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- /*******************************************************************************
- * *
- * Author : Angus Johnson *
- * Version : 6.2.9 *
- * Date : 16 February 2015 *
- * Website : http://www.angusj.com *
- * Copyright : Angus Johnson 2010-2015 *
- * *
- * License: *
- * Use, modification & distribution is subject to Boost Software License Ver 1. *
- * http://www.boost.org/LICENSE_1_0.txt *
- * *
- * Attributions: *
- * The code in this library is an extension of Bala Vatti's clipping algorithm: *
- * "A generic solution to polygon clipping" *
- * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
- * http://portal.acm.org/citation.cfm?id=129906 *
- * *
- * Computer graphics and geometric modeling: implementation and algorithms *
- * By Max K. Agoston *
- * Springer; 1 edition (January 4, 2005) *
- * http://books.google.com/books?q=vatti+clipping+agoston *
- * *
- * See also: *
- * "Polygon Offsetting by Computing Winding Numbers" *
- * Paper no. DETC2005-85513 pp. 565-575 *
- * ASME 2005 International Design Engineering Technical Conferences *
- * and Computers and Information in Engineering Conference (IDETC/CIE2005) *
- * September 24-28, 2005 , Long Beach, California, USA *
- * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
- * *
- *******************************************************************************/
- #ifndef clipper_hpp
- #define clipper_hpp
- #include <inttypes.h>
- #define CLIPPER_VERSION "6.2.6"
- //use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
- //#define use_xyz
- //use_lines: Enables line clipping. Adds a very minor cost to performance.
- #define use_lines
-
- //use_deprecated: Enables temporary support for the obsolete functions
- //#define use_deprecated
- #include <vector>
- #include <deque>
- #include <stdexcept>
- #include <cstring>
- #include <cstdlib>
- #include <ostream>
- #include <functional>
- #include <queue>
- namespace ClipperLib {
- enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
- enum PolyType { ptSubject, ptClip };
- //By far the most widely used winding rules for polygon filling are
- //EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
- //Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
- //see http://glprogramming.com/red/chapter11.html
- enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
- // Point coordinate type
- typedef int64_t cInt;
- // Maximum cInt value to allow a cross product calculation using 32bit expressions.
- static cInt const loRange = 0x3FFFFFFF;
- // Maximum allowed cInt value.
- static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
- struct IntPoint {
- cInt X;
- cInt Y;
- #ifdef use_xyz
- cInt Z;
- IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
- #else
- IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
- #endif
- friend inline bool operator== (const IntPoint& a, const IntPoint& b)
- {
- return a.X == b.X && a.Y == b.Y;
- }
- friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
- {
- return a.X != b.X || a.Y != b.Y;
- }
- };
- //------------------------------------------------------------------------------
- typedef std::vector< IntPoint > Path;
- typedef std::vector< Path > Paths;
- inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
- inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
- std::ostream& operator <<(std::ostream &s, const IntPoint &p);
- std::ostream& operator <<(std::ostream &s, const Path &p);
- std::ostream& operator <<(std::ostream &s, const Paths &p);
- struct DoublePoint
- {
- double X;
- double Y;
- DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
- DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
- };
- //------------------------------------------------------------------------------
- #ifdef use_xyz
- typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
- #endif
- enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
- enum JoinType {jtSquare, jtRound, jtMiter};
- enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
- class PolyNode;
- typedef std::vector< PolyNode* > PolyNodes;
- class PolyNode
- {
- public:
- PolyNode() : Childs(), Parent(0), Index(0), m_IsOpen(false) {}
- virtual ~PolyNode(){};
- Path Contour;
- PolyNodes Childs;
- PolyNode* Parent;
- // Traversal of the polygon tree in a depth first fashion.
- PolyNode* GetNext() const { return Childs.empty() ? GetNextSiblingUp() : Childs.front(); }
- bool IsHole() const;
- bool IsOpen() const { return m_IsOpen; }
- int ChildCount() const { return (int)Childs.size(); }
- private:
- unsigned Index; //node index in Parent.Childs
- bool m_IsOpen;
- JoinType m_jointype;
- EndType m_endtype;
- PolyNode* GetNextSiblingUp() const { return Parent ? ((Index == Parent->Childs.size() - 1) ? Parent->GetNextSiblingUp() : Parent->Childs[Index + 1]) : nullptr; }
- void AddChild(PolyNode& child);
- friend class Clipper; //to access Index
- friend class ClipperOffset;
- friend class PolyTree; //to implement the PolyTree::move operator
- };
- class PolyTree: public PolyNode
- {
- public:
- PolyTree() {}
- PolyTree(PolyTree &&src) { *this = std::move(src); }
- virtual ~PolyTree(){Clear();};
- PolyTree& operator=(PolyTree &&src) {
- AllNodes = std::move(src.AllNodes);
- Contour = std::move(src.Contour);
- Childs = std::move(src.Childs);
- Parent = nullptr;
- Index = src.Index;
- m_IsOpen = src.m_IsOpen;
- m_jointype = src.m_jointype;
- m_endtype = src.m_endtype;
- for (size_t i = 0; i < Childs.size(); ++ i)
- Childs[i]->Parent = this;
- return *this;
- }
- PolyNode* GetFirst() const { return Childs.empty() ? nullptr : Childs.front(); }
- void Clear() { AllNodes.clear(); Childs.clear(); }
- int Total() const;
- private:
- PolyTree(const PolyTree &src) = delete;
- PolyTree& operator=(const PolyTree &src) = delete;
- std::vector<PolyNode> AllNodes;
- friend class Clipper; //to access AllNodes
- };
- double Area(const Path &poly);
- inline bool Orientation(const Path &poly) { return Area(poly) >= 0; }
- int PointInPolygon(const IntPoint &pt, const Path &path);
- void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
- void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
- void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
- void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
- void CleanPolygon(Path& poly, double distance = 1.415);
- void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
- void CleanPolygons(Paths& polys, double distance = 1.415);
- void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
- void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
- void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
- void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
- void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
- void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
- void ReversePath(Path& p);
- void ReversePaths(Paths& p);
- struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
- //enums that are used internally ...
- enum EdgeSide { esLeft = 1, esRight = 2};
- // namespace Internal {
- //forward declarations (for stuff used internally) ...
- struct TEdge {
- // Bottom point of this edge (with minimum Y).
- IntPoint Bot;
- // Current position.
- IntPoint Curr;
- // Top point of this edge (with maximum Y).
- IntPoint Top;
- // Vector from Bot to Top.
- IntPoint Delta;
- // Slope (dx/dy). For horiontal edges, the slope is set to HORIZONTAL (-1.0E+40).
- double Dx;
- PolyType PolyTyp;
- EdgeSide Side;
- // Winding number delta. 1 or -1 depending on winding direction, 0 for open paths and flat closed paths.
- int WindDelta;
- int WindCnt;
- int WindCnt2; //winding count of the opposite polytype
- int OutIdx;
- // Next edge in the input path.
- TEdge *Next;
- // Previous edge in the input path.
- TEdge *Prev;
- // Next edge in the Local Minima List chain.
- TEdge *NextInLML;
- TEdge *NextInAEL;
- TEdge *PrevInAEL;
- TEdge *NextInSEL;
- TEdge *PrevInSEL;
- };
- struct IntersectNode {
- IntersectNode(TEdge *Edge1, TEdge *Edge2, IntPoint Pt) :
- Edge1(Edge1), Edge2(Edge2), Pt(Pt) {}
- TEdge *Edge1;
- TEdge *Edge2;
- IntPoint Pt;
- };
- struct LocalMinimum {
- cInt Y;
- TEdge *LeftBound;
- TEdge *RightBound;
- };
- // Point of an output polygon.
- // 36B on 64bit system without use_xyz.
- struct OutPt {
- // 4B
- int Idx;
- // 16B without use_xyz / 24B with use_xyz
- IntPoint Pt;
- // 4B on 32bit system, 8B on 64bit system
- OutPt *Next;
- // 4B on 32bit system, 8B on 64bit system
- OutPt *Prev;
- };
- struct OutRec;
- struct Join {
- Join(OutPt *OutPt1, OutPt *OutPt2, IntPoint OffPt) :
- OutPt1(OutPt1), OutPt2(OutPt2), OffPt(OffPt) {}
- OutPt *OutPt1;
- OutPt *OutPt2;
- IntPoint OffPt;
- };
- // }; // namespace Internal
- //------------------------------------------------------------------------------
- //ClipperBase is the ancestor to the Clipper class. It should not be
- //instantiated directly. This class simply abstracts the conversion of sets of
- //polygon coordinates into edge objects that are stored in a LocalMinima list.
- class ClipperBase
- {
- public:
- ClipperBase() : m_UseFullRange(false), m_HasOpenPaths(false) {}
- ~ClipperBase() { Clear(); }
- bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
- bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
- void Clear();
- IntRect GetBounds();
- // By default, when three or more vertices are collinear in input polygons (subject or clip), the Clipper object removes the 'inner' vertices before clipping.
- // When enabled the PreserveCollinear property prevents this default behavior to allow these inner vertices to appear in the solution.
- bool PreserveCollinear() const {return m_PreserveCollinear;};
- void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
- protected:
- bool AddPathInternal(const Path &pg, int highI, PolyType PolyTyp, bool Closed, TEdge* edges);
- TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
- void Reset();
- TEdge* ProcessBound(TEdge* E, bool IsClockwise);
- TEdge* DescendToMin(TEdge *&E);
- void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
- // Local minima (Y, left edge, right edge) sorted by ascending Y.
- std::vector<LocalMinimum> m_MinimaList;
- // True if the input polygons have abs values higher than loRange, but lower than hiRange.
- // False if the input polygons have abs values lower or equal to loRange.
- bool m_UseFullRange;
- // A vector of edges per each input path.
- std::vector<std::vector<TEdge>> m_edges;
- // Don't remove intermediate vertices of a collinear sequence of points.
- bool m_PreserveCollinear;
- // Is any of the paths inserted by AddPath() or AddPaths() open?
- bool m_HasOpenPaths;
- };
- //------------------------------------------------------------------------------
- class Clipper : public ClipperBase
- {
- public:
- Clipper(int initOptions = 0);
- ~Clipper() { Clear(); }
- void Clear() { ClipperBase::Clear(); DisposeAllOutRecs(); }
- bool Execute(ClipType clipType,
- Paths &solution,
- PolyFillType fillType = pftEvenOdd)
- { return Execute(clipType, solution, fillType, fillType); }
- bool Execute(ClipType clipType,
- Paths &solution,
- PolyFillType subjFillType,
- PolyFillType clipFillType);
- bool Execute(ClipType clipType,
- PolyTree &polytree,
- PolyFillType fillType = pftEvenOdd)
- { return Execute(clipType, polytree, fillType, fillType); }
- bool Execute(ClipType clipType,
- PolyTree &polytree,
- PolyFillType subjFillType,
- PolyFillType clipFillType);
- bool ReverseSolution() const { return m_ReverseOutput; };
- void ReverseSolution(bool value) {m_ReverseOutput = value;};
- bool StrictlySimple() const {return m_StrictSimple;};
- void StrictlySimple(bool value) {m_StrictSimple = value;};
- //set the callback function for z value filling on intersections (otherwise Z is 0)
- #ifdef use_xyz
- void ZFillFunction(ZFillCallback zFillFunc) { m_ZFill = zFillFunc; }
- #endif
- protected:
- void Reset();
- virtual bool ExecuteInternal();
- private:
-
- // Output polygons.
- std::vector<OutRec*> m_PolyOuts;
- // Output points, allocated by a continuous sets of m_OutPtsChunkSize.
- std::vector<OutPt*> m_OutPts;
- // List of free output points, to be used before taking a point from m_OutPts or allocating a new chunk.
- OutPt *m_OutPtsFree;
- size_t m_OutPtsChunkSize;
- size_t m_OutPtsChunkLast;
- std::vector<Join> m_Joins;
- std::vector<Join> m_GhostJoins;
- std::vector<IntersectNode> m_IntersectList;
- ClipType m_ClipType;
- // A priority queue (a binary heap) of Y coordinates.
- std::priority_queue<cInt> m_Scanbeam;
- // Maxima are collected by ProcessEdgesAtTopOfScanbeam(), consumed by ProcessHorizontal().
- std::vector<cInt> m_Maxima;
- TEdge *m_ActiveEdges;
- TEdge *m_SortedEdges;
- PolyFillType m_ClipFillType;
- PolyFillType m_SubjFillType;
- bool m_ReverseOutput;
- // Does the result go to a PolyTree or Paths?
- bool m_UsingPolyTree;
- bool m_StrictSimple;
- #ifdef use_xyz
- ZFillCallback m_ZFill; //custom callback
- #endif
- void SetWindingCount(TEdge& edge) const;
- bool IsEvenOddFillType(const TEdge& edge) const
- { return (edge.PolyTyp == ptSubject) ? m_SubjFillType == pftEvenOdd : m_ClipFillType == pftEvenOdd; }
- bool IsEvenOddAltFillType(const TEdge& edge) const
- { return (edge.PolyTyp == ptSubject) ? m_ClipFillType == pftEvenOdd : m_SubjFillType == pftEvenOdd; }
- void InsertLocalMinimaIntoAEL(const cInt botY);
- void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
- void AddEdgeToSEL(TEdge *edge);
- void CopyAELToSEL();
- void DeleteFromSEL(TEdge *e);
- void DeleteFromAEL(TEdge *e);
- void UpdateEdgeIntoAEL(TEdge *&e);
- void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
- bool IsContributing(const TEdge& edge) const;
- bool IsTopHorz(const cInt XPos);
- void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
- void DoMaxima(TEdge *e);
- void ProcessHorizontals();
- void ProcessHorizontal(TEdge *horzEdge);
- void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
- OutRec* GetOutRec(int idx);
- void AppendPolygon(TEdge *e1, TEdge *e2) const;
- void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
- OutRec* CreateOutRec();
- OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
- OutPt* GetLastOutPt(TEdge *e);
- OutPt* AllocateOutPt();
- OutPt* DupOutPt(OutPt* outPt, bool InsertAfter);
- // Add the point to a list of free points.
- void DisposeOutPt(OutPt *pt) { pt->Next = m_OutPtsFree; m_OutPtsFree = pt; }
- void DisposeOutPts(OutPt*& pp) { if (pp != nullptr) { pp->Prev->Next = m_OutPtsFree; m_OutPtsFree = pp; } }
- void DisposeAllOutRecs();
- bool ProcessIntersections(const cInt topY);
- void BuildIntersectList(const cInt topY);
- void ProcessEdgesAtTopOfScanbeam(const cInt topY);
- void BuildResult(Paths& polys);
- void BuildResult2(PolyTree& polytree);
- void SetHoleState(TEdge *e, OutRec *outrec) const;
- bool FixupIntersectionOrder();
- void FixupOutPolygon(OutRec &outrec);
- void FixupOutPolyline(OutRec &outrec);
- bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
- void FixHoleLinkage(OutRec &outrec);
- bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
- bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b, const IntPoint &Pt, bool DiscardLeft);
- void JoinCommonEdges();
- void DoSimplePolygons();
- void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec) const;
- void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec) const;
- #ifdef use_xyz
- void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
- #endif
- };
- //------------------------------------------------------------------------------
- class ClipperOffset
- {
- public:
- ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25, double shortestEdgeLength = 0.) :
- MiterLimit(miterLimit), ArcTolerance(roundPrecision), ShortestEdgeLength(shortestEdgeLength), m_lowest(-1, 0) {}
- ~ClipperOffset() { Clear(); }
- void AddPath(const Path& path, JoinType joinType, EndType endType);
- void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
- void Execute(Paths& solution, double delta);
- void Execute(PolyTree& solution, double delta);
- void Clear();
- double MiterLimit;
- double ArcTolerance;
- double ShortestEdgeLength;
- private:
- Paths m_destPolys;
- Path m_srcPoly;
- Path m_destPoly;
- std::vector<DoublePoint> m_normals;
- double m_delta, m_sinA, m_sin, m_cos;
- double m_miterLim, m_StepsPerRad;
- IntPoint m_lowest;
- PolyNode m_polyNodes;
- void FixOrientations();
- void DoOffset(double delta);
- void OffsetPoint(int j, int& k, JoinType jointype);
- void DoSquare(int j, int k);
- void DoMiter(int j, int k, double r);
- void DoRound(int j, int k);
- };
- //------------------------------------------------------------------------------
- class clipperException : public std::exception
- {
- public:
- clipperException(const char* description): m_descr(description) {}
- virtual ~clipperException() throw() {}
- virtual const char* what() const throw() {return m_descr.c_str();}
- private:
- std::string m_descr;
- };
- //------------------------------------------------------------------------------
- } //ClipperLib namespace
- #endif //clipper_hpp
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