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- package Slic3r::Print;
- use Moo;
- use File::Basename qw(basename fileparse);
- use File::Spec;
- use List::Util qw(max first);
- use Math::ConvexHull::MonotoneChain qw(convex_hull);
- use Slic3r::ExtrusionPath ':roles';
- use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN PI scale unscale move_points nearest_point);
- use Slic3r::Geometry::Clipper qw(diff_ex union_ex intersection_ex offset JT_ROUND JT_SQUARE);
- use Time::HiRes qw(gettimeofday tv_interval);
- has 'config' => (is => 'rw', default => sub { Slic3r::Config->new_from_defaults }, trigger => 1);
- has 'extra_variables' => (is => 'rw', default => sub {{}});
- has 'objects' => (is => 'rw', default => sub {[]});
- has 'total_extrusion_length' => (is => 'rw');
- has 'processing_time' => (is => 'rw');
- has 'extruders' => (is => 'rw', default => sub {[]});
- has 'regions' => (is => 'rw', default => sub {[]});
- has 'support_material_flow' => (is => 'rw');
- has 'first_layer_support_material_flow' => (is => 'rw');
- has 'has_support_material' => (is => 'lazy');
- # ordered collection of extrusion paths to build skirt loops
- has 'skirt' => (
- is => 'rw',
- #isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
- default => sub { [] },
- );
- # ordered collection of extrusion paths to build a brim
- has 'brim' => (
- is => 'rw',
- #isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
- default => sub { [] },
- );
- sub BUILD {
- my $self = shift;
-
- # call this manually because the 'default' coderef doesn't trigger the trigger
- $self->_trigger_config;
- }
- sub _trigger_config {
- my $self = shift;
-
- # store config in a handy place
- $Slic3r::Config = $self->config;
-
- # legacy with existing config files
- $self->config->set('first_layer_height', $self->config->layer_height)
- if !$self->config->first_layer_height;
- $self->config->set_ifndef('small_perimeter_speed', $self->config->perimeter_speed);
- $self->config->set_ifndef('bridge_speed', $self->config->infill_speed);
- $self->config->set_ifndef('solid_infill_speed', $self->config->infill_speed);
- $self->config->set_ifndef('top_solid_infill_speed', $self->config->solid_infill_speed);
- $self->config->set_ifndef('top_solid_layers', $self->config->solid_layers);
- $self->config->set_ifndef('bottom_solid_layers', $self->config->solid_layers);
-
- # G-code flavors
- $self->config->set('extrusion_axis', 'A') if $self->config->gcode_flavor eq 'mach3';
- $self->config->set('extrusion_axis', '') if $self->config->gcode_flavor eq 'no-extrusion';
- }
- sub _build_has_support_material {
- my $self = shift;
- return $self->config->support_material
- || $self->config->raft_layers > 0
- || $self->config->support_material_enforce_layers > 0;
- }
- sub add_model {
- my $self = shift;
- my ($model) = @_;
-
- # append/merge materials and preserve a mapping between the original material ID
- # and our numeric material index
- my %materials = ();
- {
- my @material_ids = sort keys %{$model->materials};
- @material_ids = (0) if !@material_ids;
- for (my $i = $self->regions_count; $i < @material_ids; $i++) {
- push @{$self->regions}, Slic3r::Print::Region->new;
- $materials{$material_ids[$i]} = $#{$self->regions};
- }
- }
-
- foreach my $object (@{ $model->objects }) {
- my @meshes = (); # by region_id
-
- foreach my $volume (@{$object->volumes}) {
- # should the object contain multiple volumes of the same material, merge them
- my $region_id = defined $volume->material_id ? $materials{$volume->material_id} : 0;
- my $mesh = $volume->mesh->clone;
- $meshes[$region_id] = $meshes[$region_id]
- ? Slic3r::TriangleMesh->merge($meshes[$region_id], $mesh)
- : $mesh;
- }
-
- foreach my $mesh (@meshes) {
- next unless $mesh;
- $mesh->check_manifoldness;
-
- if ($object->instances) {
- # we ignore the per-instance rotation currently and only
- # consider the first one
- $mesh->rotate($object->instances->[0]->rotation);
- }
-
- $mesh->rotate($Slic3r::Config->rotate);
- $mesh->scale($Slic3r::Config->scale / &Slic3r::SCALING_FACTOR);
- }
-
- my $complete_mesh = Slic3r::TriangleMesh->merge(grep defined $_, @meshes);
-
- # initialize print object
- my $print_object = Slic3r::Print::Object->new(
- print => $self,
- meshes => [ @meshes ],
- size => [ $complete_mesh->size ],
- input_file => $object->input_file
- );
- push @{$self->objects}, $print_object;
-
- # align object to origin
- {
- my @extents = $complete_mesh->extents;
- foreach my $mesh (grep defined $_, @meshes) {
- $mesh->move(map -$extents[$_][MIN], X,Y,Z);
- }
- }
-
- if ($object->instances) {
- # replace the default [0,0] instance with the custom ones
- @{$print_object->copies} = map [ scale $_->offset->[X], scale $_->offset->[Y] ], @{$object->instances};
- }
- }
- }
- sub validate {
- my $self = shift;
-
- if ($Slic3r::Config->complete_objects) {
- # check horizontal clearance
- {
- my @a = ();
- for my $obj_idx (0 .. $#{$self->objects}) {
- my $clearance;
- {
- my @points = map [ @$_[X,Y] ], map @{$_->vertices}, @{$self->objects->[$obj_idx]->meshes};
- my $convex_hull = Slic3r::Polygon->new(convex_hull(\@points));
- $clearance = +($convex_hull->offset(scale $Slic3r::Config->extruder_clearance_radius / 2, 1, JT_ROUND))[0];
- }
- for my $copy (@{$self->objects->[$obj_idx]->copies}) {
- my $copy_clearance = $clearance->clone;
- $copy_clearance->translate(@$copy);
- if (@{ intersection_ex(\@a, [$copy_clearance]) }) {
- die "Some objects are too close; your extruder will collide with them.\n";
- }
- @a = map @$_, @{union_ex([ @a, $copy_clearance ])};
- }
- }
- }
-
- # check vertical clearance
- {
- my @obj_copies = $self->object_copies;
- pop @obj_copies; # ignore the last copy: its height doesn't matter
- my $scaled_clearance = scale $Slic3r::Config->extruder_clearance_height;
- if (grep { +($_->size)[Z] > $scaled_clearance } map @{$self->objects->[$_->[0]]->meshes}, @obj_copies) {
- die "Some objects are too tall and cannot be printed without extruder collisions.\n";
- }
- }
- }
- }
- sub init_extruders {
- my $self = shift;
-
- # map regions to extruders (ghetto mapping for now)
- my %extruder_mapping = map { $_ => $_ } 0..$#{$self->regions};
-
- # initialize all extruder(s) we need
- my @used_extruders = (
- 0,
- (map $self->config->get("${_}_extruder")-1, qw(perimeter infill support_material)),
- (values %extruder_mapping),
- );
- for my $extruder_id (keys %{{ map {$_ => 1} @used_extruders }}) {
- $self->extruders->[$extruder_id] = Slic3r::Extruder->new(
- id => $extruder_id,
- map { $_ => $self->config->get($_)->[$extruder_id] // $self->config->get($_)->[0] } #/
- @{&Slic3r::Extruder::OPTIONS}
- );
- }
-
- # calculate regions' flows
- for my $region_id (0 .. $#{$self->regions}) {
- my $region = $self->regions->[$region_id];
-
- # per-role extruders and flows
- for (qw(perimeter infill)) {
- $region->extruders->{$_} = ($self->regions_count > 1)
- ? $self->extruders->[$extruder_mapping{$region_id}]
- : $self->extruders->[$self->config->get("${_}_extruder")-1];
- $region->flows->{$_} = $region->extruders->{$_}->make_flow(
- width => $self->config->get("${_}_extrusion_width") || $self->config->extrusion_width,
- );
- $region->first_layer_flows->{$_} = $region->extruders->{$_}->make_flow(
- layer_height => $self->config->get_value('first_layer_height'),
- width => $self->config->first_layer_extrusion_width,
- ) if $self->config->first_layer_extrusion_width;
- }
- }
-
- # calculate support material flow
- if ($self->has_support_material) {
- my $extruder = $self->extruders->[$self->config->support_material_extruder-1];
- $self->support_material_flow($extruder->make_flow(
- width => $self->config->support_material_extrusion_width || $self->config->extrusion_width,
- ));
- $self->first_layer_support_material_flow($extruder->make_flow(
- layer_height => $self->config->get_value('first_layer_height'),
- width => $self->config->first_layer_extrusion_width,
- ));
- }
- }
- sub object_copies {
- my $self = shift;
- my @oc = ();
- for my $obj_idx (0 .. $#{$self->objects}) {
- push @oc, map [ $obj_idx, $_ ], @{$self->objects->[$obj_idx]->copies};
- }
- return @oc;
- }
- sub layer_count {
- my $self = shift;
- return max(map { scalar @{$_->layers} } @{$self->objects});
- }
- sub regions_count {
- my $self = shift;
- return scalar @{$self->regions};
- }
- sub duplicate {
- my $self = shift;
-
- if ($Slic3r::Config->duplicate_grid->[X] > 1 || $Slic3r::Config->duplicate_grid->[Y] > 1) {
- if (@{$self->objects} > 1) {
- die "Grid duplication is not supported with multiple objects\n";
- }
- my $object = $self->objects->[0];
-
- # generate offsets for copies
- my $dist = scale $Slic3r::Config->duplicate_distance;
- @{$self->objects->[0]->copies} = ();
- for my $x_copy (1..$Slic3r::Config->duplicate_grid->[X]) {
- for my $y_copy (1..$Slic3r::Config->duplicate_grid->[Y]) {
- push @{$self->objects->[0]->copies}, [
- ($object->size->[X] + $dist) * ($x_copy-1),
- ($object->size->[Y] + $dist) * ($y_copy-1),
- ];
- }
- }
- } elsif ($Slic3r::Config->duplicate > 1) {
- foreach my $object (@{$self->objects}) {
- @{$object->copies} = map [0,0], 1..$Slic3r::Config->duplicate;
- }
- $self->arrange_objects;
- }
- }
- sub arrange_objects {
- my $self = shift;
- my $total_parts = scalar map @{$_->copies}, @{$self->objects};
- my $partx = max(map $_->size->[X], @{$self->objects});
- my $party = max(map $_->size->[Y], @{$self->objects});
-
- my @positions = Slic3r::Geometry::arrange
- ($total_parts, $partx, $party, (map scale $_, @{$Slic3r::Config->bed_size}), scale $Slic3r::Config->min_object_distance, $self->config);
-
- @{$_->copies} = splice @positions, 0, scalar @{$_->copies} for @{$self->objects};
- }
- sub bounding_box {
- my $self = shift;
-
- my @points = ();
- foreach my $obj_idx (0 .. $#{$self->objects}) {
- my $object = $self->objects->[$obj_idx];
- foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
- push @points,
- [ $copy->[X], $copy->[Y] ],
- [ $copy->[X] + $object->size->[X], $copy->[Y] ],
- [ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ],
- [ $copy->[X], $copy->[Y] + $object->size->[Y] ];
- }
- }
- return Slic3r::Geometry::bounding_box(\@points);
- }
- sub size {
- my $self = shift;
-
- my @bb = $self->bounding_box;
- return [ $bb[X2] - $bb[X1], $bb[Y2] - $bb[Y1] ];
- }
- sub export_gcode {
- my $self = shift;
- my %params = @_;
-
- $self->init_extruders;
- my $status_cb = $params{status_cb} || sub {};
- my $t0 = [gettimeofday];
-
- # skein the STL into layers
- # each layer has surfaces with holes
- $status_cb->(10, "Processing triangulated mesh");
- $_->slice(keep_meshes => $params{keep_meshes}) for @{$self->objects};
-
- # make perimeters
- # this will add a set of extrusion loops to each layer
- # as well as generate infill boundaries
- $status_cb->(20, "Generating perimeters");
- $_->make_perimeters for @{$self->objects};
-
- # simplify slices (both layer and region slices),
- # we only need the max resolution for perimeters
- foreach my $layer (map @{$_->layers}, @{$self->objects}) {
- $_->simplify(&Slic3r::SCALED_RESOLUTION)
- for @{$layer->slices}, (map $_->expolygon, map @{$_->slices}, @{$layer->regions});
- }
-
- # this will assign a type (top/bottom/internal) to $layerm->slices
- # and transform $layerm->fill_surfaces from expolygon
- # to typed top/bottom/internal surfaces;
- $status_cb->(30, "Detecting solid surfaces");
- $_->detect_surfaces_type for @{$self->objects};
-
- # decide what surfaces are to be filled
- $status_cb->(35, "Preparing infill surfaces");
- $_->prepare_fill_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
-
- # this will detect bridges and reverse bridges
- # and rearrange top/bottom/internal surfaces
- $status_cb->(45, "Detect bridges");
- $_->process_external_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
-
- # detect which fill surfaces are near external layers
- # they will be split in internal and internal-solid surfaces
- $status_cb->(60, "Generating horizontal shells");
- $_->discover_horizontal_shells for @{$self->objects};
- $_->clip_fill_surfaces for @{$self->objects};
- # the following step needs to be done before combination because it may need
- # to remove only half of the combined infill
- $_->bridge_over_infill for @{$self->objects};
-
- # combine fill surfaces to honor the "infill every N layers" option
- $status_cb->(70, "Combining infill");
- $_->combine_infill for @{$self->objects};
-
- # this will generate extrusion paths for each layer
- $status_cb->(80, "Infilling layers");
- {
- my $fill_maker = Slic3r::Fill->new('print' => $self);
- Slic3r::parallelize(
- items => sub {
- my @items = (); # [obj_idx, layer_id]
- for my $obj_idx (0 .. $#{$self->objects}) {
- for my $region_id (0 .. ($self->regions_count-1)) {
- push @items, map [$obj_idx, $_, $region_id], 0..($self->objects->[$obj_idx]->layer_count-1);
- }
- }
- @items;
- },
- thread_cb => sub {
- my $q = shift;
- $Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
- my $fills = {};
- while (defined (my $obj_layer = $q->dequeue)) {
- my ($obj_idx, $layer_id, $region_id) = @$obj_layer;
- $fills->{$obj_idx} ||= {};
- $fills->{$obj_idx}{$layer_id} ||= {};
- $fills->{$obj_idx}{$layer_id}{$region_id} = [
- $fill_maker->make_fill($self->objects->[$obj_idx]->layers->[$layer_id]->regions->[$region_id]),
- ];
- }
- return $fills;
- },
- collect_cb => sub {
- my $fills = shift;
- foreach my $obj_idx (keys %$fills) {
- my $object = $self->objects->[$obj_idx];
- foreach my $layer_id (keys %{$fills->{$obj_idx}}) {
- my $layer = $object->layers->[$layer_id];
- foreach my $region_id (keys %{$fills->{$obj_idx}{$layer_id}}) {
- $layer->regions->[$region_id]->fills($fills->{$obj_idx}{$layer_id}{$region_id});
- }
- }
- }
- },
- no_threads_cb => sub {
- foreach my $layerm (map @{$_->regions}, map @{$_->layers}, @{$self->objects}) {
- $layerm->fills([ $fill_maker->make_fill($layerm) ]);
- }
- },
- );
- }
-
- # generate support material
- if ($self->has_support_material) {
- $status_cb->(85, "Generating support material");
- $_->generate_support_material for @{$self->objects};
- }
-
- # free memory (note that support material needs fill_surfaces)
- $_->fill_surfaces(undef) for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
-
- # make skirt
- $status_cb->(88, "Generating skirt");
- $self->make_skirt;
- $self->make_brim; # must come after make_skirt
-
- # time to make some statistics
- if (0) {
- eval "use Devel::Size";
- print "MEMORY USAGE:\n";
- printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
- printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
- printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
- printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
- printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
- printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
- }
-
- # output everything to a G-code file
- my $output_file = $self->expanded_output_filepath($params{output_file});
- $status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
- $self->write_gcode($params{output_fh} || $output_file);
-
- # run post-processing scripts
- if (@{$Slic3r::Config->post_process}) {
- $status_cb->(95, "Running post-processing scripts");
- $Slic3r::Config->setenv;
- for (@{$Slic3r::Config->post_process}) {
- Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
- system($_, $output_file);
- }
- }
-
- # output some statistics
- unless ($params{quiet}) {
- $self->processing_time(tv_interval($t0));
- printf "Done. Process took %d minutes and %.3f seconds\n",
- int($self->processing_time/60),
- $self->processing_time - int($self->processing_time/60)*60;
-
- # TODO: more statistics!
- printf "Filament required: %.1fmm (%.1fcm3)\n",
- $self->total_extrusion_length, $self->total_extrusion_volume;
- }
- }
- sub export_svg {
- my $self = shift;
- my %params = @_;
-
- # this shouldn't be needed, but we're currently relying on ->make_surfaces() which
- # calls ->perimeter_flow
- $self->init_extruders;
-
- $_->slice(keep_meshes => $params{keep_meshes}) for @{$self->objects};
- $self->arrange_objects;
-
- my $output_file = $self->expanded_output_filepath($params{output_file});
- $output_file =~ s/\.gcode$/.svg/i;
-
- Slic3r::open(\my $fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
- print "Exporting to $output_file...";
- my $print_size = $self->size;
- print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
- <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
- <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
- <svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
- <!--
- Generated using Slic3r $Slic3r::VERSION
- http://slic3r.org/
- -->
- EOF
-
- my $print_polygon = sub {
- my ($polygon, $type) = @_;
- printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
- $type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
- ($type eq 'contour' ? 'white' : 'black');
- };
-
- my @previous_layer_slices = ();
- for my $layer_id (0..$self->layer_count-1) {
- my @layers = map $_->layers->[$layer_id], @{$self->objects};
- printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale +(grep defined $_, @layers)[0]->slice_z;
-
- my @current_layer_slices = ();
- for my $obj_idx (0 .. $#{$self->objects}) {
- my $layer = $self->objects->[$obj_idx]->layers->[$layer_id] or next;
-
- # sort slices so that the outermost ones come first
- my @slices = sort { $a->contour->encloses_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
- foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
- foreach my $slice (@slices) {
- my $expolygon = $slice->clone;
- $expolygon->translate(@$copy);
- $print_polygon->($expolygon->contour, 'contour');
- $print_polygon->($_, 'hole') for $expolygon->holes;
- push @current_layer_slices, $expolygon;
- }
- }
- }
- # generate support material
- if ($self->has_support_material && $layer_id > 0) {
- my (@supported_slices, @unsupported_slices) = ();
- foreach my $expolygon (@current_layer_slices) {
- my $intersection = intersection_ex(
- [ map @$_, @previous_layer_slices ],
- $expolygon,
- );
- @$intersection
- ? push @supported_slices, $expolygon
- : push @unsupported_slices, $expolygon;
- }
- my @supported_points = map @$_, @$_, @supported_slices;
- foreach my $expolygon (@unsupported_slices) {
- # look for the nearest point to this island among all
- # supported points
- my $support_point = nearest_point($expolygon->contour->[0], \@supported_points)
- or next;
- my $anchor_point = nearest_point($support_point, $expolygon->contour);
- printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
- map @$_, $support_point, $anchor_point;
- }
- }
- print $fh qq{ </g>\n};
- @previous_layer_slices = @current_layer_slices;
- }
-
- print $fh "</svg>\n";
- close $fh;
- print "Done.\n";
- }
- sub make_skirt {
- my $self = shift;
- return unless $Slic3r::Config->skirts > 0;
-
- # collect points from all layers contained in skirt height
- my @points = ();
- foreach my $obj_idx (0 .. $#{$self->objects}) {
- my $skirt_height = $Slic3r::Config->skirt_height;
- $skirt_height = $self->objects->[$obj_idx]->layer_count if $skirt_height > $self->objects->[$obj_idx]->layer_count;
- my @layers = map $self->objects->[$obj_idx]->layers->[$_], 0..($skirt_height-1);
- my @layer_points = (
- (map @$_, map @$_, map @{$_->slices}, @layers),
- (map @$_, map @{$_->thin_walls}, map @{$_->regions}, @layers),
- (map @{$_->unpack->polyline}, map @{$_->support_fills->paths}, grep $_->support_fills, @layers),
- );
- push @points, map move_points($_, @layer_points), @{$self->objects->[$obj_idx]->copies};
- }
- return if @points < 3; # at least three points required for a convex hull
-
- # find out convex hull
- my $convex_hull = convex_hull(\@points);
-
- my @extruded_length = (); # for each extruder
-
- # TODO: use each extruder's own flow
- my $spacing = $self->objects->[0]->layers->[0]->regions->[0]->perimeter_flow->spacing;
-
- my $first_layer_height = $Slic3r::Config->get_value('first_layer_height');
- my @extruders_e_per_mm = ();
- my $extruder_idx = 0;
-
- # draw outlines from outside to inside
- # loop while we have less skirts than required or any extruder hasn't reached the min length if any
- my $distance = scale $Slic3r::Config->skirt_distance;
- for (my $i = $Slic3r::Config->skirts; $i > 0; $i--) {
- $distance += scale $spacing;
- my ($loop) = Slic3r::Geometry::Clipper::offset([$convex_hull], $distance, 0.0001, JT_ROUND);
- push @{$self->skirt}, Slic3r::ExtrusionLoop->pack(
- polygon => Slic3r::Polygon->new(@$loop),
- role => EXTR_ROLE_SKIRT,
- flow_spacing => $spacing,
- );
-
- if ($Slic3r::Config->min_skirt_length > 0) {
- bless $loop, 'Slic3r::Polygon';
- $extruded_length[$extruder_idx] ||= 0;
- $extruders_e_per_mm[$extruder_idx] ||= $self->extruders->[$extruder_idx]->e_per_mm($spacing, $first_layer_height);
- $extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
- $i++ if defined first { ($extruded_length[$_] // 0) < $Slic3r::Config->min_skirt_length } 0 .. $#{$self->extruders};
- if ($extruded_length[$extruder_idx] >= $Slic3r::Config->min_skirt_length) {
- if ($extruder_idx < $#{$self->extruders}) {
- $extruder_idx++;
- next;
- }
- }
- }
- }
-
- @{$self->skirt} = reverse @{$self->skirt};
- }
- sub make_brim {
- my $self = shift;
- return unless $Slic3r::Config->brim_width > 0;
-
- my $flow = $self->objects->[0]->layers->[0]->regions->[0]->perimeter_flow;
-
- my $grow_distance = $flow->scaled_width / 2;
- my @islands = (); # array of polygons
- foreach my $obj_idx (0 .. $#{$self->objects}) {
- my $layer0 = $self->objects->[$obj_idx]->layers->[0];
- my @object_islands = (
- (map $_->contour, @{$layer0->slices}),
- (map { $_->isa('Slic3r::Polygon') ? $_ : $_->grow($grow_distance) } map @{$_->thin_walls}, @{$layer0->regions}),
- (map $_->unpack->polyline->grow($grow_distance), map @{$_->support_fills->paths}, grep $_->support_fills, $layer0),
- );
- foreach my $copy (@{$self->objects->[$obj_idx]->copies}) {
- push @islands, map $_->clone->translate(@$copy), @object_islands;
- }
- }
-
- # if brim touches skirt, make it around skirt too
- # TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
- if ($Slic3r::Config->skirt_distance + (($Slic3r::Config->skirts - 1) * $flow->spacing) <= $Slic3r::Config->brim_width) {
- push @islands, map $_->unpack->split_at_first_point->polyline->grow($grow_distance), @{$self->skirt};
- }
-
- my $num_loops = sprintf "%.0f", $Slic3r::Config->brim_width / $flow->width;
- for my $i (reverse 1 .. $num_loops) {
- # JT_SQUARE ensures no vertex is outside the given offset distance
- push @{$self->brim}, Slic3r::ExtrusionLoop->pack(
- polygon => Slic3r::Polygon->new($_),
- role => EXTR_ROLE_SKIRT,
- flow_spacing => $flow->spacing,
- ) for Slic3r::Geometry::Clipper::offset(\@islands, ($i - 0.5) * $flow->scaled_spacing, undef, JT_SQUARE); # -0.5 because islands are not represented by their centerlines
- # TODO: we need the offset inwards/offset outwards logic to avoid overlapping extrusions
- }
- }
- sub write_gcode {
- my $self = shift;
- my ($file) = @_;
-
- # open output gcode file if we weren't supplied a file-handle
- my $fh;
- if (ref $file eq 'IO::Scalar') {
- $fh = $file;
- } else {
- Slic3r::open(\$fh, ">", $file)
- or die "Failed to open $file for writing\n";
- }
-
- # write some information
- my @lt = localtime;
- printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
- $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
- print $fh "; $_\n" foreach split /\R/, $Slic3r::Config->notes;
- print $fh "\n" if $Slic3r::Config->notes;
-
- for (qw(layer_height perimeters top_solid_layers bottom_solid_layers fill_density perimeter_speed infill_speed travel_speed scale)) {
- printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_;
- }
- for (qw(nozzle_diameter filament_diameter extrusion_multiplier)) {
- printf $fh "; %s = %s\n", $_, $Slic3r::Config->$_->[0];
- }
- printf $fh "; perimeters extrusion width = %.2fmm\n", $self->regions->[0]->flows->{perimeter}->width;
- printf $fh "; infill extrusion width = %.2fmm\n", $self->regions->[0]->flows->{infill}->width;
- printf $fh "; support material extrusion width = %.2fmm\n", $self->support_material_flow->width
- if $self->support_material_flow;
- printf $fh "; first layer extrusion width = %.2fmm\n", $self->regions->[0]->first_layer_flows->{perimeter}->width
- if $self->regions->[0]->first_layer_flows->{perimeter};
- print $fh "\n";
-
- # set up our extruder object
- my $gcodegen = Slic3r::GCode->new(
- multiple_extruders => (@{$self->extruders} > 1),
- layer_count => $self->layer_count,
- );
- my $min_print_speed = 60 * $Slic3r::Config->min_print_speed;
- my $dec = $gcodegen->dec;
- print $fh $gcodegen->set_fan(0, 1) if $Slic3r::Config->cooling && $Slic3r::Config->disable_fan_first_layers;
-
- # write start commands to file
- printf $fh $gcodegen->set_bed_temperature($Slic3r::Config->first_layer_bed_temperature, 1),
- if $Slic3r::Config->first_layer_bed_temperature && $Slic3r::Config->start_gcode !~ /M190/i;
- my $print_first_layer_temperature = sub {
- for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->first_layer_temperature}) {
- printf $fh $gcodegen->set_temperature($self->extruders->[$t]->first_layer_temperature, 0, $t)
- if $self->extruders->[$t]->first_layer_temperature;
- }
- };
- $print_first_layer_temperature->();
- printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->start_gcode);
- for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->first_layer_temperature}) {
- printf $fh $gcodegen->set_temperature($self->extruders->[$t]->first_layer_temperature, 1, $t)
- if $self->extruders->[$t]->first_layer_temperature && $Slic3r::Config->start_gcode !~ /M109/i;
- }
- print $fh "G90 ; use absolute coordinates\n";
- print $fh "G21 ; set units to millimeters\n";
- if ($Slic3r::Config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
- printf $fh $gcodegen->reset_e;
- if ($Slic3r::Config->gcode_flavor =~ /^(?:reprap|makerbot|sailfish)$/) {
- if ($Slic3r::Config->use_relative_e_distances) {
- print $fh "M83 ; use relative distances for extrusion\n";
- } else {
- print $fh "M82 ; use absolute distances for extrusion\n";
- }
- }
- }
-
- # calculate X,Y shift to center print around specified origin
- my @print_bb = $self->bounding_box;
- my @shift = (
- $Slic3r::Config->print_center->[X] - (unscale ($print_bb[X2] - $print_bb[X1]) / 2) - unscale $print_bb[X1],
- $Slic3r::Config->print_center->[Y] - (unscale ($print_bb[Y2] - $print_bb[Y1]) / 2) - unscale $print_bb[Y1],
- );
-
- # initialize a motion planner for object-to-object travel moves
- if ($Slic3r::Config->avoid_crossing_perimeters) {
- my $distance_from_objects = 1;
- # compute the offsetted convex hull for each object and repeat it for each copy.
- my @islands = ();
- foreach my $obj_idx (0 .. $#{$self->objects}) {
- my $convex_hull = convex_hull([
- map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
- ]);
- # discard layers only containing thin walls (offset would fail on an empty polygon)
- if (@$convex_hull) {
- my @island = Slic3r::ExPolygon->new($convex_hull)
- ->translate(scale $shift[X], scale $shift[Y])
- ->offset_ex(scale $distance_from_objects, 1, JT_SQUARE);
- foreach my $copy (@{ $self->objects->[$obj_idx]->copies }) {
- push @islands, map $_->clone->translate(@$copy), @island;
- }
- }
- }
- $gcodegen->external_mp(Slic3r::GCode::MotionPlanner->new(
- islands => union_ex([ map @$_, @islands ]),
- no_internal => 1,
- ));
- }
-
- # prepare the logic to print one layer
- my $skirt_done = 0; # count of skirt layers done
- my $brim_done = 0;
- my $last_obj_copy = "";
- my $extrude_layer = sub {
- my ($layer_id, $object_copies) = @_;
- my $gcode = "";
-
- if ($layer_id == 1) {
- for my $t (grep $self->extruders->[$_], 0 .. $#{$Slic3r::Config->temperature}) {
- $gcode .= $gcodegen->set_temperature($self->extruders->[$t]->temperature, 0, $t)
- if $self->extruders->[$t]->temperature && $self->extruders->[$t]->temperature != $self->extruders->[$t]->first_layer_temperature;
- }
- $gcode .= $gcodegen->set_bed_temperature($Slic3r::Config->bed_temperature)
- if $Slic3r::Config->bed_temperature && $Slic3r::Config->bed_temperature != $Slic3r::Config->first_layer_bed_temperature;
- }
-
- # set new layer, but don't move Z as support material contact areas may need an intermediate one
- $gcode .= $gcodegen->change_layer($self->objects->[$object_copies->[0][0]]->layers->[$layer_id]);
- $gcodegen->elapsed_time(0);
-
- # prepare callback to call as soon as a Z command is generated
- $gcodegen->move_z_callback(sub {
- $gcodegen->move_z_callback(undef); # circular ref or not?
- return "" if !$Slic3r::Config->layer_gcode;
- return $Slic3r::Config->replace_options($Slic3r::Config->layer_gcode) . "\n";
- });
-
- # extrude skirt
- if ($skirt_done < $Slic3r::Config->skirt_height) {
- $gcodegen->set_shift(@shift);
- $gcode .= $gcodegen->set_extruder($self->extruders->[0]); # move_z requires extruder
- $gcode .= $gcodegen->move_z($gcodegen->layer->print_z);
- # skip skirt if we have a large brim
- if ($layer_id < $Slic3r::Config->skirt_height) {
- # distribute skirt loops across all extruders
- for my $i (0 .. $#{$self->skirt}) {
- # when printing layers > 0 ignore 'min_skirt_length' and
- # just use the 'skirts' setting; also just use the current extruder
- last if ($layer_id > 0) && ($i >= $Slic3r::Config->skirts);
- $gcode .= $gcodegen->set_extruder($self->extruders->[ ($i/@{$self->extruders}) % @{$self->extruders} ])
- if $layer_id == 0;
- $gcode .= $gcodegen->extrude_loop($self->skirt->[$i], 'skirt');
- }
- }
- $skirt_done++;
- $gcodegen->straight_once(1);
- }
-
- # extrude brim
- if ($layer_id == 0 && !$brim_done) {
- $gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]); # move_z requires extruder
- $gcode .= $gcodegen->move_z($gcodegen->layer->print_z);
- $gcodegen->set_shift(@shift);
- $gcode .= $gcodegen->extrude_loop($_, 'brim') for @{$self->brim};
- $brim_done = 1;
- $gcodegen->straight_once(1);
- }
-
- for my $obj_copy (@$object_copies) {
- my ($obj_idx, $copy) = @$obj_copy;
- $gcodegen->new_object(1) if $last_obj_copy && $last_obj_copy ne "${obj_idx}_${copy}";
- $last_obj_copy = "${obj_idx}_${copy}";
- my $layer = $self->objects->[$obj_idx]->layers->[$layer_id];
-
- $gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
-
- # extrude support material before other things because it might use a lower Z
- # and also because we avoid travelling on other things when printing it
- if ($self->has_support_material) {
- $gcode .= $gcodegen->move_z($layer->support_material_contact_z)
- if ($layer->support_contact_fills && @{ $layer->support_contact_fills->paths });
- $gcode .= $gcodegen->set_extruder($self->extruders->[$Slic3r::Config->support_material_extruder-1]);
- if ($layer->support_contact_fills) {
- $gcode .= $gcodegen->extrude_path($_, 'support material contact area')
- for $layer->support_contact_fills->chained_path($gcodegen->last_pos);
- }
-
- $gcode .= $gcodegen->move_z($layer->print_z);
- if ($layer->support_fills) {
- $gcode .= $gcodegen->extrude_path($_, 'support material')
- for $layer->support_fills->chained_path($gcodegen->last_pos);
- }
- }
-
- # set actual Z - this will force a retraction
- $gcode .= $gcodegen->move_z($layer->print_z);
-
- foreach my $region_id (0 .. ($self->regions_count-1)) {
- my $layerm = $layer->regions->[$region_id];
- my $region = $self->regions->[$region_id];
-
- # extrude perimeters
- if (@{ $layerm->perimeters }) {
- $gcode .= $gcodegen->set_extruder($region->extruders->{perimeter});
- $gcode .= $gcodegen->set_acceleration($Slic3r::Config->perimeter_acceleration);
- $gcode .= $gcodegen->extrude($_, 'perimeter') for @{ $layerm->perimeters };
- $gcode .= $gcodegen->set_acceleration($Slic3r::Config->default_acceleration)
- if $Slic3r::Config->perimeter_acceleration;
- }
-
- # extrude fills
- if (@{ $layerm->fills }) {
- $gcode .= $gcodegen->set_extruder($region->extruders->{infill});
- $gcode .= $gcodegen->set_acceleration($Slic3r::Config->infill_acceleration);
- for my $fill (@{ $layerm->fills }) {
- if ($fill->isa('Slic3r::ExtrusionPath::Collection')) {
- $gcode .= $gcodegen->extrude($_, 'fill')
- for $fill->chained_path($gcodegen->last_pos);
- } else {
- $gcode .= $gcodegen->extrude($fill, 'fill') ;
- }
- }
- $gcode .= $gcodegen->set_acceleration($Slic3r::Config->default_acceleration)
- if $Slic3r::Config->infill_acceleration;
- }
- }
- }
- return if !$gcode;
-
- my $fan_speed = $Slic3r::Config->fan_always_on ? $Slic3r::Config->min_fan_speed : 0;
- my $speed_factor = 1;
- if ($Slic3r::Config->cooling) {
- my $layer_time = $gcodegen->elapsed_time;
- Slic3r::debugf "Layer %d estimated printing time: %d seconds\n", $layer_id, $layer_time;
- if ($layer_time < $Slic3r::Config->slowdown_below_layer_time) {
- $fan_speed = $Slic3r::Config->max_fan_speed;
- $speed_factor = $layer_time / $Slic3r::Config->slowdown_below_layer_time;
- } elsif ($layer_time < $Slic3r::Config->fan_below_layer_time) {
- $fan_speed = $Slic3r::Config->max_fan_speed - ($Slic3r::Config->max_fan_speed - $Slic3r::Config->min_fan_speed)
- * ($layer_time - $Slic3r::Config->slowdown_below_layer_time)
- / ($Slic3r::Config->fan_below_layer_time - $Slic3r::Config->slowdown_below_layer_time); #/
- }
- Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100;
-
- if ($speed_factor < 1) {
- $gcode =~ s/^(?=.*? [XY])(?=.*? E)(?<!;_BRIDGE_FAN_START\n)(G1 .*?F)(\d+(?:\.\d+)?)/
- my $new_speed = $2 * $speed_factor;
- $1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed)
- /gexm;
- }
- $fan_speed = 0 if $layer_id < $Slic3r::Config->disable_fan_first_layers;
- }
- $gcode = $gcodegen->set_fan($fan_speed) . $gcode;
-
- # bridge fan speed
- if (!$Slic3r::Config->cooling || $Slic3r::Config->bridge_fan_speed == 0 || $layer_id < $Slic3r::Config->disable_fan_first_layers) {
- $gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm;
- } else {
- $gcode =~ s/^;_BRIDGE_FAN_START\n/ $gcodegen->set_fan($Slic3r::Config->bridge_fan_speed, 1) /gmex;
- $gcode =~ s/^;_BRIDGE_FAN_END\n/ $gcodegen->set_fan($fan_speed, 1) /gmex;
- }
-
- return $gcode;
- };
-
- # do all objects for each layer
- if ($Slic3r::Config->complete_objects) {
-
- # print objects from the smallest to the tallest to avoid collisions
- # when moving onto next object starting point
- my @obj_idx = sort { $self->objects->[$a]->layer_count <=> $self->objects->[$b]->layer_count } 0..$#{$self->objects};
-
- my $finished_objects = 0;
- for my $obj_idx (@obj_idx) {
- for my $copy (@{ $self->objects->[$obj_idx]->copies }) {
- # move to the origin position for the copy we're going to print.
- # this happens before Z goes down to layer 0 again, so that
- # no collision happens hopefully.
- if ($finished_objects > 0) {
- $gcodegen->set_shift(map $shift[$_] + unscale $copy->[$_], X,Y);
- print $fh $gcodegen->retract;
- print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
- }
-
- for my $layer_id (0..$#{$self->objects->[$obj_idx]->layers}) {
- # if we are printing the bottom layer of an object, and we have already finished
- # another one, set first layer temperatures. this happens before the Z move
- # is triggered, so machine has more time to reach such temperatures
- if ($layer_id == 0 && $finished_objects > 0) {
- printf $fh $gcodegen->set_bed_temperature($Slic3r::Config->first_layer_bed_temperature),
- if $Slic3r::Config->first_layer_bed_temperature;
- $print_first_layer_temperature->();
- }
- print $fh $extrude_layer->($layer_id, [[ $obj_idx, $copy ]]);
- }
- $finished_objects++;
- }
- }
- } else {
- for my $layer_id (0..$self->layer_count-1) {
- my @object_copies = ();
- for my $obj_idx (grep $self->objects->[$_]->layers->[$layer_id], 0..$#{$self->objects}) {
- push @object_copies, map [ $obj_idx, $_ ], @{ $self->objects->[$obj_idx]->copies };
- }
- print $fh $extrude_layer->($layer_id, \@object_copies);
- }
- }
-
- # save statistic data
- $self->total_extrusion_length($gcodegen->total_extrusion_length);
-
- # write end commands to file
- print $fh $gcodegen->retract;
- print $fh $gcodegen->set_fan(0);
- printf $fh "%s\n", $Slic3r::Config->replace_options($Slic3r::Config->end_gcode);
-
- printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
- $self->total_extrusion_length, $self->total_extrusion_volume;
-
- if ($Slic3r::Config->gcode_comments) {
- # append full config
- print $fh "\n";
- foreach my $opt_key (sort keys %{$Slic3r::Config}) {
- next if $Slic3r::Config::Options->{$opt_key}{shortcut};
- next if $Slic3r::Config::Options->{$opt_key}{gui_only};
- printf $fh "; %s = %s\n", $opt_key, $Slic3r::Config->serialize($opt_key);
- }
- }
-
- # close our gcode file
- close $fh;
- }
- sub total_extrusion_volume {
- my $self = shift;
- return $self->total_extrusion_length * ($self->extruders->[0]->filament_diameter**2) * PI/4 / 1000;
- }
- # this method will return the supplied input file path after expanding its
- # format variables with their values
- sub expanded_output_filepath {
- my $self = shift;
- my ($path, $input_file) = @_;
-
- # if no input file was supplied, take the first one from our objects
- $input_file ||= $self->objects->[0]->input_file;
- return undef if !defined $input_file;
-
- # if output path is an existing directory, we take that and append
- # the specified filename format
- $path = File::Spec->join($path, $Slic3r::Config->output_filename_format) if ($path && -d $path);
- # if no explicit output file was defined, we take the input
- # file directory and append the specified filename format
- $path ||= (fileparse($input_file))[1] . $Slic3r::Config->output_filename_format;
-
- my $input_filename = my $input_filename_base = basename($input_file);
- $input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i;
-
- return $Slic3r::Config->replace_options($path, {
- input_filename => $input_filename,
- input_filename_base => $input_filename_base,
- %{ $self->extra_variables },
- });
- }
- 1;
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