123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- package Slic3r::Polygon;
- use strict;
- use warnings;
- # a polygon is a closed polyline.
- use parent 'Slic3r::Polyline';
- use Slic3r::Geometry qw(PI);
- sub dump_perl {
- my $self = shift;
- return sprintf "[%s]", join ',', map "[$_->[0],$_->[1]]", @$self;
- }
- sub grow {
- my $self = shift;
- return $self->split_at_first_point->grow(@_);
- }
- # this method subdivides the polygon segments to that no one of them
- # is longer than the length provided
- sub subdivide {
- my $self = shift;
- my ($max_length) = @_;
-
- my @points = @$self;
- push @points, $points[0]; # append first point as this is a polygon
- my @new_points = shift @points;
- while (@points) {
- while ($new_points[-1]->distance_to($points[0]) > $max_length) {
- push @new_points, map Slic3r::Point->new(@$_),
- Slic3r::Geometry::point_along_segment($new_points[-1], $points[0], $max_length);
- }
- push @new_points, shift @points;
- }
- pop @new_points; # remove last point as it coincides with first one
- return Slic3r::Polygon->new(@new_points);
- }
- sub concave_points {
- my ($self, $angle) = @_;
-
- $angle //= PI;
-
- # input angle threshold is checked on the internal side of the polygon
- # but angle3points measures CCW angle, so we calculate the complementary angle
- my $ccw_angle = 2*PI-$angle;
-
- my @concave = ();
- my @points = @$self;
- my @points_pp = @{$self->pp};
- for my $i (-1 .. ($#points-1)) {
- # angle is measured in ccw orientation
- my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
- if ($vertex_angle <= $ccw_angle) {
- push @concave, $points[$i];
- }
- }
-
- return [@concave];
- }
- sub convex_points {
- my ($self, $angle) = @_;
-
- $angle //= PI;
-
- # input angle threshold is checked on the internal side of the polygon
- # but angle3points measures CCW angle, so we calculate the complementary angle
- my $ccw_angle = 2*PI-$angle;
-
- my @convex = ();
- my @points = @$self;
- my @points_pp = @{$self->pp};
-
- for my $i (-1 .. ($#points-1)) {
- # angle is measured in ccw orientation
- my $vertex_angle = Slic3r::Geometry::angle3points(@points_pp[$i, $i-1, $i+1]);
- if ($vertex_angle >= $ccw_angle) {
- push @convex, $points[$i];
- }
- }
- return [@convex];
- }
- 1;
|