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- # Cut an object at a Z position, keep either the top or the bottom of the object.
- # This dialog gets opened with the "Cut..." button above the platter.
- package Slic3r::GUI::Plater::ObjectCutDialog;
- use strict;
- use warnings;
- use utf8;
- use Slic3r::Geometry qw(PI X);
- use Wx qw(wxTheApp :dialog :id :misc :sizer wxTAB_TRAVERSAL);
- use Wx::Event qw(EVT_CLOSE EVT_BUTTON);
- use List::Util qw(max);
- use base 'Wx::Dialog';
- sub new {
- my ($class, $parent, %params) = @_;
- my $self = $class->SUPER::new($parent, -1, $params{object}->name, wxDefaultPosition, [500,500], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
- $self->{model_object} = $params{model_object};
- $self->{new_model_objects} = [];
- # Mark whether the mesh cut is valid.
- # If not, it needs to be recalculated by _update() on wxTheApp->CallAfter() or on exit of the dialog.
- $self->{mesh_cut_valid} = 0;
- # Note whether the window was already closed, so a pending update is not executed.
- $self->{already_closed} = 0;
-
- # cut options
- $self->{cut_options} = {
- z => 0,
- keep_upper => 1,
- keep_lower => 1,
- rotate_lower => 1,
- # preview => 1,
- # Disabled live preview by default as it is not stable and/or the calculation takes too long for interactive usage.
- preview => 0,
- };
-
- my $optgroup;
- $optgroup = $self->{optgroup} = Slic3r::GUI::OptionsGroup->new(
- parent => $self,
- title => 'Cut',
- on_change => sub {
- my ($opt_id) = @_;
- # There seems to be an issue with wxWidgets 3.0.2/3.0.3, where the slider
- # genates tens of events for a single value change.
- # Only trigger the recalculation if the value changes
- # or a live preview was activated and the mesh cut is not valid yet.
- if ($self->{cut_options}{$opt_id} != $optgroup->get_value($opt_id) ||
- ! $self->{mesh_cut_valid} && $self->_life_preview_active()) {
- $self->{cut_options}{$opt_id} = $optgroup->get_value($opt_id);
- $self->{mesh_cut_valid} = 0;
- wxTheApp->CallAfter(sub {
- $self->_update;
- });
- }
- },
- label_width => 120,
- );
- $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
- opt_id => 'z',
- type => 'slider',
- label => 'Z',
- default => $self->{cut_options}{z},
- min => 0,
- max => $self->{model_object}->bounding_box->size->z,
- full_width => 1,
- ));
- {
- my $line = Slic3r::GUI::OptionsGroup::Line->new(
- label => 'Keep',
- );
- $line->append_option(Slic3r::GUI::OptionsGroup::Option->new(
- opt_id => 'keep_upper',
- type => 'bool',
- label => 'Upper part',
- default => $self->{cut_options}{keep_upper},
- ));
- $line->append_option(Slic3r::GUI::OptionsGroup::Option->new(
- opt_id => 'keep_lower',
- type => 'bool',
- label => 'Lower part',
- default => $self->{cut_options}{keep_lower},
- ));
- $optgroup->append_line($line);
- }
- $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
- opt_id => 'rotate_lower',
- label => 'Rotate lower part upwards',
- type => 'bool',
- tooltip => 'If enabled, the lower part will be rotated by 180° so that the flat cut surface lies on the print bed.',
- default => $self->{cut_options}{rotate_lower},
- ));
- $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
- opt_id => 'preview',
- label => 'Show preview',
- type => 'bool',
- tooltip => 'If enabled, object will be cut in real time.',
- default => $self->{cut_options}{preview},
- ));
- {
- my $cut_button_sizer = Wx::BoxSizer->new(wxVERTICAL);
- $self->{btn_cut} = Wx::Button->new($self, -1, "Perform cut", wxDefaultPosition, wxDefaultSize);
- $cut_button_sizer->Add($self->{btn_cut}, 0, wxALIGN_RIGHT | wxALL, 10);
- $optgroup->append_line(Slic3r::GUI::OptionsGroup::Line->new(
- sizer => $cut_button_sizer,
- ));
- }
-
- # left pane with tree
- my $left_sizer = Wx::BoxSizer->new(wxVERTICAL);
- $left_sizer->Add($optgroup->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
-
- # right pane with preview canvas
- my $canvas;
- if ($Slic3r::GUI::have_OpenGL) {
- $canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self);
- Slic3r::GUI::_3DScene::load_model_object($self->{canvas}, $self->{model_object}, 0, [0]);
- Slic3r::GUI::_3DScene::set_auto_bed_shape($canvas);
- Slic3r::GUI::_3DScene::set_axes_length($canvas, 2.0 * max(@{ Slic3r::GUI::_3DScene::get_volumes_bounding_box($canvas)->size }));
- $canvas->SetSize([500,500]);
- $canvas->SetMinSize($canvas->GetSize);
- Slic3r::GUI::_3DScene::set_config($canvas, $self->GetParent->{config});
- Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($canvas, 1);
- }
-
- $self->{sizer} = Wx::BoxSizer->new(wxHORIZONTAL);
- $self->{sizer}->Add($left_sizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10);
- $self->{sizer}->Add($canvas, 1, wxEXPAND | wxALL, 0) if $canvas;
-
- $self->SetSizer($self->{sizer});
- $self->SetMinSize($self->GetSize);
- $self->{sizer}->SetSizeHints($self);
-
- EVT_BUTTON($self, $self->{btn_cut}, sub {
- # Recalculate the cut if the preview was not active.
- $self->_perform_cut() unless $self->{mesh_cut_valid};
- # Adjust position / orientation of the split object halves.
- if ($self->{new_model_objects}{lower}) {
- if ($self->{cut_options}{rotate_lower}) {
- $self->{new_model_objects}{lower}->rotate(PI, X);
- $self->{new_model_objects}{lower}->center_around_origin; # align to Z = 0
- }
- }
- if ($self->{new_model_objects}{upper}) {
- $self->{new_model_objects}{upper}->center_around_origin; # align to Z = 0
- }
-
- # Note that the window was already closed, so a pending update will not be executed.
- $self->{already_closed} = 1;
- $self->EndModal(wxID_OK);
- $self->{canvas}->Destroy;
- $self->Destroy();
- });
- EVT_CLOSE($self, sub {
- # Note that the window was already closed, so a pending update will not be executed.
- $self->{already_closed} = 1;
- $self->EndModal(wxID_CANCEL);
- $self->{canvas}->Destroy;
- $self->Destroy();
- });
- $self->_update;
-
- return $self;
- }
- # scale Z down to original size since we're using the transformed mesh for 3D preview
- # and cut dialog but ModelObject::cut() needs Z without any instance transformation
- sub _mesh_slice_z_pos
- {
- my ($self) = @_;
- return $self->{cut_options}{z} / $self->{model_object}->instances->[0]->scaling_factor;
- }
- # Only perform live preview if just a single part of the object shall survive.
- sub _life_preview_active
- {
- my ($self) = @_;
- return $self->{cut_options}{preview} && ($self->{cut_options}{keep_upper} != $self->{cut_options}{keep_lower});
- }
- # Slice the mesh, keep the top / bottom part.
- sub _perform_cut
- {
- my ($self) = @_;
- # Early exit. If the cut is valid, don't recalculate it.
- return if $self->{mesh_cut_valid};
- my $z = $self->_mesh_slice_z_pos();
- my ($new_model) = $self->{model_object}->cut($z);
- my ($upper_object, $lower_object) = @{$new_model->objects};
- $self->{new_model} = $new_model;
- $self->{new_model_objects} = {};
- if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) {
- $self->{new_model_objects}{upper} = $upper_object;
- }
- if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) {
- $self->{new_model_objects}{lower} = $lower_object;
- }
- $self->{mesh_cut_valid} = 1;
- }
- sub _update {
- my ($self) = @_;
- # Don't update if the window was already closed.
- # We are not sure whether the action planned by wxTheApp->CallAfter() may be triggered after the window is closed.
- # Probably not, but better be safe than sorry, which is espetially true on multiple platforms.
- return if $self->{already_closed};
- # Only recalculate the cut, if the live cut preview is active.
- my $life_preview_active = $self->_life_preview_active();
- $self->_perform_cut() if $life_preview_active;
- {
- # scale Z down to original size since we're using the transformed mesh for 3D preview
- # and cut dialog but ModelObject::cut() needs Z without any instance transformation
- my $z = $self->_mesh_slice_z_pos();
-
- # update canvas
- if ($self->{canvas}) {
- # get volumes to render
- my @objects = ();
- if ($life_preview_active) {
- push @objects, values %{$self->{new_model_objects}};
- } else {
- push @objects, $self->{model_object};
- }
-
- my $z_cut = $z + $self->{model_object}->bounding_box->z_min;
-
- # get section contour
- my @expolygons = ();
- foreach my $volume (@{$self->{model_object}->volumes}) {
- next if !$volume->mesh;
- next if $volume->modifier;
- my $expp = $volume->mesh->slice([ $z_cut ])->[0];
- push @expolygons, @$expp;
- }
- foreach my $expolygon (@expolygons) {
- $self->{model_object}->instances->[0]->transform_polygon($_)
- for @$expolygon;
- $expolygon->translate(map Slic3r::Geometry::scale($_), @{ $self->{model_object}->instances->[0]->offset });
- }
- Slic3r::GUI::_3DScene::reset_volumes($self->{canvas});
- Slic3r::GUI::_3DScene::load_model_object($self->{canvas}, $_, 0, [0]) for @objects;
- Slic3r::GUI::_3DScene::set_cutting_plane($self->{canvas}, $self->{cut_options}{z}, [@expolygons]);
- Slic3r::GUI::_3DScene::update_volumes_colors_by_extruder($self->{canvas});
- Slic3r::GUI::_3DScene::render($self->{canvas});
- }
- }
-
- # update controls
- {
- my $z = $self->{cut_options}{z};
- my $optgroup = $self->{optgroup};
- $optgroup->get_field('keep_upper')->toggle(my $have_upper = abs($z - $optgroup->get_option('z')->max) > 0.1);
- $optgroup->get_field('keep_lower')->toggle(my $have_lower = $z > 0.1);
- $optgroup->get_field('rotate_lower')->toggle($z > 0 && $self->{cut_options}{keep_lower});
- # Disabled live preview by default as it is not stable and/or the calculation takes too long for interactive usage.
- # $optgroup->get_field('preview')->toggle($self->{cut_options}{keep_upper} != $self->{cut_options}{keep_lower});
-
- # update cut button
- if (($self->{cut_options}{keep_upper} && $have_upper)
- || ($self->{cut_options}{keep_lower} && $have_lower)) {
- $self->{btn_cut}->Enable;
- } else {
- $self->{btn_cut}->Disable;
- }
- }
- }
- sub NewModelObjects {
- my ($self) = @_;
- return values %{ $self->{new_model_objects} };
- }
- 1;
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