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- #include "Print.hpp"
- #include "BoundingBox.hpp"
- #include "ClipperUtils.hpp"
- #include "ElephantFootCompensation.hpp"
- #include "Geometry.hpp"
- #include "I18N.hpp"
- #include "SupportMaterial.hpp"
- #include "Surface.hpp"
- #include "Slicing.hpp"
- #include "Utils.hpp"
- #include <utility>
- #include <boost/log/trivial.hpp>
- #include <float.h>
- #include <tbb/parallel_for.h>
- #include <tbb/atomic.h>
- #include <Shiny/Shiny.h>
- //! macro used to mark string used at localization,
- //! return same string
- #define L(s) Slic3r::I18N::translate(s)
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- #define SLIC3R_DEBUG
- #endif
- // #define SLIC3R_DEBUG
- // Make assert active if SLIC3R_DEBUG
- #ifdef SLIC3R_DEBUG
- #undef NDEBUG
- #define DEBUG
- #define _DEBUG
- #include "SVG.hpp"
- #undef assert
- #include <cassert>
- #endif
- namespace Slic3r {
- // Constructor is called from the main thread, therefore all Model / ModelObject / ModelIntance data are valid.
- PrintObject::PrintObject(Print* print, ModelObject* model_object, const Transform3d& trafo, PrintInstances&& instances) :
- PrintObjectBaseWithState(print, model_object),
- m_trafo(trafo)
- {
- // Compute centering offet to be applied to our meshes so that we work with smaller coordinates
- // requiring less bits to represent Clipper coordinates.
- // Snug bounding box of a rotated and scaled object by the 1st instantion, without the instance translation applied.
- // All the instances share the transformation matrix with the exception of translation in XY and rotation by Z,
- // therefore a bounding box from 1st instance of a ModelObject is good enough for calculating the object center,
- // snug height and an approximate bounding box in XY.
- BoundingBoxf3 bbox = model_object->raw_bounding_box();
- Vec3d bbox_center = bbox.center();
- // We may need to rotate the bbox / bbox_center from the original instance to the current instance.
- double z_diff = Geometry::rotation_diff_z(model_object->instances.front()->get_rotation(), instances.front().model_instance->get_rotation());
- if (std::abs(z_diff) > EPSILON) {
- auto z_rot = Eigen::AngleAxisd(z_diff, Vec3d::UnitZ());
- bbox = bbox.transformed(Transform3d(z_rot));
- bbox_center = (z_rot * bbox_center).eval();
- }
- // Center of the transformed mesh (without translation).
- m_center_offset = Point::new_scale(bbox_center.x(), bbox_center.y());
- // Size of the transformed mesh. This bounding may not be snug in XY plane, but it is snug in Z.
- m_size = (bbox.size() * (1. / SCALING_FACTOR)).cast<coord_t>();
- this->set_instances(std::move(instances));
- //create config hierarchy
- m_config.parent = &print->config();
- }
- PrintBase::ApplyStatus PrintObject::set_instances(PrintInstances &&instances)
- {
- for (PrintInstance &i : instances)
- // Add the center offset, which will be subtracted from the mesh when slicing.
- i.shift += m_center_offset;
- // Invalidate and set copies.
- PrintBase::ApplyStatus status = PrintBase::APPLY_STATUS_UNCHANGED;
- bool equal_length = instances.size() == m_instances.size();
- bool equal = equal_length && std::equal(instances.begin(), instances.end(), m_instances.begin(),
- [](const PrintInstance& lhs, const PrintInstance& rhs) { return lhs.model_instance == rhs.model_instance && lhs.shift == rhs.shift; });
- if (! equal) {
- status = PrintBase::APPLY_STATUS_CHANGED;
- if (m_print->invalidate_steps({ psSkirt, psBrim, psGCodeExport }) ||
- (! equal_length && m_print->invalidate_step(psWipeTower)))
- status = PrintBase::APPLY_STATUS_INVALIDATED;
- m_instances = std::move(instances);
- for (PrintInstance &i : m_instances)
- i.print_object = this;
- }
- return status;
- }
- // 1) Decides Z positions of the layers,
- // 2) Initializes layers and their regions
- // 3) Slices the object meshes
- // 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
- // 5) Applies size compensation (offsets the slices in XY plane)
- // 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
- // Resulting expolygons of layer regions are marked as Internal.
- //
- // this should be idempotent
- void PrintObject::slice()
- {
- if (! this->set_started(posSlice))
- return;
- m_print->set_status(10, L("Processing triangulated mesh"));
- std::vector<coordf_t> layer_height_profile;
- this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile);
- m_print->throw_if_canceled();
- this->_slice(layer_height_profile);
- m_print->throw_if_canceled();
- // Fix the model.
- //FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
- std::string warning = this->_fix_slicing_errors();
- m_print->throw_if_canceled();
- if (! warning.empty())
- BOOST_LOG_TRIVIAL(info) << warning;
- // Simplify slices if required.
- if (m_print->config().resolution)
- this->simplify_slices(scale_(this->print()->config().resolution));
- //create polyholes
- this->_transform_hole_to_polyholes();
- // Update bounding boxes
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
- m_print->throw_if_canceled();
- Layer &layer = *m_layers[layer_idx];
- layer.lslices_bboxes.clear();
- layer.lslices_bboxes.reserve(layer.lslices.size());
- for (const ExPolygon &expoly : layer.lslices)
- layer.lslices_bboxes.emplace_back(get_extents(expoly));
- }
- });
- if (m_layers.empty())
- throw std::runtime_error("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n");
- this->set_done(posSlice);
- }
- Polygon create_polyhole(const Point center, const coord_t diameter, const coord_t nozzle_diameter)
- {
- // n = max(round(2 * d), 3); // for 0.4mm nozzle
- size_t nb_polygons = (int)std::max(3, (int)std::round(2.0 * unscaled(diameter) * 0.4 / unscaled(nozzle_diameter)));
- // cylinder(h = h, r = (d / 2) / cos (180 / n), $fn = n);
- Points pts;
- const float rayon = (diameter / 1) / std::cos(PI / nb_polygons);
- for (int i = 0; i < nb_polygons; ++i) {
- float angle = (PI * 2 * i) / nb_polygons;
- pts.emplace_back(center.x() + rayon * cos(angle), center.y() + rayon * sin(angle));
- }
- return Polygon{ pts };
- }
- void PrintObject::_transform_hole_to_polyholes()
- {
- // get all circular holes for each layer
- // the id is center-diameter-extruderid
- std::vector<std::vector<std::pair<std::tuple<Point,float, int>, Polygon*>>> layerid2center;
- for (size_t i = 0; i < this->m_layers.size(); i++) layerid2center.emplace_back();
- //tbb::parallel_for(
- //tbb::blocked_range<size_t>(0, m_layers.size()),
- //[this, layerid2center](const tbb::blocked_range<size_t>& range) {
- //for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
- for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) {
- m_print->throw_if_canceled();
- Layer *layer = m_layers[layer_idx];
- for (size_t region_idx = 0; region_idx < layer->m_regions.size(); ++region_idx)
- {
- if (layer->m_regions[region_idx]->region()->config().hole_to_polyhole) {
- for (Surface &surf : layer->m_regions[region_idx]->m_slices.surfaces) {
- for (Polygon &hole : surf.expolygon.holes) {
- //test if convex (as it's clockwise bc it's a hole, we have to do the opposite)
- if (hole.convex_points().empty() && hole.points.size() > 4) {
- double center_x = 0, center_y = 0;
- for (int i = 0; i < hole.points.size(); ++i) {
- center_x += hole.points[i].x();
- center_y += hole.points[i].y();
- }
- Point center{ center_x / hole.points.size(), center_y / hole.points.size() };
- double diameter_min = std::numeric_limits<float>::max(), diameter_max = 0;
- for (int i = 0; i < hole.points.size(); ++i) {
- double dist = hole.points[i].distance_to_square(center);
- diameter_min = std::min(diameter_min, dist);
- diameter_max = std::max(diameter_max, dist);
- }
- diameter_min = std::sqrt(diameter_min);
- diameter_max = std::sqrt(diameter_max);
- if (diameter_max - diameter_min < SCALED_EPSILON) {
- layerid2center[layer_idx].emplace_back(
- std::tuple<Point, float, int>{center, diameter_max, layer->m_regions[region_idx]->region()->config().perimeter_extruder.value}, &hole);
- }
- }
- }
- }
- }
- }
- // for layer->slices, it will be also replaced later.
- }
- //});
- //sort holes per center-diameter
- std::map<std::tuple<Point, float, int>,std::vector<std::pair<Polygon*,int>>> id2layerz2hole;
- //search & find hole that span at least X layers
- const size_t min_nb_layers = 2;
- float max_layer_height = config().layer_height * 2;
- for (size_t layer_idx = 0; layer_idx < this->m_layers.size(); ++layer_idx) {
- for (size_t hole_idx = 0; hole_idx < layerid2center[layer_idx].size(); ++hole_idx) {
- //get all other same polygons
- std::tuple<Point, float, int> &id = layerid2center[layer_idx][hole_idx].first;
- float max_z = layers()[layer_idx]->print_z;
- std::vector<std::pair<Polygon*,int>> holes;
- holes.emplace_back(layerid2center[layer_idx][hole_idx].second, layer_idx);
- for (size_t search_layer_idx = layer_idx + 1; search_layer_idx < this->m_layers.size(); ++search_layer_idx) {
- if (layers()[search_layer_idx]->print_z - layers()[search_layer_idx]->height - max_z > EPSILON) break;
- //search an other polygon with same id
- for (size_t search_hole_idx = 0; search_hole_idx < layerid2center[search_layer_idx].size(); ++search_hole_idx) {
- std::tuple<Point, float, int> &search_id = layerid2center[search_layer_idx][search_hole_idx].first;
- if (std::get<0>(id).distance_to(std::get<0>(search_id)) < SCALED_EPSILON
- && std::abs(std::get<1>(id) - std::get<1>(search_id)) < SCALED_EPSILON
- && std::get<2>(id) == std::get<2>(search_id)) {
- max_z = layers()[search_layer_idx]->print_z;
- holes.emplace_back(layerid2center[search_layer_idx][search_hole_idx].second, search_layer_idx);
- layerid2center[search_layer_idx].erase(layerid2center[search_layer_idx].begin() + search_hole_idx);
- search_hole_idx--;
- break;
- }
- }
- }
- if (holes.size() >= min_nb_layers) {
- id2layerz2hole.emplace(std::move(id), std::move(holes));
- }
- }
- }
- //create a polyhole per id and replace holes points by it.
- for (auto entry : id2layerz2hole) {
- Polygon polyhole = create_polyhole(std::get<0>(entry.first), std::get<1>(entry.first), scale_(print()->config().nozzle_diameter.get_at(std::get<2>(entry.first) - 1)));
- polyhole.make_clockwise();
- for (auto &poly_to_replace : entry.second) {
- //search the clone in layers->slices
- for (ExPolygon &explo_slice : m_layers[poly_to_replace.second]->lslices) {
- for (Polygon &poly_slice : explo_slice.holes) {
- if (poly_slice.points == poly_to_replace.first->points) {
- poly_slice.points = polyhole.points;
- }
- }
- }
- // copy
- poly_to_replace.first->points = polyhole.points;
- }
- }
- }
- // 1) Merges typed region slices into stInternal type.
- // 2) Increases an "extra perimeters" counter at region slices where needed.
- // 3) Generates perimeters, gap fills and fill regions (fill regions of type stInternal).
- void PrintObject::make_perimeters()
- {
- // prerequisites
- this->slice();
- if (! this->set_started(posPerimeters))
- return;
- m_print->set_status(20, L("Generating perimeters"));
- BOOST_LOG_TRIVIAL(info) << "Generating perimeters..." << log_memory_info();
-
- // merge slices if they were split into types
- if (m_typed_slices) {
- for (Layer *layer : m_layers) {
- layer->merge_slices();
- m_print->throw_if_canceled();
- }
- m_typed_slices = false;
- }
-
- // compare each layer to the one below, and mark those slices needing
- // one additional inner perimeter, like the top of domed objects-
-
- // this algorithm makes sure that at least one perimeter is overlapping
- // but we don't generate any extra perimeter if fill density is zero, as they would be floating
- // inside the object - infill_only_where_needed should be the method of choice for printing
- // hollow objects
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- const PrintRegion ®ion = *m_print->regions()[region_id];
- if (! region.config().extra_perimeters || region.config().perimeters == 0 || region.config().fill_density == 0 || this->layer_count() < 2)
- continue;
- BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size() - 1),
- [this, ®ion, region_id](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
- m_print->throw_if_canceled();
- LayerRegion &layerm = *m_layers[layer_idx]->m_regions[region_id];
- const LayerRegion &upper_layerm = *m_layers[layer_idx+1]->m_regions[region_id];
- const Polygons upper_layerm_polygons = upper_layerm.slices();
- // Filter upper layer polygons in intersection_ppl by their bounding boxes?
- // my $upper_layerm_poly_bboxes= [ map $_->bounding_box, @{$upper_layerm_polygons} ];
- const double total_loop_length = total_length(upper_layerm_polygons);
- const coord_t perimeter_spacing = layerm.flow(frPerimeter).scaled_spacing();
- const Flow ext_perimeter_flow = layerm.flow(frExternalPerimeter);
- const coord_t ext_perimeter_width = ext_perimeter_flow.scaled_width();
- const coord_t ext_perimeter_spacing = ext_perimeter_flow.scaled_spacing();
- for (Surface &slice : layerm.m_slices.surfaces) {
- for (;;) {
- // compute the total thickness of perimeters
- const coord_t perimeters_thickness = ext_perimeter_width/2 + ext_perimeter_spacing/2
- + (region.config().perimeters-1 + slice.extra_perimeters) * perimeter_spacing;
- // define a critical area where we don't want the upper slice to fall into
- // (it should either lay over our perimeters or outside this area)
- const coord_t critical_area_depth = coord_t(perimeter_spacing * 1.5);
- const Polygons critical_area = diff(
- offset(slice.expolygon, double(- perimeters_thickness)),
- offset(slice.expolygon, double(- perimeters_thickness - critical_area_depth))
- );
- // check whether a portion of the upper slices falls inside the critical area
- const Polylines intersection = intersection_pl(to_polylines(upper_layerm_polygons), critical_area);
- // only add an additional loop if at least 30% of the slice loop would benefit from it
- if (total_length(intersection) <= total_loop_length*0.3)
- break;
- /*
- if (0) {
- require "Slic3r/SVG.pm";
- Slic3r::SVG::output(
- "extra.svg",
- no_arrows => 1,
- expolygons => union_ex($critical_area),
- polylines => [ map $_->split_at_first_point, map $_->p, @{$upper_layerm->slices} ],
- );
- }
- */
- ++ slice.extra_perimeters;
- }
- #ifdef DEBUG
- if (slice.extra_perimeters > 0)
- printf(" adding %d more perimeter(s) at layer %zu\n", slice.extra_perimeters, layer_idx);
- #endif
- }
- }
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Generating extra perimeters for region " << region_id << " in parallel - end";
- }
- BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
- m_print->throw_if_canceled();
- m_layers[layer_idx]->make_perimeters();
- }
- }
- );
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Generating perimeters in parallel - end";
- if (print()->config().milling_diameter.size() > 0 ) {
- BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
- m_print->throw_if_canceled();
- m_layers[layer_idx]->make_milling_post_process();
- }
- }
- );
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Generating milling post-process in parallel - end";
- }
- this->set_done(posPerimeters);
- }
- void PrintObject::prepare_infill()
- {
- if (! this->set_started(posPrepareInfill))
- return;
- m_print->set_status(30, L("Preparing infill"));
- // This will assign a type (top/bottom/internal) to $layerm->slices.
- // Then the classifcation of $layerm->slices is transfered onto
- // the $layerm->fill_surfaces by clipping $layerm->fill_surfaces
- // by the cummulative area of the previous $layerm->fill_surfaces.
- this->detect_surfaces_type();
- m_print->throw_if_canceled();
-
- // Decide what surfaces are to be filled.
- // Here the stTop / stBottomBridge / stBottom infill is turned to just stInternal if zero top / bottom infill layers are configured.
- // Also tiny stInternal surfaces are turned to stInternalSolid.
- BOOST_LOG_TRIVIAL(info) << "Preparing fill surfaces..." << log_memory_info();
- for (auto *layer : m_layers)
- for (auto *region : layer->m_regions) {
- region->prepare_fill_surfaces();
- m_print->throw_if_canceled();
- }
- // this will detect bridges and reverse bridges
- // and rearrange top/bottom/internal surfaces
- // It produces enlarged overlapping bridging areas.
- //
- // 1) stBottomBridge / stBottom infill is grown by 3mm and clipped by the total infill area. Bridges are detected. The areas may overlap.
- // 2) stTop is grown by 3mm and clipped by the grown bottom areas. The areas may overlap.
- // 3) Clip the internal surfaces by the grown top/bottom surfaces.
- // 4) Merge surfaces with the same style. This will mostly get rid of the overlaps.
- //FIXME This does not likely merge surfaces, which are supported by a material with different colors, but same properties.
- this->process_external_surfaces();
- m_print->throw_if_canceled();
- // Add solid fills to ensure the shell vertical thickness.
- this->discover_vertical_shells();
- m_print->throw_if_canceled();
- // Debugging output.
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (const Layer *layer : m_layers) {
- LayerRegion *layerm = layer->m_regions[region_id];
- layerm->export_region_slices_to_svg_debug("6_discover_vertical_shells-final");
- layerm->export_region_fill_surfaces_to_svg_debug("6_discover_vertical_shells-final");
- } // for each layer
- } // for each region
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // Detect, which fill surfaces are near external layers.
- // They will be split in internal and internal-solid surfaces.
- // The purpose is to add a configurable number of solid layers to support the TOP surfaces
- // and to add a configurable number of solid layers above the BOTTOM / BOTTOMBRIDGE surfaces
- // to close these surfaces reliably.
- //FIXME Vojtech: Is this a good place to add supporting infills below sloping perimeters?
- this->discover_horizontal_shells();
- m_print->throw_if_canceled();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (const Layer *layer : m_layers) {
- LayerRegion *layerm = layer->m_regions[region_id];
- layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final");
- layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final");
- } // for each layer
- } // for each region
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // Only active if config->infill_only_where_needed. This step trims the sparse infill,
- // so it acts as an internal support. It maintains all other infill types intact.
- // Here the internal surfaces and perimeters have to be supported by the sparse infill.
- //FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support.
- // Likely the sparse infill will not be anchored correctly, so it will not work as intended.
- // Also one wishes the perimeters to be supported by a full infill.
- this->clip_fill_surfaces();
- m_print->throw_if_canceled();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (const Layer *layer : m_layers) {
- LayerRegion *layerm = layer->m_regions[region_id];
- layerm->export_region_slices_to_svg_debug("8_clip_surfaces-final");
- layerm->export_region_fill_surfaces_to_svg_debug("8_clip_surfaces-final");
- } // for each layer
- } // for each region
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
-
- // the following step needs to be done before combination because it may need
- // to remove only half of the combined infill
- this->bridge_over_infill();
- m_print->throw_if_canceled();
- this->replaceSurfaceType(stPosInternal | stDensSolid,
- stPosInternal | stDensSolid | stModOverBridge,
- stPosInternal | stDensSolid | stModBridge);
- m_print->throw_if_canceled();
- this->replaceSurfaceType(stPosTop | stDensSolid,
- stPosTop | stDensSolid | stModOverBridge,
- stPosInternal | stDensSolid | stModBridge);
- m_print->throw_if_canceled();
- this->replaceSurfaceType(stPosInternal | stDensSolid,
- stPosInternal | stDensSolid | stModOverBridge,
- stPosBottom | stDensSolid | stModBridge);
- m_print->throw_if_canceled();
- this->replaceSurfaceType(stPosTop | stDensSolid,
- stPosTop | stDensSolid | stModOverBridge,
- stPosBottom | stDensSolid | stModBridge);
- m_print->throw_if_canceled();
- // combine fill surfaces to honor the "infill every N layers" option
- this->combine_infill();
- m_print->throw_if_canceled();
- // count the distance from the nearest top surface, to allow to use denser infill
- // if needed and if infill_dense_layers is positive.
- this->tag_under_bridge();
- m_print->throw_if_canceled();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (const Layer *layer : m_layers) {
- LayerRegion *layerm = layer->m_regions[region_id];
- layerm->export_region_slices_to_svg_debug("9_prepare_infill-final");
- layerm->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
- } // for each layer
- } // for each region
- for (const Layer *layer : m_layers) {
- layer->export_region_slices_to_svg_debug("9_prepare_infill-final");
- layer->export_region_fill_surfaces_to_svg_debug("9_prepare_infill-final");
- } // for each layer
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- this->set_done(posPrepareInfill);
- }
- void PrintObject::infill()
- {
- // prerequisites
- this->prepare_infill();
- if (this->set_started(posInfill)) {
- BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
- m_print->throw_if_canceled();
- m_layers[layer_idx]->make_fills();
- }
- }
- );
- //for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) {
- // m_print->throw_if_canceled();
- // m_layers[layer_idx]->make_fills();
- //}
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Filling layers in parallel - end";
- /* we could free memory now, but this would make this step not idempotent
- ### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
- */
- this->set_done(posInfill);
- }
- }
- void PrintObject::generate_support_material()
- {
- if (this->set_started(posSupportMaterial)) {
- this->clear_support_layers();
- if ((m_config.support_material || m_config.raft_layers > 0) && m_layers.size() > 1) {
- m_print->set_status(85, L("Generating support material"));
- this->_generate_support_material();
- m_print->throw_if_canceled();
- } else {
- #if 0
- // Printing without supports. Empty layer means some objects or object parts are levitating,
- // therefore they cannot be printed without supports.
- for (const Layer *layer : m_layers)
- if (layer->empty())
- throw std::runtime_error("Levitating objects cannot be printed without supports.");
- #endif
- }
- this->set_done(posSupportMaterial);
- }
- }
- void PrintObject::clear_layers()
- {
- for (Layer *l : m_layers)
- delete l;
- m_layers.clear();
- }
- Layer* PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z)
- {
- m_layers.emplace_back(new Layer(id, this, height, print_z, slice_z));
- return m_layers.back();
- }
- void PrintObject::clear_support_layers()
- {
- for (Layer *l : m_support_layers)
- delete l;
- m_support_layers.clear();
- }
- SupportLayer* PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z)
- {
- m_support_layers.emplace_back(new SupportLayer(id, this, height, print_z, -1));
- return m_support_layers.back();
- }
- SupportLayerPtrs::const_iterator PrintObject::insert_support_layer(SupportLayerPtrs::const_iterator pos, size_t id, coordf_t height, coordf_t print_z, coordf_t slice_z)
- {
- return m_support_layers.insert(pos, new SupportLayer(id, this, height, print_z, slice_z));
- }
- // Called by Print::apply().
- // This method only accepts PrintObjectConfig and PrintRegionConfig option keys.
- bool PrintObject::invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys)
- {
- if (opt_keys.empty())
- return false;
- std::vector<PrintObjectStep> steps;
- bool invalidated = false;
- for (const t_config_option_key &opt_key : opt_keys) {
- if ( opt_key == "perimeters"
- || opt_key == "extra_perimeters"
- || opt_key == "extra_perimeters_odd_layers"
- || opt_key == "gap_fill"
- || opt_key == "gap_fill_speed"
- || opt_key == "overhangs"
- || opt_key == "overhangs_width"
- || opt_key == "overhangs_reverse"
- || opt_key == "overhangs_reverse_threshold"
- || opt_key == "first_layer_extrusion_width"
- || opt_key == "perimeter_extrusion_width"
- || opt_key == "infill_overlap"
- || opt_key == "thin_perimeters"
- || opt_key == "thin_walls"
- || opt_key == "thin_walls_min_width"
- || opt_key == "thin_walls_overlap"
- || opt_key == "external_perimeters_first"
- || opt_key == "external_perimeters_vase"
- || opt_key == "external_perimeters_nothole"
- || opt_key == "external_perimeters_hole"
- || opt_key == "perimeter_loop"
- || opt_key == "perimeter_loop_seam"
- || opt_key == "only_one_perimeter_top"
- || opt_key == "no_perimeter_unsupported_algo") {
- steps.emplace_back(posPerimeters);
- } else if (
- opt_key == "layer_height"
- || opt_key == "first_layer_height"
- || opt_key == "exact_last_layer_height"
- || opt_key == "raft_layers"
- || opt_key == "slice_closing_radius"
- || opt_key == "clip_multipart_objects"
- || opt_key == "first_layer_size_compensation"
- || opt_key == "elephant_foot_min_width"
- || opt_key == "support_material_contact_distance_type"
- || opt_key == "support_material_contact_distance_top"
- || opt_key == "support_material_contact_distance_bottom"
- || opt_key == "xy_size_compensation"
- || opt_key == "hole_size_compensation"
- || opt_key == "hole_to_polyhole"
- || opt_key == "z_step") {
- steps.emplace_back(posSlice);
- } else if (opt_key == "support_material") {
- steps.emplace_back(posSupportMaterial);
- if (m_config.support_material_contact_distance_top == 0. || m_config.support_material_contact_distance_bottom == 0.) {
- // Enabling / disabling supports while soluble support interface is enabled.
- // This changes the bridging logic (bridging enabled without supports, disabled with supports).
- // Reset everything.
- // See GH #1482 for details.
- steps.emplace_back(posSlice);
- }
- } else if (
- opt_key == "support_material_auto"
- || opt_key == "support_material_angle"
- || opt_key == "support_material_buildplate_only"
- || opt_key == "support_material_enforce_layers"
- || opt_key == "support_material_extruder"
- || opt_key == "support_material_extrusion_width"
- || opt_key == "support_material_interface_layers"
- || opt_key == "support_material_interface_contact_loops"
- || opt_key == "support_material_interface_extruder"
- || opt_key == "support_material_interface_spacing"
- || opt_key == "support_material_pattern"
- || opt_key == "support_material_interface_pattern"
- || opt_key == "support_material_xy_spacing"
- || opt_key == "support_material_spacing"
- || opt_key == "support_material_synchronize_layers"
- || opt_key == "support_material_threshold"
- || opt_key == "support_material_with_sheath"
- || opt_key == "dont_support_bridges"
- || opt_key == "first_layer_extrusion_width"
- || opt_key == "support_material_solid_first_layer") {
- steps.emplace_back(posSupportMaterial);
- } else if (
- opt_key == "interface_shells"
- || opt_key == "infill_only_where_needed"
- || opt_key == "infill_every_layers"
- || opt_key == "solid_infill_every_layers"
- || opt_key == "infill_dense"
- || opt_key == "infill_not_connected"
- || opt_key == "infill_dense_algo"
- || opt_key == "bottom_solid_layers"
- || opt_key == "bottom_solid_min_thickness"
- || opt_key == "top_solid_layers"
- || opt_key == "top_solid_min_thickness"
- || opt_key == "solid_infill_below_area"
- || opt_key == "infill_extruder"
- || opt_key == "solid_infill_extruder"
- || opt_key == "infill_extrusion_width"
- || opt_key == "ensure_vertical_shell_thickness"
- || opt_key == "bridged_infill_margin"
- || opt_key == "bridge_angle") {
- steps.emplace_back(posPrepareInfill);
- } else if (
- opt_key == "top_fill_pattern"
- || opt_key == "bottom_fill_pattern"
- || opt_key == "solid_fill_pattern"
- || opt_key == "enforce_full_fill_volume"
- || opt_key == "fill_angle"
- || opt_key == "fill_angle_increment"
- || opt_key == "fill_pattern"
- || opt_key == "fill_top_flow_ratio"
- || opt_key == "fill_smooth_width"
- || opt_key == "fill_smooth_distribution"
- || opt_key == "top_infill_extrusion_width"
- || opt_key == "first_layer_extrusion_width") {
- steps.emplace_back(posInfill);
- } else if (
- opt_key == "fill_density"
- || opt_key == "external_infill_margin"
- || opt_key == "solid_infill_extrusion_width") {
- steps.emplace_back(posPerimeters);
- steps.emplace_back(posPrepareInfill);
- } else if (
- opt_key == "external_perimeter_extrusion_width"
- || opt_key == "perimeter_extruder") {
- steps.emplace_back(posPerimeters);
- steps.emplace_back(posSupportMaterial);
- } else if (opt_key == "bridge_flow_ratio") {
- //if (m_config.support_material_contact_distance > 0.) {
- // Only invalidate due to bridging if bridging is enabled.
- // If later "support_material_contact_distance" is modified, the complete PrintObject is invalidated anyway.
- steps.emplace_back(posPerimeters);
- steps.emplace_back(posInfill);
- steps.emplace_back(posSupportMaterial);
- //}
- } else if (
- opt_key == "seam_position"
- || opt_key == "seam_travel"
- || opt_key == "seam_preferred_direction"
- || opt_key == "seam_preferred_direction_jitter"
- || opt_key == "support_material_speed"
- || opt_key == "support_material_interface_speed"
- || opt_key == "bridge_speed"
- || opt_key == "external_perimeter_speed"
- || opt_key == "external_perimeters_vase"
- || opt_key == "infill_speed"
- || opt_key == "perimeter_speed"
- || opt_key == "small_perimeter_speed"
- || opt_key == "solid_infill_speed"
- || opt_key == "top_solid_infill_speed") {
- invalidated |= m_print->invalidate_step(psGCodeExport);
- } else if (
- opt_key == "wipe_into_infill"
- || opt_key == "wipe_into_objects") {
- invalidated |= m_print->invalidate_step(psWipeTower);
- invalidated |= m_print->invalidate_step(psGCodeExport);
- } else if (
- opt_key == "brim_inside_holes"
- || opt_key == "brim_width"
- || opt_key == "brim_width_interior"
- || opt_key == "brim_offset"
- || opt_key == "brim_ears"
- || opt_key == "brim_ears_max_angle"
- || opt_key == "brim_ears_pattern") {
- invalidated |= m_print->invalidate_step(psBrim);
- } else {
- // for legacy, if we can't handle this option let's invalidate all steps
- this->invalidate_all_steps();
- invalidated = true;
- }
- }
- sort_remove_duplicates(steps);
- for (PrintObjectStep step : steps)
- invalidated |= this->invalidate_step(step);
- return invalidated;
- }
- bool PrintObject::invalidate_step(PrintObjectStep step)
- {
- bool invalidated = Inherited::invalidate_step(step);
-
- // propagate to dependent steps
- if (step == posPerimeters) {
- invalidated |= this->invalidate_steps({ posPrepareInfill, posInfill });
- invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
- } else if (step == posPrepareInfill) {
- invalidated |= this->invalidate_step(posInfill);
- } else if (step == posInfill) {
- invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
- } else if (step == posSlice) {
- invalidated |= this->invalidate_steps({ posPerimeters, posPrepareInfill, posInfill, posSupportMaterial });
- invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
- this->m_slicing_params.valid = false;
- } else if (step == posSupportMaterial) {
- invalidated |= m_print->invalidate_steps({ psSkirt, psBrim });
- this->m_slicing_params.valid = false;
- }
- // Wipe tower depends on the ordering of extruders, which in turn depends on everything.
- // It also decides about what the wipe_into_infill / wipe_into_object features will do,
- // and that too depends on many of the settings.
- invalidated |= m_print->invalidate_step(psWipeTower);
- // Invalidate G-code export in any case.
- invalidated |= m_print->invalidate_step(psGCodeExport);
- return invalidated;
- }
- bool PrintObject::invalidate_all_steps()
- {
- // First call the "invalidate" functions, which may cancel background processing.
- bool result = Inherited::invalidate_all_steps() | m_print->invalidate_all_steps();
- // Then reset some of the depending values.
- this->m_slicing_params.valid = false;
- this->region_volumes.clear();
- return result;
- }
- bool PrintObject::has_support_material() const
- {
- return m_config.support_material
- || m_config.raft_layers > 0
- || m_config.support_material_enforce_layers > 0;
- }
- static const PrintRegion* first_printing_region(const PrintObject &print_object)
- {
- for (size_t idx_region = 0; idx_region < print_object.region_volumes.size(); ++ idx_region)
- if (!print_object.region_volumes.empty())
- return print_object.print()->regions()[idx_region];
- return nullptr;
- }
- // Function used by fit_to_size.
- // It check if polygon_to_check can be decimated, using only point into allowedPoints and also cover polygon_to_cover
- ExPolygon try_fit_to_size(ExPolygon polygon_to_cover, ExPolygon polygon_to_check, const ExPolygons &allowedPoints) {
- ExPolygon polygon_reduced = polygon_to_check;
- size_t pos_check = 0;
- bool has_del = false;
- while ( (polygon_reduced.contour.points.begin() + pos_check) != polygon_reduced.contour.points.end()) {
- bool ok = false;
- for (ExPolygon poly : allowedPoints) {
- if (poly.contains_b(*(polygon_reduced.contour.points.begin() + pos_check))) {
- ok = true;
- has_del = true;
- break;
- }
- }
- if (ok) ++pos_check;
- else polygon_reduced.contour.points.erase(polygon_reduced.contour.points.begin() + pos_check);
- }
- if (has_del) polygon_reduced.holes.clear();
- return polygon_reduced;
- }
- // find one of the smallest polygon, growing polygon_to_check, only using point into allowedPoints and covering polygon_to_cover.
- ExPolygons fit_to_size(ExPolygon polygon_to_cover, ExPolygon polygon_to_check, const ExPolygons &allowedPoints,
- const ExPolygon &growing_area, const coord_t offset, float coverage) {
- //grow the polygon_to_check enough to cover polygon_to_cover
- float current_coverage = coverage;
- coord_t previous_offset = 0;
- coord_t current_offset = offset;
- ExPolygon polygon_reduced = try_fit_to_size(polygon_to_cover, polygon_to_check, allowedPoints);
- while (!diff_ex(polygon_to_cover, polygon_reduced).empty()){
- //not enough, use a bigger offset
- float percent_coverage = (float)(polygon_reduced.area() / growing_area.area());
- float next_coverage = percent_coverage + (percent_coverage - current_coverage) * 4;
- previous_offset = current_offset;
- current_offset *= 2;
- if (next_coverage < 0.1) current_offset *= 2;
- //create the bigger polygon and test it
- ExPolygons bigger_polygon = offset_ex(polygon_to_check, double(current_offset));
- if (bigger_polygon.size() != 1) {
- // Error, growing a single polygon result in many/no other => fallback to full coverage
- return ExPolygons({ growing_area });
- }
- bigger_polygon = intersection_ex(bigger_polygon[0], growing_area);
- if (bigger_polygon.size() != 1 || bigger_polygon[0].area() > growing_area.area()) {
- // Growing too much => we can as well use the full coverage, in this case
- return ExPolygons() = { growing_area };
- }
- polygon_reduced = try_fit_to_size(polygon_to_cover, bigger_polygon[0], allowedPoints);
- }
- //ok, we have a good one, now try to optimise (unless there are almost no growth)
- if (current_offset > offset * 3){
- //try to shrink
- uint32_t nb_opti_max = 6;
- for (uint32_t i = 0; i < nb_opti_max; ++i){
- coord_t new_offset = (previous_offset + current_offset) / 2;
- ExPolygons bigger_polygon = offset_ex(polygon_to_check, double(new_offset));
- if (bigger_polygon.size() != 1) {
- //Warn, growing a single polygon result in many/no other, use previous good result
- break;
- }
- bigger_polygon = intersection_ex(bigger_polygon[0], growing_area);
- if (bigger_polygon.size() != 1 || bigger_polygon[0].area() > growing_area.area()) {
- //growing too much, use previous good result (imo, should not be possible to enter this branch)
- break;
- }
- ExPolygon polygon_test = try_fit_to_size(polygon_to_cover, bigger_polygon[0], allowedPoints);
- if (!diff_ex(polygon_to_cover, polygon_test).empty()){
- //bad, not enough, use a bigger offset
- previous_offset = new_offset;
- }
- else {
- //good, we may now try a smaller offset
- current_offset = new_offset;
- polygon_reduced = polygon_test;
- }
- }
- }
- //return the area which cover the growing_area. Intersect it to retreive the holes.
- return intersection_ex(polygon_reduced, growing_area);
- }
- void PrintObject::tag_under_bridge() {
- const float COEFF_SPLIT = 1.5;
- for (const PrintRegion *region : this->m_print->regions()) {
- LayerRegion *previousOne = NULL;
- //count how many surface there are on each one
- if (region->config().infill_dense.getBool() && region->config().fill_density < 40) {
- for (size_t idx_layer = this->layers().size() - 1; idx_layer < this->layers().size(); --idx_layer) {
- LayerRegion *layerm = NULL;
- for (LayerRegion * lregion : this->layers()[idx_layer]->regions()) {
- if (lregion->region() == region) {
- layerm = lregion;
- break;
- }
- }
- if (layerm == NULL){
- previousOne = NULL;
- continue;
- }
- if (previousOne == NULL) {
- previousOne = layerm;
- continue;
- }
- Surfaces surf_to_add;
- for (Surface &surf : layerm->fill_surfaces.surfaces) {
- surf.maxNbSolidLayersOnTop = -1;
- if (!surf.has_fill_solid()){
- ExPolygons dense_polys;
- ExPolygons sparse_polys = { surf.expolygon };
- //find the surface which intersect with the smallest maxNb possible
- for (Surface &upp : previousOne->fill_surfaces.surfaces) {
- if (upp.has_fill_solid()){
- // i'm using intersection_ex because the result different than
- // upp.expolygon.overlaps(surf.expolygon) or surf.expolygon.overlaps(upp.expolygon)
- //and a little offset2 to remove the almost supported area
- ExPolygons intersect =
- offset2_ex(
- intersection_ex(sparse_polys, { upp.expolygon }, true)
- , (float)-layerm->flow(frInfill).scaled_width(), (float)layerm->flow(frInfill).scaled_width());
- if (!intersect.empty()) {
- if (layerm->region()->config().infill_dense_algo == dfaEnlarged) {
- //expand the area a bit
- intersect = offset_ex(intersect, double(scale_(layerm->region()->config().external_infill_margin.get_abs_value(
- region->config().perimeters == 0 ? 0 : (layerm->flow(frExternalPerimeter).width + layerm->flow(frPerimeter).spacing() * (region->config().perimeters - 1))))));
- } else if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull
- || layerm->region()->config().infill_dense_algo == dfaAutomatic){
-
- //check if area isn't too big for autonotfull
- double area_intersect = 0;
- if (layerm->region()->config().infill_dense_algo == dfaAutoNotFull)
- for (ExPolygon poly_inter : intersect)
- area_intersect += poly_inter.area();
- //like intersect.empty() but more resilient
- if (layerm->region()->config().infill_dense_algo == dfaAutomatic
- || surf.area() > area_intersect * COEFF_SPLIT) {
- // it will be a dense infill, split the surface if needed
- ExPolygons cover_intersect;
- for (ExPolygon &expoly_tocover : intersect) {
- ExPolygons temp = (fit_to_size(expoly_tocover, expoly_tocover,
- diff_ex(offset_ex(layerm->fill_no_overlap_expolygons, double(layerm->flow(frInfill).scaled_width())),
- offset_ex(layerm->fill_no_overlap_expolygons, double(-layerm->flow(frInfill).scaled_width()))),
- surf.expolygon,
- 4 * layerm->flow(frInfill).scaled_width(), 0.01f));
- cover_intersect.insert(cover_intersect.end(), temp.begin(), temp.end());
- }
- intersect = offset2_ex(cover_intersect,
- double(-layerm->flow(frInfill).scaled_width()),
- double(layerm->flow(frInfill).scaled_width() * 2));
- } else {
- intersect.clear();
- }
- }
- if (!intersect.empty()) {
- ExPolygons sparse_surfaces = offset2_ex(
- diff_ex(sparse_polys, intersect, true),
- double(-layerm->flow(frInfill).scaled_width()),
- double(layerm->flow(frInfill).scaled_width()));
- ExPolygons dense_surfaces = diff_ex(sparse_polys, sparse_surfaces, true);
- //assign (copy)
- sparse_polys = std::move(sparse_surfaces);
- dense_polys.insert(dense_polys.end(), dense_surfaces.begin(), dense_surfaces.end());
- }
- }
- }
- //check if we are full-dense
- if (sparse_polys.empty()) break;
- }
- //check if we need to split the surface
- if (!dense_polys.empty()) {
- double area_dense = 0;
- for (ExPolygon poly_inter : dense_polys) area_dense += poly_inter.area();
- double area_sparse = 0;
- for (ExPolygon poly_inter : sparse_polys) area_sparse += poly_inter.area();
- if (area_sparse > area_dense * COEFF_SPLIT) {
- //split
- dense_polys = union_ex(dense_polys);
- for (ExPolygon dense_poly : dense_polys) {
- Surface dense_surf(surf, dense_poly);
- dense_surf.maxNbSolidLayersOnTop = 1;
- surf_to_add.push_back(dense_surf);
- }
- sparse_polys = union_ex(sparse_polys);
- for (ExPolygon sparse_poly : sparse_polys) {
- Surface sparse_surf(surf, sparse_poly);
- surf_to_add.push_back(sparse_surf);
- }
- //layerm->fill_surfaces.surfaces.erase(it_surf);
- } else {
- surf.maxNbSolidLayersOnTop = 1;
- surf_to_add.push_back(surf);
- }
- } else surf_to_add.emplace_back(std::move(surf));
- } else surf_to_add.emplace_back(std::move(surf));
- }
- layerm->fill_surfaces.surfaces = std::move(surf_to_add);
- previousOne = layerm;
- }
- }
- }
- }
- // This function analyzes slices of a region (SurfaceCollection slices).
- // Each region slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
- // Initially all slices are of type stInternal.
- // Slices are compared against the top / bottom slices and regions and classified to the following groups:
- // stTop - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill.
- // stBottomBridge - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft.
- // stBottom - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer.
- // stInternal - Part of a region, which is supported by the same region type.
- // If a part of a region is of stBottom and stTop, the stBottom wins.
- void PrintObject::detect_surfaces_type()
- {
- BOOST_LOG_TRIVIAL(info) << "Detecting solid surfaces..." << log_memory_info();
- // Interface shells: the intersecting parts are treated as self standing objects supporting each other.
- // Each of the objects will have a full number of top / bottom layers, even if these top / bottom layers
- // are completely hidden inside a collective body of intersecting parts.
- // This is useful if one of the parts is to be dissolved, or if it is transparent and the internal shells
- // should be visible.
- bool spiral_vase = this->print()->config().spiral_vase.value;
- bool interface_shells = ! spiral_vase && m_config.interface_shells.value;
- size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size();
- for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) {
- BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " in parallel - start";
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (Layer *layer : m_layers)
- layer->m_regions[idx_region]->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-initial");
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // If interface shells are allowed, the region->surfaces cannot be overwritten as they may be used by other threads.
- // Cache the result of the following parallel_loop.
- std::vector<Surfaces> surfaces_new;
- if (interface_shells)
- surfaces_new.assign(num_layers, Surfaces());
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0,
- spiral_vase ?
- // In spiral vase mode, reserve the last layer for the top surface if more than 1 layer is planned for the vase bottom.
- ((num_layers > 1) ? num_layers - 1 : num_layers) :
- // In non-spiral vase mode, go over all layers.
- m_layers.size()),
- [this, idx_region, interface_shells, &surfaces_new](const tbb::blocked_range<size_t>& range) {
- // If we have raft layers, consider bottom layer as a bridge just like any other bottom surface lying on the void.
- SurfaceType surface_type_bottom_1st =
- (m_config.raft_layers.value > 0 && m_config.support_material_contact_distance_type.value != zdNone) ?
- stPosBottom | stDensSolid | stModBridge : stPosBottom | stDensSolid;
- // If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
- // the support from the print.
- SurfaceType surface_type_bottom_other =
- (m_config.support_material.value && m_config.support_material_contact_distance_type.value == zdNone) ?
- stPosBottom | stDensSolid : stPosBottom | stDensSolid | stModBridge;
- for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
- m_print->throw_if_canceled();
- // BOOST_LOG_TRIVIAL(trace) << "Detecting solid surfaces for region " << idx_region << " and layer " << layer->print_z;
- Layer *layer = m_layers[idx_layer];
- LayerRegion *layerm = layer->m_regions[idx_region];
- // comparison happens against the *full* slices (considering all regions)
- // unless internal shells are requested
- Layer *upper_layer = (idx_layer + 1 < this->layer_count()) ? m_layers[idx_layer + 1] : nullptr;
- Layer *lower_layer = (idx_layer > 0) ? m_layers[idx_layer - 1] : nullptr;
- // collapse very narrow parts (using the safety offset in the diff is not enough)
- float offset = layerm->flow(frExternalPerimeter).scaled_width() / 10.f;
- Polygons layerm_slices_surfaces = to_polygons(layerm->slices().surfaces);
- // no_perimeter_full_bridge allow to put bridges where there are nothing, hence adding area to slice, that's why we need to start from the result of PerimeterGenerator.
- if (layerm->region()->config().no_perimeter_unsupported_algo == npuaFilled) {
- layerm_slices_surfaces = union_(layerm_slices_surfaces, to_polygons(layerm->fill_surfaces));
- }
- // find top surfaces (difference between current surfaces
- // of current layer and upper one)
- Surfaces top;
- if (upper_layer) {
- Polygons upper_slices = interface_shells ?
- to_polygons(upper_layer->get_region(idx_region)->slices().surfaces) :
- to_polygons(upper_layer->lslices);
- surfaces_append(top,
- //FIXME implement offset2_ex working over ExPolygons, that should be a bit more efficient than calling offset_ex twice.
- offset_ex(offset_ex(diff_ex(layerm_slices_surfaces, upper_slices, true), -offset), offset),
- stPosTop | stDensSolid);
- } else {
- // if no upper layer, all surfaces of this one are solid
- // we clone surfaces because we're going to clear the slices collection
- top = layerm->m_slices.surfaces;
- for (Surface &surface : top)
- surface.surface_type = stPosTop | stDensSolid;
- }
-
- // Find bottom surfaces (difference between current surfaces of current layer and lower one).
- Surfaces bottom;
- if (lower_layer) {
- #if 0
- //FIXME Why is this branch failing t\multi.t ?
- Polygons lower_slices = interface_shells ?
- to_polygons(lower_layer->get_region(idx_region)->slices.surfaces) :
- to_polygons(lower_layer->slices);
- surfaces_append(bottom,
- offset2_ex(diff(layerm_slices_surfaces, lower_slices, true), -offset, offset),
- surface_type_bottom_other);
- #else
- ExPolygons lower_slices = lower_layer->lslices;
- //if we added new surfaces, we can use them as support
- /*if (layerm->region()->config().no_perimeter_full_bridge) {
- lower_slices = union_ex(lower_slices, lower_layer->get_region(idx_region)->fill_surfaces);
- }*/
- // Any surface lying on the void is a true bottom bridge (an overhang)
- surfaces_append(
- bottom,
- offset2_ex(
- diff(layerm_slices_surfaces, to_polygons(lower_slices), true),
- -offset, offset),
- surface_type_bottom_other);
- // if user requested internal shells, we need to identify surfaces
- // lying on other slices not belonging to this region
- if (interface_shells) {
- // non-bridging bottom surfaces: any part of this layer lying
- // on something else, excluding those lying on our own region
- surfaces_append(
- bottom,
- offset2_ex(
- diff(
- intersection(layerm_slices_surfaces, to_polygons(lower_slices)), // supported
- to_polygons(lower_layer->get_region(idx_region)->slices().surfaces),
- true),
- -offset, offset),
- stPosBottom | stDensSolid);
- }
- #endif
- } else {
- // if no lower layer, all surfaces of this one are solid
- // we clone surfaces because we're going to clear the slices collection
- bottom = layerm->slices().surfaces;
- for (Surface &surface : bottom)
- surface.surface_type = surface_type_bottom_1st;
- }
-
- // now, if the object contained a thin membrane, we could have overlapping bottom
- // and top surfaces; let's do an intersection to discover them and consider them
- // as bottom surfaces (to allow for bridge detection)
- if (! top.empty() && ! bottom.empty()) {
- // Polygons overlapping = intersection(to_polygons(top), to_polygons(bottom));
- // Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->layer->id, scalar(@$overlapping)
- // if $Slic3r::debug;
- Polygons top_polygons = to_polygons(std::move(top));
- top.clear();
- surfaces_append(top,
- diff_ex(top_polygons, to_polygons(bottom), false),
- stPosTop | stDensSolid);
- }
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- static int iRun = 0;
- std::vector<std::pair<Slic3r::ExPolygons, SVG::ExPolygonAttributes>> expolygons_with_attributes;
- expolygons_with_attributes.emplace_back(std::make_pair(union_ex(top), SVG::ExPolygonAttributes("green")));
- expolygons_with_attributes.emplace_back(std::make_pair(union_ex(bottom), SVG::ExPolygonAttributes("brown")));
- expolygons_with_attributes.emplace_back(std::make_pair(to_expolygons(layerm->slices().surfaces), SVG::ExPolygonAttributes("black")));
- SVG::export_expolygons(debug_out_path("1_detect_surfaces_type_%d_region%d-layer_%f.svg", iRun ++, idx_region, layer->print_z).c_str(), expolygons_with_attributes);
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
-
- // save surfaces to layer
- Surfaces &surfaces_out = interface_shells ? surfaces_new[idx_layer] : layerm->m_slices.surfaces;
- surfaces_out.clear();
- // find internal surfaces (difference between top/bottom surfaces and others)
- {
- Polygons topbottom = to_polygons(top);
- polygons_append(topbottom, to_polygons(bottom));
- surfaces_append(surfaces_out,
- diff_ex(layerm_slices_surfaces, topbottom, false),
- stPosInternal | stDensSparse);
- }
- surfaces_append(surfaces_out, std::move(top));
- surfaces_append(surfaces_out, std::move(bottom));
-
- // Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
- // $layerm->layer->id, scalar(@bottom), scalar(@top), scalar(@internal) if $Slic3r::debug;
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- layerm->export_region_slices_to_svg_debug("detect_surfaces_type-final");
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- }
- }
- ); // for each layer of a region
- m_print->throw_if_canceled();
- if (interface_shells) {
- // Move surfaces_new to layerm->slices.surfaces
- for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer)
- m_layers[idx_layer]->get_region(idx_region)->m_slices.surfaces = std::move(surfaces_new[idx_layer]);
- }
- if (spiral_vase) {
- if (num_layers > 1)
- // Turn the last bottom layer infill to a top infill, so it will be extruded with a proper pattern.
- m_layers[num_layers - 1]->m_regions[idx_region]->m_slices.set_type((stPosTop | stDensSolid));
- for (size_t i = num_layers; i < m_layers.size(); ++ i)
- m_layers[i]->m_regions[idx_region]->m_slices.set_type((stPosInternal | stDensSparse));
- }
- BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - start";
- // Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this, idx_region, interface_shells](const tbb::blocked_range<size_t>& range) {
- for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
- m_print->throw_if_canceled();
- LayerRegion *layerm = m_layers[idx_layer]->get_region(idx_region);
- layerm->slices_to_fill_surfaces_clipped();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final");
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- } // for each layer of a region
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << idx_region << " - clipping in parallel - end";
- } // for each this->print->region_count
- // Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.)
- m_typed_slices = true;
- }
- void PrintObject::process_external_surfaces()
- {
- BOOST_LOG_TRIVIAL(info) << "Processing external surfaces..." << log_memory_info();
- // Cached surfaces covered by some extrusion, defining regions, over which the from the surfaces one layer higher are allowed to expand.
- std::vector<Polygons> surfaces_covered;
- // Is there any printing region, that has zero infill? If so, then we don't want the expansion to be performed over the complete voids, but only
- // over voids, which are supported by the layer below.
- bool has_voids = false;
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id)
- if (! this->region_volumes.empty() && this->print()->regions()[region_id]->config().fill_density == 0) {
- has_voids = true;
- break;
- }
- if (has_voids && m_layers.size() > 1) {
- // All but stInternal-sparse fill surfaces will get expanded and possibly trimmed.
- std::vector<unsigned char> layer_expansions_and_voids(m_layers.size(), false);
- for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) {
- const Layer *layer = m_layers[layer_idx];
- bool expansions = false;
- bool voids = false;
- for (const LayerRegion *layerm : layer->regions()) {
- for (const Surface &surface : layerm->fill_surfaces.surfaces) {
- if (surface.surface_type == (stPosInternal | stDensSparse))
- voids = true;
- else
- expansions = true;
- if (voids && expansions) {
- layer_expansions_and_voids[layer_idx] = true;
- goto end;
- }
- }
- }
- end:;
- }
- BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - start";
- surfaces_covered.resize(m_layers.size() - 1, Polygons());
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size() - 1),
- [this, &surfaces_covered, &layer_expansions_and_voids](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx)
- if (layer_expansions_and_voids[layer_idx + 1]) {
- m_print->throw_if_canceled();
- Polygons voids;
- for (const LayerRegion *layerm : m_layers[layer_idx]->regions()) {
- /// supermerill: why *0.3 ???
- float unsupported_width = -float(scale_(layerm->region()->config().external_infill_margin.get_abs_value(
- layerm->region()->config().perimeters == 0 ? 0 : (layerm->flow(frExternalPerimeter).width + layerm->flow(frPerimeter).spacing() * (layerm->region()->config().perimeters - 1)))));
- if (layerm->region()->config().fill_density.value == 0.)
- for (const Surface &surface : layerm->fill_surfaces.surfaces)
- // Shrink the holes, let the layer above expand slightly inside the unsupported areas.
- polygons_append(voids, offset(surface.expolygon, unsupported_width));
- }
- surfaces_covered[layer_idx] = diff(to_polygons(this->m_layers[layer_idx]->lslices), voids);
- }
- }
- );
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end";
- }
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) {
- BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this, &surfaces_covered, region_id](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
- m_print->throw_if_canceled();
- // BOOST_LOG_TRIVIAL(trace) << "Processing external surface, layer" << m_layers[layer_idx]->print_z;
- m_layers[layer_idx]->get_region((int)region_id)->process_external_surfaces(
- (layer_idx == 0) ? nullptr : m_layers[layer_idx - 1],
- (layer_idx == 0 || surfaces_covered.empty() || surfaces_covered[layer_idx - 1].empty()) ? nullptr : &surfaces_covered[layer_idx - 1]);
- }
- }
- );
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - end";
- }
- }
- void PrintObject::discover_vertical_shells()
- {
- PROFILE_FUNC();
- BOOST_LOG_TRIVIAL(info) << "Discovering vertical shells..." << log_memory_info();
- struct DiscoverVerticalShellsCacheEntry
- {
- // Collected polygons, offsetted
- Polygons top_surfaces;
- Polygons bottom_surfaces;
- Polygons holes;
- };
- bool spiral_vase = this->print()->config().spiral_vase.value;
- size_t num_layers = spiral_vase ? first_printing_region(*this)->config().bottom_solid_layers : m_layers.size();
- coordf_t min_layer_height = this->slicing_parameters().min_layer_height;
- // Does this region possibly produce more than 1 top or bottom layer?
- auto has_extra_layers_fn = [min_layer_height](const PrintRegionConfig &config) {
- auto num_extra_layers = [min_layer_height](int num_solid_layers, coordf_t min_shell_thickness) {
- if (num_solid_layers == 0)
- return 0;
- int n = num_solid_layers - 1;
- int n2 = int(ceil(min_shell_thickness / min_layer_height));
- return std::max(n, n2 - 1);
- };
- return num_extra_layers(config.top_solid_layers, config.top_solid_min_thickness) +
- num_extra_layers(config.bottom_solid_layers, config.bottom_solid_min_thickness) > 0;
- };
- std::vector<DiscoverVerticalShellsCacheEntry> cache_top_botom_regions(num_layers, DiscoverVerticalShellsCacheEntry());
- bool top_bottom_surfaces_all_regions = this->region_volumes.size() > 1 && ! m_config.interface_shells.value;
- if (top_bottom_surfaces_all_regions) {
- // This is a multi-material print and interface_shells are disabled, meaning that the vertical shell thickness
- // is calculated over all materials.
- // Is the "ensure vertical wall thickness" applicable to any region?
- bool has_extra_layers = false;
- for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++idx_region) {
- const PrintRegionConfig &config = m_print->get_region(idx_region)->config();
- if (config.ensure_vertical_shell_thickness.value && has_extra_layers_fn(config)) {
- has_extra_layers = true;
- break;
- }
- }
- if (! has_extra_layers)
- // The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit.
- return;
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom";
- //FIXME Improve the heuristics for a grain size.
- size_t grain_size = std::max(num_layers / 16, size_t(1));
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, num_layers, grain_size),
- [this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
- const size_t num_regions = this->region_volumes.size();
- for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
- m_print->throw_if_canceled();
- const Layer &layer = *m_layers[idx_layer];
- DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer];
- // Simulate single set of perimeters over all merged regions.
- float perimeter_offset = 0.f;
- float perimeter_min_spacing = FLT_MAX;
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- static size_t debug_idx = 0;
- ++ debug_idx;
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- for (size_t idx_region = 0; idx_region < num_regions; ++ idx_region) {
- LayerRegion &layerm = *layer.m_regions[idx_region];
- float min_perimeter_infill_spacing = float(layerm.flow(frSolidInfill).scaled_spacing()) * 1.05f;
- // Top surfaces.
- append(cache.top_surfaces, offset(to_expolygons(layerm.slices().filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing));
- append(cache.top_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing));
- // Bottom surfaces.
- const SurfaceType surfaces_bottom[2] = { stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge };
- append(cache.bottom_surfaces, offset(to_expolygons(layerm.slices().filter_by_types(surfaces_bottom, 2)), min_perimeter_infill_spacing));
- append(cache.bottom_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_types(surfaces_bottom, 2)), min_perimeter_infill_spacing));
- // Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only.
- // First find the maxium number of perimeters per region slice.
- unsigned int perimeters = 0;
- for (const Surface &s : layerm.slices().surfaces)
- perimeters = std::max<unsigned int>(perimeters, s.extra_perimeters);
- perimeters += layerm.region()->config().perimeters.value;
- // Then calculate the infill offset.
- if (perimeters > 0) {
- Flow extflow = layerm.flow(frExternalPerimeter);
- Flow flow = layerm.flow(frPerimeter);
- perimeter_offset = std::max(perimeter_offset,
- 0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing());
- perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing())));
- }
- polygons_append(cache.holes, to_polygons(layerm.fill_expolygons));
- }
- // Save some computing time by reducing the number of polygons.
- cache.top_surfaces = union_(cache.top_surfaces, false);
- cache.bottom_surfaces = union_(cache.bottom_surfaces, false);
- // For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print.
- if (perimeter_offset > 0.) {
- // The layer.lslices are forced to merge by expanding them first.
- polygons_append(cache.holes, offset(offset_ex(layer.lslices, 0.3f * perimeter_min_spacing), - perimeter_offset - 0.3f * perimeter_min_spacing));
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices));
- svg.draw(layer.lslices, "blue");
- svg.draw(union_ex(cache.holes), "red");
- svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05));
- svg.Close();
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- }
- cache.holes = union_(cache.holes, false);
- }
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom";
- }
- for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region) {
- PROFILE_BLOCK(discover_vertical_shells_region);
- const PrintRegion ®ion = *m_print->get_region(idx_region);
- if (! region.config().ensure_vertical_shell_thickness.value)
- // This region will be handled by discover_horizontal_shells().
- continue;
- if (! has_extra_layers_fn(region.config()))
- // Zero or 1 layer, there is no additional vertical wall thickness enforced.
- continue;
- //FIXME Improve the heuristics for a grain size.
- size_t grain_size = std::max(num_layers / 16, size_t(1));
- if (! top_bottom_surfaces_all_regions) {
- // This is either a single material print, or a multi-material print and interface_shells are enabled, meaning that the vertical shell thickness
- // is calculated over a single material.
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : cache top / bottom";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, num_layers, grain_size),
- [this, idx_region, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
- for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
- m_print->throw_if_canceled();
- Layer &layer = *m_layers[idx_layer];
- LayerRegion &layerm = *layer.m_regions[idx_region];
- float min_perimeter_infill_spacing = float(layerm.flow(frSolidInfill).scaled_spacing()) * 1.05f;
- // Top surfaces.
- auto &cache = cache_top_botom_regions[idx_layer];
- cache.top_surfaces = offset(to_expolygons(layerm.slices().filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing);
- append(cache.top_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_type(stPosTop | stDensSolid)), min_perimeter_infill_spacing));
- // Bottom surfaces.
- const SurfaceType surfaces_bottom[2] = { stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge };
- cache.bottom_surfaces = offset(to_expolygons(layerm.slices().filter_by_types(surfaces_bottom, 2)), min_perimeter_infill_spacing);
- append(cache.bottom_surfaces, offset(to_expolygons(layerm.fill_surfaces.filter_by_types(surfaces_bottom, 2)), min_perimeter_infill_spacing));
- // Holes over all regions. Only collect them once, they are valid for all idx_region iterations.
- if (cache.holes.empty()) {
- for (size_t idx_region = 0; idx_region < layer.regions().size(); ++ idx_region)
- polygons_append(cache.holes, to_polygons(layer.regions()[idx_region]->fill_expolygons));
- }
- }
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end : cache top / bottom";
- }
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start : ensure vertical wall thickness";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, num_layers, grain_size),
- [this, idx_region, &cache_top_botom_regions]
- (const tbb::blocked_range<size_t>& range) {
- // printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
- for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
- PROFILE_BLOCK(discover_vertical_shells_region_layer);
- m_print->throw_if_canceled();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- static size_t debug_idx = 0;
- ++ debug_idx;
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- Layer *layer = m_layers[idx_layer];
- LayerRegion *layerm = layer->m_regions[idx_region];
- const PrintRegionConfig ®ion_config = layerm->region()->config();
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-initial");
- layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-initial");
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- Flow solid_infill_flow = layerm->flow(frSolidInfill);
- coord_t infill_line_spacing = solid_infill_flow.scaled_spacing();
- // Find a union of perimeters below / above this surface to guarantee a minimum shell thickness.
- Polygons shell;
- Polygons holes;
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- ExPolygons shell_ex;
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- float min_perimeter_infill_spacing = float(infill_line_spacing) * 1.05f;
- {
- PROFILE_BLOCK(discover_vertical_shells_region_layer_collect);
- #if 0
- // #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg_cummulative(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d.svg", debug_idx), this->bounding_box());
- for (int n = (int)idx_layer - n_extra_bottom_layers; n <= (int)idx_layer + n_extra_top_layers; ++ n) {
- if (n < 0 || n >= (int)m_layers.size())
- continue;
- ExPolygons &expolys = m_layers[n]->perimeter_expolygons;
- for (size_t i = 0; i < expolys.size(); ++ i) {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-run%d-layer%d-expoly%d.svg", debug_idx, n, i), get_extents(expolys[i]));
- svg.draw(expolys[i]);
- svg.draw_outline(expolys[i].contour, "black", scale_(0.05));
- svg.draw_outline(expolys[i].holes, "blue", scale_(0.05));
- svg.Close();
- svg_cummulative.draw(expolys[i]);
- svg_cummulative.draw_outline(expolys[i].contour, "black", scale_(0.05));
- svg_cummulative.draw_outline(expolys[i].holes, "blue", scale_(0.05));
- }
- }
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
- if (int n_top_layers = region_config.top_solid_layers.value; n_top_layers > 0) {
- // Gather top regions projected to this layer.
- coordf_t print_z = layer->print_z;
- for (int i = int(idx_layer) + 1;
- i < int(cache_top_botom_regions.size()) &&
- (i < int(idx_layer) + n_top_layers ||
- m_layers[i]->print_z - print_z < region_config.top_solid_min_thickness - EPSILON);
- ++ i) {
- const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
- if (! holes.empty())
- holes = intersection(holes, cache.holes);
- if (! cache.top_surfaces.empty()) {
- polygons_append(shell, cache.top_surfaces);
- // Running the union_ using the Clipper library piece by piece is cheaper
- // than running the union_ all at once.
- shell = union_(shell, false);
- }
- }
- }
- if (int n_bottom_layers = region_config.bottom_solid_layers.value; n_bottom_layers > 0) {
- // Gather bottom regions projected to this layer.
- coordf_t bottom_z = layer->bottom_z();
- for (int i = int(idx_layer) - 1;
- i >= 0 &&
- (i > int(idx_layer) - n_bottom_layers ||
- bottom_z - m_layers[i]->bottom_z() < region_config.bottom_solid_min_thickness - EPSILON);
- -- i) {
- const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
- if (! holes.empty())
- holes = intersection(holes, cache.holes);
- if (! cache.bottom_surfaces.empty()) {
- polygons_append(shell, cache.bottom_surfaces);
- // Running the union_ using the Clipper library piece by piece is cheaper
- // than running the union_ all at once.
- shell = union_(shell, false);
- }
- }
- }
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell));
- svg.draw(shell);
- svg.draw_outline(shell, "black", scale_(0.05));
- svg.Close();
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- #if 0
- {
- PROFILE_BLOCK(discover_vertical_shells_region_layer_shell_);
- // shell = union_(shell, true);
- shell = union_(shell, false);
- }
- #endif
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- shell_ex = union_ex(shell, true);
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- }
- //if (shell.empty())
- // continue;
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-after-union-%d.svg", debug_idx), get_extents(shell));
- svg.draw(shell_ex);
- svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
- svg.Close();
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-internal-wshell-%d.svg", debug_idx), get_extents(shell));
- svg.draw(layerm->fill_surfaces.filter_by_type(stInternal), "yellow", 0.5);
- svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternal), "black", "blue", scale_(0.05));
- svg.draw(shell_ex, "blue", 0.5);
- svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
- svg.Close();
- }
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", debug_idx), get_extents(shell));
- svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5);
- svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternalVoid), "black", "blue", scale_(0.05));
- svg.draw(shell_ex, "blue", 0.5);
- svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
- svg.Close();
- }
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-internalvoid-wshell-%d.svg", debug_idx), get_extents(shell));
- svg.draw(layerm->fill_surfaces.filter_by_type(stInternalVoid), "yellow", 0.5);
- svg.draw_outline(layerm->fill_surfaces.filter_by_type(stInternalVoid), "black", "blue", scale_(0.05));
- svg.draw(shell_ex, "blue", 0.5);
- svg.draw_outline(shell_ex, "black", "blue", scale_(0.05));
- svg.Close();
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // Trim the shells region by the internal & internal void surfaces.
- const SurfaceType surfaceTypesInternal[] = { stPosInternal | stDensSparse, stPosInternal | stDensVoid, stPosInternal | stDensSolid };
- const Polygons polygonsInternal = to_polygons(layerm->fill_surfaces.filter_by_types(surfaceTypesInternal, 3));
- shell = intersection(shell, polygonsInternal, true);
- polygons_append(shell, diff(polygonsInternal, holes));
- if (shell.empty())
- continue;
- // Append the internal solids, so they will be merged with the new ones.
- polygons_append(shell, to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSolid)));
- // These regions will be filled by a rectilinear full infill. Currently this type of infill
- // only fills regions, which fit at least a single line. To avoid gaps in the sparse infill,
- // make sure that this region does not contain parts narrower than the infill spacing width.
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- Polygons shell_before = shell;
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- #if 1
- // Intentionally inflate a bit more than how much the region has been shrunk,
- // so there will be some overlap between this solid infill and the other infill regions (mainly the sparse infill).
- shell = offset(offset_ex(union_ex(shell), - 0.5f * min_perimeter_infill_spacing), 0.8f * min_perimeter_infill_spacing, ClipperLib::jtSquare);
- if (shell.empty())
- continue;
- #else
- // Ensure each region is at least 3x infill line width wide, so it could be filled in.
- // float margin = float(infill_line_spacing) * 3.f;
- float margin = float(infill_line_spacing) * 1.5f;
- // we use a higher miterLimit here to handle areas with acute angles
- // in those cases, the default miterLimit would cut the corner and we'd
- // get a triangle in $too_narrow; if we grow it below then the shell
- // would have a different shape from the external surface and we'd still
- // have the same angle, so the next shell would be grown even more and so on.
- Polygons too_narrow = diff(shell, offset2(shell, -margin, margin, ClipperLib::jtMiter, 5.), true);
- if (! too_narrow.empty()) {
- // grow the collapsing parts and add the extra area to the neighbor layer
- // as well as to our original surfaces so that we support this
- // additional area in the next shell too
- // make sure our grown surfaces don't exceed the fill area
- polygons_append(shell, intersection(offset(too_narrow, margin), polygonsInternal));
- }
- #endif
- ExPolygons new_internal_solid = intersection_ex(polygonsInternal, shell, false);
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- Slic3r::SVG svg(debug_out_path("discover_vertical_shells-regularized-%d.svg", debug_idx), get_extents(shell_before));
- // Source shell.
- svg.draw(union_ex(shell_before, true));
- // Shell trimmed to the internal surfaces.
- svg.draw_outline(union_ex(shell, true), "black", "blue", scale_(0.05));
- // Regularized infill region.
- svg.draw_outline(new_internal_solid, "red", "magenta", scale_(0.05));
- svg.Close();
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // Trim the internal & internalvoid by the shell.
- Slic3r::ExPolygons new_internal = diff_ex(
- to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)),
- shell,
- false
- );
- Slic3r::ExPolygons new_internal_void = diff_ex(
- to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensVoid)),
- shell,
- false
- );
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- {
- SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal-%d.svg", debug_idx), get_extents(shell), new_internal, "black", "blue", scale_(0.05));
- SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal_void-%d.svg", debug_idx), get_extents(shell), new_internal_void, "black", "blue", scale_(0.05));
- SVG::export_expolygons(debug_out_path("discover_vertical_shells-new_internal_solid-%d.svg", debug_idx), get_extents(shell), new_internal_solid, "black", "blue", scale_(0.05));
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- // Assign resulting internal surfaces to layer.
- const SurfaceType surfaceTypesKeep[] = { stPosTop | stDensSolid, stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge };
- layerm->fill_surfaces.keep_types(surfaceTypesKeep, sizeof(surfaceTypesKeep)/sizeof(SurfaceType));
- //layerm->fill_surfaces.keep_types_flag(stPosTop | stPosBottom);
- layerm->fill_surfaces.append(new_internal, stPosInternal | stDensSparse);
- layerm->fill_surfaces.append(new_internal_void, stPosInternal | stDensVoid);
- layerm->fill_surfaces.append(new_internal_solid, stPosInternal | stDensSolid);
- } // for each layer
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end";
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++idx_layer) {
- LayerRegion *layerm = m_layers[idx_layer]->get_region(idx_region);
- layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-final");
- layerm->export_region_fill_surfaces_to_svg_debug("4_discover_vertical_shells-final");
- }
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- } // for each region
- // Write the profiler measurements to file
- // PROFILE_UPDATE();
- // PROFILE_OUTPUT(debug_out_path("discover_vertical_shells-profile.txt").c_str());
- }
- /* This method applies bridge flow to the first internal solid layer above
- sparse infill */
- void PrintObject::bridge_over_infill()
- {
- BOOST_LOG_TRIVIAL(info) << "Bridge over infill..." << log_memory_info();
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- const PrintRegion ®ion = *m_print->regions()[region_id];
-
- // skip bridging in case there are no voids
- if (region.config().fill_density.value == 100) continue;
-
- // get bridge flow
- Flow bridge_flow = region.flow(
- frSolidInfill,
- -1, // layer height, not relevant for bridge flow
- true, // bridge
- false, // first layer
- -1, // custom width, not relevant for bridge flow
- *this
- );
-
- for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++ layer_it) {
- // skip first layer
- if (layer_it == m_layers.begin())
- continue;
-
- Layer* layer = *layer_it;
- LayerRegion* layerm = layer->m_regions[region_id];
-
- // extract the stInternalSolid surfaces that might be transformed into bridges
- Polygons internal_solid;
- layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSolid, &internal_solid);
-
- // check whether the lower area is deep enough for absorbing the extra flow
- // (for obvious physical reasons but also for preventing the bridge extrudates
- // from overflowing in 3D preview)
- ExPolygons to_bridge;
- {
- Polygons to_bridge_pp = internal_solid;
-
- // iterate through lower layers spanned by bridge_flow
- double bottom_z = layer->print_z - bridge_flow.height;
- for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) {
- const Layer* lower_layer = m_layers[i];
-
- // stop iterating if layer is lower than bottom_z
- if (lower_layer->print_z < bottom_z) break;
-
- // iterate through regions and collect internal surfaces
- Polygons lower_internal;
- for (LayerRegion *lower_layerm : lower_layer->m_regions)
- lower_layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse, &lower_internal);
-
- // intersect such lower internal surfaces with the candidate solid surfaces
- to_bridge_pp = intersection(to_bridge_pp, lower_internal);
- }
-
- // there's no point in bridging too thin/short regions
- //FIXME Vojtech: The offset2 function is not a geometric offset,
- // therefore it may create 1) gaps, and 2) sharp corners, which are outside the original contour.
- // The gaps will be filled by a separate region, which makes the infill less stable and it takes longer.
- {
- float min_width = float(bridge_flow.scaled_width()) * 3.f;
- to_bridge_pp = offset2(to_bridge_pp, -min_width, +min_width);
- }
-
- if (to_bridge_pp.empty()) continue;
-
- // convert into ExPolygons
- to_bridge = union_ex(to_bridge_pp);
- }
-
- #ifdef SLIC3R_DEBUG
- printf("Bridging " PRINTF_ZU " internal areas at layer " PRINTF_ZU "\n", to_bridge.size(), layer->id());
- #endif
-
- //add a bit of overlap for the internal bridge, note that this can only be useful in inverted slopes and with extra_perimeters_odd_layers
- coord_t overlap_width = 0;
- // if extra_perimeters_odd_layers, fill the void if possible
- if (region.config().extra_perimeters_odd_layers.value) {
- overlap_width = layerm->flow(frPerimeter).scaled_width();
- }
- else
- {
- //half a perimeter should be enough for most of the cases.
- overlap_width = layerm->flow(frPerimeter).scaled_width() /2;
- }
- if (overlap_width > 0)
- to_bridge = offset_ex(to_bridge, overlap_width);
- // compute the remaning internal solid surfaces as difference
- ExPolygons not_to_bridge = diff_ex(internal_solid, to_polygons(to_bridge), true);
- to_bridge = intersection_ex(to_polygons(to_bridge), internal_solid, true);
- // build the new collection of fill_surfaces
- layerm->fill_surfaces.remove_type(stPosInternal | stDensSolid);
- for (ExPolygon &ex : to_bridge)
- layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid | stModBridge, ex));
- for (ExPolygon &ex : not_to_bridge)
- layerm->fill_surfaces.surfaces.push_back(Surface(stPosInternal | stDensSolid, ex));
- /*
- # exclude infill from the layers below if needed
- # see discussion at https://github.com/alexrj/Slic3r/issues/240
- # Update: do not exclude any infill. Sparse infill is able to absorb the excess material.
- if (0) {
- my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height;
- for (my $i = $layer_id-1; $excess >= $self->get_layer($i)->height; $i--) {
- Slic3r::debugf " skipping infill below those areas at layer %d\n", $i;
- foreach my $lower_layerm (@{$self->get_layer($i)->regions}) {
- my @new_surfaces = ();
- # subtract the area from all types of surfaces
- foreach my $group (@{$lower_layerm->fill_surfaces->group}) {
- push @new_surfaces, map $group->[0]->clone(expolygon => $_),
- @{diff_ex(
- [ map $_->p, @$group ],
- [ map @$_, @$to_bridge ],
- )};
- push @new_surfaces, map Slic3r::Surface->new(
- expolygon => $_,
- surface_type => stInternalVoid,
- ), @{intersection_ex(
- [ map $_->p, @$group ],
- [ map @$_, @$to_bridge ],
- )};
- }
- $lower_layerm->fill_surfaces->clear;
- $lower_layerm->fill_surfaces->append($_) for @new_surfaces;
- }
-
- $excess -= $self->get_layer($i)->height;
- }
- }
- */
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- layerm->export_region_slices_to_svg_debug("7_bridge_over_infill");
- layerm->export_region_fill_surfaces_to_svg_debug("7_bridge_over_infill");
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- m_print->throw_if_canceled();
- }
- }
- }
- /* This method applies overextrude flow to the first internal solid layer above
- bridge (which is over sparse infill) note: it's almost complete copy/paste from the method behind,
- i think it should be merged before gitpull that.
- */
- void
- PrintObject::replaceSurfaceType(SurfaceType st_to_replace, SurfaceType st_replacement, SurfaceType st_under_it)
- {
- BOOST_LOG_TRIVIAL(info) << "overextrude over Bridge...";
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++region_id) {
- const PrintRegion ®ion = *m_print->regions()[region_id];
- // skip over-bridging in case there are no modification
- if (region.config().over_bridge_flow_ratio.get_abs_value(1) == 1) continue;
- for (LayerPtrs::iterator layer_it = m_layers.begin(); layer_it != m_layers.end(); ++layer_it) {
- // skip first layer
- if (layer_it == this->layers().begin()) continue;
- Layer* layer = *layer_it;
- LayerRegion* layerm = layer->regions()[region_id];
- Polygons poly_to_check;
- // extract the surfaces that might be transformed
- layerm->fill_surfaces.filter_by_type(st_to_replace, &poly_to_check);
- Polygons poly_to_replace = poly_to_check;
- // check the lower layer
- if (int(layer_it - this->layers().begin()) - 1 >= 0) {
- const Layer* lower_layer = this->layers()[int(layer_it - this->layers().begin()) - 1];
- // iterate through regions and collect internal surfaces
- Polygons lower_internal;
- for (LayerRegion *lower_layerm : lower_layer->m_regions) {
- lower_layerm->fill_surfaces.filter_by_type(st_under_it, &lower_internal);
- }
- // intersect such lower internal surfaces with the candidate solid surfaces
- poly_to_replace = intersection(poly_to_replace, lower_internal);
- }
- if (poly_to_replace.empty()) continue;
- // compute the remaning internal solid surfaces as difference
- ExPolygons not_expoly_to_replace = diff_ex(poly_to_check, poly_to_replace, true);
- // build the new collection of fill_surfaces
- {
- Surfaces new_surfaces;
- for (Surfaces::const_iterator surface = layerm->fill_surfaces.surfaces.begin(); surface != layerm->fill_surfaces.surfaces.end(); ++surface) {
- if (surface->surface_type != st_to_replace)
- new_surfaces.push_back(*surface);
- }
- for (ExPolygon &ex : union_ex(poly_to_replace)) {
- new_surfaces.push_back(Surface(st_replacement, ex));
- }
- for (ExPolygon &ex : not_expoly_to_replace){
- new_surfaces.push_back(Surface(st_to_replace, ex));
- }
- layerm->fill_surfaces.surfaces = new_surfaces;
- }
- }
- }
- }
- static void clamp_exturder_to_default(ConfigOptionInt &opt, size_t num_extruders)
- {
- if (opt.value > (int)num_extruders)
- // assign the default extruder
- opt.value = 1;
- }
- PrintObjectConfig PrintObject::object_config_from_model_object(const PrintObjectConfig &default_object_config, const ModelObject &object, size_t num_extruders)
- {
- PrintObjectConfig config = default_object_config;
- normalize_and_apply_config(config, object.config);
- // Clamp invalid extruders to the default extruder (with index 1).
- clamp_exturder_to_default(config.support_material_extruder, num_extruders);
- clamp_exturder_to_default(config.support_material_interface_extruder, num_extruders);
- return config;
- }
- PrintRegionConfig PrintObject::region_config_from_model_volume(const PrintRegionConfig &default_region_config, const DynamicPrintConfig *layer_range_config, const ModelVolume &volume, size_t num_extruders)
- {
- PrintRegionConfig config = default_region_config;
- normalize_and_apply_config(config, volume.get_object()->config);
- if (layer_range_config != nullptr)
- normalize_and_apply_config(config, *layer_range_config);
- normalize_and_apply_config(config, volume.config);
- if (! volume.material_id().empty())
- normalize_and_apply_config(config, volume.material()->config);
- // Clamp invalid extruders to the default extruder (with index 1).
- clamp_exturder_to_default(config.infill_extruder, num_extruders);
- clamp_exturder_to_default(config.perimeter_extruder, num_extruders);
- clamp_exturder_to_default(config.solid_infill_extruder, num_extruders);
- return config;
- }
- void PrintObject::update_slicing_parameters()
- {
- if (! m_slicing_params.valid)
- m_slicing_params = SlicingParameters::create_from_config(
- this->print()->config(), m_config, unscale<double>(this->height()), this->object_extruders());
- }
- SlicingParameters PrintObject::slicing_parameters(const DynamicPrintConfig& full_config, const ModelObject& model_object, float object_max_z)
- {
- PrintConfig print_config;
- PrintObjectConfig object_config;
- PrintRegionConfig default_region_config;
- print_config.apply(full_config, true);
- object_config.apply(full_config, true);
- default_region_config.apply(full_config, true);
- size_t num_extruders = print_config.nozzle_diameter.size();
- object_config = object_config_from_model_object(object_config, model_object, num_extruders);
- std::vector<uint16_t> object_extruders;
- for (const ModelVolume* model_volume : model_object.volumes)
- if (model_volume->is_model_part()) {
- PrintRegion::collect_object_printing_extruders(
- print_config,
- object_config,
- region_config_from_model_volume(default_region_config, nullptr, *model_volume, num_extruders),
- object_extruders);
- for (const std::pair<const t_layer_height_range, DynamicPrintConfig> &range_and_config : model_object.layer_config_ranges)
- if (range_and_config.second.has("perimeter_extruder") ||
- range_and_config.second.has("infill_extruder") ||
- range_and_config.second.has("solid_infill_extruder"))
- PrintRegion::collect_object_printing_extruders(
- print_config,
- object_config,
- region_config_from_model_volume(default_region_config, &range_and_config.second, *model_volume, num_extruders),
- object_extruders);
- }
- sort_remove_duplicates(object_extruders);
- if (object_max_z <= 0.f)
- object_max_z = (float)model_object.raw_bounding_box().size().z();
- return SlicingParameters::create_from_config(print_config, object_config, object_max_z, object_extruders);
- }
- // returns 0-based indices of extruders used to print the object (without brim, support and other helper extrusions)
- std::vector<uint16_t> PrintObject::object_extruders() const
- {
- std::vector<uint16_t> extruders;
- extruders.reserve(this->region_volumes.size() * 3);
- for (size_t idx_region = 0; idx_region < this->region_volumes.size(); ++ idx_region)
- if (! this->region_volumes[idx_region].empty())
- m_print->get_region(idx_region)->collect_object_printing_extruders(extruders);
- sort_remove_duplicates(extruders);
- return extruders;
- }
- bool PrintObject::update_layer_height_profile(const ModelObject &model_object, const SlicingParameters &slicing_parameters, std::vector<coordf_t> &layer_height_profile)
- {
- bool updated = false;
- if (layer_height_profile.empty()) {
- layer_height_profile = model_object.layer_height_profile;
- updated = true;
- }
- // Verify the layer_height_profile.
- if (! layer_height_profile.empty() &&
- // Must not be of even length.
- ((layer_height_profile.size() & 1) != 0 ||
- // Last entry must be at the top of the object.
- std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_parameters.object_print_z_height()) > 1e-3))
- layer_height_profile.clear();
- if (layer_height_profile.empty()) {
- layer_height_profile = layer_height_profile_from_ranges(slicing_parameters, model_object.layer_config_ranges);
- updated = true;
- }
- return updated;
- }
- // 1) Decides Z positions of the layers,
- // 2) Initializes layers and their regions
- // 3) Slices the object meshes
- // 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
- // 5) Applies size compensation (offsets the slices in XY plane)
- // 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
- // Resulting expolygons of layer regions are marked as Internal.
- //
- // this should be idempotent
- void PrintObject::_slice(const std::vector<coordf_t> &layer_height_profile)
- {
- BOOST_LOG_TRIVIAL(info) << "Slicing objects..." << log_memory_info();
- m_typed_slices = false;
- #ifdef SLIC3R_PROFILE
- // Disable parallelization so the Shiny profiler works
- static tbb::task_scheduler_init *tbb_init = nullptr;
- tbb_init = new tbb::task_scheduler_init(1);
- #endif
- // 1) Initialize layers and their slice heights.
- std::vector<float> slice_zs;
- {
- this->clear_layers();
- // Object layers (pairs of bottom/top Z coordinate), without the raft.
- std::vector<coordf_t> object_layers = generate_object_layers(m_slicing_params, layer_height_profile);
- // Reserve object layers for the raft. Last layer of the raft is the contact layer.
- int id = int(m_slicing_params.raft_layers());
- slice_zs.reserve(object_layers.size());
- Layer *prev = nullptr;
- for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) {
- coordf_t lo = object_layers[i_layer];
- coordf_t hi = object_layers[i_layer + 1];
- coordf_t slice_z = 0.5 * (lo + hi);
- Layer *layer = this->add_layer(id ++, hi - lo, hi + m_slicing_params.object_print_z_min, slice_z);
- slice_zs.push_back(float(slice_z));
- if (prev != nullptr) {
- prev->upper_layer = layer;
- layer->lower_layer = prev;
- }
- // Make sure all layers contain layer region objects for all regions.
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id)
- layer->add_region(this->print()->regions()[region_id]);
- prev = layer;
- }
- }
- // Count model parts and modifier meshes, check whether the model parts are of the same region.
- int all_volumes_single_region = -2; // not set yet
- bool has_z_ranges = false;
- size_t num_volumes = 0;
- size_t num_modifiers = 0;
- for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++ region_id) {
- int last_volume_id = -1;
- for (const std::pair<t_layer_height_range, int> &volume_and_range : this->region_volumes[region_id]) {
- const int volume_id = volume_and_range.second;
- const ModelVolume *model_volume = this->model_object()->volumes[volume_id];
- if (model_volume->is_model_part()) {
- if (last_volume_id == volume_id) {
- has_z_ranges = true;
- } else {
- last_volume_id = volume_id;
- if (all_volumes_single_region == -2)
- // first model volume met
- all_volumes_single_region = region_id;
- else if (all_volumes_single_region != region_id)
- // multiple volumes met and they are not equal
- all_volumes_single_region = -1;
- ++ num_volumes;
- }
- } else if (model_volume->is_modifier())
- ++ num_modifiers;
- }
- }
- assert(num_volumes > 0);
-
- // Slice all non-modifier volumes.
- bool clipped = false;
- bool upscaled = false;
- auto slicing_mode = this->print()->config().spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
- if (! has_z_ranges && (! m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) {
- // Cheap path: Slice regions without mutual clipping.
- // The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region.
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id;
- // slicing in parallel
- std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode);
- //scale for shrinkage
- double scale = print()->config().filament_shrink.get_abs_value(this->print()->regions()[region_id]->extruder(FlowRole::frPerimeter) - 1, 1);
- if (scale != 1) {
- scale = 1 / scale;
- for (ExPolygons &polys : expolygons_by_layer)
- for (ExPolygon &poly : polys)
- poly.scale(scale);
- }
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start";
- for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++ layer_id)
- m_layers[layer_id]->regions()[region_id]->m_slices.append(std::move(expolygons_by_layer[layer_id]), stPosInternal | stDensSparse);
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " end";
- }
- } else {
- // Expensive path: Slice one volume after the other in the order they are presented at the user interface,
- // clip the last volumes with the first.
- // First slice the volumes.
- struct SlicedVolume {
- SlicedVolume(int volume_id, int region_id, std::vector<ExPolygons> &&expolygons_by_layer) :
- volume_id(volume_id), region_id(region_id), expolygons_by_layer(std::move(expolygons_by_layer)) {}
- int volume_id;
- int region_id;
- std::vector<ExPolygons> expolygons_by_layer;
- };
- std::vector<SlicedVolume> sliced_volumes;
- sliced_volumes.reserve(num_volumes);
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- const std::vector<std::pair<t_layer_height_range, int>> &volumes_and_ranges = this->region_volumes[region_id];
- for (size_t i = 0; i < volumes_and_ranges.size(); ) {
- int volume_id = volumes_and_ranges[i].second;
- const ModelVolume *model_volume = this->model_object()->volumes[volume_id];
- if (model_volume->is_model_part()) {
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - volume " << volume_id;
- // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume.
- std::vector<t_layer_height_range> ranges;
- ranges.emplace_back(volumes_and_ranges[i].first);
- size_t j = i + 1;
- for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j)
- if (! ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON)
- ranges.back().second = volumes_and_ranges[j].first.second;
- else
- ranges.emplace_back(volumes_and_ranges[j].first);
- // slicing in parallel
- sliced_volumes.emplace_back(volume_id, (int)region_id, this->slice_volume(slice_zs, ranges, slicing_mode, *model_volume));
- i = j;
- } else
- ++ i;
- }
- }
- //scale for shrinkage
- for (SlicedVolume &sv : sliced_volumes) {
- double scale = print()->config().filament_shrink.get_abs_value(this->print()->regions()[sv.region_id]->extruder(FlowRole::frPerimeter) - 1, 1);
- if (scale != 1) {
- scale = 1 / scale;
- for (ExPolygons &polys : sv.expolygons_by_layer)
- for (ExPolygon &poly : polys)
- poly.scale(scale);
- }
- }
- // Second clip the volumes in the order they are presented at the user interface.
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, slice_zs.size()),
- [this, &sliced_volumes, num_modifiers](const tbb::blocked_range<size_t>& range) {
- float delta = float(scale_(m_config.xy_size_compensation.value));
- // Only upscale together with clipping if there are no modifiers, as the modifiers shall be applied before upscaling
- // (upscaling may grow the object outside of the modifier mesh).
- bool upscale = false && delta > 0 && num_modifiers == 0;
- for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
- m_print->throw_if_canceled();
- // Trim volumes in a single layer, one by the other, possibly apply upscaling.
- {
- Polygons processed;
- for (SlicedVolume &sliced_volume : sliced_volumes)
- if (! sliced_volume.expolygons_by_layer.empty()) {
- ExPolygons slices = std::move(sliced_volume.expolygons_by_layer[layer_id]);
- if (upscale)
- slices = offset_ex(std::move(slices), delta);
- if (! processed.empty())
- // Trim by the slices of already processed regions.
- slices = diff_ex(to_polygons(std::move(slices)), processed);
- if (size_t(&sliced_volume - &sliced_volumes.front()) + 1 < sliced_volumes.size())
- // Collect the already processed regions to trim the to be processed regions.
- polygons_append(processed, slices);
- sliced_volume.expolygons_by_layer[layer_id] = std::move(slices);
- }
- }
- // Collect and union volumes of a single region.
- for (int region_id = 0; region_id < (int)this->region_volumes.size(); ++ region_id) {
- ExPolygons expolygons;
- size_t num_volumes = 0;
- for (SlicedVolume &sliced_volume : sliced_volumes)
- if (sliced_volume.region_id == region_id && ! sliced_volume.expolygons_by_layer.empty() && ! sliced_volume.expolygons_by_layer[layer_id].empty()) {
- ++ num_volumes;
- append(expolygons, std::move(sliced_volume.expolygons_by_layer[layer_id]));
- }
- if (num_volumes > 1)
- // Merge the islands using a positive / negative offset.
- expolygons = offset_ex(offset_ex(expolygons, double(scale_(EPSILON))), double( - scale_(EPSILON)));
- m_layers[layer_id]->regions()[region_id]->m_slices.append(std::move(expolygons), stPosInternal | stDensSparse);
- }
- }
- });
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - parallel clipping - end";
- clipped = true;
- upscaled = false && m_config.xy_size_compensation.value > 0 && num_modifiers == 0;
- }
- // Slice all modifier volumes.
- if (this->region_volumes.size() > 1) {
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - region " << region_id;
- // slicing in parallel
- std::vector<ExPolygons> expolygons_by_layer = this->slice_modifiers(region_id, slice_zs);
- m_print->throw_if_canceled();
- if (expolygons_by_layer.empty())
- continue;
- // loop through the other regions and 'steal' the slices belonging to this one
- BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " start";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this, &expolygons_by_layer, region_id](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
- for (size_t other_region_id = 0; other_region_id < this->region_volumes.size(); ++ other_region_id) {
- if (region_id == other_region_id)
- continue;
- Layer *layer = m_layers[layer_id];
- LayerRegion *layerm = layer->m_regions[region_id];
- LayerRegion *other_layerm = layer->m_regions[other_region_id];
- if (layerm == nullptr || other_layerm == nullptr || other_layerm->slices().empty() || expolygons_by_layer[layer_id].empty())
- continue;
- Polygons other_slices = to_polygons(other_layerm->slices());
- ExPolygons my_parts = intersection_ex(other_slices, to_polygons(expolygons_by_layer[layer_id]));
- if (my_parts.empty())
- continue;
- // Remove such parts from original region.
- other_layerm->m_slices.set(diff_ex(other_slices, to_polygons(my_parts)), stPosInternal | stDensSparse);
- // Append new parts to our region.
- layerm->m_slices.append(std::move(my_parts), stPosInternal | stDensSparse);
- }
- }
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Slicing modifier volumes - stealing " << region_id << " end";
- }
- }
-
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - removing top empty layers";
- while (! m_layers.empty()) {
- const Layer *layer = m_layers.back();
- if (! layer->empty())
- goto end;
- delete layer;
- m_layers.pop_back();
- if (! m_layers.empty())
- m_layers.back()->upper_layer = nullptr;
- }
- m_print->throw_if_canceled();
- end:
- ;
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - begin";
- {
- // Uncompensated slices for the first layer in case the Elephant foot compensation is applied.
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this, upscaled, clipped](const tbb::blocked_range<size_t>& range) {
- ExPolygons expolygons_first_layer;
- for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
- m_print->throw_if_canceled();
- Layer *layer = m_layers[layer_id];
- // Apply size compensation and perform clipping of multi-part objects.
- float outter_delta = float(scale_(m_config.xy_size_compensation.value));
- float inner_delta = float(scale_(m_config.xy_inner_size_compensation.value));
- float hole_delta = inner_delta + float(scale_(m_config.hole_size_compensation.value));
- //FIXME only apply the compensation if no raft is enabled.
- float first_layer_compensation = 0.f;
- if (layer_id == 0 && m_config.raft_layers == 0 && m_config.first_layer_size_compensation.value != 0) {
- // Only enable Elephant foot compensation if printing directly on the print bed.
- first_layer_compensation = float(scale_(m_config.first_layer_size_compensation.value));
- if (first_layer_compensation > 0) {
- outter_delta += first_layer_compensation;
- inner_delta += first_layer_compensation;
- hole_delta += first_layer_compensation;
- first_layer_compensation = 0;
- }
- else {
- float min_delta = std::min(outter_delta, std::min(inner_delta, hole_delta));
- if (min_delta > 0) {
- if (-first_layer_compensation < min_delta) {
- outter_delta += first_layer_compensation;
- inner_delta += first_layer_compensation;
- hole_delta += first_layer_compensation;
- first_layer_compensation = 0;
- } else {
- first_layer_compensation += min_delta;
- outter_delta -= min_delta;
- inner_delta -= min_delta;
- hole_delta -= min_delta;
- }
- }
- }
- }
- // Optimized version for a single region layer.
- if (layer->regions().size() == 1) {
- assert(!upscaled);
- assert(!clipped);
- // Single region, growing or shrinking.
- LayerRegion *layerm = layer->regions().front();
- ExPolygons expolygons = to_expolygons(std::move(layerm->m_slices.surfaces));
- // Apply all three main XY compensation.
- if (hole_delta > 0 || inner_delta > 0 || outter_delta > 0) {
- expolygons = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), expolygons);
- if (layer_id == 0 && first_layer_compensation != 0)
- expolygons_first_layer = expolygons;
- }
- // Apply the elephant foot compensation.
- if (layer_id == 0 && first_layer_compensation != 0.f) {
- expolygons = union_ex(Slic3r::elephant_foot_compensation(expolygons, layerm->flow(frExternalPerimeter),
- unscale<double>(-first_layer_compensation)));
- }
- // Apply all three main negative XY compensation.
- if (hole_delta < 0 || inner_delta < 0 || outter_delta < 0) {
- expolygons = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), expolygons);
- if (layer_id == 0 && first_layer_compensation != 0)
- expolygons_first_layer = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), expolygons_first_layer);
- }
-
- if (layer->regions().front()->region()->config().curve_smoothing_precision > 0.f) {
- //smoothing
- expolygons = _smooth_curves(expolygons, layer->regions().front()->region()->config());
- if (layer_id == 0 && first_layer_compensation != 0)
- expolygons_first_layer = _smooth_curves(expolygons_first_layer, layer->regions().front()->region()->config());
- }
- layerm->m_slices.set(std::move(expolygons), stPosInternal | stDensSparse);
- } else {
- float max_growth = std::max(hole_delta, std::max(inner_delta, outter_delta));
- float min_growth = std::min(hole_delta, std::min(inner_delta, outter_delta));
- bool clip = /*! clipped && ??? */ m_config.clip_multipart_objects.value;
- ExPolygons merged_poly_for_holes_growing;
- if (max_growth > 0) {
- //merge polygons because region can cut "holes".
- //then, cut them to give them again later to their region
- merged_poly_for_holes_growing = layer->merged(float(SCALED_EPSILON));
- merged_poly_for_holes_growing = _shrink_contour_holes(std::max(0.f, outter_delta), std::max(0.f, inner_delta), std::max(0.f, hole_delta), union_ex(merged_poly_for_holes_growing));
- }
- if (clip || max_growth > 0) {
- // Multiple regions, growing or just clipping one region by the other.
- // When clipping the regions, priority is given to the first regions.
- Polygons processed;
- for (size_t region_id = 0; region_id < layer->regions().size(); ++ region_id) {
- LayerRegion *layerm = layer->regions()[region_id];
- ExPolygons slices = to_expolygons(std::move(layerm->slices().surfaces));
- if (max_growth > 0.f) {
- slices = intersection_ex(offset_ex(slices, max_growth), merged_poly_for_holes_growing);
- }
- // Apply the first_layer_compensation if >0.
- if (layer_id == 0 && first_layer_compensation > 0)
- slices = offset_ex(std::move(slices), std::max(first_layer_compensation, 0.f));
- //smoothing
- if (layerm->region()->config().curve_smoothing_precision > 0.f)
- slices = _smooth_curves(slices, layerm->region()->config());
- // Trim by the slices of already processed regions.
- if (region_id > 0 && clip)
- slices = diff_ex(to_polygons(std::move(slices)), processed);
- if (clip && (region_id + 1 < layer->regions().size()))
- // Collect the already processed regions to trim the to be processed regions.
- polygons_append(processed, slices);
- layerm->m_slices.set(std::move(slices), stPosInternal | stDensSparse);
- }
- }
- if (min_growth < 0.f || first_layer_compensation != 0.f) {
- // Apply the negative XY compensation. (the ones that is <0)
- ExPolygons trimming;
- static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
- if (layer_id == 0 && first_layer_compensation < 0.f) {
- expolygons_first_layer = offset_ex(layer->merged(eps), - eps);
- trimming = Slic3r::elephant_foot_compensation(expolygons_first_layer,
- layer->regions().front()->flow(frExternalPerimeter), unscale<double>(-first_layer_compensation));
- }
- else {
- trimming = layer->merged(float(SCALED_EPSILON));
- }
- if (min_growth < 0)
- trimming = _shrink_contour_holes(std::min(0.f, outter_delta), std::min(0.f, inner_delta), std::min(0.f, hole_delta), trimming);
- //trim surfaces
- for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) {
- layer->regions()[region_id]->trim_surfaces(to_polygons(trimming));
- }
- }
- }
- // Merge all regions' slices to get islands, chain them by a shortest path.
- layer->make_slices();
- //FIXME: can't make it work in multi-region object, it seems useful to avoid bridge on top of first layer compensation
- //so it's disable, if you want an offset, use the offset field.
- //if (layer->regions().size() == 1 && layer_id == 0 && first_layer_compensation < 0 && m_config.raft_layers == 0) {
- // // The Elephant foot has been compensated, therefore the 1st layer's lslices are shrank with the Elephant foot compensation value.
- // // Store the uncompensated value there.
- // assert(! m_layers.empty());
- // assert(m_layers.front()->id() == 0);
- // m_layers.front()->lslices = offset_ex(std::move(m_layers.front()->lslices), -first_layer_compensation);
- //}
- }
- });
- }
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - make_slices in parallel - end";
- }
- ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double default_delta, double convex_delta, const ExPolygons& polys) const {
- ExPolygons new_ex_polys;
- for (const ExPolygon& ex_poly : polys) {
- Polygons contours;
- Polygons holes;
- for (const Polygon& hole : ex_poly.holes) {
- //check if convex to reduce it
- // check whether first point forms a convex angle
- //note: we allow a deviation of 5.7° (0.01rad = 0.57°)
- bool ok = true;
- ok = (hole.points.front().ccw_angle(hole.points.back(), *(hole.points.begin() + 1)) <= PI + 0.1);
- // check whether points 1..(n-1) form convex angles
- if (ok)
- for (Points::const_iterator p = hole.points.begin() + 1; p != hole.points.end() - 1; ++p) {
- ok = (p->ccw_angle(*(p - 1), *(p + 1)) <= PI + 0.1);
- if (!ok) break;
- }
- // check whether last point forms a convex angle
- ok &= (hole.points.back().ccw_angle(*(hole.points.end() - 2), hole.points.front()) <= PI + 0.1);
- if (ok) {
- if (convex_delta != 0) {
- for (Polygon &newHole : offset(hole, -convex_delta)) {
- newHole.make_counter_clockwise();
- holes.emplace_back(std::move(newHole));
- }
- } else {
- holes.push_back(hole);
- holes.back().make_counter_clockwise();
- }
- } else {
- if (default_delta != 0) {
- for (Polygon &newHole : offset(hole, -default_delta)) {
- newHole.make_counter_clockwise();
- holes.emplace_back(std::move(newHole));
- }
- } else {
- holes.push_back(hole);
- holes.back().make_counter_clockwise();
- }
- }
- }
- //modify contour
- if (contour_delta != 0) {
- Polygons new_contours = offset(ex_poly.contour, contour_delta);
- if (new_contours.size() == 0)
- continue;
- contours.insert(contours.end(), std::make_move_iterator(new_contours.begin()), std::make_move_iterator(new_contours.end()));
- } else {
- contours.push_back(ex_poly.contour);
- }
- ExPolygons temp = diff_ex(union_(contours), union_(holes));
- new_ex_polys.insert(new_ex_polys.end(), std::make_move_iterator(temp.begin()), std::make_move_iterator(temp.end()));
- }
- return union_ex(new_ex_polys);
- }
- /// max angle: you ahve to be lwer than that to divide it. PI => all accepted
- /// min angle: don't smooth sharp angles! 0 => all accepted
- /// cutoff_dist: maximum dist between two point to add new points
- /// max dist : maximum distance between two pointsd, where we add new points
- Polygon _smooth_curve(Polygon &p, double max_angle, double min_angle_convex, double min_angle_concave, coord_t cutoff_dist, coord_t max_dist){
- if (p.size() < 4) return p;
- Polygon pout;
- //duplicate points to simplify the loop
- p.points.insert(p.points.end(), p.points.begin(), p.points.begin() + 3);
- for (size_t idx = 1; idx<p.size() - 2; idx++){
- //put first point
- pout.points.push_back(p[idx]);
- //get angles
- double angle1 = p[idx].ccw_angle(p.points[idx - 1], p.points[idx + 1]);
- bool angle1_concave = true;
- if (angle1 > PI) {
- angle1 = 2 * PI - angle1;
- angle1_concave = false;
- }
- double angle2 = p[idx + 1].ccw_angle(p.points[idx], p.points[idx + 2]);
- bool angle2_concave = true;
- if (angle2 > PI) {
- angle2 = 2 * PI - angle2;
- angle2_concave = false;
- }
- //filters
- bool angle1_ok = angle1_concave ? angle1 >= min_angle_concave : angle1 >= min_angle_convex;
- bool angle2_ok = angle2_concave ? angle2 >= min_angle_concave : angle2 >= min_angle_convex;
- if (!angle1_ok && !angle2_ok) continue;
- if (angle1 > max_angle && angle2 > max_angle) continue;
- if (cutoff_dist > 0 && p.points[idx].distance_to(p.points[idx+1]) > cutoff_dist) continue;
- // add points, but how many?
- coordf_t dist = p[idx].distance_to(p[idx + 1]);
- int nb_add = dist / max_dist;
- if (max_angle < PI) {
- int nb_add_per_angle = std::max((PI - angle1) / (PI - max_angle), (PI - angle2) / (PI - max_angle));
- nb_add = std::min(nb_add, nb_add_per_angle);
- }
- if (nb_add == 0) continue;
- //création des points de controles
- Vec2d vec_ab = (p[idx] - p[idx - 1]).cast<double>();
- Vec2d vec_bc = (p[idx + 1] - p[idx]).cast<double>();
- Vec2d vec_cb = (p[idx] - p[idx + 1]).cast<double>();
- Vec2d vec_dc = (p[idx + 1] - p[idx + 2]).cast<double>();
- vec_ab.normalize();
- vec_bc.normalize();
- vec_cb.normalize();
- vec_dc.normalize();
- Vec2d vec_b_tang = vec_ab + vec_bc;
- vec_b_tang.normalize();
- //should be 0.55 / 1.414 = ~0.39 to create a true circle from a square (90°)
- // it's ~0.36 for exagon (120°)
- // it's ~0.34 for octogon (135°)
- vec_b_tang *= dist * (0.31 + 0.12 * (1-(angle1 / PI)));
- Vec2d vec_c_tang = vec_dc + vec_cb;
- vec_c_tang.normalize();
- vec_c_tang *= dist * (0.31 + 0.12 * (1 - (angle2 / PI)));
- Point bp = p[idx] + ((!angle1_ok) ? vec_bc.cast<coord_t>() : vec_b_tang.cast<coord_t>());
- Point cp = p[idx + 1] + ((!angle2_ok) ? vec_cb.cast<coord_t>() : vec_c_tang.cast<coord_t>());
- for (int idx_np = 0; idx_np < nb_add; idx_np++){
- const float percent_np = (idx_np + 1) / (float)(nb_add + 1);
- const float inv_percent_np = 1 - percent_np;
- pout.points.emplace_back();
- Point &new_p = pout.points.back();
- const float coeff0 = inv_percent_np * inv_percent_np * inv_percent_np;
- const float coeff1 = percent_np * inv_percent_np * inv_percent_np;
- const float coeff2 = percent_np * percent_np * inv_percent_np;
- const float coeff3 = percent_np * percent_np * percent_np;
- new_p.x() = (p[idx].x() * coeff0)
- + (3 * bp.x() * coeff1)
- + (3 * cp.x() * coeff2)
- + (p[idx + 1].x() * coeff3);
- new_p.y() = (p[idx].y() * coeff0)
- + (3 * bp.y() * coeff1)
- + (3 * cp.y() * coeff2)
- + (p[idx + 1].y() * coeff3);
- }
- }
- return pout;
- }
- ExPolygons PrintObject::_smooth_curves(const ExPolygons & input, const PrintRegionConfig &conf) const {
- ExPolygons new_polys;
- for (const ExPolygon &ex_poly : input) {
- ExPolygon new_ex_poly(ex_poly);
- new_ex_poly.contour.remove_collinear(SCALED_RESOLUTION);
- new_ex_poly.contour = _smooth_curve(new_ex_poly.contour, PI,
- conf.curve_smoothing_angle_convex.value*PI / 180.0,
- conf.curve_smoothing_angle_concave.value*PI / 180.0,
- scale_(conf.curve_smoothing_cutoff_dist.value),
- scale_(conf.curve_smoothing_precision.value));
- for (Polygon &phole : new_ex_poly.holes){
- phole.reverse(); // make_counter_clockwise();
- phole.remove_collinear(SCALED_RESOLUTION);
- phole = _smooth_curve(phole, PI,
- conf.curve_smoothing_angle_convex.value*PI / 180.0,
- conf.curve_smoothing_angle_concave.value*PI / 180.0,
- scale_(conf.curve_smoothing_cutoff_dist.value),
- scale_(conf.curve_smoothing_precision.value));
- phole.reverse(); // make_clockwise();
- }
- new_polys.push_back(new_ex_poly);
- }
- return new_polys;
- }
- // To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region.
- std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
- {
- std::vector<const ModelVolume*> volumes;
- if (region_id < this->region_volumes.size()) {
- for (const std::pair<t_layer_height_range, int> &volume_and_range : this->region_volumes[region_id]) {
- const ModelVolume *volume = this->model_object()->volumes[volume_and_range.second];
- if (volume->is_model_part())
- volumes.emplace_back(volume);
- }
- }
- return this->slice_volumes(z, mode, volumes);
- }
- // Z ranges are not applicable to modifier meshes, therefore a sinle volume will be found in volume_and_range at most once.
- std::vector<ExPolygons> PrintObject::slice_modifiers(size_t region_id, const std::vector<float> &slice_zs) const
- {
- std::vector<ExPolygons> out;
- if (region_id < this->region_volumes.size())
- {
- std::vector<std::vector<t_layer_height_range>> volume_ranges;
- const std::vector<std::pair<t_layer_height_range, int>> &volumes_and_ranges = this->region_volumes[region_id];
- volume_ranges.reserve(volumes_and_ranges.size());
- for (size_t i = 0; i < volumes_and_ranges.size(); ) {
- int volume_id = volumes_and_ranges[i].second;
- const ModelVolume *model_volume = this->model_object()->volumes[volume_id];
- if (model_volume->is_modifier()) {
- std::vector<t_layer_height_range> ranges;
- ranges.emplace_back(volumes_and_ranges[i].first);
- size_t j = i + 1;
- for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j) {
- if (! ranges.empty() && std::abs(ranges.back().second - volumes_and_ranges[j].first.first) < EPSILON)
- ranges.back().second = volumes_and_ranges[j].first.second;
- else
- ranges.emplace_back(volumes_and_ranges[j].first);
- }
- volume_ranges.emplace_back(std::move(ranges));
- i = j;
- } else
- ++ i;
- }
- if (! volume_ranges.empty())
- {
- bool equal_ranges = true;
- for (size_t i = 1; i < volume_ranges.size(); ++ i) {
- assert(! volume_ranges[i].empty());
- if (volume_ranges.front() != volume_ranges[i]) {
- equal_ranges = false;
- break;
- }
- }
- if (equal_ranges && volume_ranges.front().size() == 1 && volume_ranges.front().front() == t_layer_height_range(0, DBL_MAX)) {
- // No modifier in this region was split to layer spans.
- std::vector<const ModelVolume*> volumes;
- for (const std::pair<t_layer_height_range, int> &volume_and_range : this->region_volumes[region_id]) {
- const ModelVolume *volume = this->model_object()->volumes[volume_and_range.second];
- if (volume->is_modifier())
- volumes.emplace_back(volume);
- }
- out = this->slice_volumes(slice_zs, SlicingMode::Regular, volumes);
- } else {
- // Some modifier in this region was split to layer spans.
- std::vector<char> merge;
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- const std::vector<std::pair<t_layer_height_range, int>> &volumes_and_ranges = this->region_volumes[region_id];
- for (size_t i = 0; i < volumes_and_ranges.size(); ) {
- int volume_id = volumes_and_ranges[i].second;
- const ModelVolume *model_volume = this->model_object()->volumes[volume_id];
- if (model_volume->is_modifier()) {
- BOOST_LOG_TRIVIAL(debug) << "Slicing modifiers - volume " << volume_id;
- // Find the ranges of this volume. Ranges in volumes_and_ranges must not overlap for a single volume.
- std::vector<t_layer_height_range> ranges;
- ranges.emplace_back(volumes_and_ranges[i].first);
- size_t j = i + 1;
- for (; j < volumes_and_ranges.size() && volume_id == volumes_and_ranges[j].second; ++ j)
- ranges.emplace_back(volumes_and_ranges[j].first);
- // slicing in parallel
- std::vector<ExPolygons> this_slices = this->slice_volume(slice_zs, ranges, SlicingMode::Regular, *model_volume);
- if (out.empty()) {
- out = std::move(this_slices);
- merge.assign(out.size(), false);
- } else {
- for (size_t i = 0; i < out.size(); ++ i)
- if (! this_slices[i].empty()) {
- if (! out[i].empty()) {
- append(out[i], this_slices[i]);
- merge[i] = true;
- } else
- out[i] = std::move(this_slices[i]);
- }
- }
- i = j;
- } else
- ++ i;
- }
- }
- for (size_t i = 0; i < merge.size(); ++ i)
- if (merge[i])
- out[i] = union_ex(out[i]);
- }
- }
- }
- return out;
- }
- std::vector<ExPolygons> PrintObject::slice_support_volumes(const ModelVolumeType &model_volume_type) const
- {
- std::vector<const ModelVolume*> volumes;
- for (const ModelVolume *volume : this->model_object()->volumes)
- if (volume->type() == model_volume_type)
- volumes.emplace_back(volume);
- std::vector<float> zs;
- zs.reserve(this->layers().size());
- for (const Layer *l : this->layers())
- zs.emplace_back((float)l->slice_z);
- return this->slice_volumes(zs, SlicingMode::Regular, volumes);
- }
- std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
- {
- std::vector<ExPolygons> layers;
- if (! volumes.empty()) {
- // Compose mesh.
- //FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
- TriangleMesh mesh(volumes.front()->mesh());
- mesh.transform(volumes.front()->get_matrix(), true);
- assert(mesh.repaired);
- if (volumes.size() == 1 && mesh.repaired) {
- //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it.
- stl_check_facets_exact(&mesh.stl);
- }
- for (size_t idx_volume = 1; idx_volume < volumes.size(); ++ idx_volume) {
- const ModelVolume &model_volume = *volumes[idx_volume];
- TriangleMesh vol_mesh(model_volume.mesh());
- vol_mesh.transform(model_volume.get_matrix(), true);
- mesh.merge(vol_mesh);
- }
- if (mesh.stl.stats.number_of_facets > 0) {
- mesh.transform(m_trafo, true);
- // apply XY shift
- mesh.translate(- unscale<float>(m_center_offset.x()), - unscale<float>(m_center_offset.y()), 0);
- // perform actual slicing
- const Print *print = this->print();
- auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
- // TriangleMeshSlicer needs shared vertices, also this calls the repair() function.
- mesh.require_shared_vertices();
- TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value));
- mslicer.init(&mesh, callback);
- mslicer.slice(z, mode, &layers, callback);
- m_print->throw_if_canceled();
- }
- }
- return layers;
- }
- std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, SlicingMode mode, const ModelVolume &volume) const
- {
- std::vector<ExPolygons> layers;
- if (! z.empty()) {
- // Compose mesh.
- //FIXME better to split the mesh into separate shells, perform slicing over each shell separately and then to use a Boolean operation to merge them.
- TriangleMesh mesh(volume.mesh());
- mesh.transform(volume.get_matrix(), true);
- if (mesh.repaired) {
- //FIXME The admesh repair function may break the face connectivity, rather refresh it here as the slicing code relies on it.
- stl_check_facets_exact(&mesh.stl);
- }
- if (mesh.stl.stats.number_of_facets > 0) {
- mesh.transform(m_trafo, true);
- // apply XY shift
- mesh.translate(- unscale<float>(m_center_offset.x()), - unscale<float>(m_center_offset.y()), 0);
- // perform actual slicing
- TriangleMeshSlicer mslicer(float(m_config.slice_closing_radius.value), float(m_config.model_precision.value));
- const Print *print = this->print();
- auto callback = TriangleMeshSlicer::throw_on_cancel_callback_type([print](){print->throw_if_canceled();});
- // TriangleMeshSlicer needs the shared vertices.
- mesh.require_shared_vertices();
- mslicer.init(&mesh, callback);
- mslicer.slice(z, mode, &layers, callback);
- m_print->throw_if_canceled();
- }
- }
- return layers;
- }
- // Filter the zs not inside the ranges. The ranges are closed at the botton and open at the top, they are sorted lexicographically and non overlapping.
- std::vector<ExPolygons> PrintObject::slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, SlicingMode mode, const ModelVolume &volume) const
- {
- std::vector<ExPolygons> out;
- if (! z.empty() && ! ranges.empty()) {
- if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) {
- // All layers fit into a single range.
- out = this->slice_volume(z, mode, volume);
- } else {
- std::vector<float> z_filtered;
- std::vector<std::pair<size_t, size_t>> n_filtered;
- z_filtered.reserve(z.size());
- n_filtered.reserve(2 * ranges.size());
- size_t i = 0;
- for (const t_layer_height_range &range : ranges) {
- for (; i < z.size() && z[i] < range.first; ++ i) ;
- size_t first = i;
- for (; i < z.size() && z[i] < range.second; ++ i)
- z_filtered.emplace_back(z[i]);
- if (i > first)
- n_filtered.emplace_back(std::make_pair(first, i));
- }
- if (! n_filtered.empty()) {
- std::vector<ExPolygons> layers = this->slice_volume(z_filtered, mode, volume);
- out.assign(z.size(), ExPolygons());
- i = 0;
- for (const std::pair<size_t, size_t> &span : n_filtered)
- for (size_t j = span.first; j < span.second; ++ j)
- out[j] = std::move(layers[i ++]);
- }
- }
- }
- return out;
- }
- std::string PrintObject::_fix_slicing_errors()
- {
- // Collect layers with slicing errors.
- // These layers will be fixed in parallel.
- std::vector<size_t> buggy_layers;
- buggy_layers.reserve(m_layers.size());
- for (size_t idx_layer = 0; idx_layer < m_layers.size(); ++ idx_layer)
- if (m_layers[idx_layer]->slicing_errors)
- buggy_layers.push_back(idx_layer);
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, buggy_layers.size()),
- [this, &buggy_layers](const tbb::blocked_range<size_t>& range) {
- for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) {
- m_print->throw_if_canceled();
- size_t idx_layer = buggy_layers[buggy_layer_idx];
- Layer *layer = m_layers[idx_layer];
- assert(layer->slicing_errors);
- // Try to repair the layer surfaces by merging all contours and all holes from neighbor layers.
- // BOOST_LOG_TRIVIAL(trace) << "Attempting to repair layer" << idx_layer;
- for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id) {
- LayerRegion *layerm = layer->m_regions[region_id];
- // Find the first valid layer below / above the current layer.
- const Surfaces *upper_surfaces = nullptr;
- const Surfaces *lower_surfaces = nullptr;
- for (size_t j = idx_layer + 1; j < m_layers.size(); ++ j)
- if (! m_layers[j]->slicing_errors) {
- upper_surfaces = &m_layers[j]->regions()[region_id]->slices().surfaces;
- break;
- }
- for (int j = int(idx_layer) - 1; j >= 0; -- j)
- if (! m_layers[j]->slicing_errors) {
- lower_surfaces = &m_layers[j]->regions()[region_id]->slices().surfaces;
- break;
- }
- // Collect outer contours and holes from the valid layers above & below.
- Polygons outer;
- outer.reserve(
- ((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) +
- ((lower_surfaces == nullptr) ? 0 : lower_surfaces->size()));
- size_t num_holes = 0;
- if (upper_surfaces)
- for (const auto &surface : *upper_surfaces) {
- outer.push_back(surface.expolygon.contour);
- num_holes += surface.expolygon.holes.size();
- }
- if (lower_surfaces)
- for (const auto &surface : *lower_surfaces) {
- outer.push_back(surface.expolygon.contour);
- num_holes += surface.expolygon.holes.size();
- }
- Polygons holes;
- holes.reserve(num_holes);
- if (upper_surfaces)
- for (const auto &surface : *upper_surfaces)
- polygons_append(holes, surface.expolygon.holes);
- if (lower_surfaces)
- for (const auto &surface : *lower_surfaces)
- polygons_append(holes, surface.expolygon.holes);
- layerm->m_slices.set(diff_ex(union_(outer), holes, false), stPosInternal | stDensSparse);
- }
- // Update layer slices after repairing the single regions.
- layer->make_slices();
- }
- });
- m_print->throw_if_canceled();
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end";
- // remove empty layers from bottom
- while (! m_layers.empty() && (m_layers.front()->lslices.empty() || m_layers.front()->empty())) {
- delete m_layers.front();
- m_layers.erase(m_layers.begin());
- m_layers.front()->lower_layer = nullptr;
- for (size_t i = 0; i < m_layers.size(); ++ i)
- m_layers[i]->set_id(m_layers[i]->id() - 1);
- }
- return buggy_layers.empty() ? "" :
- "The model has overlapping or self-intersecting facets. I tried to repair it, "
- "however you might want to check the results or repair the input file and retry.\n";
- }
- // Simplify the sliced model, if "resolution" configuration parameter > 0.
- // The simplification is problematic, because it simplifies the slices independent from each other,
- // which makes the simplified discretization visible on the object surface.
- void PrintObject::simplify_slices(coord_t distance)
- {
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - begin";
- tbb::parallel_for(
- tbb::blocked_range<size_t>(0, m_layers.size()),
- [this, distance](const tbb::blocked_range<size_t>& range) {
- for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
- m_print->throw_if_canceled();
- Layer *layer = m_layers[layer_idx];
- for (size_t region_idx = 0; region_idx < layer->m_regions.size(); ++ region_idx)
- layer->m_regions[region_idx]->m_slices.simplify(distance);
- {
- ExPolygons simplified;
- for (const ExPolygon &expoly : layer->lslices)
- expoly.simplify(distance, &simplified);
- layer->lslices = std::move(simplified);
- }
- }
- });
- BOOST_LOG_TRIVIAL(debug) << "Slicing objects - siplifying slices in parallel - end";
- }
- // Only active if config->infill_only_where_needed. This step trims the sparse infill,
- // so it acts as an internal support. It maintains all other infill types intact.
- // Here the internal surfaces and perimeters have to be supported by the sparse infill.
- //FIXME The surfaces are supported by a sparse infill, but the sparse infill is only as large as the area to support.
- // Likely the sparse infill will not be anchored correctly, so it will not work as intended.
- // Also one wishes the perimeters to be supported by a full infill.
- // Idempotence of this method is guaranteed by the fact that we don't remove things from
- // fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
- void PrintObject::clip_fill_surfaces()
- {
- if (! m_config.infill_only_where_needed.value ||
- ! std::any_of(this->print()->regions().begin(), this->print()->regions().end(),
- [](const PrintRegion *region) { return region->config().fill_density > 0; }))
- return;
- // We only want infill under ceilings; this is almost like an
- // internal support material.
- // Proceed top-down, skipping the bottom layer.
- Polygons upper_internal;
- for (int layer_id = int(m_layers.size()) - 1; layer_id > 0; -- layer_id) {
- Layer *layer = m_layers[layer_id];
- Layer *lower_layer = m_layers[layer_id - 1];
- // Detect things that we need to support.
- // Cummulative slices.
- Polygons slices;
- polygons_append(slices, layer->lslices);
- // Cummulative fill surfaces.
- Polygons fill_surfaces;
- // Solid surfaces to be supported.
- Polygons overhangs;
- for (const LayerRegion *layerm : layer->m_regions)
- for (const Surface &surface : layerm->fill_surfaces.surfaces) {
- Polygons polygons = to_polygons(surface.expolygon);
- if (surface.has_fill_solid())
- polygons_append(overhangs, polygons);
- polygons_append(fill_surfaces, std::move(polygons));
- }
- Polygons lower_layer_fill_surfaces;
- Polygons lower_layer_internal_surfaces;
- for (const LayerRegion *layerm : lower_layer->m_regions)
- for (const Surface &surface : layerm->fill_surfaces.surfaces) {
- Polygons polygons = to_polygons(surface.expolygon);
- if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void()) )
- polygons_append(lower_layer_internal_surfaces, polygons);
- polygons_append(lower_layer_fill_surfaces, std::move(polygons));
- }
- // We also need to support perimeters when there's at least one full unsupported loop
- {
- // Get perimeters area as the difference between slices and fill_surfaces
- // Only consider the area that is not supported by lower perimeters
- Polygons perimeters = intersection(diff(slices, fill_surfaces), lower_layer_fill_surfaces);
- // Only consider perimeter areas that are at least one extrusion width thick.
- //FIXME Offset2 eats out from both sides, while the perimeters are create outside in.
- //Should the pw not be half of the current value?
- float pw = FLT_MAX;
- for (const LayerRegion *layerm : layer->m_regions)
- pw = std::min(pw, (float)layerm->flow(frPerimeter).scaled_width());
- // Append such thick perimeters to the areas that need support
- polygons_append(overhangs, offset2(perimeters, -pw, +pw));
- }
- // Find new internal infill.
- polygons_append(overhangs, std::move(upper_internal));
- upper_internal = intersection(overhangs, lower_layer_internal_surfaces);
- // Apply new internal infill to regions.
- for (LayerRegion *layerm : lower_layer->m_regions) {
- if (layerm->region()->config().fill_density.value == 0)
- continue;
- SurfaceType internal_surface_types[] = { stPosInternal | stDensSparse, stPosInternal | stDensVoid };
- Polygons internal;
- for (Surface &surface : layerm->fill_surfaces.surfaces)
- if (surface.has_pos_internal() && (surface.has_fill_sparse() || surface.has_fill_void()))
- polygons_append(internal, std::move(surface.expolygon));
- layerm->fill_surfaces.remove_types(internal_surface_types, 2);
- layerm->fill_surfaces.append(intersection_ex(internal, upper_internal, true), stPosInternal | stDensSparse);
- layerm->fill_surfaces.append(diff_ex (internal, upper_internal, true), stPosInternal | stDensVoid);
- // If there are voids it means that our internal infill is not adjacent to
- // perimeters. In this case it would be nice to add a loop around infill to
- // make it more robust and nicer. TODO.
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- layerm->export_region_fill_surfaces_to_svg_debug("6_clip_fill_surfaces");
- #endif
- }
- m_print->throw_if_canceled();
- }
- }
- void PrintObject::discover_horizontal_shells()
- {
- BOOST_LOG_TRIVIAL(trace) << "discover_horizontal_shells()";
-
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (size_t i = 0; i < m_layers.size(); ++ i) {
- m_print->throw_if_canceled();
- Layer *layer = m_layers[i];
- LayerRegion *layerm = layer->regions()[region_id];
- const PrintRegionConfig ®ion_config = layerm->region()->config();
- if (region_config.solid_infill_every_layers.value > 0 && region_config.fill_density.value > 0 &&
- (i % region_config.solid_infill_every_layers) == 0) {
- // Insert a solid internal layer. Mark stInternal surfaces as stInternalSolid or stInternalBridge.
- SurfaceType type = (region_config.fill_density == 100) ? (stPosInternal | stDensSolid) : (stPosInternal | stDensSolid | stModBridge);
- for (Surface &surface : layerm->fill_surfaces.surfaces)
- if (surface.surface_type == (stPosInternal | stDensSparse))
- surface.surface_type = type;
- }
- // If ensure_vertical_shell_thickness, then the rest has already been performed by discover_vertical_shells().
- if (region_config.ensure_vertical_shell_thickness.value)
- continue;
- coordf_t print_z = layer->print_z;
- coordf_t bottom_z = layer->bottom_z();
- for (size_t idx_surface_type = 0; idx_surface_type < 3; ++ idx_surface_type) {
- m_print->throw_if_canceled();
- SurfaceType type = (idx_surface_type == 0) ? (stPosTop | stDensSolid) :
- ( (idx_surface_type == 1) ? (stPosBottom | stDensSolid) : (stPosBottom | stDensSolid |stModBridge));
- int num_solid_layers = ( (type & stPosTop) == stPosTop) ? region_config.top_solid_layers.value : region_config.bottom_solid_layers.value;
- if (num_solid_layers == 0)
- continue;
- // Find slices of current type for current layer.
- // Use slices instead of fill_surfaces, because they also include the perimeter area,
- // which needs to be propagated in shells; we need to grow slices like we did for
- // fill_surfaces though. Using both ungrown slices and grown fill_surfaces will
- // not work in some situations, as there won't be any grown region in the perimeter
- // area (this was seen in a model where the top layer had one extra perimeter, thus
- // its fill_surfaces were thinner than the lower layer's infill), however it's the best
- // solution so far. Growing the external slices by external_infill_margin will put
- // too much solid infill inside nearly-vertical slopes.
- // Surfaces including the area of perimeters. Everything, that is visible from the top / bottom
- // (not covered by a layer above / below).
- // This does not contain the areas covered by perimeters!
- Polygons solid;
- for (const Surface &surface : layerm->slices().surfaces)
- if (surface.surface_type == type)
- polygons_append(solid, to_polygons(surface.expolygon));
- // Infill areas (slices without the perimeters).
- for (const Surface &surface : layerm->fill_surfaces.surfaces)
- if (surface.surface_type == type)
- polygons_append(solid, to_polygons(surface.expolygon));
- if (solid.empty())
- continue;
- // Slic3r::debugf "Layer %d has %s surfaces\n", $i, (($type & stTop) != 0) ? 'top' : 'bottom';
-
- // Scatter top / bottom regions to other layers. Scattering process is inherently serial, it is difficult to parallelize without locking.
- for (int n = ((type & stPosTop) == stPosTop) ? int(i) - 1 : int(i) + 1;
- ((type & stPosTop) == stPosTop) ?
- (n >= 0 && (int(i) - n < num_solid_layers ||
- print_z - m_layers[n]->print_z < region_config.top_solid_min_thickness.value - EPSILON)) :
- (n < int(m_layers.size()) && (n - int(i) < num_solid_layers ||
- m_layers[n]->bottom_z() - bottom_z < region_config.bottom_solid_min_thickness.value - EPSILON));
- ((type & stPosTop) == stPosTop) ? -- n : ++ n)
- {
- // Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
- // Reference to the lower layer of a TOP surface, or an upper layer of a BOTTOM surface.
- LayerRegion *neighbor_layerm = m_layers[n]->regions()[region_id];
-
- // find intersection between neighbor and current layer's surfaces
- // intersections have contours and holes
- // we update $solid so that we limit the next neighbor layer to the areas that were
- // found on this one - in other words, solid shells on one layer (for a given external surface)
- // are always a subset of the shells found on the previous shell layer
- // this approach allows for DWIM in hollow sloping vases, where we want bottom
- // shells to be generated in the base but not in the walls (where there are many
- // narrow bottom surfaces): reassigning $solid will consider the 'shadow' of the
- // upper perimeter as an obstacle and shell will not be propagated to more upper layers
- //FIXME How does it work for stInternalBRIDGE? This is set for sparse infill. Likely this does not work.
- Polygons new_internal_solid;
- {
- Polygons internal;
- for (const Surface &surface : neighbor_layerm->fill_surfaces.surfaces)
- if (surface.has_pos_internal() &&(surface.has_fill_sparse() || surface.has_fill_solid()))
- polygons_append(internal, to_polygons(surface.expolygon));
- new_internal_solid = intersection(solid, internal, true);
- }
- if (new_internal_solid.empty()) {
- // No internal solid needed on this layer. In order to decide whether to continue
- // searching on the next neighbor (thus enforcing the configured number of solid
- // layers, use different strategies according to configured infill density:
- if (region_config.fill_density.value == 0) {
- // If user expects the object to be void (for example a hollow sloping vase),
- // don't continue the search. In this case, we only generate the external solid
- // shell if the object would otherwise show a hole (gap between perimeters of
- // the two layers), and internal solid shells are a subset of the shells found
- // on each previous layer.
- goto EXTERNAL;
- } else {
- // If we have internal infill, we can generate internal solid shells freely.
- continue;
- }
- }
-
- if (region_config.fill_density.value == 0) {
- // if we're printing a hollow object we discard any solid shell thinner
- // than a perimeter width, since it's probably just crossing a sloping wall
- // and it's not wanted in a hollow print even if it would make sense when
- // obeying the solid shell count option strictly (DWIM!)
- float margin = float(neighbor_layerm->flow(frExternalPerimeter).scaled_width());
- Polygons too_narrow = diff(
- new_internal_solid,
- offset2(new_internal_solid, -margin, +margin, jtMiter, 5),
- true);
- // Trim the regularized region by the original region.
- if (! too_narrow.empty())
- new_internal_solid = solid = diff(new_internal_solid, too_narrow);
- }
- // make sure the new internal solid is wide enough, as it might get collapsed
- // when spacing is added in Fill.pm
- {
- //FIXME Vojtech: Disable this and you will be sorry.
- // https://github.com/prusa3d/PrusaSlicer/issues/26 bottom
- float margin = 3.f * layerm->flow(frSolidInfill).scaled_width(); // require at least this size
- // we use a higher miterLimit here to handle areas with acute angles
- // in those cases, the default miterLimit would cut the corner and we'd
- // get a triangle in $too_narrow; if we grow it below then the shell
- // would have a different shape from the external surface and we'd still
- // have the same angle, so the next shell would be grown even more and so on.
- Polygons too_narrow = diff(
- new_internal_solid,
- offset2(new_internal_solid, -margin, +margin, ClipperLib::jtMiter, 5),
- true);
- if (! too_narrow.empty()) {
- // grow the collapsing parts and add the extra area to the neighbor layer
- // as well as to our original surfaces so that we support this
- // additional area in the next shell too
- // make sure our grown surfaces don't exceed the fill area
- Polygons internal;
- for (const Surface &surface : neighbor_layerm->fill_surfaces.surfaces)
- if (surface.has_pos_internal() && !surface.has_mod_bridge())
- polygons_append(internal, to_polygons(surface.expolygon));
- polygons_append(new_internal_solid,
- intersection(
- offset(too_narrow, +margin),
- // Discard bridges as they are grown for anchoring and we can't
- // remove such anchors. (This may happen when a bridge is being
- // anchored onto a wall where little space remains after the bridge
- // is grown, and that little space is an internal solid shell so
- // it triggers this too_narrow logic.)
- internal));
- // see https://github.com/prusa3d/PrusaSlicer/pull/3426
- // solid = new_internal_solid;
- }
- }
-
- // internal-solid are the union of the existing internal-solid surfaces
- // and new ones
- SurfaceCollection backup = std::move(neighbor_layerm->fill_surfaces);
- polygons_append(new_internal_solid, to_polygons(backup.filter_by_type(stPosInternal | stDensSolid)));
- ExPolygons internal_solid = union_ex(new_internal_solid, false);
- // assign new internal-solid surfaces to layer
- neighbor_layerm->fill_surfaces.set(internal_solid, stPosInternal | stDensSolid);
- // subtract intersections from layer surfaces to get resulting internal surfaces
- Polygons polygons_internal = to_polygons(std::move(internal_solid));
- ExPolygons internal = diff_ex(
- to_polygons(backup.filter_by_type(stPosInternal | stDensSparse)),
- polygons_internal,
- true);
- // assign resulting internal surfaces to layer
- neighbor_layerm->fill_surfaces.append(internal, stPosInternal | stDensSparse);
- polygons_append(polygons_internal, to_polygons(std::move(internal)));
- // assign top and bottom surfaces to layer
- SurfaceType surface_types_solid[] = { stPosTop | stDensSolid, stPosBottom | stDensSolid, stPosBottom | stDensSolid | stModBridge };
- backup.keep_types(surface_types_solid, 3);
- //backup.keep_types_flag(stPosTop | stPosBottom);
- std::vector<SurfacesPtr> top_bottom_groups;
- backup.group(&top_bottom_groups);
- for (SurfacesPtr &group : top_bottom_groups)
- neighbor_layerm->fill_surfaces.append(
- diff_ex(to_polygons(group), polygons_internal),
- // Use an existing surface as a template, it carries the bridge angle etc.
- *group.front());
- }
- EXTERNAL:;
- } // foreach type (stTop, stBottom, stBottomBridge)
- } // for each layer
- } // for each region
- #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- for (const Layer *layer : m_layers) {
- const LayerRegion *layerm = layer->m_regions[region_id];
- layerm->export_region_slices_to_svg_debug("5_discover_horizontal_shells");
- layerm->export_region_fill_surfaces_to_svg_debug("5_discover_horizontal_shells");
- } // for each layer
- } // for each region
- #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
- }
- // combine fill surfaces across layers to honor the "infill every N layers" option
- // Idempotence of this method is guaranteed by the fact that we don't remove things from
- // fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
- void PrintObject::combine_infill()
- {
- // Work on each region separately.
- for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
- const PrintRegion *region = this->print()->regions()[region_id];
- const size_t every = region->config().infill_every_layers.value;
- if (every < 2 || region->config().fill_density == 0.)
- continue;
- // Limit the number of combined layers to the maximum height allowed by this regions' nozzle.
- //FIXME limit the layer height to max_layer_height
- double nozzle_diameter = std::min(
- this->print()->config().nozzle_diameter.get_at(region->config().infill_extruder.value - 1),
- this->print()->config().nozzle_diameter.get_at(region->config().solid_infill_extruder.value - 1));
- // define the combinations
- std::vector<size_t> combine(m_layers.size(), 0);
- {
- double current_height = 0.;
- size_t num_layers = 0;
- for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) {
- m_print->throw_if_canceled();
- const Layer *layer = m_layers[layer_idx];
- if (layer->id() == 0)
- // Skip first print layer (which may not be first layer in array because of raft).
- continue;
- // Check whether the combination of this layer with the lower layers' buffer
- // would exceed max layer height or max combined layer count.
- if (current_height + layer->height >= nozzle_diameter + EPSILON || num_layers >= every) {
- // Append combination to lower layer.
- combine[layer_idx - 1] = num_layers;
- current_height = 0.;
- num_layers = 0;
- }
- current_height += layer->height;
- ++ num_layers;
- }
-
- // Append lower layers (if any) to uppermost layer.
- combine[m_layers.size() - 1] = num_layers;
- }
-
- // loop through layers to which we have assigned layers to combine
- for (size_t layer_idx = 0; layer_idx < m_layers.size(); ++ layer_idx) {
- m_print->throw_if_canceled();
- size_t num_layers = combine[layer_idx];
- if (num_layers <= 1)
- continue;
- // Get all the LayerRegion objects to be combined.
- std::vector<LayerRegion*> layerms;
- layerms.reserve(num_layers);
- for (size_t i = layer_idx + 1 - num_layers; i <= layer_idx; ++ i)
- layerms.emplace_back(m_layers[i]->regions()[region_id]);
- // We need to perform a multi-layer intersection, so let's split it in pairs.
- // Initialize the intersection with the candidates of the lowest layer.
- ExPolygons intersection = to_expolygons(layerms.front()->fill_surfaces.filter_by_type(stPosInternal | stDensSparse));
- // Start looping from the second layer and intersect the current intersection with it.
- for (size_t i = 1; i < layerms.size(); ++ i)
- intersection = intersection_ex(
- to_polygons(intersection),
- to_polygons(layerms[i]->fill_surfaces.filter_by_type(stPosInternal | stDensSparse)),
- false);
- double area_threshold = layerms.front()->infill_area_threshold();
- if (! intersection.empty() && area_threshold > 0.)
- intersection.erase(std::remove_if(intersection.begin(), intersection.end(),
- [area_threshold](const ExPolygon &expoly) { return expoly.area() <= area_threshold; }),
- intersection.end());
- if (intersection.empty())
- continue;
- // Slic3r::debugf " combining %d %s regions from layers %d-%d\n",
- // scalar(@$intersection),
- // ($type == stInternal ? 'internal' : 'internal-solid'),
- // $layer_idx-($every-1), $layer_idx;
- // intersection now contains the regions that can be combined across the full amount of layers,
- // so let's remove those areas from all layers.
- Polygons intersection_with_clearance;
- intersection_with_clearance.reserve(intersection.size());
- //TODO: check if that 'hack' isn't counter-productive : the overlap is done at perimetergenerator (so before this)
- // and the not-overlap area is stored in the LayerRegion object
- float clearance_offset =
- 0.5f * layerms.back()->flow(frPerimeter).scaled_width() +
- // Because fill areas for rectilinear and honeycomb are grown
- // later to overlap perimeters, we need to counteract that too.
- ((region->config().fill_pattern == ipRectilinear ||
- region->config().fill_pattern == ipGrid ||
- region->config().fill_pattern == ipLine ||
- region->config().fill_pattern == ipHoneycomb) ? 1.5f : 0.5f) *
- layerms.back()->flow(frSolidInfill).scaled_width();
- for (ExPolygon &expoly : intersection)
- polygons_append(intersection_with_clearance, offset(expoly, clearance_offset));
- for (LayerRegion *layerm : layerms) {
- Polygons internal = to_polygons(layerm->fill_surfaces.filter_by_type(stPosInternal | stDensSparse));
- layerm->fill_surfaces.remove_type(stPosInternal | stDensSparse);
- layerm->fill_surfaces.append(diff_ex(internal, intersection_with_clearance, false), stPosInternal | stDensSparse);
- if (layerm == layerms.back()) {
- // Apply surfaces back with adjusted depth to the uppermost layer.
- Surface templ(stPosInternal | stDensSparse, ExPolygon());
- templ.thickness = 0.;
- for (LayerRegion *layerm2 : layerms)
- templ.thickness += layerm2->layer()->height;
- templ.thickness_layers = (unsigned short)layerms.size();
- layerm->fill_surfaces.append(intersection, templ);
- } else {
- // Save void surfaces.
- layerm->fill_surfaces.append(
- intersection_ex(internal, intersection_with_clearance, false),
- stPosInternal | stDensVoid);
- }
- }
- }
- }
- }
- void PrintObject::_generate_support_material()
- {
- PrintObjectSupportMaterial support_material(this, m_slicing_params);
- support_material.generate(*this);
- }
- } // namespace Slic3r
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