTime& item : partial_times) {
- if (item.used_filament.first > 0.0f) {
- char buffer[64];
- ::sprintf(buffer, imperial_units ? "%.2f in" : "%.2f m", item.used_filament.first);
- if (::strlen(buffer) > longest_used_filament_string.length())
- longest_used_filament_string = buffer;
- }
- }
- offsets = calculate_offsets(labels, times, { _u8L("Event"), _u8L("Remaining time"), _u8L("Duration"), longest_used_filament_string }, 2.0f * icon_size);
- ImGui::Spacing();
- append_headers({ _u8L("Event"), _u8L("Remaining time"), _u8L("Duration"), _u8L("Used filament") }, offsets);
- const bool need_scrollable = static_cast<float>(partial_times.size()) * icon_size + (static_cast<float>(partial_times.size()) - 1.0f) * ImGui::GetStyle().ItemSpacing.y > child_height;
- if (need_scrollable)
- // add scrollable region
- ImGui::BeginChild("events", { -1.0f, child_height }, false);
- for (const PartialTime& item : partial_times) {
- switch (item.type)
- {
- case PartialTime::EType::Print: {
- append_print(item.color1, offsets, item.times, item.used_filament);
- break;
- }
- case PartialTime::EType::Pause: {
- imgui.text(_u8L("Pause"));
- ImGui::SameLine(offsets[0]);
- imgui.text(short_time_ui(get_time_dhms(item.times.second - item.times.first)));
- break;
- }
- case PartialTime::EType::ColorChange: {
- append_color_change(item.color1, item.color2, offsets, item.times);
- break;
- }
- }
- }
- if (need_scrollable)
- ImGui::EndChild();
- }
- }
- auto add_strings_row_to_table = [&imgui](const std::string& col_1, const ImVec4& col_1_color, const std::string& col_2, const ImVec4& col_2_color) {
- ImGui::TableNextRow();
- ImGui::TableSetColumnIndex(0);
- imgui.text_colored(col_1_color, col_1.c_str());
- ImGui::TableSetColumnIndex(1);
- imgui.text_colored(col_2_color, col_2.c_str());
- };
- // settings section
- bool has_settings = false;
- has_settings |= !m_settings_ids.print.empty();
- has_settings |= !m_settings_ids.printer.empty();
- bool has_filament_settings = true;
- has_filament_settings &= !m_settings_ids.filament.empty();
- for (const std::string& fs : m_settings_ids.filament) {
- has_filament_settings &= !fs.empty();
- }
- has_settings |= has_filament_settings;
- bool show_settings = wxGetApp().is_gcode_viewer();
- show_settings &= (m_view_type == EViewType::FeatureType || m_view_type == EViewType::Tool);
- show_settings &= has_settings;
- if (show_settings) {
- ImGui::Spacing();
- imgui.title(_u8L("Settings"));
- auto trim_text_if_needed = [](const std::string& txt) {
- const float max_length = 250.0f;
- const float length = ImGui::CalcTextSize(txt.c_str()).x;
- if (length > max_length) {
- const size_t new_len = txt.length() * max_length / length;
- return txt.substr(0, new_len) + "...";
- }
- return txt;
- };
- if (ImGui::BeginTable("Settings", 2)) {
- if (!m_settings_ids.printer.empty())
- add_strings_row_to_table(_u8L("Printer") + ":", ImGuiWrapper::COL_ORANGE_LIGHT,
- trim_text_if_needed(m_settings_ids.printer), ImGuiWrapper::to_ImVec4(ColorRGBA::WHITE()));
- if (!m_settings_ids.print.empty())
- add_strings_row_to_table(_u8L("Print settings") + ":", ImGuiWrapper::COL_ORANGE_LIGHT,
- trim_text_if_needed(m_settings_ids.print), ImGuiWrapper::to_ImVec4(ColorRGBA::WHITE()));
- if (!m_settings_ids.filament.empty()) {
- for (unsigned char i : m_extruder_ids) {
- if (i < static_cast<unsigned char>(m_settings_ids.filament.size()) && !m_settings_ids.filament[i].empty()) {
- std::string txt = _u8L("Filament");
- txt += (m_extruder_ids.size() == 1) ? ":" : " " + std::to_string(i + 1);
- add_strings_row_to_table(txt, ImGuiWrapper::COL_ORANGE_LIGHT,
- trim_text_if_needed(m_settings_ids.filament[i]), ImGuiWrapper::to_ImVec4(ColorRGBA::WHITE()));
- }
- }
- }
- ImGui::EndTable();
- }
- }
- if (m_view_type == EViewType::Width || m_view_type == EViewType::VolumetricRate) {
- const auto custom_it = std::find(m_roles.begin(), m_roles.end(), GCodeExtrusionRole::Custom);
- if (custom_it != m_roles.end()) {
- const bool custom_visible = is_visible(GCodeExtrusionRole::Custom);
- const wxString btn_text = custom_visible ? _L("Hide Custom G-code") : _L("Show Custom G-code");
- ImGui::Separator();
- if (imgui.button(btn_text, ImVec2(-1.0f, 0.0f), true)) {
- m_extrusions.role_visibility_flags = custom_visible ? m_extrusions.role_visibility_flags & ~(1 << int(GCodeExtrusionRole::Custom)) :
- m_extrusions.role_visibility_flags | (1 << int(GCodeExtrusionRole::Custom));
- wxGetApp().plater()->refresh_print();
- }
- }
- }
- // total estimated printing time section
- if (show_estimated_time) {
- ImGui::Spacing();
- std::string time_title = _u8L("Estimated printing times");
- auto can_show_mode_button = [this](PrintEstimatedStatistics::ETimeMode mode) {
- bool show = false;
- if (m_print_statistics.modes.size() > 1 && m_print_statistics.modes[static_cast<size_t>(mode)].roles_times.size() > 0) {
- for (size_t i = 0; i < m_print_statistics.modes.size(); ++i) {
- if (i != static_cast<size_t>(mode) &&
- m_print_statistics.modes[i].time > 0.0f &&
- short_time(get_time_dhms(m_print_statistics.modes[static_cast<size_t>(mode)].time)) != short_time(get_time_dhms(m_print_statistics.modes[i].time))) {
- show = true;
- break;
- }
- }
- }
- return show;
- };
- if (can_show_mode_button(m_time_estimate_mode)) {
- switch (m_time_estimate_mode)
- {
- case PrintEstimatedStatistics::ETimeMode::Normal: { time_title += " [" + _u8L("Normal mode") + "]"; break; }
- case PrintEstimatedStatistics::ETimeMode::Stealth: { time_title += " [" + _u8L("Stealth mode") + "]"; break; }
- default: { assert(false); break; }
- }
- }
- imgui.title(time_title + ":");
- if (ImGui::BeginTable("Times", 2)) {
- if (!time_mode.layers_times.empty()) {
- add_strings_row_to_table(_u8L("First layer") + ":", ImGuiWrapper::COL_ORANGE_LIGHT,
- short_time_ui(get_time_dhms(time_mode.layers_times.front())), ImGuiWrapper::to_ImVec4(ColorRGBA::WHITE()));
- }
- add_strings_row_to_table(_u8L("Total") + ":", ImGuiWrapper::COL_ORANGE_LIGHT,
- short_time_ui(get_time_dhms(time_mode.time)), ImGuiWrapper::to_ImVec4(ColorRGBA::WHITE()));
- ImGui::EndTable();
- }
- auto show_mode_button = [this, &imgui, can_show_mode_button](const wxString& label, PrintEstimatedStatistics::ETimeMode mode) {
- if (can_show_mode_button(mode)) {
- if (imgui.button(label)) {
- m_time_estimate_mode = mode;
- if (m_view_type == EViewType::LayerTimeLinear || m_view_type == EViewType::LayerTimeLogarithmic)
- refresh_render_paths(false, false);
- imgui.set_requires_extra_frame();
- }
- }
- };
- switch (m_time_estimate_mode) {
- case PrintEstimatedStatistics::ETimeMode::Normal: {
- show_mode_button(_L("Show stealth mode"), PrintEstimatedStatistics::ETimeMode::Stealth);
- break;
- }
- case PrintEstimatedStatistics::ETimeMode::Stealth: {
- show_mode_button(_L("Show normal mode"), PrintEstimatedStatistics::ETimeMode::Normal);
- break;
- }
- default : { assert(false); break; }
- }
- }
- // toolbar section
- auto toggle_button = [this, &imgui, icon_size](Preview::OptionType type, const std::string& name,
- std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback) {
- auto is_flag_set = [](unsigned int flags, unsigned int flag) {
- return (flags & (1 << flag)) != 0;
- };
- auto set_flag = [](unsigned int flags, unsigned int flag, bool active) {
- return active ? (flags | (1 << flag)) : (flags & ~(1 << flag));
- };
- unsigned int flags = get_options_visibility_flags();
- unsigned int flag = static_cast<unsigned int>(type);
- bool active = is_flag_set(flags, flag);
- if (imgui.draw_radio_button(name, 1.5f * icon_size, active, draw_callback)) {
- unsigned int new_flags = set_flag(flags, flag, !active);
- set_options_visibility_from_flags(new_flags);
- const unsigned int diff_flags = flags ^ new_flags;
- if (m_view_type == GCodeViewer::EViewType::Feedrate && is_flag_set(diff_flags, static_cast<unsigned int>(Preview::OptionType::Travel)))
- wxGetApp().plater()->refresh_print();
- else {
- bool keep_first = m_sequential_view.current.first != m_sequential_view.global.first;
- bool keep_last = m_sequential_view.current.last != m_sequential_view.global.last;
- wxGetApp().plater()->get_current_canvas3D()->refresh_gcode_preview_render_paths(keep_first, keep_last);
- }
- wxGetApp().plater()->update_preview_moves_slider();
- }
- if (ImGui::IsItemHovered()) {
- ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND);
- ImGui::BeginTooltip();
- imgui.text(name);
- ImGui::EndTooltip();
- ImGui::PopStyleColor();
- }
- };
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
- ImGui::Spacing();
- toggle_button(Preview::OptionType::Travel, _u8L("Travel"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendTravel);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::Wipe, _u8L("Wipe"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendWipe);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::Retractions, _u8L("Retractions"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendRetract);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::Unretractions, _u8L("Deretractions"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendDeretract);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::Seams, _u8L("Seams"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendSeams);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::ToolChanges, _u8L("Tool changes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendToolChanges);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::ColorChanges, _u8L("Color changes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendColorChanges);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::PausePrints, _u8L("Print pauses"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendPausePrints);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::CustomGCodes, _u8L("Custom G-codes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendCustomGCodes);
- });
- ImGui::SameLine();
- toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendCOG);
- });
- ImGui::SameLine();
- if (!wxGetApp().is_gcode_viewer()) {
- toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendShells);
- });
- ImGui::SameLine();
- }
- toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
- imgui.draw_icon(window, pos, size, ImGui::LegendToolMarker);
- });
- bool size_dirty = !ImGui::GetCurrentWindow()->ScrollbarY && ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x != ImGui::GetWindowWidth();
- if (m_legend_resizer.dirty || size_dirty != m_legend_resizer.dirty) {
- wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
- wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
- }
- m_legend_resizer.dirty = size_dirty;
- legend_height = ImGui::GetWindowHeight();
- imgui.end();
- ImGui::PopStyleVar();
- }
- #if ENABLE_GCODE_VIEWER_STATISTICS
- void GCodeViewer::render_statistics()
- {
- static const float offset = 275.0f;
- ImGuiWrapper& imgui = *wxGetApp().imgui();
- auto add_time = [&imgui](const std::string& label, int64_t time) {
- imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, label);
- ImGui::SameLine(offset);
- imgui.text(std::to_string(time) + " ms (" + get_time_dhms(static_cast<float>(time) * 0.001f) + ")");
- };
- auto add_memory = [&imgui](const std::string& label, int64_t memory) {
- auto format_string = [memory](const std::string& units, float value) {
- return std::to_string(memory) + " bytes (" +
- Slic3r::float_to_string_decimal_point(float(memory) * value, 3)
- + " " + units + ")";
- };
- static const float kb = 1024.0f;
- static const float inv_kb = 1.0f / kb;
- static const float mb = 1024.0f * kb;
- static const float inv_mb = 1.0f / mb;
- static const float gb = 1024.0f * mb;
- static const float inv_gb = 1.0f / gb;
- imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, label);
- ImGui::SameLine(offset);
- if (static_cast<float>(memory) < mb)
- imgui.text(format_string("KB", inv_kb));
- else if (static_cast<float>(memory) < gb)
- imgui.text(format_string("MB", inv_mb));
- else
- imgui.text(format_string("GB", inv_gb));
- };
- auto add_counter = [&imgui](const std::string& label, int64_t counter) {
- imgui.text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, label);
- ImGui::SameLine(offset);
- imgui.text(std::to_string(counter));
- };
- imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f);
- ImGui::SetNextWindowSizeConstraints({ 300.0f, 100.0f }, { 600.0f, 900.0f });
- imgui.begin(std::string("GCodeViewer Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize);
- ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
- if (ImGui::CollapsingHeader("Time")) {
- add_time(std::string("GCodeProcessor:"), m_statistics.results_time);
- ImGui::Separator();
- add_time(std::string("Load:"), m_statistics.load_time);
- add_time(std::string(" Load vertices:"), m_statistics.load_vertices);
- add_time(std::string(" Smooth vertices:"), m_statistics.smooth_vertices);
- add_time(std::string(" Load indices:"), m_statistics.load_indices);
- add_time(std::string("Refresh:"), m_statistics.refresh_time);
- add_time(std::string("Refresh paths:"), m_statistics.refresh_paths_time);
- }
- if (ImGui::CollapsingHeader("OpenGL calls")) {
- add_counter(std::string("Multi GL_LINES:"), m_statistics.gl_multi_lines_calls_count);
- add_counter(std::string("Multi GL_TRIANGLES:"), m_statistics.gl_multi_triangles_calls_count);
- add_counter(std::string("GL_TRIANGLES:"), m_statistics.gl_triangles_calls_count);
- ImGui::Separator();
- add_counter(std::string("Instanced models:"), m_statistics.gl_instanced_models_calls_count);
- add_counter(std::string("Batched models:"), m_statistics.gl_batched_models_calls_count);
- }
- if (ImGui::CollapsingHeader("CPU memory")) {
- add_memory(std::string("GCodeProcessor results:"), m_statistics.results_size);
- ImGui::Separator();
- add_memory(std::string("Paths:"), m_statistics.paths_size);
- add_memory(std::string("Render paths:"), m_statistics.render_paths_size);
- add_memory(std::string("Models instances:"), m_statistics.models_instances_size);
- }
- if (ImGui::CollapsingHeader("GPU memory")) {
- add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
- add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
- add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size);
- ImGui::Separator();
- add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
- add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
- }
- if (ImGui::CollapsingHeader("Other")) {
- add_counter(std::string("Travel segments count:"), m_statistics.travel_segments_count);
- add_counter(std::string("Wipe segments count:"), m_statistics.wipe_segments_count);
- add_counter(std::string("Extrude segments count:"), m_statistics.extrude_segments_count);
- add_counter(std::string("Instances count:"), m_statistics.instances_count);
- add_counter(std::string("Batched count:"), m_statistics.batched_count);
- ImGui::Separator();
- add_counter(std::string("VBuffers count:"), m_statistics.vbuffers_count);
- add_counter(std::string("IBuffers count:"), m_statistics.ibuffers_count);
- }
- imgui.end();
- }
- #endif // ENABLE_GCODE_VIEWER_STATISTICS
- void GCodeViewer::log_memory_used(const std::string& label, int64_t additional) const
- {
- if (Slic3r::get_logging_level() >= 5) {
- int64_t paths_size = 0;
- int64_t render_paths_size = 0;
- for (const TBuffer& buffer : m_buffers) {
- paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.paths, Path);
- render_paths_size += SLIC3R_STDUNORDEREDSET_MEMSIZE(buffer.render_paths, RenderPath);
- for (const RenderPath& path : buffer.render_paths) {
- render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int);
- render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
- }
- }
- int64_t layers_size = SLIC3R_STDVEC_MEMSIZE(m_layers.get_zs(), double);
- layers_size += SLIC3R_STDVEC_MEMSIZE(m_layers.get_ranges(), Layers::Range);
- BOOST_LOG_TRIVIAL(trace) << label
- << "(" << format_memsize_MB(additional + paths_size + render_paths_size + layers_size) << ");"
- << log_memory_info();
- }
- }
- ColorRGBA GCodeViewer::option_color(EMoveType move_type) const
- {
- switch (move_type)
- {
- case EMoveType::Tool_change: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::ToolChanges)]; }
- case EMoveType::Color_change: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::ColorChanges)]; }
- case EMoveType::Pause_Print: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::PausePrints)]; }
- case EMoveType::Custom_GCode: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::CustomGCodes)]; }
- case EMoveType::Retract: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::Retractions)]; }
- case EMoveType::Unretract: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::Unretractions)]; }
- case EMoveType::Seam: { return Options_Colors[static_cast<unsigned int>(EOptionsColors::Seams)]; }
- default: { return { 0.0f, 0.0f, 0.0f, 1.0f }; }
- }
- }
- } // namespace GUI
- } // namespace Slic3r
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