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- package Slic3r::Polygon;
- use strict;
- use warnings;
- # a polygon is a closed polyline.
- use parent 'Slic3r::Polyline';
- use Slic3r::Geometry qw(PI);
- sub grow {
- my $self = shift;
- return $self->split_at_first_point->grow(@_);
- }
- # this method subdivides the polygon segments to that no one of them
- # is longer than the length provided
- sub subdivide {
- my $self = shift;
- my ($max_length) = @_;
-
- my @points = @$self;
- push @points, $points[0]; # append first point as this is a polygon
- my @new_points = shift @points;
- while (@points) {
- while ($new_points[-1]->distance_to($points[0]) > $max_length) {
- push @new_points, map Slic3r::Point->new(@$_),
- Slic3r::Geometry::point_along_segment($new_points[-1], $points[0], $max_length);
- }
- push @new_points, shift @points;
- }
- pop @new_points; # remove last point as it coincides with first one
- return Slic3r::Polygon->new(@new_points);
- }
- 1;
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